sm-plugins/mapchooser_extended/scripting/mapchooser_extended_avg_mapend.sp

3522 lines
109 KiB
SourcePawn
Executable File

/**
* vim: set ts=4 :
* =============================================================================
* MapChooser Extended
* Creates a map vote at appropriate times, setting sm_nextmap to the winning
* vote. Includes extra options not present in the SourceMod MapChooser
*
* MapChooser Extended (C)2011-2013 Powerlord (Ross Bemrose)
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
//#define DEBUG
#if defined DEBUG
#define assert(%1) if(!(%1)) ThrowError("Debug Assertion Failed");
#define assert_msg(%1,%2) if(!(%1)) ThrowError(%2);
#else
#define assert(%1)
#define assert_msg(%1,%2)
#endif
#include <sourcemod>
#include <mapchooser>
#include <mapchooser_extended>
#include <unloze_playtime>
#include <nextmap>
#include <sdktools>
#include <cstrike>
#include <multicolors>
#include <nominations_extended>
#include <rockthevote_extended>
#include <leader>
#pragma semicolon 1
#pragma newdecls required
#define MCE_VERSION "1.3.1"
enum RoundCounting
{
RoundCounting_Standard = 0,
RoundCounting_MvM,
RoundCounting_ArmsRace,
}
// CSGO requires two cvars to get the game type
enum
{
GameType_Classic = 0,
GameType_GunGame = 1,
GameType_Training = 2,
GameType_Custom = 3,
}
enum
{
GunGameMode_ArmsRace = 0,
GunGameMode_Demolition = 1,
GunGameMode_DeathMatch = 2,
}
public Plugin myinfo =
{
name = "MapChooser Extended",
author = "Powerlord, Zuko, BotoX and AlliedModders LLC",
description = "Automated Map Voting with Extensions",
version = MCE_VERSION,
url = ""
};
/* Valve ConVars */
ConVar g_Cvar_Winlimit;
ConVar g_Cvar_Maxrounds;
ConVar g_Cvar_Fraglimit;
ConVar g_Cvar_Bonusroundtime;
ConVar g_Cvar_GameType;
ConVar g_Cvar_GameMode;
/* Plugin ConVars */
ConVar g_Cvar_StartTime;
ConVar g_Cvar_StartRounds;
ConVar g_Cvar_StartFrags;
ConVar g_Cvar_ExtendTimeStep;
ConVar g_Cvar_ExtendRoundStep;
ConVar g_Cvar_ExtendFragStep;
ConVar g_Cvar_ExcludeMaps;
ConVar g_Cvar_ExcludeMapsTime;
ConVar g_Cvar_IncludeMaps;
ConVar g_Cvar_IncludeMapsReserved;
ConVar g_Cvar_NoVoteMode;
ConVar g_Cvar_Extend;
ConVar g_Cvar_DontChange;
ConVar g_Cvar_EndOfMapVote;
ConVar g_Cvar_VoteDuration;
Handle g_VoteTimer = INVALID_HANDLE;
Handle g_RetryTimer = INVALID_HANDLE;
Handle g_WarningTimer = INVALID_HANDLE;
/* Data Handles */
Handle g_MapList = INVALID_HANDLE;
Handle g_NominateList[MAXPLAYERS + 1];
Handle g_NominateOwners = INVALID_HANDLE;
StringMap g_OldMapList;
StringMap g_TimeMapList;
Handle g_NextMapList = INVALID_HANDLE;
Handle g_VoteMenu = INVALID_HANDLE;
KeyValues g_Config;
int g_Extends;
int g_TotalRounds;
bool g_HasVoteStarted;
bool g_WaitingForVote;
bool g_MapVoteCompleted;
bool g_ChangeMapInProgress;
bool g_HasIntermissionStarted = false;
bool g_RtvInitiated = false;
int g_iNextmapState = 0; //0 = nothing. 1 = rtv succesfull. 2 = admin used setnextmap. 3 = did not extend or used all extends. 4 = vote at end of map is going on.
int g_mapFileSerial = -1;
int g_iSkipAllRestrictions;
int g_iDontCooldownMap;
int g_iClientCount;
int g_iMapsFromCasualPool;
int g_NominateCount = 0;
int g_NominateReservedCount = 0;
int g_iInterval;
char player_mapvote[MAXPLAYERS + 1][PLATFORM_MAX_PATH];
MapChange g_ChangeTime;
//check if autismbot
bool is_bot_player[MAXPLAYERS + 1];
Handle g_NominationsResetForward = INVALID_HANDLE;
Handle g_MapVoteStartedForward = INVALID_HANDLE;
/* Mapchooser Extended Plugin ConVars */
ConVar g_Cvar_RunOff;
ConVar g_Cvar_RunOffPercent;
ConVar g_Cvar_BlockSlots;
ConVar g_Cvar_MaxRunOffs;
ConVar g_Cvar_StartTimePercent;
ConVar g_Cvar_StartTimePercentEnable;
ConVar g_Cvar_WarningTime;
ConVar g_Cvar_RunOffWarningTime;
ConVar g_Cvar_TimerLocation;
ConVar g_Cvar_ExtendPosition;
ConVar g_Cvar_MarkCustomMaps;
ConVar g_Cvar_RandomizeNominations;
ConVar g_Cvar_HideTimer;
ConVar g_Cvar_NoVoteOption;
ConVar g_Cvar_ShufflePerClient;
ConVar g_Cvar_NoRestrictionTimeframeEnable;
ConVar g_Cvar_NoRestrictionTimeframeMinTime;
ConVar g_Cvar_NoRestrictionTimeframeMaxTime;
/* Mapchooser Extended Data Handles */
Handle g_OfficialList = INVALID_HANDLE;
/* Mapchooser Extended Forwards */
Handle g_MapVoteWarningStartForward = INVALID_HANDLE;
Handle g_MapVoteWarningTickForward = INVALID_HANDLE;
Handle g_MapVoteStartForward = INVALID_HANDLE;
Handle g_MapVoteEndForward = INVALID_HANDLE;
Handle g_MapVoteRunoffStartForward = INVALID_HANDLE;
/* Mapchooser Extended Globals */
int g_RunoffCount = 0;
int g_mapOfficialFileSerial = -1;
char g_GameModName[64];
bool g_WarningInProgress = false;
bool g_AddNoVote = false;
RoundCounting g_RoundCounting = RoundCounting_Standard;
/* Upper bound of how many team there could be */
#define MAXTEAMS 10
int g_winCount[MAXTEAMS];
bool g_BlockedSlots = false;
int g_ObjectiveEnt = -1;
enum TimerLocation
{
TimerLocation_Hint = 0,
TimerLocation_Center = 1,
TimerLocation_Chat = 2,
}
enum WarningType
{
WarningType_Vote,
WarningType_Revote,
}
#define VOTE_EXTEND "##extend##"
#define VOTE_DONTCHANGE "##dontchange##"
/* Mapchooser Extended Defines */
#define LINE_ONE "##lineone##"
#define LINE_TWO "##linetwo##"
#define LINE_SPACER "##linespacer##"
#define FAILURE_TIMER_LENGTH 5
//call forward to reset all nominations
public void OnPluginEnd()
{
for (int i = 0; i <= MaxClients; i++)
{
int index = FindValueInArray(g_NominateOwners, i);
if (index == -1) continue;
for (int j = 0; j < GetArraySize(g_NominateList[i]); j++)
{
char oldmap[PLATFORM_MAX_PATH];
Call_StartForward(g_NominationsResetForward);
GetArrayString(g_NominateList[i], j, oldmap, PLATFORM_MAX_PATH);
Call_PushString(oldmap);
Call_PushCell(i);
Call_Finish();
}
}
}
public void OnPluginStart()
{
g_iClientCount = 0;
LoadTranslations("mapchooser_extended.phrases");
LoadTranslations("basevotes.phrases");
LoadTranslations("common.phrases");
int arraySize = ByteCountToCells(PLATFORM_MAX_PATH);
g_MapList = CreateArray(arraySize);
g_NominateOwners = CreateArray(1);
g_OldMapList = new StringMap();
g_TimeMapList = new StringMap();
g_NextMapList = CreateArray(arraySize);
g_OfficialList = CreateArray(arraySize);
for (int i = 0; i <= MaxClients; i++)
{
g_NominateList[i] = CreateArray(arraySize);
if (IsValidClient(i))
{
OnClientPostAdminCheck(i);
}
}
GetGameFolderName(g_GameModName, sizeof(g_GameModName));
g_Cvar_EndOfMapVote = CreateConVar("mce_endvote", "1", "Specifies if MapChooser should run an end of map vote", _, true, 0.0, true, 1.0);
g_Cvar_StartTime = CreateConVar("mce_starttime", "10.0", "Specifies when to start the vote based on time remaining.", _, true, 1.0);
g_Cvar_StartRounds = CreateConVar("mce_startround", "2.0", "Specifies when to start the vote based on rounds remaining. Use 0 on DoD:S, CS:S, and TF2 to start vote during bonus round time", _, true, 0.0);
g_Cvar_StartFrags = CreateConVar("mce_startfrags", "5.0", "Specifies when to start the vote base on frags remaining.", _, true, 1.0);
g_Cvar_ExtendTimeStep = CreateConVar("mce_extend_timestep", "15", "Specifies how much many more minutes each extension makes", _, true, 5.0);
g_Cvar_ExtendRoundStep = CreateConVar("mce_extend_roundstep", "5", "Specifies how many more rounds each extension makes", _, true, 1.0);
g_Cvar_ExtendFragStep = CreateConVar("mce_extend_fragstep", "10", "Specifies how many more frags are allowed when map is extended.", _, true, 5.0);
g_Cvar_ExcludeMaps = CreateConVar("mce_exclude", "5", "Specifies how many past maps to exclude from the vote.", _, true, 0.0);
g_Cvar_ExcludeMapsTime = CreateConVar("mce_exclude_time", "5h", "Specifies how long in minutes an old map is excluded from the vote.");
g_Cvar_IncludeMaps = CreateConVar("mce_include", "5", "Specifies how many maps to include in the vote.", _, true, 2.0, true, 9.0);
g_Cvar_IncludeMapsReserved = CreateConVar("mce_include_reserved", "2", "Specifies how many private/random maps to include in the vote.", _, true, 0.0, true, 5.0);
g_Cvar_NoVoteMode = CreateConVar("mce_novote", "1", "Specifies whether or not MapChooser should pick a map if no votes are received.", _, true, 0.0, true, 1.0);
g_Cvar_Extend = CreateConVar("mce_extend", "0", "Number of extensions allowed each map.", _, true, 0.0);
g_Cvar_DontChange = CreateConVar("mce_dontchange", "1", "Specifies if a 'Don't Change option should be added to early votes", _, true, 0.0);
g_Cvar_VoteDuration = CreateConVar("mce_voteduration", "20", "Specifies how long the mapvote should be available for.", _, true, 5.0);
ConVar cvar2;
HookConVarChange((cvar2 = CreateConVar("mce_randomized_maps_from_casual_pool", "2", "f we have space left over for randomized maps at the mapvote. how many should be prioritized from the casual pool?")), Cvar_mapsFromCasualPool);
g_iMapsFromCasualPool = cvar2.IntValue;
delete cvar2;
ConVar cvar1;
HookConVarChange((cvar1 = CreateConVar("mce_skip_map_restrictions_player_count", "15", "Amount of players required for any restrictions are enabled.")), Cvar_playerActiveRequired);
g_iSkipAllRestrictions = cvar1.IntValue;
delete cvar1;
ConVar cvar4;
HookConVarChange((cvar4 = CreateConVar("mce_enable_map_cooldowns_player_count", "30", "Amount of players required for applying cooldowns.")), Cvar_CooldownPlayerRequired);
g_iDontCooldownMap = cvar4.IntValue;
delete cvar4;
// MapChooser Extended cvars
CreateConVar("mce_version", MCE_VERSION, "MapChooser Extended Version", FCVAR_SPONLY|FCVAR_NOTIFY|FCVAR_DONTRECORD);
g_Cvar_RunOff = CreateConVar("mce_runoff", "1", "Hold run off votes if winning choice has less than a certain percentage of votes", _, true, 0.0, true, 1.0);
g_Cvar_RunOffPercent = CreateConVar("mce_runoffpercent", "50", "If winning choice has less than this percent of votes, hold a runoff", _, true, 0.0, true, 100.0);
g_Cvar_BlockSlots = CreateConVar("mce_blockslots", "0", "Block slots to prevent accidental votes. Only applies when Voice Command style menus are in use.", _, true, 0.0, true, 1.0);
//g_Cvar_BlockSlotsCount = CreateConVar("mce_blockslots_count", "2", "Number of slots to block.", _, true, 1.0, true, 3.0);
g_Cvar_MaxRunOffs = CreateConVar("mce_maxrunoffs", "1", "Number of run off votes allowed each map.", _, true, 0.0);
g_Cvar_StartTimePercent = CreateConVar("mce_start_percent", "35.0", "Specifies when to start the vote based on percents.", _, true, 0.0, true, 100.0);
