sm-plugins/xmas/scripting/xmas.sp
2018-07-27 12:57:32 +02:00

848 lines
34 KiB
SourcePawn

#include <sourcemod>
#include <sdkhooks>
#include <sdktools>
#include <morecolors.inc>
#include <zombiereloaded>
#include <smlib>
#pragma semicolon 1
#pragma newdecls required
Handle g_hCVar_CollectablesEnabled = INVALID_HANDLE;
Handle g_hCVar_RandomIntervalMin = INVALID_HANDLE;
Handle g_hCVar_RandomIntervalMax = INVALID_HANDLE;
Handle g_hCVar_InfectionEffectEnabled = INVALID_HANDLE;
Handle g_hCVar_MilestoneInfection = INVALID_HANDLE;
Handle g_hCVar_MilestoneGrenade = INVALID_HANDLE;
Handle g_hCVar_MilestoneSkin = INVALID_HANDLE;
Handle g_hCVar_HighscoreDisplay = INVALID_HANDLE;
Handle g_hCVar_PlayerRequirement = INVALID_HANDLE;
Handle g_hCVar_EntityLimit = INVALID_HANDLE;
bool g_bEnabled = true;
float g_fPropOrigin[3];
public Plugin myinfo =
{
name = "Unloze Season Event",
author = "Neon",
description = "Unloze Season Event",
version = "1.2",
url = "https://steamcommunity.com/id/n3ontm"
};
public void OnPluginStart()
{
g_hCVar_CollectablesEnabled = CreateConVar("sm_unloze_season_collectables_enabled", "1", "Spawn Collectables.", 0, true, 0.0, true, 1.0);
g_hCVar_RandomIntervalMin = CreateConVar("sm_unloze_season_random_interval_min", "60", "Minimum Interval between spawning Collectables.", 0, true, 0.0);
g_hCVar_RandomIntervalMax = CreateConVar("sm_unloze_season_random_interval_max", "120", "Maximum Interval between spawning Collectables.", 0, true, 0.0);
g_hCVar_InfectionEffectEnabled = CreateConVar("sm_unloze_season_infection_effect_enabled", "1", "Spawn Props on Infection.", 0, true, 0.0, true, 1.0);
g_hCVar_MilestoneInfection = CreateConVar("sm_unloze_season_milestone_infection", "25", "Amount of Collectables you need to unlock the Infection Effect.", 0, true, 0.0);
g_hCVar_MilestoneGrenade = CreateConVar("sm_unloze_season_milestone_grenade", "75", "Amount of Collectables you need to unlock the Grenade Skin.", 0, true, 0.0);
g_hCVar_MilestoneSkin = CreateConVar("sm_unloze_season_milestone_skin", "150", "Amount of Collectables you need to unlock the Skin(s).", 0, true, 0.0);
g_hCVar_HighscoreDisplay = CreateConVar("sm_unloze_season_highscore_display", "5", "Amount of Players to display via sm_highscore", 0, true, 0.0);
g_hCVar_PlayerRequirement = CreateConVar("sm_unloze_season_player_requirement", "10", "Amount of Players needed to spawn Collectables.", 0, true, 0.0);
g_hCVar_EntityLimit = CreateConVar("sm_unloze_season_entity_limit", "2000", "Entity Safety Limit.", 0, true, 0.0);
for(int client = 1; client <= MaxClients; client++)
{
if(IsClientInGame(client) && !IsFakeClient(client) && IsClientAuthorized(client))
OnClientPostAdminFilter(client);
}
HookEvent("round_start", OnRoundStart, EventHookMode_Post);
RegConsoleCmd("sm_presents", Command_Collected, "Shows the total amount of presents you have collected so far");
RegConsoleCmd("sm_highscore", Command_HighScore, "Shows the HighScore");
RegAdminCmd("sm_reload_season", Command_ReloadFlags, ADMFLAG_ROOT);
}
public void OnMapStart()
{
AddFileToDownloadsTable("models/player/stenli/smite/fenrir.phy");
AddFileToDownloadsTable("models/player/stenli/smite/fenrir.sw.vtx");
AddFileToDownloadsTable("models/player/stenli/smite/fenrir.vvd");
AddFileToDownloadsTable("models/player/stenli/smite/fenrir.dx80.vtx");
AddFileToDownloadsTable("models/player/stenli/smite/fenrir.dx90.vtx");
AddFileToDownloadsTable("models/player/stenli/smite/fenrir.mdl");
AddFileToDownloadsTable("materials/models/player/stenli/smite/fenrir/body.vmt");
AddFileToDownloadsTable("materials/models/player/stenli/smite/fenrir/body.vtf");
AddFileToDownloadsTable("materials/models/player/stenli/smite/fenrir/body_n.vtf");
AddFileToDownloadsTable("materials/models/player/stenli/smite/fenrir/body_s.vtf");
AddFileToDownloadsTable("materials/models/player/stenli/smite/fenrir/lights.vmt");
PrecacheModel("models/player/stenli/smite/fenrir.mdl");
AddFileToDownloadsTable("models/player/vad36lollipop/lolli_new.vvd");
AddFileToDownloadsTable("models/player/vad36lollipop/lolli_new.dx80.vtx");
AddFileToDownloadsTable("models/player/vad36lollipop/lolli_new.dx90.vtx");
AddFileToDownloadsTable("models/player/vad36lollipop/lolli_new.mdl");
