sourcemod/extensions/tf2/criticals.cpp

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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Team Fortress 2 Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "criticals.h"
#include "util.h"
IServerGameEnts *gameents = NULL;
CDetour *calcIsAttackCriticalDetour = NULL;
CDetour *calcIsAttackCriticalMeleeDetour = NULL;
CDetour *calcIsAttackCriticalBowDetour = NULL;
CDetour *calcIsAttackCriticalKnifeDetour = NULL;
CDetour *calcIsAttackCriticalNoCritsDetour = NULL;
CDetour *calcIsAttackCriticalNoCritsMeleeDetour = NULL;
int nextMeleeCritOffset = -1;
IForward *g_critForward = NULL;
enum DetourResult
{
Result_Ignore,
Result_NoCrit,
Result_Crit,
};
int CheckBaseHandle(CBaseHandle &hndl)
{
if (!hndl.IsValid())
{
return -1;
}
int index = hndl.GetEntryIndex();
edict_t *pStoredEdict;
pStoredEdict = engine->PEntityOfEntIndex(index);
if (pStoredEdict == NULL)
{
return -1;
}
IServerEntity *pSE = pStoredEdict->GetIServerEntity();
if (pSE == NULL)
{
return -1;
}
if (pSE->GetRefEHandle() != hndl)
{
return -1;
}
return index;
}
DetourResult DetourCallback(CBaseEntity *pEnt, bool bMeleeNoCrits)
{
edict_t *pEdict = gameents->BaseEntityToEdict((CBaseEntity *)pEnt);
if (!pEdict)
{
g_pSM->LogMessage(myself, "Entity Error");
return Result_Ignore;
}
sm_sendprop_info_t info;
if (!gamehelpers->FindSendPropInfo(pEdict->GetNetworkable()->GetServerClass()->GetName(), "m_hOwnerEntity", &info))
{
g_pSM->LogMessage(myself, "Offset Error");
return Result_Ignore;
}
if (!g_critForward)
{
g_pSM->LogMessage(myself, "Invalid Forward");
return Result_Ignore;
}
int returnValue=0;
CBaseHandle &hndl = *(CBaseHandle *)((uint8_t *)pEnt + info.actual_offset);
int index = CheckBaseHandle(hndl);
//Skip CTFWeaponBaseMelee::CalcIsAttackCriticalHelperNoCrits if m_iNextMeleeCrit is not 2
if (bMeleeNoCrits)
{
CBaseEntity *pPlayer = UTIL_GetCBaseEntity(index, true);
if (pPlayer && *(uint32_t *)((intptr_t)pPlayer + nextMeleeCritOffset) != 2)
return Result_Ignore;
}
g_critForward->PushCell(index); //Client index
g_critForward->PushCell(engine->IndexOfEdict(pEdict)); // Weapon index
g_critForward->PushString(pEdict->GetClassName()); //Weapon classname
g_critForward->PushCellByRef(&returnValue); //return value
cell_t result = 0;
g_critForward->Execute(&result);
if (result)
{
if (returnValue)
{
return Result_Crit;
}
else
{
return Result_NoCrit;
}
}
else
{
return Result_Ignore;
}
}
DETOUR_DECL_MEMBER0(CalcIsAttackCriticalHelperMelee, bool)
{
DetourResult result = DetourCallback((CBaseEntity *)this, false);
if (result == Result_Ignore)
{
return DETOUR_MEMBER_CALL(CalcIsAttackCriticalHelperMelee)();
}
else if (result == Result_NoCrit)
{
return 0;
}
else
{
return 1;
}
}
DETOUR_DECL_MEMBER0(CalcIsAttackCriticalHelper, bool)
{
DetourResult result = DetourCallback((CBaseEntity *)this, false);
if (result == Result_Ignore)
{
return DETOUR_MEMBER_CALL(CalcIsAttackCriticalHelper)();
}
else if (result == Result_NoCrit)
{
return 0;
}
else
{
return 1;
}
}
DETOUR_DECL_MEMBER0(CalcIsAttackCriticalHelperBow, bool)
{
DetourResult result = DetourCallback((CBaseEntity *)this, false);
if (result == Result_Ignore)
{
return DETOUR_MEMBER_CALL(CalcIsAttackCriticalHelperBow)();
}
else if (result == Result_NoCrit)
{
return 0;
}
else
{
return 1;
}
}
DETOUR_DECL_MEMBER0(CalcIsAttackCriticalHelperKnife, bool)
{
DetourResult result = DetourCallback((CBaseEntity *)this, false);
