Commit Graph

  • 6255e871d3 now adding cvar to exclude fakeclients, afks and autism bots from being mother zombie, also cvar for how long people must be afk before they cant be mother zombie. also critically a cvar that says fakeclients, autismbots and afks can actually be mother zombie if less than this cvar amount of players are connected. with 3 real players its not good if they constantly are mother zombie, hence at a low player count we still allow afks, fakes and autismbots to be. this update was done by claude AI new2026 jenz 2026-10-06 12:41:15 +02:00
  • 29dc99af0c removed the tier based infection again, its just randomized again jenz 2026-09-01 17:35:03 +02:00
  • 572ced8387 had forgotten these two files jenz 2026-08-15 12:36:00 +02:00
  • 206bbfdd91 adding the zvolume and ambient features over here jenz 2026-08-15 12:33:05 +02:00
  • 99b0a6aa12 AI generated update to add a feature for selecting randomized weapon selection on round spawn. jenz 2026-06-19 20:57:51 +02:00
  • 29badd3d87 make afk infectable jenz 2026-06-18 16:38:56 +02:00
  • ca9f7b0d13 instead of randomly picking eligble clients we sort eligble clients by lowest tier jenz 2026-06-18 11:09:58 +02:00
  • 208ddb392d ZR: Correct item_kevlar and add all other items. master zaCade 2026-01-19 13:48:32 +01:00
  • 323d46bbc2 ZR: Allow DMG_BLAST and DMG_BURN if teams are different zaCade 2025-03-03 08:23:32 +01:00
  • 38964c47ac Add missing default csgo content. zaCade 2024-06-22 11:10:51 +02:00
  • 3b88ace7f5 fixing endless loop happening when doing testround and alone on team jenz 2024-01-19 17:02:27 +01:00
  • a424ccaa39 fixing underscores lost by discord formatting jenz 2023-12-19 20:18:35 +01:00
  • 111d7a7374 instead of just infecting one left over we keep infecting people until hitting the required amount. We should no longer experience cases of missing main or alt candidates due to updating zombiemanager jenz 2023-12-19 20:09:38 +01:00
  • e6304d17a0 when there is max 1 mother zombie to be infected we sometimes have rounds with no mother zombies, this instead just picks one client randomly jenz 2023-09-11 19:31:40 +02:00
  • c2c97051fc Merge branch 'master' of https://git.botox.bz/CSSZombieEscape/sm-zombiereloaded-3 dogan 2020-12-08 21:42:20 +01:00
  • cf989d8f67 Fix rejoining and zspawning as human if player was zombie this round. BotoX 2020-12-05 20:38:16 +01:00
  • bd6530790e Fix mother zombie infection cycle not saving picked alternative candidates at end of cycle. BotoX 2020-12-05 20:15:28 +01:00
  • 074c3e69f4 zr: fix minor bug dogan 2020-08-30 20:39:42 +02:00
  • 3a1e34e887 ZR: doh 4 dogan 2020-08-13 00:22:47 +02:00
  • 265ebc6b9d ZR: doh 3 dogan 2020-08-12 23:43:42 +02:00
  • 864715a871 ZR: fix check for motherzombies nearby dogan 2020-08-12 23:39:39 +02:00
  • 73e63d4057 doh^2 hubdom 2020-08-12 22:09:02 +02:00
  • ec6bbd05b6 doh! hubdom 2020-08-09 00:40:52 +02:00
  • 2f9bd13cb1 add Aura for motherzombies where all zombies have increased health regen hubdom 2020-08-09 00:29:01 +02:00
  • db60e23e3a fix exploit hubdom 2020-06-03 13:16:55 +02:00
  • 005a32ac4e Add teleport on infect option. BotoX 2019-12-30 14:19:05 +01:00
  • 1a83b66e84 fix bool value bug in zr_class_modify BotoX 2019-12-14 19:03:05 +01:00