g_Cvar_StartTimePercentEnable = CreateConVar("mce_start_percent_enable", "0", "Enable or Disable percentage calculations when to start vote.", _, true, 0.0, true, 1.0);
g_Cvar_WarningTime = CreateConVar("mce_warningtime", "15.0", "Warning time in seconds.", _, true, 0.0, true, 60.0);
g_Cvar_RunOffWarningTime = CreateConVar("mce_runoffvotewarningtime", "5.0", "Warning time for runoff vote in seconds.", _, true, 0.0, true, 30.0);
g_Cvar_TimerLocation = CreateConVar("mce_warningtimerlocation", "0", "Location for the warning timer text. 0 is HintBox, 1 is Center text, 2 is Chat. Defaults to HintBox.", _, true, 0.0, true, 2.0);
g_Cvar_MarkCustomMaps = CreateConVar("mce_markcustommaps", "1", "Mark custom maps in the vote list. 0 = Disabled, 1 = Mark with *, 2 = Mark with phrase.", _, true, 0.0, true, 2.0);
g_Cvar_ExtendPosition = CreateConVar("mce_extendposition", "0", "Position of Extend/Dont Change options. 0 = at end, 1 = at start.", _, true, 0.0, true, 1.0);
g_Cvar_RandomizeNominations = CreateConVar("mce_randomizeorder", "0", "Randomize map order?", _, true, 0.0, true, 1.0);
g_Cvar_HideTimer = CreateConVar("mce_hidetimer", "0", "Hide the MapChooser Extended warning timer", _, true, 0.0, true, 1.0);
g_Cvar_NoVoteOption = CreateConVar("mce_addnovote", "1", "Add \"No Vote\" to vote menu?", _, true, 0.0, true, 1.0);
g_Cvar_ShufflePerClient = CreateConVar("mce_shuffle_per_client", "1", "Random shuffle map vote menu per client?", _, true, 0.0, true, 1.0);
g_Cvar_NoRestrictionTimeframeEnable = CreateConVar("mce_no_restriction_timeframe_enable", "1", "Enable timeframe where all nomination restrictions and cooldowns are disabled?", _, true, 0.0, true, 1.0);
g_Cvar_NoRestrictionTimeframeMinTime = CreateConVar("mce_no_restriction_timeframe_mintime", "0100", "Start of the timeframe where all nomination restrictions and cooldowns are disabled (Format: HHMM)", _, true, 0000.0, true, 2359.0);
g_Cvar_NoRestrictionTimeframeMaxTime = CreateConVar("mce_no_restriction_timeframe_maxtime", "0700", "End of the timeframe where all nomination restrictions and cooldowns are disabled (Format: HHMM)", _, true, 0000.0, true, 2359.0);
RegAdminCmd("sm_mapvote", Command_Mapvote, ADMFLAG_CHANGEMAP, "sm_mapvote - Forces MapChooser to attempt to run a map vote now.");
RegAdminCmd("sm_setnextmap", Command_SetNextmap, ADMFLAG_CHANGEMAP, "sm_setnextmap <map>");
// Mapchooser Extended Commands
RegAdminCmd("mce_reload_maplist", Command_ReloadMaps, ADMFLAG_CHANGEMAP, "mce_reload_maplist - Reload the Official Maplist file.");
RegConsoleCmd("sm_extends", Command_ExtendsLeft, "sm_extends - Shows how many extends are left on the current map.");
RegConsoleCmd("sm_extendsleft", Command_ExtendsLeft, "sm_extendsleft - Shows how many extends are left on the current map.");
RegConsoleCmd("sm_houravg", Command_hours_average, "Prints in the chat what the current hour average of each player accumulated is.");
RegConsoleCmd("sm_avghour", Command_hours_average, "Prints in the chat what the current hour average of each player accumulated is.");
g_Cvar_Winlimit = FindConVar("mp_winlimit");
g_Cvar_Maxrounds = FindConVar("mp_maxrounds");
g_Cvar_Fraglimit = FindConVar("mp_fraglimit");
EngineVersion version = GetEngineVersion();
static char mapListPath[PLATFORM_MAX_PATH];
BuildPath(Path_SM, mapListPath, PLATFORM_MAX_PATH, "configs/mapchooser_extended/maps/%s.txt", g_GameModName);
SetMapListCompatBind("official", mapListPath);
switch(version)
{
case Engine_TF2:
{
g_Cvar_Bonusroundtime = FindConVar("mp_bonusroundtime");
}
case Engine_CSGO:
{
g_Cvar_GameType = FindConVar("game_type");
g_Cvar_GameMode = FindConVar("game_mode");
g_Cvar_Bonusroundtime = FindConVar("mp_round_restart_delay");
}
case Engine_DODS:
{
g_Cvar_Bonusroundtime = FindConVar("dod_bonusroundtime");
}
case Engine_CSS:
{
g_Cvar_Bonusroundtime = FindConVar("mp_round_restart_delay");
}
default:
{
g_Cvar_Bonusroundtime = FindConVar("mp_bonusroundtime");
}
}
switch(version)
{
case Engine_TF2:
{
HookEvent("teamplay_restart_round", Event_TFRestartRound);
HookEvent("pve_win_panel", Event_MvMWinPanel);
}
case Engine_NuclearDawn:
{
HookEvent("round_win", Event_RoundEnd);
}
case Engine_CSGO:
{
HookEvent("round_end", Event_RoundEnd);
HookEvent("cs_intermission", Event_Intermission);
HookEvent("announce_phase_end", Event_PhaseEnd);
}
case Engine_DODS:
{
HookEvent("dod_round_win", Event_RoundEnd);
}
default:
{
HookEvent("round_end", Event_RoundEnd);
}
}
HookEvent("player_death", Event_PlayerDeath);
AutoExecConfig(true, "mapchooser_extended");
//Change the mp_bonusroundtime max so that we have time to display the vote
//If you display a vote during bonus time good defaults are 17 vote duration and 19 mp_bonustime
SetConVarBounds(g_Cvar_Bonusroundtime, ConVarBound_Upper, true, 30.0);
g_NominationsResetForward = CreateGlobalForward("OnNominationRemoved", ET_Ignore, Param_String, Param_Cell);
g_MapVoteStartedForward = CreateGlobalForward("OnMapVoteStarted", ET_Ignore);
//MapChooser Extended Forwards
g_MapVoteStartForward = CreateGlobalForward("OnMapVoteStart", ET_Ignore); // Deprecated
g_MapVoteEndForward = CreateGlobalForward("OnMapVoteEnd", ET_Ignore, Param_String);
g_MapVoteWarningStartForward = CreateGlobalForward("OnMapVoteWarningStart", ET_Ignore);
g_MapVoteWarningTickForward = CreateGlobalForward("OnMapVoteWarningTick", ET_Ignore, Param_Cell);
g_MapVoteRunoffStartForward = CreateGlobalForward("OnMapVoteRunnoffWarningStart", ET_Ignore);
InternalRestoreMapCooldowns();
int total_time = (GetConVarInt(g_Cvar_VoteDuration) * 2) + GetConVarInt(g_Cvar_RunOffWarningTime) + 10;
ServerCommand("sm_cvar mp_chattime %i", total_time); //prevents map switching supposedly.
}
public void Cvar_mapsFromCasualPool(ConVar convar, const char[] oldValue, const char[] newValue)
{
g_iMapsFromCasualPool = convar.IntValue;
}
public void Cvar_playerActiveRequired(ConVar convar, const char[] oldValue, const char[] newValue)
{
g_iSkipAllRestrictions = convar.IntValue;
}
public void Cvar_CooldownPlayerRequired(ConVar convar, const char[] oldValue, const char[] newValue)
{
g_iDontCooldownMap = convar.IntValue;
}
public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
{
if(LibraryExists("mapchooser"))
{
strcopy(error, err_max, "MapChooser already loaded, aborting.");
return APLRes_Failure;
}
RegPluginLibrary("mapchooser");
MarkNativeAsOptional("GetEngineVersion");
CreateNative("NominateMap", Native_NominateMap);
CreateNative("RemoveNominationByMap", Native_RemoveNominationByMap);
CreateNative("RemoveNominationByOwner", Native_RemoveNominationByOwner);
CreateNative("InitiateMapChooserVote", Native_InitiateVote);
CreateNative("CanMapChooserStartVote", Native_CanVoteStart);
CreateNative("HasEndOfMapVoteFinished", Native_CheckVoteDone);
CreateNative("GetExcludeMapList", Native_GetExcludeMapList);
CreateNative("GetNominatedMapList", Native_GetNominatedMapList);
CreateNative("EndOfMapVoteEnabled", Native_EndOfMapVoteEnabled);
// MapChooser Extended natives
CreateNative("IsMapOfficial", Native_IsMapOfficial);
CreateNative("CanNominate", Native_CanNominate);
CreateNative("ExcludeMap", Native_ExcludeMap);
CreateNative("ExcludeMapTime", Native_ExcludeMapTime);
CreateNative("GetMapCooldown", Native_GetMapCooldown);
CreateNative("GetMapCooldownTime", Native_GetMapCooldownTime);
CreateNative("GetMapMinTime", Native_GetMapMinTime);
CreateNative("GetMapMaxTime", Native_GetMapMaxTime);
CreateNative("GetMapMinPlayers", Native_GetMapMinPlayers);
CreateNative("GetMapMaxPlayers", Native_GetMapMaxPlayers);
CreateNative("GetMapTimeRestriction", Native_GetMapTimeRestriction);
CreateNative("GetMapPlayerRestriction", Native_GetMapPlayerRestriction);
CreateNative("GetMapGroups", Native_GetMapGroups);
CreateNative("GetMapGroupRestriction", Native_GetMapGroupRestriction);
CreateNative("GetMapVIPRestriction", Native_GetMapVIPRestriction);
CreateNative("GetExtendsLeft", Native_GetExtendsLeft);
CreateNative("AreRestrictionsActive", Native_AreRestrictionsActive);
CreateNative("SimulateMapEnd", Native_SimulateMapEnd);
CreateNative("GetAveragePlayerTimeOnServerMapRestriction", Native_GetAveragePlayerTimeOnServerMapRestriction);
return APLRes_Success;
}
public Action GetInternalGetCvars(Handle timer)
{
InternalGetCvars(); //reading some cvars from the mapchooser_extended.cfg instead of server.cfg so people can view the values on
// https://unloze.com/mapchooser_css_ze/mapchooser_extended.cfg
return Plugin_Handled;
}
public void OnMapStart()
{
g_iNextmapState = 0;
g_RtvInitiated = false;
CreateTimer(1.0, GetInternalGetCvars);
int total_time = (GetConVarInt(g_Cvar_VoteDuration) * 2) + GetConVarInt(g_Cvar_RunOffWarningTime) + 10;
ServerCommand("sm_cvar mp_chattime %i", total_time); //prevents map switching supposedly.
g_iInterval = 0;
static char folder[64];
GetGameFolderName(folder, sizeof(folder));
g_RoundCounting = RoundCounting_Standard;
g_ObjectiveEnt = -1;
if(strcmp(folder, "tf") == 0 && GameRules_GetProp("m_bPlayingMannVsMachine"))
{
g_RoundCounting = RoundCounting_MvM;
g_ObjectiveEnt = EntIndexToEntRef(FindEntityByClassname(-1, "tf_objective_resource"));
}
else if(strcmp(folder, "csgo") == 0 && GetConVarInt(g_Cvar_GameType) == GameType_GunGame &&
GetConVarInt(g_Cvar_GameMode) == GunGameMode_ArmsRace)
{
g_RoundCounting = RoundCounting_ArmsRace;
}
if(g_Config)
delete g_Config;
char sConfigFile[PLATFORM_MAX_PATH];
BuildPath(Path_SM, sConfigFile, sizeof(sConfigFile), "configs/mapchooser_extended.cfg");
if(!FileExists(sConfigFile))
{
LogMessage("Could not find config: \"%s\"", sConfigFile);
return;
}
LogMessage("Found config: \"%s\"", sConfigFile);
g_Config = new KeyValues("mapchooser_extended");
if(!g_Config.ImportFromFile(sConfigFile))
{
delete g_Config;
LogMessage("ImportFromFile() failed!");
return;
}
g_Config.Rewind();
if (g_iDontCooldownMap < g_iClientCount)
{
static char map[PLATFORM_MAX_PATH];
GetCurrentMap(map, PLATFORM_MAX_PATH);
int Cooldown = InternalGetMapCooldown(map);
g_OldMapList.SetValue(map, Cooldown, true);
Cooldown = GetTime() + InternalGetMapCooldownTime(map) - RoundToFloor(GetGameTime());
g_TimeMapList.SetValue(map, Cooldown, true);
//2026 march 18th: set cooldown on all maps that share a cooldown with this one including itself.