if (result == Result_Ignore)
{
return DETOUR_MEMBER_CALL(CalcIsAttackCriticalHelperKnife)();
}
else if (result == Result_NoCrit)
{
return 0;
}
else
{
return 1;
}
}
DETOUR_DECL_MEMBER0(CalcIsAttackCriticalHelperNoCrits, bool)
{
DetourResult result = DetourCallback((CBaseEntity *)this, false);
if (result == Result_Ignore)
{
return DETOUR_MEMBER_CALL(CalcIsAttackCriticalHelperNoCrits)();
}
else if (result == Result_NoCrit)
{
return 0;
}
else
{
return 1;
}
}
DETOUR_DECL_MEMBER0(CalcIsAttackCriticalHelperNoCritsMelee, bool)
{
DetourResult result = DetourCallback((CBaseEntity *)this, true);
if (result == Result_Ignore)
{
return DETOUR_MEMBER_CALL(CalcIsAttackCriticalHelperNoCritsMelee)();
}
else if (result == Result_NoCrit)
{
return 0;
}
else
{
return 1;
}
}
bool InitialiseCritDetours()
{
sm_sendprop_info_t prop;
calcIsAttackCriticalDetour = DETOUR_CREATE_MEMBER(CalcIsAttackCriticalHelper, "CalcCritical");
calcIsAttackCriticalMeleeDetour = DETOUR_CREATE_MEMBER(CalcIsAttackCriticalHelperMelee, "CalcCriticalMelee");
calcIsAttackCriticalBowDetour = DETOUR_CREATE_MEMBER(CalcIsAttackCriticalHelperBow, "CalcCriticalBow");
calcIsAttackCriticalKnifeDetour = DETOUR_CREATE_MEMBER(CalcIsAttackCriticalHelperKnife, "CalcCriticalKnife");
calcIsAttackCriticalNoCritsDetour = DETOUR_CREATE_MEMBER(CalcIsAttackCriticalHelperNoCrits, "CalcCriticalNoCrits");
calcIsAttackCriticalNoCritsMeleeDetour = DETOUR_CREATE_MEMBER(CalcIsAttackCriticalHelperNoCritsMelee, "CalcCriticalNoCritsMelee");
bool HookCreated = false;
if (calcIsAttackCriticalDetour != NULL)
{
calcIsAttackCriticalDetour->EnableDetour();
HookCreated = true;
}
if (calcIsAttackCriticalMeleeDetour != NULL)
{
calcIsAttackCriticalMeleeDetour->EnableDetour();
HookCreated = true;
}
if (calcIsAttackCriticalBowDetour != NULL)
{
calcIsAttackCriticalBowDetour->EnableDetour();
HookCreated = true;
}
if (calcIsAttackCriticalKnifeDetour != NULL)
{
calcIsAttackCriticalKnifeDetour->EnableDetour();
HookCreated = true;
}
if (calcIsAttackCriticalNoCritsDetour != NULL)
{
calcIsAttackCriticalNoCritsDetour->EnableDetour();
HookCreated = true;
}
if (calcIsAttackCriticalNoCritsMeleeDetour != NULL)
{
calcIsAttackCriticalNoCritsMeleeDetour->EnableDetour();
if (!gamehelpers->FindSendPropInfo("CTFPlayer", "m_iNextMeleeCrit", &prop))
{
g_pSM->LogError(myself, "Failed to find m_iNextMeleeCrit prop offset");
return false;
}
nextMeleeCritOffset = prop.actual_offset;
HookCreated = true;
}
if (HookCreated)
{
return true;
}
g_pSM->LogError(myself, "No critical hit forwards could be initialized - Disabled critical hit hooks");
return false;
}
void RemoveCritDetours()
{
if (calcIsAttackCriticalDetour != NULL)
{
calcIsAttackCriticalDetour->Destroy();
calcIsAttackCriticalDetour = NULL;
}
if (calcIsAttackCriticalMeleeDetour != NULL)
{
calcIsAttackCriticalMeleeDetour->Destroy();
calcIsAttackCriticalMeleeDetour = NULL;
}
if (calcIsAttackCriticalBowDetour != NULL)
{
calcIsAttackCriticalBowDetour->Destroy();
calcIsAttackCriticalBowDetour = NULL;
}
if (calcIsAttackCriticalKnifeDetour != NULL)
{
calcIsAttackCriticalKnifeDetour->Destroy();
calcIsAttackCriticalKnifeDetour = NULL;
}
if (calcIsAttackCriticalNoCritsDetour != NULL)
{
calcIsAttackCriticalNoCritsDetour->Destroy();
calcIsAttackCriticalNoCritsDetour = NULL;
}
if (calcIsAttackCriticalNoCritsMeleeDetour != NULL)
{
calcIsAttackCriticalNoCritsMeleeDetour->Destroy();
calcIsAttackCriticalNoCritsMeleeDetour = NULL;
}
}