Add missing default csgo content.

This commit is contained in:
zaCade 2024-06-22 11:10:51 +02:00
parent 3b88ace7f5
commit 38964c47ac
18 changed files with 58 additions and 11 deletions

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@ -11,6 +11,9 @@
// Defaults:
// ----------------------------------------------------------------------------
materials/models/player/kuristaja/zombies/gozombie/csgo_zombie_normal.vtf
materials/models/player/kuristaja/zombies/gozombie/csgo_zombie_skin.vmt
// team win overlays
materials/overlays/zr/zombies_win.vtf
materials/overlays/zr/zombies_win.vmt

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@ -28,8 +28,8 @@
{
"zombie"
{
"name" "zombie"
"path" "models/player/zombieskincsgo/"
"name" "gozombie"
"path" "models/player/kuristaja/zombies/gozombie/"
"team" "zombies"
"access" "public"
"group" ""

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@ -78,7 +78,7 @@
"description" "+++ Everything!"
// Model
"model_path" "models/player/ics/hellknight_red/t_guerilla.mdl"
"model_path" "models/player/kuristaja/zombies/gozombie/gozombie.mdl"
"alpha_initial" "255"
"alpha_damaged" "255"
"alpha_damage" "0"

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@ -79,7 +79,7 @@
"description" "Need brains!!! Arrrrggghh!"
// Model
"model_path" "models/player/zombieskincsgo/zombie.mdl"
"model_path" "models/player/kuristaja/zombies/gozombie/gozombie.mdl"
"model_skin_index" "0"
"alpha_initial" "255"
"alpha_damaged" "255"
@ -125,7 +125,7 @@
"description" "-HP | +Speed | +Jump | +Knockback"
// Model
"model_path" "models/player/zombieskincsgo/zombie.mdl"
"model_path" "models/player/kuristaja/zombies/gozombie/gozombie.mdl"
"model_skin_index" "0"
"alpha_initial" "255"
"alpha_damaged" "255"
@ -171,7 +171,7 @@
"description" "+HP | -Speed | +Jump | +Knockback"
// Model
"model_path" "models/player/zombieskincsgo/zombie.mdl"
"model_path" "models/player/kuristaja/zombies/gozombie/gozombie.mdl"
"model_skin_index" "0"
"alpha_initial" "255"
"alpha_damaged" "255"
@ -217,7 +217,7 @@
"description" "+HP | -Speed | -Knockback"
// Model
"model_path" "models/player/zombieskincsgo/zombie.mdl"
"model_path" "models/player/kuristaja/zombies/gozombie/gozombie.mdl"
"model_skin_index" "0"
"alpha_initial" "255"
"alpha_damaged" "255"
@ -263,7 +263,7 @@
"description" "+HP regen | +Speed | +Jump | -Knockback"
// Model
"model_path" "models/player/zombieskincsgo/zombie.mdl"
"model_path" "models/player/kuristaja/zombies/gozombie/gozombie.mdl"
"model_skin_index" "0"
"alpha_initial" "255"
"alpha_damaged" "255"
@ -309,7 +309,7 @@
"description" "+HP regen | +Speed | +Jump | -Knockback"
// Model
"model_path" "models/player/zombieskincsgo/zombie.mdl"
"model_path" "models/player/kuristaja/zombies/gozombie/gozombie.mdl"
"model_skin_index" "0"
"alpha_initial" "255"
"alpha_damaged" "255"

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@ -369,7 +369,7 @@ zr_infect_sparks "1"
// Sound, relative to "sound" folder, to play from player on infection. ['""' = No sound]
// Default: "npc/fast_zombie/fz_scream1.wav"
zr_infect_sound "npc/fast_zombie/fz_scream1.wav"
zr_infect_sound "music/zr/fz_scream1.mp3"
// Emit an energy splash from player on infection.
// Default: "1"
@ -598,7 +598,7 @@ zr_ambientsounds "1"
// Sound file, relative to "sound" folder, to play as ambience. This file is automatically downloaded to clients. [Dependency: zr_ambientsounds]
// Default: "ambient/zr/zr_ambience.mp3"
zr_ambientsounds_file "ambient/zr/zr_ambience.mp3"
zr_ambientsounds_file "music/zr/zr_ambience.mp3"
// Length of the ambient sound. [Dependency: zr_ambientsounds]
// Default: "60.0"

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@ -0,0 +1,14 @@
"VertexLitGeneric"
{
"$baseTexture" "models/player/zombie/csgo_zombie_skin"
"$bumpmap" "models/player/kuristaja/zombies/gozombie/csgo_zombie_normal"
"$phong" "1"
"$phongexponent" "60"
"$phongboost" ".007"
"$phongfresnelranges" "[5 6 8]"
"$PhongAlbedoTint" "1"
"$selfillum" "1"
"$selfillummask" "models/player/zombie/csgo_zombie_eye_glow"
}

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@ -0,0 +1,9 @@
"Refract"
{
"$model" 1
"$refractamount" "0"
"$bluramount" "0"
"$REFRACTTINT" "{50 50 150}"
"$REFRACTTINTtexture" "overlays/zr/humans_win"
"$scale" "[1 1]"
}

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@ -0,0 +1,9 @@
"Refract"
{
"$model" 1
"$refractamount" "0"
"$bluramount" "0"
"$REFRACTTINT" "{150 50 50}"
"$REFRACTTINTtexture" "overlays/zr/zombies_win"
"$scale" "[1 1]"
}

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@ -0,0 +1,12 @@
"Refract"
{
"$model" 1
"$refractamount" "0.007"
"$bluramount" "0.5"
"$REFRACTTINT" "{255 90 90}"
"$REFRACTTINTtexture" "overlays/zr/zvision"
"$scale" "[1 1]"
"$additive" 1
"$envmapcontrast" 1
"$envmapsaturation" 1
}

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