SetSharedCooldowns(map);
}
}
public void OnConfigsExecuted()
{
if(ReadMapList(g_MapList,
g_mapFileSerial,
"mapchooser",
MAPLIST_FLAG_CLEARARRAY|MAPLIST_FLAG_MAPSFOLDER)
!= INVALID_HANDLE)
{
if(g_mapFileSerial == -1)
LogError("Unable to create a valid map list.");
}
SetupTimeleftTimer();
g_TotalRounds = 0;
g_Extends = 0;
g_MapVoteCompleted = false;
g_NominateCount = 0;
g_NominateReservedCount = 0;
for (int i = 0; i <= MaxClients; i++)
{
if (g_NominateList[i] != INVALID_HANDLE)
{
ClearArray(g_NominateList[i]);
}
}
ClearArray(g_NominateOwners);
for(int i = 0; i < MAXTEAMS; i++)
g_winCount[i] = 0;
/* Check if mapchooser will attempt to start mapvote during bonus round time */
if (!GetConVarInt(g_Cvar_StartRounds))
{
if(!GetConVarInt(g_Cvar_StartTime) && GetConVarFloat(g_Cvar_Bonusroundtime) <= GetConVarFloat(g_Cvar_VoteDuration))
LogError("Warning - Bonus Round Time shorter than Vote Time. Votes during bonus round may not have time to complete");
}
InitializeOfficialMapList();
}
public void SetSharedCooldowns(char[] map)
{
if (g_Config && g_Config.JumpToKey("_sharedcooldowns"))
{
if (!g_Config.GotoFirstSubKey(false))
{
g_Config.Rewind();
return;
}
do
{
char section[128];
g_Config.GetSectionName(section, sizeof(section));
// Quick check: does this group contain the map?
if (g_Config.JumpToKey(map))
{
g_Config.GoBack(); // back to group level
if (g_Config.GotoFirstSubKey(false))
{
//First entry is the cooldown duration
char cooldown[16];
g_Config.GetSectionName(cooldown, sizeof(cooldown));
// Remaining entries are map names
while (g_Config.GotoNextKey(false))
{
char mapname[128];
g_Config.GetSectionName(mapname, sizeof(mapname));
int Cooldown = GetTime() + TimeStrToSeconds(cooldown) - RoundToFloor(GetGameTime());
g_TimeMapList.SetValue(mapname, Cooldown, true);
}
g_Config.GoBack(); // back to the group key
}
}
} while(g_Config.GotoNextKey());
g_Config.Rewind();
}
}
public void OnMapEnd()
{
g_iNextmapState = 0;
g_RtvInitiated = false;
int total_time = (GetConVarInt(g_Cvar_VoteDuration) * 2) + GetConVarInt(g_Cvar_RunOffWarningTime) + 10;
ServerCommand("sm_cvar mp_chattime %i", total_time);
g_iInterval = 0;
g_HasVoteStarted = false;
g_WaitingForVote = false;
g_ChangeMapInProgress = false;
g_HasIntermissionStarted = false;
g_VoteTimer = INVALID_HANDLE;
g_RetryTimer = INVALID_HANDLE;
g_WarningTimer = INVALID_HANDLE;
g_RunoffCount = 0;
g_iClientCount = GetClientCount(false);
if (g_iDontCooldownMap < g_iClientCount)
{
static char map[PLATFORM_MAX_PATH];
int Cooldown;
GetCurrentMap(map, PLATFORM_MAX_PATH);
Cooldown = InternalGetMapCooldown(map);
g_OldMapList.SetValue(map, Cooldown, true);
Cooldown = GetTime() + InternalGetMapCooldownTime(map) - RoundToFloor(GetGameTime());
g_TimeMapList.SetValue(map, Cooldown, true);
//2026 march 18th: set cooldown on all maps that share cooldown with this one.
//why do it again? because obviously people will make the mistake of giving the map its own specific cooldown despite being part of a sharedcooldown group.
SetSharedCooldowns(map);
StringMapSnapshot OldMapListSnapshot = g_OldMapList.Snapshot();
for(int i = 0; i < OldMapListSnapshot.Length; i++)
{
OldMapListSnapshot.GetKey(i, map, sizeof(map));
g_OldMapList.GetValue(map, Cooldown);
Cooldown--;
if(Cooldown > 0)
g_OldMapList.SetValue(map, Cooldown, true);
else
g_OldMapList.Remove(map);
}
delete OldMapListSnapshot;
StringMapSnapshot TimeMapListSnapshot = g_TimeMapList.Snapshot();
for(int i = 0; i < TimeMapListSnapshot.Length; i++)
{
TimeMapListSnapshot.GetKey(i, map, sizeof(map));
g_TimeMapList.GetValue(map, Cooldown);
if(Cooldown < GetTime())
g_TimeMapList.Remove(map);
}
delete TimeMapListSnapshot;
delete OldMapListSnapshot;
InternalStoreMapCooldowns();
}
}
public void OnClientPutInServer(int client)
{
if (g_NominateList[client] != INVALID_HANDLE)
{
ClearArray(g_NominateList[client]);
}
}
public void OnClientDisconnect(int client)
{
is_bot_player[client] = false;
Format(player_mapvote[client], 128, "");
int index = FindValueInArray(g_NominateOwners, client);
if(index == -1)
return;
//2023 edit for handling multiple nominations -jenz
for (int i = 0; i < GetArraySize(g_NominateList[client]); i++)
{
Call_StartForward(g_NominationsResetForward);
char oldmap[PLATFORM_MAX_PATH];
GetArrayString(g_NominateList[client], i, oldmap, PLATFORM_MAX_PATH);
Call_PushString(oldmap);
Call_PushCell(client);
Call_Finish();
}
RemoveFromArray(g_NominateOwners, index);
for (int i = 0; i < GetArraySize(g_NominateList[client]); i++)
{
RemoveFromArray(g_NominateList[client], i);
}
ClearArray(g_NominateList[client]);
g_NominateCount--;
}
public Action Command_SetNextmap(int client, int args)
{
if(args < 1)
{
CReplyToCommand(client, "[MCE] Usage: sm_setnextmap <map>");
return Plugin_Handled;
}
static char map[PLATFORM_MAX_PATH];
GetCmdArg(1, map, PLATFORM_MAX_PATH);
if(!IsMapValid(map))
{
CReplyToCommand(client, "[MCE] %t", "Map was not found", map);
return Plugin_Handled;
}
ShowActivity(client, "%t", "Changed Next Map", map);
LogAction(client, -1, "\"%L\" changed nextmap to \"%s\"", client, map);
SetNextMap(map);
g_iNextmapState = 2; //admin set the next map
g_MapVoteCompleted = true;
return Plugin_Handled;
}
public Action Command_ReloadMaps(int client, int args)
{
InitializeOfficialMapList();
return Plugin_Handled;
}
public Action Command_hours_average(int client, int args)
{
int nominate_worth = GetPlayerWorthRTV_boost_(client);
CReplyToCommand(client, "Average hour count is: %i \nYour mapvote and rtv boost is: %i",
GetAveragePlayerTimeOnServer(),
nominate_worth);
return Plugin_Handled;
}
public Action Command_ExtendsLeft(int client, int args)
{
CReplyToCommand(client, "[MCE] Available Extends: %d", GetConVarInt(g_Cvar_Extend) - g_Extends);
return Plugin_Handled;
}
public void OnMapTimeLeftChanged()
{
if(GetArraySize(g_MapList))
{
SetupTimeleftTimer();
}
}
void SetupTimeleftTimer()
{
if (g_iNextmapState == 0 && GetConVarInt(g_Cvar_Extend) == 0)
{
g_iNextmapState = 3;
//map simply had no extend to begin with. mce_extend 0.
//encap made me notice that maps without extends would still incorrectly do the setup Timeleft Timer() call.
}
if (g_iNextmapState != 0)
{
if (g_VoteTimer != INVALID_HANDLE)
{
KillTimer(g_VoteTimer);
g_VoteTimer = INVALID_HANDLE;
}
return; //all extends were used or map was not extended or rtv was succesfull or admin set nextmap
}
int time;
if(GetMapTimeLeft(time) && time > 0)
{
int startTime;
if(GetConVarBool(g_Cvar_StartTimePercentEnable))
{
int timeLimit;
if(GetMapTimeLimit(timeLimit) && timeLimit > 0)
{
startTime = GetConVarInt(g_Cvar_StartTimePercent) * (timeLimit * 60) / 100;
}
}
else
startTime = GetConVarInt(g_Cvar_StartTime) * 60;
if(time - startTime < 0 && GetConVarBool(g_Cvar_EndOfMapVote) && !g_MapVoteCompleted && !g_HasVoteStarted && !g_WaitingForVote)
{
SetupWarningTimer(WarningType_Vote);
//LogMessage("SetupWarningTimer 1");
//PrintToChatAll("SetupWarningTimer 1");
}
else
{
if(g_WarningTimer == INVALID_HANDLE)
{
if(g_VoteTimer != INVALID_HANDLE)
{
KillTimer(g_VoteTimer);
g_VoteTimer = INVALID_HANDLE;
}
g_VoteTimer = CreateTimer(float(time - startTime), Timer_StartWarningTimer, _, TIMER_FLAG_NO_MAPCHANGE);
}
}
}
}
public Action Timer_StartWarningTimer(Handle timer)
{
g_VoteTimer = INVALID_HANDLE;
if (!g_WarningInProgress || g_WarningTimer == INVALID_HANDLE)
{
SetupWarningTimer(WarningType_Vote);
//LogMessage("SetupWarningTimer 2");
//PrintToChatAll("SetupWarningTimer 2");
}
return Plugin_Stop;
}
public Action Timer_StartMapVote(Handle timer, Handle data)
{
static int timePassed;
// This is still necessary because InitiateVote still calls this directly via the retry timer
if(!GetArraySize(g_MapList) || !GetConVarBool(g_Cvar_EndOfMapVote) || g_MapVoteCompleted || g_HasVoteStarted)
{
g_WarningTimer = INVALID_HANDLE;
//LogMessage("Mapchooser_extended_avg Timer_Start MapVote Plugin_Stop");
return Plugin_Stop;
}
ResetPack(data);
int warningMaxTime = ReadPackCell(data);
int warningTimeRemaining = warningMaxTime - timePassed;
char warningPhrase[32];
ReadPackString(data, warningPhrase, sizeof(warningPhrase));
// Tick timer for external plugins
Call_StartForward(g_MapVoteWarningTickForward);
Call_PushCell(warningTimeRemaining);
Call_Finish();
if(timePassed == 0 || !GetConVarBool(g_Cvar_HideTimer))
{
TimerLocation timerLocation = view_as<TimerLocation>(GetConVarInt(g_Cvar_TimerLocation));
switch(timerLocation)
{
case TimerLocation_Center:
{
PrintCenterTextAll("%t", warningPhrase, warningTimeRemaining);
}
case TimerLocation_Chat:
{
PrintToChatAll("%t", warningPhrase, warningTimeRemaining);
}
default:
{
PrintHintTextToAll("%t", warningPhrase, warningTimeRemaining);
}
}
}
//LogMessage("timePassed: %i \n warningMaxTime: %i", timePassed, warningMaxTime);
if(timePassed++ >= warningMaxTime)
{
if(timer == g_RetryTimer)
{
g_WaitingForVote = false;
g_RetryTimer = INVALID_HANDLE;
}
else
g_WarningTimer = INVALID_HANDLE;
timePassed = 0;
MapChange mapChange = view_as<MapChange>(ReadPackCell(data));
Handle hndl = view_as<Handle>(ReadPackCell(data));
//LogMessage("Mapchooser_extended_avg calling InitiateVote()");
if (mapChange == MapChange_MapEnd && GetConVarInt(g_Cvar_Extend) - g_Extends < 1)
{
return Plugin_Stop; //feature where normal map changes does not happen if we ran out of extends, instead end of map does the actual real vote.
