Added ability in SDKTools to get/set prop values on gamerules class (bug 4983, r=fyren).
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@@ -841,6 +841,7 @@
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<ClCompile Include="..\asm\asm.c" />
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<ClCompile Include="..\CDetour\detours.cpp" />
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<ClCompile Include="..\extension.cpp" />
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<ClCompile Include="..\gamerulesnatives.cpp" />
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<ClCompile Include="..\hooks.cpp" />
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<ClCompile Include="..\inputnatives.cpp" />
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<ClCompile Include="..\output.cpp" />
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@@ -863,6 +864,7 @@
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<ItemGroup>
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<ClInclude Include="..\CellRecipientFilter.h" />
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<ClInclude Include="..\extension.h" />
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<ClInclude Include="..\gamerulesnatives.h" />
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<ClInclude Include="..\hooks.h" />
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<ClInclude Include="..\..\..\public\extensions\ISDKTools.h" />
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<ClInclude Include="..\output.h" />
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@@ -81,6 +81,9 @@
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<ClCompile Include="..\sdk\smsdk_ext.cpp">
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<Filter>SourceMod SDK</Filter>
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</ClCompile>
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<ClCompile Include="..\gamerulesnatives.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\CellRecipientFilter.h">
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@@ -125,5 +128,8 @@
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<ClInclude Include="..\sdk\smsdk_ext.h">
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<Filter>SourceMod SDK</Filter>
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</ClInclude>
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<ClInclude Include="..\gamerulesnatives.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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