AddFileToDownloadsTable("models/player/vad36lollipop/lolli_new.phy");
AddFileToDownloadsTable("models/player/vad36lollipop/lolli_new.sw.vtx");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/tx_ch_main_juliet_skin_d_cos11.vtf");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/tx_ch_main_juliet_skin_n_cos11.vtf");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/hat.vmt");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/hat.vtf");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/hat_n.vtf");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/tx_ch_main_juliet_cloth.vmt");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/tx_ch_main_juliet_cloth.vtf");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/tx_ch_main_juliet_cloth_n.vtf");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/tx_ch_main_juliet_hair_d_cos11.vmt");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/tx_ch_main_juliet_hair_d_cos11.vtf");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/tx_ch_main_juliet_hair_n_cos11.vtf");
AddFileToDownloadsTable("materials/models/player/vad36lollipop/tx_ch_main_juliet_skin_d_cos11.vmt");
PrecacheModel("models/player/vad36lollipop/lolli_new.mdl");
AddFileToDownloadsTable("models/player/vad36santa/red.dx80.vtx");
AddFileToDownloadsTable("models/player/vad36santa/red.dx90.vtx");
AddFileToDownloadsTable("models/player/vad36santa/red.mdl");
AddFileToDownloadsTable("models/player/vad36santa/red.phy");
AddFileToDownloadsTable("models/player/vad36santa/red.sw.vtx");
AddFileToDownloadsTable("models/player/vad36santa/red.vvd");
AddFileToDownloadsTable("materials/models/player/vad36santa/Santa_N.vtf");
AddFileToDownloadsTable("materials/models/player/vad36santa/Santa_D.vmt");
AddFileToDownloadsTable("materials/models/player/vad36santa/Santa_D.vtf");
AddFileToDownloadsTable("materials/models/player/vad36santa/Santa_D_B.vmt");
AddFileToDownloadsTable("materials/models/player/vad36santa/Santa_D_B.vtf");
PrecacheModel("models/player/vad36santa/red.mdl");
AddFileToDownloadsTable("models/zombieden/xmas/giftbox.dx80.vtx");
AddFileToDownloadsTable("models/zombieden/xmas/giftbox.dx90.vtx");
AddFileToDownloadsTable("models/zombieden/xmas/giftbox.mdl");
AddFileToDownloadsTable("models/zombieden/xmas/giftbox.phy");
AddFileToDownloadsTable("models/zombieden/xmas/giftbox.sw.vtx");
AddFileToDownloadsTable("models/zombieden/xmas/giftbox.vvd");
AddFileToDownloadsTable("materials/models/zombieden/xmas/gift.vmt");
AddFileToDownloadsTable("materials/models/zombieden/xmas/gift.vtf");
AddFileToDownloadsTable("materials/models/zombieden/xmas/gift_2.vmt");
AddFileToDownloadsTable("materials/models/zombieden/xmas/gift_2.vtf");
AddFileToDownloadsTable("materials/models/zombieden/xmas/gift_lightwarp.vtf");
PrecacheModel("models/zombieden/xmas/giftbox.mdl");
AddFileToDownloadsTable("models/models_kit/xmas/xmastree_mini.dx80.vtx");
AddFileToDownloadsTable("models/models_kit/xmas/xmastree_mini.dx90.vtx");
AddFileToDownloadsTable("models/models_kit/xmas/xmastree_mini.mdl");
AddFileToDownloadsTable("models/models_kit/xmas/xmastree_mini.phy");
AddFileToDownloadsTable("models/models_kit/xmas/xmastree_mini.sw.vtx");
AddFileToDownloadsTable("models/models_kit/xmas/xmastree_mini.vvd");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_misca.vmt");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_misca.vtf");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_misca_skin2.vmt");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_misca_skin2.vtf");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_miscb.vmt");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_miscb.vtf");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_miscb_skin2.vmt");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_miscb_skin2.vtf");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_miscb_spec.vtf");
PrecacheModel("models/models_kit/xmas/xmastree_mini.mdl");
AddFileToDownloadsTable("models/models_kit/xmas/xmas_teddybear.dx80.vtx");
AddFileToDownloadsTable("models/models_kit/xmas/xmas_teddybear.dx90.vtx");
AddFileToDownloadsTable("models/models_kit/xmas/xmas_teddybear.mdl");