}
InitiateVote(mapChange, hndl);
return Plugin_Stop;
}
return Plugin_Continue;
}
public void Event_TFRestartRound(Handle event, const char[] name, bool dontBroadcast)
{
/* Game got restarted - reset our round count tracking */
g_TotalRounds = 0;
}
public void Event_MvMWinPanel(Handle event, const char[] name, bool dontBroadcast)
{
if(GetEventInt(event, "winning_team") == 2)
{
int objectiveEnt = EntRefToEntIndex(g_ObjectiveEnt);
if(objectiveEnt != INVALID_ENT_REFERENCE)
{
g_TotalRounds = GetEntProp(g_ObjectiveEnt, Prop_Send, "m_nMannVsMachineWaveCount");
CheckMaxRounds(g_TotalRounds);
}
}
}
public void Event_Intermission(Handle event, const char[] name, bool dontBroadcast)
{
g_HasIntermissionStarted = true;
}
public void Event_PhaseEnd(Handle event, const char[] name, bool dontBroadcast)
{
/* announce_phase_end fires for both half time and the end of the map, but intermission fires first for end of the map. */
if(g_HasIntermissionStarted)
return;
/* No intermission yet, so this must be half time. Swap the score counters. */
int t_score = g_winCount[2];
g_winCount[2] = g_winCount[3];
g_winCount[3] = t_score;
}
public void Event_WeaponRank(Handle event, const char[] name, bool dontBroadcast)
{
int rank = GetEventInt(event, "weaponrank");
if(rank > g_TotalRounds)
{
g_TotalRounds = rank;
CheckMaxRounds(g_TotalRounds);
}
}
public Action CS_OnTerminateRound(float &delay, CSRoundEndReason &reason)
{
int timeleft;
GetMapTimeLeft(timeleft);
//cases that can happen:
//0 timeleft and admin did setnextmap.
//0 timeleft and rtv already picked a map. (round_end event forces the nextmap)
//0 timeleft and all extends used or map was not extended. (we do the map vote at map end)
//0 timeleft and rtv is ongoing still
if (timeleft <= 0 && g_RtvInitiated && g_iNextmapState < 4) //last round was terminated, rtv is going on and we did not set g_i Nextmapstate yet.
{
//extra time in case of rtv, rtv run-off (there is no dont change option here as we already used all extends or people voted dont extend)
int total_time = (GetConVarInt(g_Cvar_VoteDuration) * 2) + GetConVarInt(g_Cvar_RunOffWarningTime) + 10;
g_iNextmapState = 4; //rtv vote going on already, so lets not repeat that.
CreateTimer(1.0, unfreeze_players, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE);
//extending the map allows players to run around instead of being frozen. should just be careful about it running into edicts limits
CreateTimer(float(total_time + 10), Timer_fall_back_map_switch, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE);
delay = float(total_time);
return Plugin_Changed;
}
if (timeleft <= 0 && g_iNextmapState >= 3)
{
int total_time = (GetConVarInt(g_Cvar_VoteDuration) * 2) + GetConVarInt(g_Cvar_RunOffWarningTime) + 10;
if (g_iNextmapState == 3)
{
if (IsVoteInProgress()) //fucking admins being brain dead doing extend votes right when the map ends.
{
PrintToChatAll("The admin slept on the job again. Should had made that extend vote 2-3 minutes before the timeleft ran out instead of panic extend voting the last second possible.");
CancelVote();
}
g_iNextmapState = 4; //started vote, so lets not repeat that.
CreateTimer(float(total_time + 10), Timer_fall_back_map_switch, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE);
//sometimes it will simply happen that theres a mapvote where nobody votes anything.
//have to prevent server from being stuck in those situations with this timer.
InitiateVote(MapChange_Instant); //feature so mapvote happens at actual mapend
CreateTimer(1.0, unfreeze_players, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE);
//extending the map allows players to run around instead of being frozen. should just be careful about it running into edicts limits
}
delay = float(total_time);
return Plugin_Changed;
}
//when you join the ze server as the first player and theres 0 timeleft and no map was selected the server can get stuck for 2 minutes.
//that is rather problematic because it often leads to the very first people connecting wanting to leave again because the game is stuck.
if (timeleft < 0 && g_iNextmapState == 0)
{
LogMessage("in CS_OnTerminateRound being hard stuck. switching map to default start map. timeleft: %i", timeleft);
CreateTimer(1.0, Timer_fall_back_map_switch, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE);
}
return Plugin_Continue;
}
public Action unfreeze_players(Handle hTimer, Handle dp)
{
ServerCommand("sm_testround");
CreateTimer(1.0, unfreeze_players2, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE);
return Plugin_Handled;
}
public Action unfreeze_players2(Handle hTimer, Handle dp)
{
ServerCommand("sm_extend 20"); //this is not actually meant for extending the map. Its meant to unfreeze players during the mapvote.
return Plugin_Handled;
}
public Action Timer_fall_back_map_switch(Handle hTimer, Handle dp)
{
static char map[PLATFORM_MAX_PATH];
Handle tempMaps = CloneArray(g_MapList);
//if we stop using the casual pool feature we instead just rely on the default map to be used.
if (g_iMapsFromCasualPool > 0)
{
int b;
for(int j = 0; j < 1000; j++)
{
b = GetRandomInt(0, GetArraySize(tempMaps) - 1);
GetArrayString(tempMaps, b, map, PLATFORM_MAX_PATH);
if (!InternalGetCasualPool(map))
{
continue;
}
if (InternalGetMapCooldownTime(map) > GetTime())
{
continue;
}
//found a map from casual pool to force to.
break;
}
ForceChangeLevel(map, "nobody voted at mapvote");
}
else
{
char map_line[256];
File f = OpenFile("cfg/defaultmap.cfg", "r");
if (f != null)
{
f.ReadLine(map_line, sizeof(map_line));
CloseHandle(f);
}
ReplaceString(map_line, sizeof(map_line), "map ", "");
TrimString(map_line);
//LogMessage("map_line: %s", map_line);
ForceChangeLevel(map_line, "nobody voted at mapvote");
}
return Plugin_Handled;
}
/* You ask, why don't you just use team_score event? And I answer... Because CSS doesn't. */
public void Event_RoundEnd(Handle event, const char[] name, bool dontBroadcast)
{
int timeleft;
GetMapTimeLeft(timeleft);
if (g_iNextmapState == 1 || (g_iNextmapState == 2 && timeleft <= 0)) //rtv went through or admin used setnextmap
{
char map[PLATFORM_MAX_PATH];
GetNextMap(map, sizeof(map));
PrintToChatAll("[MCE] Next Map: %s", map);
PrintToChatAll("[MCE] Next Map: %s", map);
PrintToChatAll("[MCE] Next Map: %s", map);
CreateTimer(2.0, Timer_ChangeMap, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE);
g_ChangeMapInProgress = true;
}
int winner;
if(strcmp(name, "round_win") == 0 || strcmp(name, "dod_round_win") == 0)
winner = GetEventInt(event, "team"); // Nuclear Dawn & DoD:S
else
winner = GetEventInt(event, "winner");
if(winner == 0 || winner == 1 || !GetConVarBool(g_Cvar_EndOfMapVote))
return;
if(winner >= MAXTEAMS)
SetFailState("Mod exceed maximum team count - Please file a bug report.");
g_TotalRounds++;
g_winCount[winner]++;
if(!GetArraySize(g_MapList) || g_HasVoteStarted || g_MapVoteCompleted)
{
return;
}
CheckWinLimit(g_winCount[winner]);
CheckMaxRounds(g_TotalRounds);
}
public void CheckWinLimit(int winner_score)
{
int winlimit = GetConVarInt(g_Cvar_Winlimit);
if(winlimit)
{
if(winner_score >= (winlimit - GetConVarInt(g_Cvar_StartRounds)))
{
if(!g_WarningInProgress || g_WarningTimer == INVALID_HANDLE)
{
SetupWarningTimer(WarningType_Vote, MapChange_MapEnd);
//PrintToChatAll("SetupWarningTimer 3");
}
}
}
}
public void CheckMaxRounds(int roundcount)
{
int maxrounds = 0;
if(g_RoundCounting == RoundCounting_ArmsRace)
maxrounds = GameRules_GetProp("m_iNumGunGameProgressiveWeaponsCT");
else if(g_RoundCounting == RoundCounting_MvM)
maxrounds = GetEntProp(g_ObjectiveEnt, Prop_Send, "m_nMannVsMachineMaxWaveCount");
else
return;
if(maxrounds)
{
if(roundcount >= (maxrounds - GetConVarInt(g_Cvar_StartRounds)))
{
if(!g_WarningInProgress || g_WarningTimer == INVALID_HANDLE)
{
SetupWarningTimer(WarningType_Vote, MapChange_MapEnd);
//PrintToChatAll("SetupWarningTimer 4");
}
}
}
}
public Action Event_PlayerDeath(Handle event, const char[] name, bool dontBroadcast)
{
if(!GetArraySize(g_MapList) || g_HasVoteStarted)
return Plugin_Continue;
if(!GetConVarInt(g_Cvar_Fraglimit) || !GetConVarBool(g_Cvar_EndOfMapVote))
return Plugin_Continue;
if(g_MapVoteCompleted)
return Plugin_Continue;
int fragger = GetClientOfUserId(GetEventInt(event, "attacker"));
if(!fragger)
return Plugin_Continue;
if(GetClientFrags(fragger) >= (GetConVarInt(g_Cvar_Fraglimit) - GetConVarInt(g_Cvar_StartFrags)))
{
if(!g_WarningInProgress || g_WarningTimer == INVALID_HANDLE)
{
SetupWarningTimer(WarningType_Vote, MapChange_MapEnd);
//LogMessage("SetupWarningTimer 5");
//PrintToChatAll("SetupWarningTimer 5");
}
}
return Plugin_Continue;
}
public Action Command_Mapvote(int client, int args)
{
ShowActivity2(client, "[MCE] ", "%t", "Initiated Vote Map");
SetupWarningTimer(WarningType_Vote, MapChange_MapEnd, INVALID_HANDLE, true);
//LogMessage("SetupWarningTimer 6");
//PrintToChatAll("SetupWarningTimer 6");
return Plugin_Handled;
}
public Handle get_most_nominated_maps(bool create_next_vote)
{
int arraySize = ByteCountToCells(PLATFORM_MAX_PATH);
Handle most_nominated_maps = CreateArray(arraySize);
StringMap sm = new StringMap();
for (int i = 0; i <= MaxClients; i++)
{
for (int j = 0; j < GetArraySize(g_NominateList[i]); j++)
{
char map_iteration[PLATFORM_MAX_PATH];
GetArrayString(g_NominateList[i], j, map_iteration, PLATFORM_MAX_PATH);
int nominate_count_for_particular_map = 0;
sm.GetValue(map_iteration, nominate_count_for_particular_map);
//if i is 0 its admin nominated map that must come into the vote.
if (!i)
{
nominate_count_for_particular_map = 1999;
}
else if (Leader_Is(i))
{
//from now on giving leader nominations same priority as admin nominations.
nominate_count_for_particular_map = 1999;
}
else
{
int nominate_worth = GetPlayerWorthRTV_boost_(i);
nominate_count_for_particular_map += nominate_worth;
}
sm.SetValue(map_iteration, nominate_count_for_particular_map, true);
if (!create_next_vote)
{
/* Notify Nominations that this map is now free */
Call_StartForward(g_NominationsResetForward);
Call_PushString(map_iteration);
Call_PushCell(i + 100); //differentiate between all other calls and the call invoked by get_most_nominated_maps()
Call_Finish();
}
}
}
static char map_[PLATFORM_MAX_PATH];
StringMapSnapshot sm_snapshot = sm.Snapshot();
ArrayList SortedList = CreateArray(arraySize);
for(int i = 0; i < sm_snapshot.Length; i++)
{
sm_snapshot.GetKey(i, map_, sizeof(map_));
SortedList.PushString(map_);
}
SortedList.SortCustom(NominateListSortCmp, sm);
for(int i = 0; i < GetArraySize(SortedList); i++)
{
char picked_map[MAX_NAME_LENGTH];
GetArrayString(SortedList, i, picked_map, sizeof(picked_map));
//2023 edit: respecting that only right amount of maps per group is allowed in vote
int groups_[32];
int groups[32];
int groupsfound = InternalGetMapGroups(picked_map, groups, sizeof(groups));
bool skip_nomination = false;
for (int group = 0; group < groupsfound; group ++)
{
int groupcur = 0;
int groupmax = InternalGetGroupMax(groups[group]);
if (groupmax >= 0)
{
for (int j = 0; j < GetArraySize(most_nominated_maps); j++)
{
//Native_GetMapGroupRestriction
GetArrayString(most_nominated_maps, j, map_, PLATFORM_MAX_PATH);
int tmp = InternalGetMapGroups(map_, groups_, sizeof(groups_));
if (FindIntInArray(groups_, tmp, groups[group]) != -1)
{
groupcur++;
}
if (groupcur >= groupmax)
{
skip_nomination = true;
break;
}
}
if (skip_nomination)
{
break;
}
}
}
if (skip_nomination)
{
continue;
}
PushArrayString(most_nominated_maps, picked_map);
}
delete sm;
return most_nominated_maps;
}
int NominateListSortCmp(int index1, int index2, Handle array, Handle hndl)
{
char map1[PLATFORM_MAX_PATH];
char map2[PLATFORM_MAX_PATH];
GetArrayString(array, index1, map1, sizeof(map1));
GetArrayString(array, index2, map2, sizeof(map2));
int count1, count2;
StringMap sm = view_as<StringMap>(hndl);
sm.GetValue(map1, count1);
sm.GetValue(map2, count2);
if (count1 == count2)
return 0;
return count1 > count2 ? -1 : 1;
}
/**
* Starts a new map vote
*
* @param when When the resulting map change should occur.