  • c73af38b57 fix broken zm mode BotoX 2019-12-02 23:32:16 +01:00
  • ded185b2a4 fix bug in last commit BotoX 2019-11-30 14:36:29 +01:00
  • 97f82b388b zclass fix remaining bugs BotoX 2019-11-18 22:38:00 +01:00
  • f49bd080a1 add zr_knockback_maxvel BotoX 2019-11-18 22:35:14 +01:00
  • 8ac5642857 Fix sourcepawn bug BotoX 2019-11-14 17:20:42 +01:00
  • bd09157a72 fix one bug from playerclasses change BotoX 2019-11-05 22:47:39 +01:00
  • d254b01d34 ztele: reset velocity BotoX 2019-11-02 00:50:14 +01:00
  • 2e4058f772 add "identifier" to playerclasses (kv section name) and use it as default for cookies, zr_class_modify, etc. BotoX 2019-11-01 16:17:50 +01:00
  • 06cea5f08d fix bugs BotoX 2019-10-16 22:54:16 +02:00
  • 4fe16c5ffb Few more for organization :D zaCade 2019-09-29 10:37:23 +02:00
  • b32134d16c Move the set functions behind the get functions. zaCade 2019-09-29 10:24:22 +02:00
  • 9834a80246 Add max client total velocity for knockback in addition to max force per tick. BotoX 2019-09-29 01:13:13 +02:00
  • 3111ac0e75 Improve custom knockback API BotoX 2019-09-28 16:11:01 +02:00
  • c58dfaa4eb Cleanup duplicated code, and a big wtf? zaCade 2019-09-28 13:19:56 +02:00
  • 7dce46cd72 Add support for DamageProxy plugin. BotoX 2019-09-27 17:40:51 +02:00
  • a28615c5fa Read offset from gamedata instead of hardcoded. zaCade 2019-09-27 17:23:39 +02:00
  • 577b5d1af5 change KnockbackOnClientHurt to KnockbackOnTakeDamageAlivePost BotoX 2019-09-27 16:40:58 +02:00
  • 2179907d2e fix warning caused by compiler update BotoX 2019-09-27 13:17:30 +02:00
  • 917ec936f8 Update spcomp and includes to latest 1.10-fork disable warning 241: Array-based enum structs will be removed in 1.11 BotoX 2019-09-27 13:14:44 +02:00
  • 689c4e89cf use new OnEntitySpawned forward BotoX 2019-09-27 13:04:30 +02:00
  • 4605f5c6af ZSpawn: Fix slight bug? zaCade 2019-09-20 12:18:42 +02:00
  • 4f7241cd2f ZR roundend: hide fakes Dogan 2019-09-01 13:42:40 +02:00
  • 5579a38985 General: Clean up the weaponslot management. zaCade 2019-08-23 15:25:00 +02:00
  • 9f465bc4a1 fix sourcetvmanager to actually be optional BotoX 2019-08-19 15:26:37 +02:00
  • 88565c4b4e SourceTv neon 2019-08-19 15:12:15 +02:00
  • 5c6a17804f General: Fix auto zspawn ignoring zspawn disables. zaCade 2019-08-19 15:24:17 +02:00
  • e79de8726d fuck ZR? UNLOZE 2019-07-14 20:25:30 +02:00
  • 3c883ca1db ZR: oops UNLOZE 2019-07-14 20:14:50 +02:00
  • f2cb5b952a ZR: adding forwards for Napalm UNLOZE 2019-07-14 20:07:25 +02:00
  • 985f070c1f Update weapons.txt zaCade 2019-04-12 01:28:15 +02:00
  • b824095b82 ZSpawn: Exclude SourceTV client from auto zspawn. zaCade 2019-03-25 00:54:28 +01:00
  • 35d7190ba2 ZSpawn: Hopefully fix the random deaths. zaCade 2019-03-10 21:39:27 +01:00
  • 6334246ced ZSpawn: Add auto zspawn. zaCade 2019-03-10 19:59:20 +01:00
  • 177d9217b8 ZMarket: Yet another location. zaCade 2019-03-10 19:59:04 +01:00
  • 4a4ae4dc1e General: Make fire grenades also ignite zombies. zaCade 2019-03-09 14:39:09 +01:00
  • 431b444e1f ZMarket: Only grab 'zmarket' name on CSGO. zaCade 2019-03-09 13:54:06 +01:00
  • 10461e8ba4 ZMarket: Rework display name system, it applies to all menus now. zaCade 2019-03-09 13:44:42 +01:00