AddFileToDownloadsTable("models/models_kit/xmas/xmas_teddybear.phy");
AddFileToDownloadsTable("models/models_kit/xmas/xmas_teddybear.sw.vtx");
AddFileToDownloadsTable("models/models_kit/xmas/xmas_teddybear.vvd");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_misca.vmt");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_misca.vtf");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_misca_skin2.vmt");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_misca_skin2.vtf");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_miscb.vmt");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_miscb.vtf");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_miscb_skin2.vmt");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_miscb_skin2.vtf");
AddFileToDownloadsTable("materials/models/models_kit/xmas/xmastree_miscb_spec.vtf");
PrecacheModel("models/models_kit/xmas/xmas_teddybear.mdl");
AddFileToDownloadsTable("models/weapons/w_revenge_xmas_candy.dx80.vtx");
AddFileToDownloadsTable("models/weapons/w_revenge_xmas_candy.dx90.vtx");
AddFileToDownloadsTable("models/weapons/w_revenge_xmas_candy.mdl");
AddFileToDownloadsTable("models/weapons/w_revenge_xmas_candy.phy");
AddFileToDownloadsTable("models/weapons/w_revenge_xmas_candy.sw.vtx");
AddFileToDownloadsTable("models/weapons/w_revenge_xmas_candy.vvd");
AddFileToDownloadsTable("materials/models/weapons/v_models/xmas_candy/cane.vmt");
AddFileToDownloadsTable("materials/models/weapons/v_models/xmas_candy/cane.vtf");
PrecacheModel("models/weapons/w_revenge_xmas_candy.mdl");
AddFileToDownloadsTable("models/johny-srka/snowman.dx80.vtx");
AddFileToDownloadsTable("models/johny-srka/snowman.dx90.vtx");
AddFileToDownloadsTable("models/johny-srka/snowman.mdl");
AddFileToDownloadsTable("models/johny-srka/snowman.phy");
AddFileToDownloadsTable("models/johny-srka/snowman.sw.vtx");
AddFileToDownloadsTable("models/johny-srka/snowman.vvd");
AddFileToDownloadsTable("materials/models/johny-srka/black_felt.vmt");
AddFileToDownloadsTable("materials/models/johny-srka/black_felt.vtf");
AddFileToDownloadsTable("materials/models/johny-srka/fabricpatterns0017_m.vmt");
AddFileToDownloadsTable("materials/models/johny-srka/fabricpatterns0017_m.vtf");
AddFileToDownloadsTable("materials/models/johny-srka/snowfloor002a.vmt");
AddFileToDownloadsTable("materials/models/johny-srka/snowfloor002a.vtf");
AddFileToDownloadsTable("materials/models/johny-srka/wood_old.vmt");
AddFileToDownloadsTable("materials/models/johny-srka/wood_old.vtf");
PrecacheModel("models/johny-srka/snowman.mdl");
AddFileToDownloadsTable("models/weapons/w_snowball_thrown.dx80.vtx");
AddFileToDownloadsTable("models/weapons/w_snowball_thrown.dx90.vtx");
AddFileToDownloadsTable("models/weapons/w_snowball_thrown.mdl");
AddFileToDownloadsTable("models/weapons/w_snowball_thrown.phy");
AddFileToDownloadsTable("models/weapons/w_snowball_thrown.sw.vtx");
AddFileToDownloadsTable("models/weapons/w_snowball_thrown.vvd");
AddFileToDownloadsTable("materials/models/weapons/v_models/snooball/s.vmt");
AddFileToDownloadsTable("materials/models/weapons/v_models/snooball/s.vtf");
AddFileToDownloadsTable("materials/models/weapons/v_models/snooball/s_norm.vtf");
PrecacheModel("models/weapons/w_snowball_thrown.mdl");
AddFileToDownloadsTable("models/weapons/w_ornament_thrown.dx80.vtx");
AddFileToDownloadsTable("models/weapons/w_ornament_thrown.dx90.vtx");
AddFileToDownloadsTable("models/weapons/w_ornament_thrown.mdl");
AddFileToDownloadsTable("models/weapons/w_ornament_thrown.phy");
AddFileToDownloadsTable("models/weapons/w_ornament_thrown.sw.vtx");
AddFileToDownloadsTable("models/weapons/w_ornament_thrown.vvd");
AddFileToDownloadsTable("materials/models/weapons/v_models/ornament/ornament.vmt");
AddFileToDownloadsTable("materials/models/weapons/v_models/ornament/ornament.vtf");
AddFileToDownloadsTable("materials/models/weapons/v_models/ornament/reflect.vtf");
PrecacheModel("models/weapons/w_ornament_thrown.mdl");
AddFileToDownloadsTable("models/weapons/w_santa_hat_thrown.dx80.vtx");
AddFileToDownloadsTable("models/weapons/w_santa_hat_thrown.dx90.vtx");
AddFileToDownloadsTable("models/weapons/w_santa_hat_thrown.mdl");
AddFileToDownloadsTable("models/weapons/w_santa_hat_thrown.phy");