* @param inputlist Optional list of maps to use for the vote, otherwise an internal list of nominations + random maps will be used.
*/
void InitiateVote(MapChange when, Handle inputlist=INVALID_HANDLE)
{
g_WaitingForVote = true;
g_WarningInProgress = false;
int MenuRandomShuffleStart = 0;
int MenuRandomShuffleStop = 0;
// Check if a vote is in progress first
if(IsVoteInProgress())
{
PrintToChatAll("[MCE] Vote already in progress. Retrying in %i seconds.", FAILURE_TIMER_LENGTH);
Handle data;
g_RetryTimer = CreateDataTimer(1.0, Timer_StartMapVote, data, TIMER_FLAG_NO_MAPCHANGE | TIMER_REPEAT);
//LogMessage("Mapchooser_extended_avg: called Timer_StartMapVote");
/* Mapchooser Extended */
WritePackCell(data, FAILURE_TIMER_LENGTH);
if(GetConVarBool(g_Cvar_RunOff) && g_RunoffCount > 0)
WritePackString(data, "Revote Warning");
else
{
if (when == MapChange_MapEnd)
{
WritePackString(data, "Vote Warning Extend");
}
else
{
WritePackString(data, "Vote Warning");
}
}
/* End Mapchooser Extended */
WritePackCell(data, view_as<int>(when));
WritePackCell(data, view_as<int>(inputlist));
ResetPack(data);
return;
}
/* If the main map vote has completed (and chosen result) and its currently changing (not a delayed change) we block further attempts */
if(g_MapVoteCompleted && g_ChangeMapInProgress)
{
//LogMessage("Mapchooser_extended_avg ended here: g_MapVoteCompleted: %i \n g_ChangeMapInProgress: %i", g_MapVoteCompleted, g_ChangeMapInProgress);
return;
}
CreateNextVote();
g_ChangeTime = when;
g_iInterval = GetConVarInt(g_Cvar_VoteDuration);
CreateTimer(1.0, Timer_Countdown, _, TIMER_REPEAT);
g_HasVoteStarted = true;
g_VoteMenu = CreateMenu(Handler_MapVoteMenu, MenuAction_End | MenuAction_Display | MenuAction_DisplayItem | MenuAction_VoteCancel);
g_AddNoVote = GetConVarBool(g_Cvar_NoVoteOption);
// Block Vote Slots
if(GetConVarBool(g_Cvar_BlockSlots))
{
Handle radioStyle = GetMenuStyleHandle(MenuStyle_Radio);
if(GetMenuStyle(g_VoteMenu) == radioStyle)
{
g_BlockedSlots = true;
AddMenuItem(g_VoteMenu, LINE_ONE, "Choose something...", ITEMDRAW_DISABLED);
AddMenuItem(g_VoteMenu, LINE_TWO, "...will ya?", ITEMDRAW_DISABLED);
MenuRandomShuffleStart += 2;
if(!g_AddNoVote) {
AddMenuItem(g_VoteMenu, LINE_SPACER, "", ITEMDRAW_SPACER);
MenuRandomShuffleStart++;
}
}
else
g_BlockedSlots = false;
}
if(g_AddNoVote)
SetMenuOptionFlags(g_VoteMenu, MENUFLAG_BUTTON_NOVOTE);
SetMenuTitle(g_VoteMenu, "Vote Nextmap");
SetVoteResultCallback(g_VoteMenu, Handler_MapVoteFinished);
/* Call OnMapVoteStarted() Forward */
// Call_StartForward(g_MapVoteStartedForward);
// Call_Finish();
/**
* TODO: Make a proper decision on when to clear the nominations list.
* Currently it clears when used, and stays if an external list is provided.
* Is this the right thing to do? External lists will probably come from places
* like sm_mapvote from the adminmenu in the future.
*/
static char map[PLATFORM_MAX_PATH];
if (when == MapChange_MapEnd) //18th september feature idea where a normal mapvote at 3 minutes is between extend or not extend.
{
SetMenuTitle(g_VoteMenu, "Vote Extend");
AddMenuItem(g_VoteMenu, LINE_ONE, "Choose something...", ITEMDRAW_DISABLED);
AddMenuItem(g_VoteMenu, LINE_TWO, "...will ya?", ITEMDRAW_DISABLED);
AddExtendToMenu(g_VoteMenu, when);
//AddMenuItem(g_VoteMenu, LINE_ONE, "Choose something...", ITEMDRAW_DISABLED);
AddMapItem("Dont extend");
SetMenuOptionFlags(g_VoteMenu, MENUFLAG_BUTTON_NOVOTE); //should add no vote option for the extend vote?
}
/* No input given - User our internal nominations and maplist */
else if(inputlist == INVALID_HANDLE)
{
Handle randomizeList = INVALID_HANDLE;
//2023 edit to allow multiple nominations per player
Handle most_nominated_maps = get_most_nominated_maps(false);
int voteSize = GetVoteSize(0); //voteSize wrong size probably for my for loop
if(GetConVarBool(g_Cvar_RandomizeNominations))
randomizeList = CloneArray(most_nominated_maps);
int nominateCount = GetArraySize(most_nominated_maps);
/* Smaller of the two - It should be impossible for nominations to exceed the size though (cvar changed mid-map?) */
int nominationsToAdd = nominateCount >= voteSize ? voteSize : nominateCount;
bool extendFirst = GetConVarBool(g_Cvar_ExtendPosition);
if(extendFirst) {
AddExtendToMenu(g_VoteMenu, when);
MenuRandomShuffleStart++;
}
for(int i = 0; i < nominationsToAdd; i++)
{
GetArrayString(most_nominated_maps, i, map, PLATFORM_MAX_PATH);
if(randomizeList == INVALID_HANDLE)
AddMapItem(map);
RemoveStringFromArray(g_NextMapList, map);
}
/* There should currently be 'nominationsToAdd' unique maps in the vote */
int i = nominationsToAdd;
int count = 0;
int availableMaps = GetArraySize(g_NextMapList);
if(i < voteSize && availableMaps == 0)
{
if(i == 0)
{
LogError("No maps available for vote.");
return;
}
else
{
LogMessage("Not enough maps to fill map list, reducing map count. Adjust mce_include and mce_exclude to avoid this warning.");
voteSize = i;
}
}
while(i < voteSize)
{
GetArrayString(g_NextMapList, count, map, PLATFORM_MAX_PATH);
count++;
if(randomizeList == INVALID_HANDLE)
{
/* Insert the map and increment our count */
AddMapItem(map);
}
else
PushArrayString(randomizeList, map);
i++;
//Run out of maps, this will have to do.
if(count >= availableMaps)
break;
}
if(randomizeList != INVALID_HANDLE)
{
// Fisher-Yates Shuffle
for(int j = GetArraySize(randomizeList) - 1; j >= 1; j--)
{
int k = GetRandomInt(0, j);
SwapArrayItems(randomizeList, j, k);
}
for(int j = 0; j < GetArraySize(randomizeList); j++)
{
GetArrayString(randomizeList, j, map, PLATFORM_MAX_PATH);
AddMapItem(map);
}
delete randomizeList;
randomizeList = INVALID_HANDLE;
delete most_nominated_maps;
most_nominated_maps = INVALID_HANDLE;
}
/* Wipe out our nominations list - Nominations have already been informed of this */
g_NominateCount = 0;
g_NominateReservedCount = 0;
ClearArray(g_NominateOwners);
for (int j = 0; j <= MaxClients; j++)
{
ClearArray(g_NominateList[j]);
}
if(!extendFirst) {
AddExtendToMenu(g_VoteMenu, when);
MenuRandomShuffleStop++;
}
}
else //We were given a list of maps to start the vote with
{
int size = GetArraySize(inputlist);
for(int i = 0; i < size; i++)
{
GetArrayString(inputlist, i, map, PLATFORM_MAX_PATH);
if(IsMapValid(map))
{
AddMapItem(map);
}
// New in Mapchooser Extended
else if(StrEqual(map, VOTE_DONTCHANGE))
{
AddMenuItem(g_VoteMenu, VOTE_DONTCHANGE, "Dont Change");
}
else if(StrEqual(map, VOTE_EXTEND))
{
AddMenuItem(g_VoteMenu, VOTE_EXTEND, "Extend Map");
}
}
delete inputlist;
}
int voteDuration = GetConVarInt(g_Cvar_VoteDuration);
//SetMenuExitButton(g_VoteMenu, false);
if(GetVoteSize(0) <= GetMaxPageItems(GetMenuStyle(g_VoteMenu)))
{
//This is necessary to get items 9 and 0 as usable voting items
SetMenuPagination(g_VoteMenu, MENU_NO_PAGINATION);
}
if(GetConVarInt(g_Cvar_ShufflePerClient))
MenuShufflePerClient(g_VoteMenu, MenuRandomShuffleStart, GetMenuItemCount(g_VoteMenu) - MenuRandomShuffleStop);
//VoteMenuToAll(g_VoteMenu, voteDuration);
int clients[MAXPLAYERS + 1];
int count = 0;
//here we pick clients to show the vote to, we dont show it to autismbots & fakeclients.
for (int i = 0; i <= MaxClients; i++)
{
Format(player_mapvote[i], 128, "");
//2023 excluding autismbots.