  • 96c640b58d General: Fix random csgo extra slots not being stripped propperly. zaCade 2019-03-09 12:40:29 +01:00
  • c5bcfa65a8 Misc: Add CSGO content. zaCade 2019-03-09 12:39:25 +01:00
  • e3e06792c5 General: Add include update. zaCade 2019-01-23 18:53:59 +01:00
  • a251f6b755 General: Add in a API call to hide infection timer. zaCade 2019-01-23 18:48:00 +01:00
  • 0c6b863c00 General: Doh, 'player_spawn' fires for spectators. zaCade 2018-09-08 16:03:32 +02:00
  • 811c5ccb72 General: Move some code around. zaCade 2018-09-06 13:50:30 +02:00
  • c8f7964a0c General: Hande another case, and change some stuff. zaCade 2018-08-29 16:21:27 +02:00
  • c32cda3fc9 General: Apply ZSpawn logic on late spawners. zaCade 2018-08-28 14:54:42 +02:00
  • 9f157e14e9 General: Clean up some stupid stuff. zaCade 2018-08-28 13:25:24 +02:00
  • 252392c433 Revert "General: Allow auto infection on 'late' spawners." zaCade 2018-08-28 13:22:54 +02:00
  • a45be16399 General: Allow auto infection on 'late' spawners. zaCade 2018-08-23 20:07:40 +02:00
  • ced7d3c352 General: Dont apply model if not precached. zaCade 2018-08-13 16:07:04 +02:00
  • dc8ea3be56 General: Fix regen issue introduced in 870ef51197 zaCade 2018-07-31 23:53:57 +02:00
  • 9676fb9852 General: Convert TABs to spaces. zaCade 2018-07-30 21:53:45 +02:00
  • 651dd9921a CSGO: Add 'zmarketname' to fix keyvalues case bug. zaCade 2018-07-30 14:50:58 +02:00
  • fa758698c6 General: Woops, forgot this one. xP zaCade 2018-07-29 15:14:22 +02:00
  • f5245b0920 General: Clear knife slot entirely instead of once. zaCade 2018-07-29 15:13:31 +02:00
  • 870ef51197 General: Clamp health regen to max instead. zaCade 2018-07-29 15:05:33 +02:00
  • 9b2dc6f721 'src/zr/roundend.inc' ändern neon 2018-07-23 02:10:30 +02:00
  • 997f2d2071 General: Fix neon's indents. (╯°□°)╯︵( .o.) zaCade 2018-07-22 16:25:36 +02:00
  • 2753ac3da7 ZR is dumb neon 2018-07-22 16:16:55 +02:00
  • 908766a551 added cvar to determine winning team when time runs out neon 2018-07-22 16:14:39 +02:00
  • a095fc67e7 me derp neon 2018-07-22 16:13:28 +02:00
  • 3a0106ed93 added cvar to determine winning team when time runs out neon 2018-07-22 16:12:34 +02:00
  • b883273e77 ZombieReloaded: Double MaxHealth for MotherZM. zaCade 2018-06-28 15:39:17 +02:00
  • b1fda64d22 General: Add missing cvars to cfg. zaCade 2018-03-24 15:12:47 +01:00
  • 6aeb1950a2 Oops zaCade 2018-02-22 15:33:35 +01:00
  • b594a074fc Merge branch 'master' of https://gogs.botox.bz/CSSZombieEscape/sm-zombiereloaded-3 zaCade 2018-02-22 15:32:24 +01:00
  • fd8893ae6c GENERAL: Allow napalm scaling, depending on damage. zaCade 2018-02-22 15:32:17 +01:00
  • 4f7e711af5 Allow multiple weapon commands (comma delimited) Obuss 2018-02-10 13:40:22 -06:00
  • 134ca810d0 zmarketpurchasemax = 0 -> no rebuys instead of infinite BotoX 2018-01-15 00:37:00 +01:00
  • 6c35c59b81 GENERAL: Fix consecutive motherzm infections. zaCade 2017-10-12 02:18:52 +02:00
  • f58e0091dd CSGO: Default CSGO weapon for CT's zaCade 2017-10-06 13:49:40 +02:00
  • 1b81c27314 GENERAL: Infection update. zaCade 2017-10-06 13:49:11 +02:00
  • bd10d160c4 CSGO: Fix that molotov/incendiary damages humans zaCade 2017-09-10 18:05:34 +02:00
  • b4e0e11d0c CSGO: Fix (knife) skins not beign able to infect. zaCade 2017-09-07 20:11:27 +02:00