AddFileToDownloadsTable("models/weapons/w_santa_hat_thrown.sw.vtx");
AddFileToDownloadsTable("models/weapons/w_santa_hat_thrown.vvd");
AddFileToDownloadsTable("materials/models/weapons/v_models/eq_fraggrenade/bonnet.vmt");
AddFileToDownloadsTable("materials/models/weapons/v_models/eq_fraggrenade/bonnet.vtf");
PrecacheModel("models/weapons/w_santa_hat_thrown.mdl");
AddFileToDownloadsTable("sound/unl1/season/hohohoho.wav");
PrecacheSound("sound/unl1/season/hohohoho.wav");
float fRandomInterval = GetRandomFloat(GetConVarFloat(g_hCVar_RandomIntervalMin), GetConVarFloat(g_hCVar_RandomIntervalMax));
CreateTimer(fRandomInterval, SpawnCollectable, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE);
}
public void OnClientPostAdminFilter(int client)
{
CheckMYSQL(client);
}
public void OnRoundStart(Event hEvent, const char[] sEvent, bool bDontBroadcast)
{
CreateTimer(10.0, CheckPlayerCount, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE);
}
public Action CheckPlayerCount(Handle timer)
{
g_bEnabled = true;
if (GetClientCount(true) < GetConVarInt(g_hCVar_PlayerRequirement))
{
g_bEnabled = false;
CPrintToChatAll("{green}[Unloze XMAS] {white}Minimum Player Requirement to spawn Presents: {green}%d {white} - Currently online: {red}%d{white}.", GetConVarInt(g_hCVar_PlayerRequirement), GetClientCount(true));
}
}
public Action Command_ReloadFlags(int client, int args)
{
for(int i = 1; i <= MaxClients; i++)
{
if(IsClientInGame(i) && !IsFakeClient(i) && IsClientAuthorized(i))
OnClientPostAdminFilter(i);
}
CPrintToChat(client, "{green}[Unloze XMAS] {white}Flags have been reloaded!");
return Plugin_Handled;
}
public Action Command_HighScore(int client, int args)
{
char error[255];
Database db;
if (SQL_CheckConfig("season"))
{
db = SQL_Connect("season", true, error, sizeof(error));
}
if (db == null)
{
LogError("Could not connect to database: %s", error);
delete db;
return Plugin_Handled;
}
char sName[MAX_NAME_LENGTH];
char sQuery[255];
char sBuffer[2048] = "{green}[Unloze XMAS] {white}TOP COLLECTORS:\n";
char sTempBuffer[1024] = "";
int iCollected;
int iField;
Format(sQuery, sizeof(sQuery), "SELECT * from season_table order by collected desc limit %d", GetConVarInt(g_hCVar_HighscoreDisplay));
DBResultSet rs;
if ((rs = SQL_Query(db, sQuery)) == null)
{
CPrintToChat(client, "{green}[Unloze XMAS] {white}Error! Could not connect to MYSQL-DB!");
delete db;
delete rs;
return Plugin_Handled;
}
for(int i = 1; i <= GetConVarInt(g_hCVar_HighscoreDisplay); i++)
{
rs.FetchRow();
rs.FieldNameToNum("name", iField);
rs.FetchString(iField, sName , sizeof(sName));
rs.FieldNameToNum("collected", iField);
iCollected = rs.FetchInt(iField);
Format(sTempBuffer, sizeof(sTempBuffer), "{green}%d: %s - {red}%d \n", i, sName, iCollected);
StrCat(sBuffer, sizeof(sBuffer), sTempBuffer);
}
CPrintToChat(client, sBuffer);
delete db;
delete rs;
return Plugin_Handled;
}
public Action Command_Collected(int client, int args)
{
int iCollected = CheckMYSQL(client);
CPrintToChat(client, "{green}[Unloze XMAS] {white}You have collected {green}%d {white}presents so far.", iCollected);
if ((iCollected > GetConVarInt(g_hCVar_MilestoneInfection)) && (iCollected > GetConVarInt(g_hCVar_MilestoneSkin)))
CPrintToChat(client, "{green}[Unloze XMAS] {white}You have unlocked {red}all rewards{white} already.");
if (iCollected < GetConVarInt(g_hCVar_MilestoneInfection))
CPrintToChat(client, "{green}[Unloze XMAS] {white}You need to collect {green}%d {white}more presents to unlock {red}INFECTION EFFECTS{white}.", GetConVarInt(g_hCVar_MilestoneInfection) - iCollected);
if (iCollected < GetConVarInt(g_hCVar_MilestoneGrenade))
CPrintToChat(client, "{green}[Unloze XMAS] {white}You need to collect {green}%d {white}more presents to unlock {red}GRENADE SKINS{white}.", GetConVarInt(g_hCVar_MilestoneGrenade) - iCollected);
if (iCollected < GetConVarInt(g_hCVar_MilestoneSkin))
CPrintToChat(client, "{green}[Unloze XMAS] {white}You need to collect {green}%d {white}more presents to unlock {red}XMAS PLAYER SKINS{white}.", GetConVarInt(g_hCVar_MilestoneSkin) - iCollected);
return Plugin_Handled;
}
public int CheckMYSQL(int client)
{
if (client == -1)
return -1;