if (IsValidClient(i) && !is_bot_player[i])
{
clients[count] = i;
count++;
}
}
VoteMenu(g_VoteMenu, clients, sizeof(clients), voteDuration);
/* Call OnMapVoteStarted() Forward */
Call_StartForward(g_MapVoteStartForward); // Deprecated
Call_Finish();
Call_StartForward(g_MapVoteStartedForward);
Call_Finish();
LogAction(-1, -1, "Voting for next map has started.");
PrintToChatAll("[MCE] Voting for next map has started.");
}
public Action Timer_Countdown(Handle timer)
{
if (g_iInterval <= 0)
return Plugin_Stop;
int most_voted[3];
char most_voted_map[3][PLATFORM_MAX_PATH];
for (int j = 0; j < 3; j++)
{
int max_count = 0;
StringMap sm = new StringMap();
char picked_map[PLATFORM_MAX_PATH];
for (int i = 0; i <= MaxClients; i++)
{
if (IsValidClient(i) && !StrEqual(player_mapvote[i], "") && !is_bot_player[i] )
{
if (StrEqual(player_mapvote[i], most_voted_map[0]) || StrEqual(player_mapvote[i], most_voted_map[1]) ||
StrEqual(player_mapvote[i], most_voted_map[2]))
{
continue;
}
int value = 0;
sm.GetValue(player_mapvote[i], value);
value += GetPlayerWorthRTV_boost_(i);
sm.SetValue(player_mapvote[i], value, true);
if (value >= max_count)
{
max_count = value;
strcopy(picked_map, sizeof(picked_map), player_mapvote[i]);
}
}
}
most_voted[j] = max_count;
Format(most_voted_map[j], PLATFORM_MAX_PATH, picked_map);
delete sm;
}
int total_votes = 0;
int voted_so_far = 0;
for (int i = 0; i <= MaxClients; i++)
{
if (IsValidClient(i) && !is_bot_player[i])
{
total_votes += GetPlayerWorthRTV_boost_(i);
if (!StrEqual(player_mapvote[i], ""))
{
voted_so_far += GetPlayerWorthRTV_boost_(i);
}
}
}
if (strlen(most_voted_map[2]) > 0)
{
//displaying 3 most voted maps
PrintHintTextToAll("Votes: %i/%i, %ds left\n1. %s: (%i)\n2. %s: (%i)\n3. %s: (%i)", voted_so_far, total_votes,
g_iInterval, most_voted_map[0], most_voted[0], most_voted_map[1], most_voted[1],
most_voted_map[2], most_voted[2]);
}
else if (strlen(most_voted_map[1]) > 0)
{
//displaying 2 most voted maps
PrintHintTextToAll("Votes: %i/%i, %ds left\n1. %s: (%i)\n2. %s: (%i)", voted_so_far, total_votes, g_iInterval,
most_voted_map[0], most_voted[0], most_voted_map[1], most_voted[1]);
}
else if (strlen(most_voted_map[0]) > 0)
{
//displaying the most voted map
PrintHintTextToAll("Votes: %i/%i, %ds left\n1. %s: (%i)", voted_so_far, total_votes,
g_iInterval, most_voted_map[0], most_voted[0]);
}
else
{
//displaying just the votecount and vote duration remaining
PrintHintTextToAll("Votes: %i/%i, %ds left", voted_so_far, total_votes, g_iInterval);
}
g_iInterval--;
return Plugin_Continue;
}
public void Handler_VoteFinishedGeneric(char[] map,
int num_votes,
int map_votes)
{
Call_StartForward(g_MapVoteEndForward);
Call_PushString(map);
Call_Finish();
if(strcmp(map, VOTE_EXTEND, false) == 0)
{
g_Extends++;
int time;
if(GetMapTimeLimit(time))
{
if(time > 0)
ExtendMapTimeLimit(GetConVarInt(g_Cvar_ExtendTimeStep)*60);
}
int winlimit = GetConVarInt(g_Cvar_Winlimit);
if(winlimit)
SetConVarInt(g_Cvar_Winlimit, winlimit + GetConVarInt(g_Cvar_ExtendRoundStep));
int maxrounds = GetConVarInt(g_Cvar_Maxrounds);
if(maxrounds)
SetConVarInt(g_Cvar_Maxrounds, maxrounds + GetConVarInt(g_Cvar_ExtendRoundStep));
int fraglimit = GetConVarInt(g_Cvar_Fraglimit);
if(fraglimit)
SetConVarInt(g_Cvar_Fraglimit, fraglimit + GetConVarInt(g_Cvar_ExtendFragStep));
PrintToChatAll("The current map has been extended. (Received %i/%i of votes)", map_votes, num_votes);
LogAction(-1, -1, "Voting for next map has finished. The current map has been extended.");
CPrintToChatAll("[MCE] Available Extends: %d", GetConVarInt(g_Cvar_Extend) - g_Extends);
// We extended, so well have to vote again.
g_RunoffCount = 0;
g_HasVoteStarted = false;
if (GetConVarInt(g_Cvar_Extend) - g_Extends < 1)
{
g_iNextmapState = 3; //last extend was used
}
SetupTimeleftTimer();
}
else if(strcmp(map, VOTE_DONTCHANGE, false) == 0)
{
//dont change option in rtv cannot happen after the last extend was used or after people voting dong extend
//so there is no risk of a mapend rtv having the dont change option possible.
g_RtvInitiated = false; //reset the bool again
PrintToChatAll("[MCE] Current map continues! The Vote has spoken! (Received %i/%i of votes)", map_votes, num_votes);
LogAction(-1, -1, "Voting for next map has finished. 'No Change' was the winner");
g_RunoffCount = 0;
g_HasVoteStarted = false;
SetupTimeleftTimer();
}
else
{
if(g_ChangeTime == MapChange_MapEnd)
{
g_iNextmapState = 3; //map was not extended
}
else if(g_ChangeTime == MapChange_Instant) //end of map voting ends up here because we change instantly.
{
PrintToChatAll("[MCE] Next Map: %s", map);
PrintToChatAll("[MCE] Next Map: %s", map);
PrintToChatAll("[MCE] Next Map: %s", map);
Handle data;
CreateDataTimer(4.0, Timer_ChangeMap, data);
WritePackString(data, map);
g_ChangeMapInProgress = false;
}
else // MapChange_RoundEnd
{
if (g_iNextmapState == 4 && g_RtvInitiated) //timeleft is 0, the last round was terminated but rtv still on going. go to the rtv map now.
{
PrintToChatAll("[MCE] Next Map: %s", map);
PrintToChatAll("[MCE] Next Map: %s", map);
PrintToChatAll("[MCE] Next Map: %s", map);
Handle data;
CreateDataTimer(4.0, Timer_ChangeMap, data);
WritePackString(data, map);
g_ChangeMapInProgress = false;
}
else
{
g_iNextmapState = 1; //rtv was performed.
SetNextMap(map);
}
g_RtvInitiated = false;
}
g_HasVoteStarted = false;
g_MapVoteCompleted = true;
//PrintToChatAll("map: %s", map);
if (g_ChangeTime == MapChange_MapEnd)
{
PrintToChatAll("[MCE] Extend voting finished. The map was not extended. (Received %i/%i of votes)", map_votes, num_votes);
g_MapVoteCompleted = false; //this was only the extend or dont extend vote, still need actual mapvote.
}
else
{
PrintToChatAll("[MCE] Map voting has finished. The next map will be %s. (Received %i votes out of %i)", map, map_votes, num_votes);
LogAction(-1, -1, "Voting for next map has finished. Nextmap: %s.", map);
}
}
}
public void Handler_MapVoteFinished(Handle menu,
int num_votes,
int num_clients,
const int[][] client_info,
int num_items,
const int[][] item_info)
{
g_iInterval = 1; //we display it shortly after finishing
StringMap sm = new StringMap();
for (int i = 0; i < num_clients; i++)
{
int client = client_info[i][0];
if (IsValidClient(client) && !StrEqual(player_mapvote[client], ""))
{
//default intention is 1-5 votes, just like rtv.
int item_index = client_info[i][VOTEINFO_CLIENT_ITEM];
static char map[PLATFORM_MAX_PATH];
for(int j = 0; j < num_items; j++)
{
if (item_info[j][VOTEINFO_ITEM_INDEX] == item_index)
{
GetMapItem(menu, item_info[j][VOTEINFO_ITEM_INDEX], map, PLATFORM_MAX_PATH);
break;
}
}
int value = 0;
sm.GetValue(map, value);
value += GetPlayerWorthRTV_boost_(client);
sm.SetValue(map, value, true);
}
}
//ordering stringmap by voteweight
int[] weighted_votes = new int[num_items];
char[][] weighted_maps = new char[num_items][PLATFORM_MAX_PATH];
for (int i = 0; i < num_items; i++)
{
StringMapSnapshot keys = sm.Snapshot();
int max_count = 0;
char picked_map[PLATFORM_MAX_PATH];
for (int j = 0; j < keys.Length; j++)
{
int size = keys.KeyBufferSize(j);
char[] buffer = new char[size];
keys.GetKey(j, buffer, size);
int value = 0;
sm.GetValue(buffer, value);
//first selection has most votes, second selection second most etc etc
if (value >= max_count)
{
max_count = value;
strcopy(picked_map, sizeof(picked_map), buffer);
}
}
sm.Remove(picked_map);
weighted_votes[i] = max_count;
//LogMessage("weighted_votes[i] %i. i: %i. picked_map: %s", weighted_votes[i], i, picked_map);
Format(weighted_maps[i], 128, picked_map);
delete keys;
}
delete sm;
//LogMessage("finished this time around.");
int total_votes = 0;
for (int i = 0; i <= MaxClients; i++)
{
if (IsValidClient(i) && !is_bot_player[i])
{
total_votes += GetPlayerWorthRTV_boost_(i);
}
}
// Implement revote logic - Only run this` block if revotes are enabled and this isn't the last revote'
int required_percent = GetConVarInt(g_Cvar_RunOffPercent);
int most_voted_map_percentage = (weighted_votes[0] / total_votes) * 100;
if(GetConVarBool(g_Cvar_RunOff) && g_RunoffCount < GetConVarInt(g_Cvar_MaxRunOffs) && num_items > 1 && g_ChangeTime != MapChange_MapEnd &&
(weighted_votes[0] == weighted_votes[1] || most_voted_map_percentage < required_percent))
{
g_RunoffCount++;
if(weighted_votes[0] == weighted_votes[1])
{
g_HasVoteStarted = false;
//Revote is needed
int arraySize = ByteCountToCells(PLATFORM_MAX_PATH);
Handle mapList = CreateArray(arraySize);
//adding all maps with same amount of votes
for(int i = 0; i < num_items; i++)
{
if(weighted_votes[i] == weighted_votes[0])
{
PushArrayString(mapList, weighted_maps[i]);
}
else
break;
}
PrintToChatAll("[MCE] The top %i maps had the same number of votes.\nA revote is needed!", GetArraySize(mapList));
//LogMessage("Mapchooser_extended_avg reached WarningType_Revote 1");
SetupWarningTimer(WarningType_Revote, view_as<MapChange>(g_ChangeTime), mapList);
//PrintToChatAll("SetupWarningTimer 7");
return;
}
else if(most_voted_map_percentage < required_percent)
{
g_HasVoteStarted = false;
//Revote is needed
int arraySize = ByteCountToCells(PLATFORM_MAX_PATH);
Handle mapList = CreateArray(arraySize);
PushArrayString(mapList, weighted_maps[0]);
// We allow more than two maps for a revote if they are tied
for(int i = 1; i < num_items; i++)
{
if(GetArraySize(mapList) < 2 || weighted_votes[i] == weighted_votes[i - 1])
{
PushArrayString(mapList, weighted_maps[i]);
}
else
break;
}
PrintToChatAll("[MCE] No map has received more than %i of the vote.\nSo, which map will win? A revote is needed!", required_percent);
//LogMessage("Mapchooser_extended_avg reached WarningType_Revote 2");
SetupWarningTimer(WarningType_Revote, view_as<MapChange>(g_ChangeTime), mapList);
//PrintToChatAll("SetupWarningTimer 8");
return;
}
}
g_WaitingForVote = false;
//LogMessage("Mapchooser_extended_avg no revote needed, continue as normal.");
// No revote needed, continue as normal.
Handler_VoteFinishedGeneric(weighted_maps[0], total_votes, weighted_votes[0]);
}
public int Handler_MapVoteMenu(Handle menu, MenuAction action, int param1, int param2)
{
switch(action)
{
case MenuAction_End:
{
g_VoteMenu = INVALID_HANDLE;
delete menu;
}
case MenuAction_Select:
{
char map[PLATFORM_MAX_PATH];
GetMenuItem(menu, param2, map, PLATFORM_MAX_PATH, _, _, _, param1);
if (StrEqual(map, "##dontchange##"))
{
Format(map, sizeof(map), "Dont change");
}
else if (StrEqual(map, "##extend##"))
{
Format(map, sizeof(map), "Extend");
}
Format(player_mapvote[param1], 128, map);
}
case MenuAction_Display:
{
Format(player_mapvote[param1], 128, "");
static char buffer[255];
//displaying to the client how much his vote is worth.
