2011-12-08 02:17:34 +01:00
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your SourceMod install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after SM's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
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*/
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"Games"
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{
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2014-06-28 15:52:03 +02:00
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/* General GameRules */
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"#default"
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{
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"Offsets"
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{
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/* Offset into CreateGameRulesObject */
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"g_pGameRules"
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{
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2014-10-30 11:54:09 +01:00
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"windows" "5"
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2014-06-28 15:52:03 +02:00
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}
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}
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"Signatures"
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{
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/* This signature sometimes has multiple matches, but this
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* does not matter as g_pGameRules is involved in all of them.
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* The same g_pGameRules offset applies to each match.
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*
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* Sometimes this block of bytes is at the beginning of the static
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* CreateGameRulesObject function and sometimes it is in the middle
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* of an entirely different function. This depends on the game.
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*/
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"CreateGameRulesObject"
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{
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"library" "server"
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2014-10-30 11:54:09 +01:00
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"windows" "\x55\x8B\xEC\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x07"
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2014-06-28 15:52:03 +02:00
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}
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"g_pGameRules"
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{
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"library" "server"
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"linux" "@g_pGameRules"
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"mac" "@g_pGameRules"
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}
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}
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}
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/* CBaseEntityOutput::FireOutput */
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"#default"
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{
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"Signatures"
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{
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"FireOutput"
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{
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"library" "server"
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2014-10-30 11:54:09 +01:00
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"windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x33\xC5\x89\x45\xFC\x53\x8B\x5D\x20\x8B\xC1\x8B\x4D\x1C\x56\x57\x8B"
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2014-06-28 15:52:03 +02:00
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"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
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"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
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}
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}
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}
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2013-10-30 21:03:09 +01:00
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/* No More Room in Hell */
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2011-12-08 02:17:34 +01:00
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"nmrih"
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{
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"Offsets"
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{
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"GiveNamedItem"
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{
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2015-12-17 13:40:19 +01:00
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"windows" "415"
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"linux" "416"
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"mac" "416"
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2011-12-08 02:17:34 +01:00
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}
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"RemovePlayerItem"
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{
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2015-12-17 13:40:19 +01:00
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"windows" "273"
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"linux" "274"
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"mac" "274"
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2011-12-08 02:17:34 +01:00
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}
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"Weapon_GetSlot"
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{
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2015-12-17 13:40:19 +01:00
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"windows" "271"
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"linux" "272"
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"mac" "272"
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2011-12-08 02:17:34 +01:00
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}
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"Ignite"
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{
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2015-12-17 13:40:19 +01:00
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"windows" "211"
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"linux" "212"
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"mac" "212"
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2011-12-08 02:17:34 +01:00
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}
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"Extinguish"
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{
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2015-12-17 13:40:19 +01:00
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"windows" "215"
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"linux" "216"
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"mac" "216"
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2011-12-08 02:17:34 +01:00
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}
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"Teleport"
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{
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2014-10-30 11:54:09 +01:00
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"windows" "110"
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"linux" "111"
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"mac" "111"
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2011-12-08 02:17:34 +01:00
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}
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"CommitSuicide"
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{
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2015-12-17 13:40:19 +01:00
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"windows" "454"
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"linux" "454"
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"mac" "454"
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2011-12-08 02:17:34 +01:00
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}
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"GetVelocity"
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{
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2014-10-30 11:54:09 +01:00
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"windows" "142"
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"linux" "143"
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"mac" "143"
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2011-12-08 02:17:34 +01:00
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}
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"EyeAngles"
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{
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2014-10-30 11:54:09 +01:00
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"windows" "133"
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"linux" "134"
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"mac" "134"
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2011-12-08 02:17:34 +01:00
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}
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"AcceptInput"
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{
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2013-10-30 21:03:09 +01:00
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"windows" "36"
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"linux" "37"
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"mac" "37"
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2011-12-08 02:17:34 +01:00
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}
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"SetEntityModel"
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{
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2013-10-30 21:03:09 +01:00
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"windows" "24"
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"linux" "25"
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"mac" "25"
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2011-12-08 02:17:34 +01:00
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}
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"WeaponEquip"
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{
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2015-12-17 13:40:19 +01:00
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"windows" "264"
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"linux" "265"
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"mac" "265"
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2011-12-08 02:17:34 +01:00
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}
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"Activate"
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{
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2013-10-30 21:03:09 +01:00
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"windows" "33"
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"linux" "34"
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"mac" "34"
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2011-12-08 02:17:34 +01:00
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}
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"PlayerRunCmd"
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{
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2015-12-17 13:40:19 +01:00
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"windows" "433"
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"linux" "434"
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"mac" "434"
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2011-12-08 02:17:34 +01:00
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}
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2014-02-10 17:46:10 +01:00
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"GiveAmmo"
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{
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2015-12-17 13:40:19 +01:00
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"windows" "255"
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"linux" "256"
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"mac" "256"
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2014-02-10 17:46:10 +01:00
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}
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2011-12-08 02:17:34 +01:00
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}
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}
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}
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