char error[255];
Database db;
if (SQL_CheckConfig("season"))
{
db = SQL_Connect("season", true, error, sizeof(error));
}
if (db == null)
{
CPrintToChat(client, "{green}[Unloze XMAS] {white}Error! Could not connect to MYSQL-DB!");
delete db;
return -1;
}
char sSID[64];
GetClientAuthId(client, AuthId_Steam2, sSID, sizeof(sSID));
char sQuery[255];
Format(sQuery, sizeof(sQuery), "SELECT collected FROM season_table WHERE steam_auth = '%s'", sSID);
DBResultSet rs;
if ((rs = SQL_Query(db, sQuery)) == null)
{
delete db;
delete rs;
return -1;
}
int iCollected;
if (!(rs.RowCount > 0))
{
iCollected = 0;
}
else
{
int iField;
rs.FetchRow();
rs.FieldNameToNum("collected", iField);
iCollected = rs.FetchInt(iField);
}
delete rs;
delete db;
CheckAndAddFlag(client, iCollected);
return iCollected;
}
public Action SpawnCollectable(Handle timer)
{
float fRandomInterval = GetRandomFloat(GetConVarFloat(g_hCVar_RandomIntervalMin), GetConVarFloat(g_hCVar_RandomIntervalMax));
CreateTimer(fRandomInterval, SpawnCollectable, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE);
if (!GetConVarBool(g_hCVar_CollectablesEnabled) || !(g_bEnabled))
return;
int target = GetTargetClient();
GetClientAbsOrigin(target, g_fPropOrigin);
int iRotating = SpawnRotating();
int iParticle = SpawnParticle();
int iProp = SpawnProp();
int iHitbox = SpawnHitbox(iRotating, iParticle);
int iTrigger = SpawnTrigger(iHitbox);
int iAmbient = SpawnAmbientHohohoho();
SetVariantString("!activator");
AcceptEntityInput(iProp, "SetParent", iRotating);
SetVariantString("!activator");
AcceptEntityInput(iHitbox, "SetParent", iRotating);
SetVariantString("!activator");
AcceptEntityInput(iTrigger, "SetParent", iRotating);
AcceptEntityInput(iTrigger, "Enable");
int iEntityLimit = GetConVarInt(g_hCVar_EntityLimit);
if ((iRotating > iEntityLimit) || (iParticle > iEntityLimit) || (iProp > iEntityLimit) || (iHitbox > iEntityLimit) || (iTrigger > iEntityLimit) || (iAmbient > iEntityLimit))
{
AcceptEntityInput(iHitbox, "FireUser2");
CPrintToChatAll("{green}[Unloze XMAS] {white}Present removed due to {red}critical amount of entities{white}!");
}
}
public int GetTargetClient()
{
int[] iEligibleClients = new int[MaxClients];
int iClientCount = 0;
for(int i = 1; i <= MaxClients; i++)
{
if(IsClientInGame(i) && IsPlayerAlive(i) && (ZR_IsClientHuman(i)))
{
iEligibleClients[iClientCount] = i;
iClientCount += 1;
}
}
if (iClientCount == 0)
return -1;
int randomIndex = GetRandomInt(0, iClientCount - 1);
return iEligibleClients[randomIndex];
}
public void HookCallbackTrigger(const char[] output, int caller, int activator, float delay)
{
if (!ZR_IsClientHuman(activator))
{
UnhookSingleEntityOutput(caller, "OnStartTouch", HookCallbackTrigger);
AcceptEntityInput(caller, "FireUser1");
CPrintToChatAll("{green}[Unloze XMAS] {white}Zombies {red}destroyed{white} a present!");
}
}
public void HookCallback(const char[] output, int caller, int activator, float delay)
{
UpdateMYSQL();
}
public bool UpdateMYSQL()
{
char error[255];
Database db;
if (SQL_CheckConfig("season"))
{
db = SQL_Connect("season", true, error, sizeof(error));
}
if (db == null)
{
LogError("Could not connect to database: %s", error);
delete db;
return false;
}
for (int client = 1; client <= MaxClients; client++)
{
if (Client_IsValid(client) && IsClientInGame(client) && IsPlayerAlive(client) && !IsFakeClient(client) && !IsClientSourceTV(client)&& ZR_IsClientHuman(client))
{
char sSID[64];
char sName[MAX_NAME_LENGTH];
GetClientAuthId(client, AuthId_Steam2, sSID, sizeof(sSID));
GetClientName(client, sName, sizeof(sName));
char sQuery[255];
Format(sQuery, sizeof(sQuery), "SELECT collected FROM season_table WHERE steam_auth = '%s'", sSID);
DBResultSet rs;
if ((rs = SQL_Query(db, sQuery)) == null)
{
delete db;
delete rs;
return false;
}
int iCollected;
if (!(rs.RowCount > 0))
{
iCollected = 0;
Format(sQuery, sizeof(sQuery), "INSERT INTO season_table (steam_auth, name, collected) VALUES ('%s', '%s', '%d')", sSID, sName, iCollected);
SQL_FastQuery(db, sQuery);
}
else
{
int iField;
rs.FetchRow();
rs.FieldNameToNum("collected", iField);
iCollected = rs.FetchInt(iField);
}
iCollected += 1;