//second parameter shows for example 5.0, last parameter is how much percentage of the entire vote the client decides.
if (g_ChangeTime == MapChange_MapEnd)
{
Format(buffer, sizeof(buffer), "%T", "Vote Extend", param1, GetPlayerWorthRTV_boost_(param1));
}
else
{
Format(buffer, sizeof(buffer), "%T", "Vote Nextmap", param1, GetPlayerWorthRTV_boost_(param1));
}
Handle panel = view_as<Handle>(param2);
SetPanelTitle(panel, buffer);
//char PannelText[256] = "Warning: The Position of the Maps are different for each Player.";
//DrawPanelText(panel, PannelText);
}
case MenuAction_DisplayItem:
{
char map[PLATFORM_MAX_PATH];
char buffer[255];
int mark = GetConVarInt(g_Cvar_MarkCustomMaps);
GetMenuItem(menu, param2, map, PLATFORM_MAX_PATH, _, _, _, param1);
if(StrEqual(map, VOTE_EXTEND, false))
{
Format(buffer, sizeof(buffer), "%T", "Extend Map", param1);
}
else if(StrEqual(map, VOTE_DONTCHANGE, false))
{
Format(buffer, sizeof(buffer), "%T", "Dont Change", param1);
}
// Mapchooser Extended
else if(StrEqual(map, LINE_ONE, false))
{
Format(buffer, sizeof(buffer),"%T", "Line One", param1);
}
else if(StrEqual(map, LINE_TWO, false))
{
Format(buffer, sizeof(buffer),"%T", "Line Two", param1);
}
// Note that the first part is to discard the spacer line
else if(!StrEqual(map, LINE_SPACER, false))
{
if(mark == 1 && !InternalIsMapOfficial(map))
{
Format(buffer, sizeof(buffer), "%T", "Custom Marked", param1, map);
}
else if(mark == 2 && !InternalIsMapOfficial(map))
{
Format(buffer, sizeof(buffer), "%T", "Custom", param1, map);
}
else if(InternalGetMapVIPRestriction(map))
{
Format(buffer, sizeof(buffer), "%s (%T)", map, "VIP Nomination", param1);
}
}
if(buffer[0] != '\0')
{
return RedrawMenuItem(buffer);
}
// End Mapchooser Extended
}
case MenuAction_VoteCancel:
{
// If we receive 0 votes, pick at random.
if(param1 == VoteCancel_NoVotes && GetConVarBool(g_Cvar_NoVoteMode))
{
int count = GetMenuItemCount(menu);
int item;
static char map[PLATFORM_MAX_PATH];
do
{
int startInt = 0;
if(g_BlockedSlots)
{
if(g_AddNoVote)
{
startInt = 2;
}
else
{
startInt = 3;
}
}
item = GetRandomInt(startInt, count - 1);
GetMenuItem(menu, item, map, PLATFORM_MAX_PATH, _, _, _, param1);
}
while(strcmp(map, VOTE_EXTEND, false) == 0);
SetNextMap(map);
g_MapVoteCompleted = true;
}
g_WaitingForVote = false;
g_HasVoteStarted = false;
g_RunoffCount = 0;
g_iInterval = 1; //we display it shortly after finishing
}
}
return 0;
}
public Action Timer_ChangeMap(Handle hTimer, Handle dp)
{
g_ChangeMapInProgress = false;
char map[PLATFORM_MAX_PATH];
if(dp == INVALID_HANDLE)
{
if(!GetNextMap(map, PLATFORM_MAX_PATH))
{
//No passed map and no set nextmap. fail!
return Plugin_Stop;
}
}
else
{
ResetPack(dp);
ReadPackString(dp, map, PLATFORM_MAX_PATH);
}
PrintToChatAll("[MCE] Next Map: %s", map);
PrintToChatAll("[MCE] Next Map: %s", map);
PrintToChatAll("[MCE] Next Map: %s", map);
ForceChangeLevel(map, "Map Vote");
return Plugin_Stop;
}
bool RemoveStringFromArray(Handle array, char[] str)
{
int index = FindStringInArray(array, str);
if(index != -1)
{
RemoveFromArray(array, index);
return true;
}
return false;
}
void CreateNextVote()
{
assert(g_NextMapList)
ClearArray(g_NextMapList);
static char map[PLATFORM_MAX_PATH];
Handle tempMaps = CloneArray(g_MapList);
GetCurrentMap(map, PLATFORM_MAX_PATH);
RemoveStringFromArray(tempMaps, map);
if(GetArraySize(tempMaps) > GetConVarInt(g_Cvar_ExcludeMaps) && InternalAreRestrictionsActive())
{
StringMapSnapshot OldMapListSnapshot = g_OldMapList.Snapshot();
for(int i = 0; i < OldMapListSnapshot.Length; i++)
{
OldMapListSnapshot.GetKey(i, map, sizeof(map));
RemoveStringFromArray(tempMaps, map);
}
delete OldMapListSnapshot;
}
StringMapSnapshot TimeMapListSnapshot = g_TimeMapList.Snapshot();
for(int i = 0; i < TimeMapListSnapshot.Length; i++)
{
TimeMapListSnapshot.GetKey(i, map, sizeof(map));
int Cooldown;
g_TimeMapList.GetValue(map, Cooldown);
if(Cooldown > GetTime())
RemoveStringFromArray(tempMaps, map);
}
delete TimeMapListSnapshot;
//}
int voteSize = GetVoteSize(0);
int limit = (voteSize < GetArraySize(tempMaps) ? voteSize : GetArraySize(tempMaps));
// group -> number of maps nominated from group
StringMap groupmap = new StringMap();
char groupstr[8];
// populate groupmap with maps from nomination list
static char map_[PLATFORM_MAX_PATH];
int groups_[32];
//2023 edit
Handle most_nominated_maps = get_most_nominated_maps(true);
for(int i = 0; i < GetArraySize(most_nominated_maps); i++)
{
GetArrayString(most_nominated_maps, i, map_, PLATFORM_MAX_PATH);
int groupsfound = InternalGetMapGroups(map_, groups_, sizeof(groups_));
for(int group = 0; group < groupsfound; group++)
{
IntToString(group, groupstr, sizeof(groupstr));
int groupcur = 0;
groupmap.GetValue(groupstr, groupcur);
groupcur++;
groupmap.SetValue(groupstr, groupcur, true);
}
}
// find random maps which honor all restrictions
int pickedFromCasualPool = 0;
for(int i = 0; i < limit; i++)
{
int b;
for(int j = 0; j < 1000; j++)
{
b = GetRandomInt(0, GetArraySize(tempMaps) - 1);
GetArrayString(tempMaps, b, map, PLATFORM_MAX_PATH);
//if we abandon the feature again its important to just set mce_randomized_maps_from_casual_pool to 0.
if (pickedFromCasualPool < g_iMapsFromCasualPool)
{
if (!InternalGetCasualPool(map))
{
continue;
}
if (InternalGetMapCooldownTime(map) > GetTime())
continue;
//requested by keen in september 2024 that we have a pool that is prioritized when taking random maps.
//it might be considered micro management which would indeed be bad. i guess this is mostly about pleasing a regular players request
//which does not seem too outlandish to make possible.
pickedFromCasualPool++;
break;
}
//march 31st 2026: mce_enable_map_restrictions_min_player_count now also skips all maps on cooldown
if(!InternalAreRestrictionsActive())
break;
if(InternalGetMapCooldownTime(map) > GetTime())
continue;
if(InternalGetMapVIPRestriction(map))
continue;
if(InternalGetMapTimeRestriction(map) != 0)
continue;
if(InternalGetMapPlayerRestriction(map) != 0)
continue;
if (InternalGetAveragePlayerHourRestriction(map) != 0)
continue;
bool okay = true;
int groups[32];
int groupsfound = InternalGetMapGroups(map, groups, sizeof(groups));
for(int group = 0; group < groupsfound; group++)
{
IntToString(group, groupstr, sizeof(groupstr));
int groupmax = InternalGetGroupMax(groups[group]);
if(groupmax >= 0)
{
int groupcur = 0;
groupmap.GetValue(groupstr, groupcur);
if(groupcur >= groupmax)
{
okay = false;
break;
}
groupcur++;
groupmap.SetValue(groupstr, groupcur, true);
}
}
if(okay)
break;
}
PushArrayString(g_NextMapList, map);
RemoveFromArray(tempMaps, b);
}
delete groupmap;
delete tempMaps;
}
bool CanVoteStart()
{
if(g_WaitingForVote || g_HasVoteStarted)
{
return false;
}
return true;
}
NominateResult InternalNominateMap(char[] map, int owner)
{
if(!IsMapValid(map))
{
return Nominate_InvalidMap;
}
/* Look to replace an existing nomination by this client - Nominations made with owner = 0 arent replaced */
//2023 edit: change clients first nomination out of the clients multiple nominations, make a check if client filled all his nomination slots
//currently hard coded to 3 maps, just add a cvar to replace it with in the future
if(owner && ((FindValueInArray(g_NominateOwners, owner)) != -1) && GetArraySize(g_NominateList[owner]) > 2)
{
char oldmap[PLATFORM_MAX_PATH];
GetArrayString(g_NominateList[owner], 0, oldmap, PLATFORM_MAX_PATH);
Call_StartForward(g_NominationsResetForward);
Call_PushString(oldmap);
Call_PushCell(owner);
Call_Finish();
RemoveFromArray(g_NominateList[owner], 0);
PushArrayString(g_NominateList[owner], map);
return Nominate_Replaced;
}
/* Too many nominated maps. */
//2023 edit: we dont want this check
/*
if(g_NominateCount >= GetVoteSize(0) && !force)
{
return Nominate_VoteFull;
}
*/
if (owner != 0 && g_NominateList[owner] != INVALID_HANDLE)
{
for (int j = 0; j < GetArraySize(g_NominateList[owner]); j++)
{
char map_iteration[PLATFORM_MAX_PATH];
GetArrayString(g_NominateList[owner], j, map_iteration, PLATFORM_MAX_PATH);
if (StrEqual(map, map_iteration, false))
{
return Nominate_InvalidMap;
}
}
}
if (g_NominateList[owner] == INVALID_HANDLE)
{
if (IsClientConnected(owner) && IsClientInGame(owner))
{
ReplyToCommand(owner, "This should be invalid.");
}
return Nominate_InvalidMap;
}
PushArrayString(g_NominateList[owner], map);
PushArrayCell(g_NominateOwners, owner); //maybe i only want to do this for the first nomination of each client
if(owner == 0 && g_NominateReservedCount < GetVoteSize(0))
g_NominateReservedCount++;
else
g_NominateCount++;
while(GetArraySize(g_NominateList[owner]) > GetVoteSize(0))
{
char oldmap[PLATFORM_MAX_PATH];
GetArrayString(g_NominateList[owner], 0, oldmap, PLATFORM_MAX_PATH);
Call_StartForward(g_NominationsResetForward);
Call_PushString(oldmap);
Call_PushCell(owner);
int owner_ = GetArrayCell(g_NominateOwners, 0);
Call_Finish();
RemoveFromArray(g_NominateList[owner], 0);
RemoveFromArray(g_NominateOwners, 0);
if(owner_ == 0)
g_NominateReservedCount--;
else
g_NominateCount--;
}
return Nominate_Added;
}
/* Add natives to allow nominate and initiate vote to be call */
/* native bool NominateMap(const char[] map, bool force, &NominateError:error); */
public int Native_NominateMap(Handle plugin, int numParams)
{
int len;
GetNativeStringLength(1, len);
if(len <= 0)
return false;
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
return view_as<int>(InternalNominateMap(map, GetNativeCell(3)));
}
bool InternalRemoveNominationByMap(char[] map)
{
//this seems only to be used by the admin command nominate_removemap, hence it will now exhaust every nomination for a specific map instead of a single one.
bool removed_at_least_once = false;
for (int client = 0; client <= MaxClients; client++)
{
for(int i = 0; i < GetArraySize(g_NominateList[client]); i++)
{
char oldmap[PLATFORM_MAX_PATH];
GetArrayString(g_NominateList[client], i, oldmap, PLATFORM_MAX_PATH);
if(strcmp(map, oldmap, false) == 0)
{
Call_StartForward(g_NominationsResetForward);
Call_PushString(oldmap);
Call_PushCell(client);
Call_Finish();
int owner = GetArrayCell(g_NominateOwners, i);
if(owner)
g_NominateCount--;
else
g_NominateReservedCount--;
RemoveFromArray(g_NominateList[client], i);
RemoveFromArray(g_NominateOwners, i); //maybe this is only meant to be done once?
