From 00b1f3372560a86bf02dadb815713acf6a184ff0 Mon Sep 17 00:00:00 2001 From: Nicholas Hastings Date: Wed, 14 Aug 2013 13:14:59 -0400 Subject: [PATCH] Fixed typo in Nuclear Dawn gamedata backcompat fix. --- core/logic/GameConfigs.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/logic/GameConfigs.cpp b/core/logic/GameConfigs.cpp index dfab6bbe..a4b6c3dc 100644 --- a/core/logic/GameConfigs.cpp +++ b/core/logic/GameConfigs.cpp @@ -133,7 +133,7 @@ CGameConfig::CGameConfig(const char *file, const char *engine) if (strcmp(m_pEngine, "css") == 0 || strcmp(m_pEngine, "dods") == 0 || strcmp(m_pEngine, "hl2dm") == 0 || strcmp(m_pEngine, "tf2") == 0) this->SetBaseEngine("orangebox_valve"); - else if (strcmp(m_pEngine, "nucleardawn")) + else if (strcmp(m_pEngine, "nucleardawn") == 0) this->SetBaseEngine("left4dead2"); else this->SetBaseEngine(NULL);