Format(sQuery, sizeof(sQuery), "UPDATE season_table SET name='%s', collected='%d' WHERE steam_auth='%s'", sName, iCollected, sSID);
SQL_FastQuery(db, sQuery);
delete rs;
CheckAndAddFlag(client, iCollected);
CPrintToChat(client, "{green}[Unloze XMAS] {white}Your Team opened a present! You have collected {green}%d {white}presents so far.", iCollected);
if (iCollected == GetConVarInt(g_hCVar_MilestoneInfection))
CPrintToChat(client, "{green}[Unloze XMAS] {white}Congratulations! You have unlocked {red}INFECTION EFFECTS{white}!");
if (iCollected == GetConVarInt(g_hCVar_MilestoneGrenade))
CPrintToChat(client, "{green}[Unloze XMAS] {white}Congratulations! You have unlocked {red}GRENADE SKINS{white}!");
if (iCollected == GetConVarInt(g_hCVar_MilestoneSkin))
CPrintToChat(client, "{green}[Unloze XMAS] {white}Congratulations! You have unlocked {red}XMAS SKINS{white}!");
}
}
delete db;
return true;
}
public void CheckAndAddFlag(int client, int iCollected)
{
if (iCollected >= GetConVarInt(g_hCVar_MilestoneSkin))
{
AddUserFlags(client, Admin_Custom4);
}
}
public int SpawnTrigger(int iHitbox)
{
char StrOutput1[128];
Format(StrOutput1, sizeof(StrOutput1), "season_hitbox_%i,FireUser2,,0,1", iHitbox);
int Entity;
// Spawn dynamic prop entity
if ((Entity = CreateEntityByName("trigger_multiple")) == INVALID_ENT_REFERENCE)
return -1;
// Generate unique id for the entity
char StrEntityName[64];
Format(StrEntityName, sizeof(StrEntityName), "trigger_multiple_%i", Entity);
// Setup entity
DispatchKeyValue(Entity, "targetname", StrEntityName);
DispatchKeyValue(Entity, "spawnflags", "1");
DispatchKeyValue(Entity, "startdisabled", "1");
DispatchKeyValueVector(Entity, "origin", g_fPropOrigin);
DispatchKeyValue(Entity, "OnUser1", StrOutput1);
DispatchSpawn(Entity);
ActivateEntity(Entity);
SetEntityModel(Entity, "models/zombieden/xmas/giftbox.mdl");
float fMinbounds[3] = {-16.0, -16.0, -1.0};
float fMaxbounds[3] = {16.0, 16.0, 32.0};
SetEntPropVector(Entity, Prop_Send, "m_vecMins", fMinbounds);
SetEntPropVector(Entity, Prop_Send, "m_vecMaxs", fMaxbounds);
SetEntProp(Entity, Prop_Send, "m_nSolidType", 2);
int enteffects = GetEntProp(Entity, Prop_Send, "m_fEffects");
enteffects |= 32;
SetEntProp(Entity, Prop_Send, "m_fEffects", enteffects);
HookSingleEntityOutput(Entity, "OnStartTouch", HookCallbackTrigger, false);
return Entity;
}
public int SpawnRotating()
{
int Entity;
// Spawn dynamic prop entity
if ((Entity = CreateEntityByName("func_rotating")) == INVALID_ENT_REFERENCE)
return -1;
// Generate unique id for the entity
char StrEntityName[64];
Format(StrEntityName, sizeof(StrEntityName), "season_rotating_%i", Entity);
// Setup entity
DispatchKeyValue(Entity, "targetname", StrEntityName);
DispatchKeyValue(Entity, "maxspeed", "20");
DispatchKeyValue(Entity, "spawnflags", "65");
DispatchKeyValueVector(Entity, "origin", g_fPropOrigin);
DispatchSpawn(Entity);
ActivateEntity(Entity);
SetEntityModel(Entity, "models/zombieden/xmas/giftbox.mdl");
float fMinbounds[3] = {-1.00, -1.00, -1.00};
float fMaxbounds[3] = {1.00, 1.00, 1.00};
SetEntPropVector(Entity, Prop_Send, "m_vecMins", fMinbounds);
SetEntPropVector(Entity, Prop_Send, "m_vecMaxs", fMaxbounds);
SetEntProp(Entity, Prop_Send, "m_nSolidType", 2);
int enteffects = GetEntProp(Entity, Prop_Send, "m_fEffects");
enteffects |= 32;
SetEntProp(Entity, Prop_Send, "m_fEffects", enteffects);
return Entity;
}
public int SpawnProp()
{
int Entity;
// Spawn dynamic prop entity
if ((Entity = CreateEntityByName("prop_dynamic_override")) == INVALID_ENT_REFERENCE)
return -1;
// Setup entity
DispatchKeyValue(Entity, "targetname", "season_prop");
DispatchKeyValue(Entity, "model", "models/zombieden/xmas/giftbox.mdl");
DispatchKeyValue(Entity, "modelscale", "0.8");
DispatchKeyValue(Entity, "disableshadows", "1");
DispatchKeyValue(Entity, "disablereceiveshadows", "1");
DispatchKeyValue(Entity, "DisableBoneFollowers", "1");
DispatchKeyValueVector(Entity, "origin", g_fPropOrigin);
DispatchSpawn(Entity);
ActivateEntity(Entity);
int iRandomSkin = GetRandomInt(0, 1);
if (iRandomSkin == 0)
{
SetVariantString("0");
}
else if (iRandomSkin == 1)
{
SetVariantString("1");
}
AcceptEntityInput(Entity, "Skin");
return Entity;
}
public int SpawnParticle()
{
int Entity;
