164 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			164 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
#if defined _class_cstreak_
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  #endinput
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#endif
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#define _class_cstreak_
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methodmap CStreak < Basic
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{
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	public CStreak()
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	{
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		Basic myclass = new Basic();
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		myclass.SetBool("bValid", false);
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		myclass.SetInt("iStartTick", -1);
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		myclass.SetInt("iEndTick", -1);
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		myclass.SetFloat("fStartVel", 0.0);
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		myclass.SetFloat("fEndVel", 0.0);
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		myclass.SetInt("iJumps", 0);
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		myclass.SetInt("iHyperJumps", 0);
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		myclass.SetInt("iHackJumps", 0);
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		myclass.SetArray("aJumps", {0, 0, 0}, 3);
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		myclass.SetHandle("hJumps", new ArrayList(1));
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		return view_as<CStreak>(myclass);
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	}
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	property bool bValid
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	{
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		public get()
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		{
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			return this.GetBool("bValid");
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		}
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		public set(bool value)
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		{
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			this.SetBool("bValid", value);
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		}
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	}
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	property int iStartTick
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	{
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		public get()
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		{
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			return this.GetInt("iStartTick");
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		}
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		public set(int value)
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		{
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			this.SetInt("iStartTick", value);
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		}
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	}
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	property int iEndTick
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	{
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		public get()
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		{
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			return this.GetInt("iEndTick");
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		}
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		public set(int value)
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		{
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			this.SetInt("iEndTick", value);
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		}
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	}
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	property float fStartVel
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	{
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		public get()
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		{
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			return this.GetFloat("fStartVel");
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		}
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		public set(float value)
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		{
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			this.SetFloat("fStartVel", value);
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		}
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	}
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	property float fEndVel
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	{
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		public get()
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		{
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			return this.GetFloat("fEndVel");
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		}
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		public set(float value)
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		{
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			this.SetFloat("fEndVel", value);
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		}
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	}
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	property int iJumps
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	{
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		public get()
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		{
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			return this.GetInt("iJumps");
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		}
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		public set(int value)
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		{
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			this.SetInt("iJumps", value);
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		}
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	}
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	property int iHyperJumps
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	{
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		public get()
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		{
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			return this.GetInt("iHyperJumps");
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		}
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		public set(int value)
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		{
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			this.SetInt("iHyperJumps", value);
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		}
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	}
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	property int iHackJumps
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	{
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		public get()
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		{
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			return this.GetInt("iHackJumps");
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		}
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		public set(int value)
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		{
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			this.SetInt("iHackJumps", value);
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		}
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	}
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	public void GetJumps(int value[3])
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	{
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		this.GetArray("aJumps", value, sizeof(value));
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	}
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	public void SetJumps(const int value[3])
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	{
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		this.SetArray("aJumps", value, sizeof(value));
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	}
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	property ArrayList hJumps
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	{
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		public get()
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		{
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			return view_as<ArrayList>(this.GetHandle("hJumps"));
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		}
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		public set(ArrayList value)
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		{
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			this.SetHandle("hJumps", value);
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		}
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	}
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	public void Dispose(bool disposemembers=true)
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	{
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		if(disposemembers)
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		{
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			ArrayList hJumps = this.hJumps;
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			for(int i = 0; i < hJumps.Length; i++)
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			{
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				CJump hJump = view_as<CJump>(hJumps.Get(i));
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				hJump.Dispose();
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			}
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			delete hJumps;
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		}
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		delete this;
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	}
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}
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