// Spawn dynamic prop entity
if ((Entity = CreateEntityByName("info_particle_system")) == INVALID_ENT_REFERENCE)
return -1;
// Generate unique id for the entity
char StrEntityName[64];
Format(StrEntityName, sizeof(StrEntityName), "season_particle_%i", Entity);
// Setup entity
DispatchKeyValue(Entity, "targetname", StrEntityName);
DispatchKeyValue(Entity, "effect_name", "achieved");
DispatchKeyValueVector(Entity, "origin", g_fPropOrigin);
DispatchSpawn(Entity);
ActivateEntity(Entity);
return Entity;
}
public int SpawnHitbox(int iRotatingParent, int iParticleParent)
{
char StrOutput1[128];
Format(StrOutput1, sizeof(StrOutput1), "season_rotating_%i,KillHierarchy,,2.5,1", iRotatingParent);
char StrOutput2[128];
Format(StrOutput2, sizeof(StrOutput2), "season_particle_%i,Start,,0,1", iParticleParent);
char StrOutput3[128];
Format(StrOutput3, sizeof(StrOutput3), "season_rotating_%i,KillHierarchy,,59.0,1", iRotatingParent);
char StrOutput4[128];
Format(StrOutput4, sizeof(StrOutput4), "season_sound_hohohoho,Kill,,59.0,1");
char StrOutput5[128];
Format(StrOutput5, sizeof(StrOutput5), "season_rotating_%i,KillHierarchy,,0,1", iRotatingParent);
char StrOutput6[128];
Format(StrOutput6, sizeof(StrOutput6), "season_sound_hohohoho,Kill,,0,1");
int Entity;
// Spawn dynamic prop entity
if ((Entity = CreateEntityByName("func_physbox_multiplayer")) == INVALID_ENT_REFERENCE)
return -1;
// Generate unique id for the entity
char StrEntityName[64];
Format(StrEntityName, sizeof(StrEntityName), "season_hitbox_%i", Entity);
// Setup entity
DispatchKeyValue(Entity, "targetname", StrEntityName);
DispatchKeyValue(Entity, "model", "models/zombieden/xmas/giftbox.mdl");
DispatchKeyValue(Entity, "modelscale", "0.8");
DispatchKeyValue(Entity, "disableshadows", "1");
DispatchKeyValue(Entity, "disablereceiveshadows", "1");
DispatchKeyValue(Entity, "DisableBoneFollowers", "1");
DispatchKeyValue(Entity, "rendermode", "10");
DispatchKeyValue(Entity, "PerformanceMode", "1");
DispatchKeyValue(Entity, "material", "3");
DispatchKeyValue(Entity, "health", "200");
DispatchKeyValue(Entity, "physdamagescale", "1.0");
DispatchKeyValueVector(Entity, "origin", g_fPropOrigin);
DispatchKeyValue(Entity, "OnBreak", StrOutput1);
DispatchKeyValue(Entity, "OnBreak", StrOutput2);
DispatchKeyValue(Entity, "OnBreak", "season_sound_hohohoho,PlaySound,,0,1");
DispatchKeyValue(Entity, "OnBreak", "season_sound_hohohoho,Kill,,2.4,1");
DispatchKeyValue(Entity, "OnUser1", StrOutput3);
DispatchKeyValue(Entity, "OnUser1", StrOutput4);
DispatchKeyValue(Entity, "OnUser2", StrOutput5);
DispatchKeyValue(Entity, "OnUser2", StrOutput6);
DispatchSpawn(Entity);
ActivateEntity(Entity);
AcceptEntityInput(Entity, "FireUser1");
HookSingleEntityOutput(Entity, "OnBreak", HookCallback, true);
return Entity;
}
public int SpawnAmbientHohohoho()
{
int Entity;
// Spawn dynamic prop entity
if ((Entity = CreateEntityByName("ambient_generic")) == INVALID_ENT_REFERENCE)
return -1;
// Setup entity
DispatchKeyValue(Entity, "targetname", "season_sound_hohohoho");
DispatchKeyValueVector(Entity, "origin", g_fPropOrigin);
DispatchKeyValue(Entity, "spawnflags", "49");
DispatchKeyValue(Entity, "radius", "2000");
DispatchKeyValue(Entity, "message", "unl1/season/hohohoho.wav");
DispatchKeyValue(Entity, "volume", "10");
DispatchKeyValue(Entity, "health", "10");
DispatchKeyValue(Entity, "pitch", "100");
DispatchKeyValue(Entity, "pitchstart", "100");
DispatchSpawn(Entity);
ActivateEntity(Entity);
return Entity;
}
public void ZR_OnClientInfected(int client, int attacker, bool motherInfect, bool respawnOverride, bool respawn)
{
if (GetConVarBool(g_hCVar_InfectionEffectEnabled) && ((CheckMYSQL(client) >= GetConVarInt(g_hCVar_MilestoneInfection)) || CheckMYSQL(attacker) >= GetConVarInt(g_hCVar_MilestoneInfection)))
{
float fInfectionOrigin[3];
GetClientAbsOrigin(client, fInfectionOrigin);
int EntityProp;
EntityProp = CreateEntityByName("prop_dynamic_override");
DispatchKeyValue(EntityProp, "targetname", "season_infection_prop");
int iRandomSkin = GetRandomInt(0, 4);
if (iRandomSkin == 0)
{
DispatchKeyValue(EntityProp, "model", "models/models_kit/xmas/xmastree_mini.mdl");
DispatchKeyValue(EntityProp, "modelscale", "0.35");
DispatchKeyValue(EntityProp, "angles", "0 0 0");
}
else if (iRandomSkin == 1)
{
DispatchKeyValue(EntityProp, "model", "models/weapons/w_revenge_xmas_candy.mdl");
DispatchKeyValue(EntityProp, "modelscale", "1.2");
DispatchKeyValue(EntityProp, "angles", "-27 0 0");
}
else if (iRandomSkin == 2)
{
DispatchKeyValue(EntityProp, "model", "models/johny-srka/snowman.mdl");
DispatchKeyValue(EntityProp, "modelscale", "0.45");
DispatchKeyValue(EntityProp, "angles", "0 0 0");
}
else if (iRandomSkin == 3)
{
DispatchKeyValue(EntityProp, "model", "models/weapons/w_santa_hat_thrown.mdl");
DispatchKeyValue(EntityProp, "modelscale", "2.7");
DispatchKeyValue(EntityProp, "angles", "0 0 -90");
fInfectionOrigin[2] += 7;
}
else if (iRandomSkin == 4)
{
DispatchKeyValue(EntityProp, "model", "models/models_kit/xmas/xmas_teddybear.mdl");
DispatchKeyValue(EntityProp, "modelscale", "0.7");
}
DispatchKeyValue(EntityProp, "disableshadows", "1");
DispatchKeyValue(EntityProp, "disablereceiveshadows", "1");
DispatchKeyValue(EntityProp, "DisableBoneFollowers", "1");
DispatchKeyValueVector(EntityProp, "origin", fInfectionOrigin);
DispatchSpawn(EntityProp);
ActivateEntity(EntityProp);
int EntityRotating;
EntityRotating = CreateEntityByName("func_rotating");
DispatchKeyValue(EntityRotating, "targetname", "season_infection_rotating");
DispatchKeyValue(EntityRotating, "maxspeed", "13");
DispatchKeyValue(EntityRotating, "spawnflags", "65");
DispatchKeyValueVector(EntityRotating, "origin", fInfectionOrigin);
DispatchKeyValue(EntityRotating, "OnUser1", "!self,KillHierarchy,,45,1");
DispatchKeyValue(EntityRotating, "OnUser2", "!self,KillHierarchy,,0,1");
DispatchSpawn(EntityRotating);
ActivateEntity(EntityRotating);
SetEntityModel(EntityRotating, "models/models_kit/xmas/xmastree_mini.mdl");
float fMinbounds[3] = {-1.00, -1.00, -1.00};
float fMaxbounds[3] = {1.00, 1.00, 1.00};
SetEntPropVector(EntityRotating, Prop_Send, "m_vecMins", fMinbounds);
SetEntPropVector(EntityRotating, Prop_Send, "m_vecMaxs", fMaxbounds);
SetEntProp(EntityRotating, Prop_Send, "m_nSolidType", 2);
int enteffects = GetEntProp(EntityRotating, Prop_Send, "m_fEffects");
enteffects |= 32;
SetEntProp(EntityRotating, Prop_Send, "m_fEffects", enteffects);
SetVariantString("!activator");
AcceptEntityInput(EntityProp, "SetParent", EntityRotating);
AcceptEntityInput(EntityRotating, "FireUser1");
int iEntityLimit = GetConVarInt(g_hCVar_EntityLimit);
if ((EntityRotating > iEntityLimit) || (EntityProp > iEntityLimit))
{
AcceptEntityInput(EntityRotating, "FireUser2");
CPrintToChatAll("{green}[Unloze XMAS] {white}Infection Effect removed due to {red}critical amount of entities{white}!");
}
}
}
public void OnEntityCreated(int entity, const char[] classname)
{
if (StrContains(classname, "_projectile", false) != -1)
SDKHook(entity, SDKHook_SpawnPost, ProjectileSpawned);
}
public void ProjectileSpawned(int Entity)
{
int iOwner = GetEntPropEnt(Entity, Prop_Data, "m_hOwnerEntity");
if(0 < iOwner <= MaxClients && IsClientInGame(iOwner))
{
if (CheckMYSQL(iOwner) >= GetConVarInt(g_hCVar_MilestoneGrenade))
{
int iRandomSkin = GetRandomInt(0, 3);
if (iRandomSkin == 0)
{
SetEntityModel(Entity, "models/weapons/w_snowball_thrown.mdl");
SetVariantString("modelscale 3.0");
AcceptEntityInput(Entity, "AddOutput");
}
else if (iRandomSkin == 1)
{
SetEntityModel(Entity, "models/zombieden/xmas/giftbox.mdl");
SetVariantString("modelscale 0.6");
AcceptEntityInput(Entity, "AddOutput");
iRandomSkin = GetRandomInt(0, 1);
if (iRandomSkin == 0)
{
SetVariantString("0");
}
else if (iRandomSkin == 1)
{
SetVariantString("1");
}
AcceptEntityInput(Entity, "Skin");
}
else if (iRandomSkin == 2)
{
SetEntityModel(Entity, "models/weapons/w_ornament_thrown.mdl");
SetVariantString("modelscale 2.0");
AcceptEntityInput(Entity, "AddOutput");
}
else if (iRandomSkin == 3)
{
SetEntityModel(Entity, "models/weapons/w_santa_hat_thrown.mdl");
SetVariantString("modelscale 2.3");
AcceptEntityInput(Entity, "AddOutput");
}
}
}
}
int IsValidClient(int client, bool nobots = true)
{
if (client <= 0 || client > MaxClients || !IsClientConnected(client) || (nobots && IsFakeClient(client)))
{
return false;
}
return IsClientInGame(client);
}