removed_at_least_once = true;
}
}
}
return removed_at_least_once;
}
/* native bool RemoveNominationByMap(const char[] map); */
public int Native_RemoveNominationByMap(Handle plugin, int numParams)
{
int len;
GetNativeStringLength(1, len);
if(len <= 0)
return false;
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
return view_as<int>(InternalRemoveNominationByMap(map));
}
bool InternalRemoveNominationByOwner(int owner)
{
int index;
if(owner && ((index = FindValueInArray(g_NominateOwners, owner)) != -1))
{
char oldmap[PLATFORM_MAX_PATH];
GetArrayString(g_NominateList[owner], index, oldmap, PLATFORM_MAX_PATH);
Call_StartForward(g_NominationsResetForward);
Call_PushString(oldmap);
Call_PushCell(owner);
Call_Finish();
RemoveFromArray(g_NominateList[owner], index);
//maybe only do once or change g_NominateOwners
RemoveFromArray(g_NominateOwners, index);
g_NominateCount--;
return true;
}
return false;
}
/* native bool RemoveNominationByOwner(owner); */
public int Native_RemoveNominationByOwner(Handle plugin, int numParams)
{
return view_as<int>(InternalRemoveNominationByOwner(GetNativeCell(1)));
}
/* native InitiateMapChooserVote(); */
public int Native_InitiateVote(Handle plugin, int numParams)
{
MapChange when = view_as<MapChange>(GetNativeCell(1));
Handle inputarray = view_as<Handle>(GetNativeCell(2));
//what is this used for? people care about being able to do rtv even if its the last round
//and even if the rtv should be going on after the last round ending
if (g_iNextmapState == 4)
{
PrintToChatAll("Not doing rtv because end vote already is going on.");
return 0;
}
g_RtvInitiated = true;
SetupWarningTimer(WarningType_Vote, when, inputarray);
//LogMessage("SetupWarningTimer 9");
//PrintToChatAll("SetupWarningTimer 9");
return 0;
}
//CanMapChooserStartVote
public int Native_CanVoteStart(Handle plugin, int numParams)
{
return CanVoteStart();
}
public int Native_CheckVoteDone(Handle plugin, int numParams)
{
return g_MapVoteCompleted;
}
public int Native_EndOfMapVoteEnabled(Handle plugin, int numParams)
{
return GetConVarBool(g_Cvar_EndOfMapVote);
}
public int Native_GetExcludeMapList(Handle plugin, int numParams)
{
Handle array = view_as<Handle>(GetNativeCell(1));
if(array == INVALID_HANDLE)
return 0;
static char map[PLATFORM_MAX_PATH];
StringMapSnapshot OldMapListSnapshot = g_OldMapList.Snapshot();
for(int i = 0; i < OldMapListSnapshot.Length; i++)
{
OldMapListSnapshot.GetKey(i, map, sizeof(map));
PushArrayString(array, map);
}
delete OldMapListSnapshot;
return 0;
}
//GetNominatedMapList
public int Native_GetNominatedMapList(Handle plugin, int numParams)
{
Handle maparray = view_as<Handle>(GetNativeCell(1));
Handle ownerarray = view_as<Handle>(GetNativeCell(2));
if(maparray == INVALID_HANDLE)
return 0;
static char map[PLATFORM_MAX_PATH];
for (int client = 0; client <= MaxClients; client++)
{
for(int i = 0; i < GetArraySize(g_NominateList[client]); i++)
{
GetArrayString(g_NominateList[client], i, map, PLATFORM_MAX_PATH);
PushArrayString(maparray, map);
// If the optional parameter for an owner list was passed, then we need to fill that out as well
if(ownerarray != INVALID_HANDLE)
{
//int index = GetArrayCell(g_NominateOwners, i);
PushArrayCell(ownerarray, client);
}
}
}
return 0;
}
// Functions new to Mapchooser Extended
stock void SetupWarningTimer(WarningType type, MapChange when=MapChange_MapEnd, Handle mapList=INVALID_HANDLE, bool force=false)
{
if(!GetArraySize(g_MapList) || g_ChangeMapInProgress || g_HasVoteStarted || (!force && ((when == MapChange_MapEnd && !GetConVarBool(g_Cvar_EndOfMapVote)) || g_MapVoteCompleted)))
return;
bool interrupted = false;
if(g_WarningInProgress && g_WarningTimer != INVALID_HANDLE)
{
interrupted = true;
KillTimer(g_WarningTimer);
}
g_WarningInProgress = true;
Handle forwardVote;
Handle cvarTime;
static char translationKey[64];
switch(type)
{
case WarningType_Vote:
{
forwardVote = g_MapVoteWarningStartForward;
cvarTime = g_Cvar_WarningTime;
if (when == MapChange_MapEnd)
{
strcopy(translationKey, sizeof(translationKey), "Vote Warning Extend");
}
else
{
strcopy(translationKey, sizeof(translationKey), "Vote Warning");
}
//LogMessage("Mapchooser_extended_avg WarningType_Vote");
}
case WarningType_Revote:
{
forwardVote = g_MapVoteRunoffStartForward;
cvarTime = g_Cvar_RunOffWarningTime;
strcopy(translationKey, sizeof(translationKey), "Revote Warning");
//LogMessage("Mapchooser_extended_avg WarningType_Revote. cvarTime: %i", GetConVarInt(cvarTime));
}
}
if(!interrupted)
{
Call_StartForward(forwardVote);
Call_Finish();
}
Handle data;
g_WarningTimer = CreateDataTimer(1.0, Timer_StartMapVote, data, TIMER_FLAG_NO_MAPCHANGE | TIMER_REPEAT);
WritePackCell(data, GetConVarInt(cvarTime));
WritePackString(data, translationKey);
WritePackCell(data, view_as<int>(when));
WritePackCell(data, view_as<int>(mapList));
ResetPack(data);
}
stock void InitializeOfficialMapList()
{
// If this fails, we want it to have an empty adt_array
if(ReadMapList(g_OfficialList,
g_mapOfficialFileSerial,
"official",
MAPLIST_FLAG_CLEARARRAY|MAPLIST_FLAG_NO_DEFAULT)
!= INVALID_HANDLE)
{
LogMessage("Loaded map list for %s.", g_GameModName);
}
// Check if the map list was ever loaded
else if(g_mapOfficialFileSerial == -1)
{
LogMessage("No official map list found for %s. Consider submitting one!", g_GameModName);
}
}
stock bool IsMapEndVoteAllowed()
{
if(!GetConVarBool(g_Cvar_EndOfMapVote) || g_MapVoteCompleted || g_HasVoteStarted)
return false;
return true;
}
public int Native_IsMapOfficial(Handle plugin, int numParams)
{
int len;
GetNativeStringLength(1, len);
if(len <= 0)
return false;
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
return InternalIsMapOfficial(map);
}
bool InternalIsMapOfficial(const char[] mapname)
{
int officialMapIndex = FindStringInArray(g_OfficialList, mapname);
return (officialMapIndex > -1);
}
public int Native_IsWarningTimer(Handle plugin, int numParams)
{
return g_WarningInProgress;
}
public int Native_CanNominate(Handle plugin, int numParams)
{
if(g_HasVoteStarted)
{
return view_as<int>(CanNominate_No_VoteInProgress);
}
if(g_MapVoteCompleted)
{
return view_as<int>(CanNominate_No_VoteComplete);
}
if(g_NominateCount >= GetVoteSize())
{
return view_as<int>(CanNominate_No_VoteFull);
}
return view_as<int>(CanNominate_Yes);
}
public int Native_ExcludeMap(Handle plugin, int numParams)
{
int len;
GetNativeStringLength(1, len);
if(len <= 0)
return false;
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
int Cooldown;
int Mode = GetNativeCell(3);
if(Mode == 0)
{
Cooldown = InternalGetMapCooldown(map);
}
else if(Mode == 1)
{
Cooldown = GetNativeCell(2);
}
else if(Mode == 2)
{
g_OldMapList.GetValue(map, Cooldown);
int NewCooldown = GetNativeCell(2);
if(NewCooldown > Cooldown)
Cooldown = NewCooldown;
}
g_OldMapList.SetValue(map, Cooldown, true);
InternalStoreMapCooldowns();
return true;
}
public int Native_ExcludeMapTime(Handle plugin, int numParams)
{
int len;
GetNativeStringLength(1, len);
if(len <= 0)
return false;
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
int Cooldown;
int Mode = GetNativeCell(3);
if(Mode == 0)
{
Cooldown = InternalGetMapCooldownTime(map);
}
else if(Mode == 1)
{
Cooldown = GetNativeCell(2);
}
else if(Mode == 2)
{
g_TimeMapList.GetValue(map, Cooldown);
int NewCooldown = GetTime() + GetNativeCell(2);
if(NewCooldown > Cooldown)
Cooldown = GetNativeCell(2);
else
return true;
}
Cooldown += GetTime();
g_TimeMapList.SetValue(map, Cooldown, true);
InternalStoreMapCooldowns();
return true;
}
public int Native_GetMapCooldown(Handle plugin, int numParams)
{
if(!InternalAreRestrictionsActive())
return 0;
int len;
GetNativeStringLength(1, len);
if(len <= 0)
return false;
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
int Cooldown = 0;
g_OldMapList.GetValue(map, Cooldown);
return Cooldown;
}
public int Native_GetMapCooldownTime(Handle plugin, int numParams)
{
int len;
GetNativeStringLength(1, len);
if(len <= 0)
return false;
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
int Cooldown = 0;
g_TimeMapList.GetValue(map, Cooldown);
return Cooldown;
}
public int Native_GetMapMinTime(Handle plugin, int numParams)
{
int len;
GetNativeStringLength(1, len);
if(len <= 0)
return false;
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
return InternalGetMapMinTime(map);
}
public int Native_GetMapMaxTime(Handle plugin, int numParams)
{
int len;
GetNativeStringLength(1, len);
if(len <= 0)
return false;
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
return InternalGetMapMaxTime(map);
}
public int Native_GetMapMinPlayers(Handle plugin, int numParams)
{
int len;
GetNativeStringLength(1, len);
if(len <= 0)
return false;
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
return InternalGetMapMinPlayers(map);
}
public int Native_GetMapMaxPlayers(Handle plugin, int numParams)
{
int len;
GetNativeStringLength(1, len);
if(len <= 0)
return false;
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
return InternalGetMapMaxPlayers(map);
}
public int Native_GetMapTimeRestriction(Handle plugin, int numParams)
{
int len;
GetNativeStringLength(1, len);
if(len <= 0)
return false;
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
return InternalGetMapTimeRestriction(map);
}
//GetAveragePlayerTimeOnServerMapRestriction
public int Native_GetAveragePlayerTimeOnServerMapRestriction(Handle plugin, int numParams)
{
int len;
GetNativeStringLength(1, len);
if(len <= 0)
return false;
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
return InternalGetAveragePlayerHourRestriction(map);
}
stock int InternalGetAveragePlayerHourRestriction(const char[] map)
{
int players_average_hours = GetAveragePlayerTimeOnServer();
int MinAverageHours = 0;
if(g_Config && g_Config.JumpToKey(map))
{
MinAverageHours = g_Config.GetNum("MinHoursAvg", MinAverageHours);
g_Config.Rewind();
}
//0 means map can be nominated, anything above 0 means more hours are required
if (players_average_hours >= MinAverageHours)
{
return 0;
}
return MinAverageHours - players_average_hours;
}
//GetMapPlayerRestriction
public int Native_GetMapPlayerRestriction(Handle plugin, int numParams)
{
int len;
GetNativeStringLength(1, len);
if(len <= 0)
return false;
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
return InternalGetMapPlayerRestriction(map);
}
public int Native_GetMapGroups(Handle plugin, int numParams)
{
int len;
GetNativeStringLength(1, len);
int size = GetNativeCell(3);
if(len <= 0)
return -999;
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
int[] groups = new int[size];
int found = InternalGetMapGroups(map, groups, size);
if(found >= 0)
SetNativeArray(2, groups, size);
return found;
}
//GetMapGroupRestriction
public int Native_GetMapGroupRestriction(Handle plugin, int numParams)
{
GetNativeCell(2);
int len;
GetNativeStringLength(1, len);
if(len <= 0)
return -999;
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
int groups[32];
int groupsfound = InternalGetMapGroups(map, groups, sizeof(groups));
for(int group = 0; group < groupsfound; group ++)
{
int groupcur = 0;
int groupmax = InternalGetGroupMax(groups[group]);
if(groupmax >= 0)
{
static char map_[PLATFORM_MAX_PATH];
char kv_map[PLATFORM_MAX_PATH];
int groups_[32];
KeyValues kv = CreateKeyValues("cur_groups");
for (int clienti = 0; clienti <= MaxClients; clienti++)
{
for(int i = 0; i < GetArraySize(g_NominateList[clienti]); i++)
{
GetArrayString(g_NominateList[clienti], i, map_, PLATFORM_MAX_PATH);
int tmp = InternalGetMapGroups(map_, groups_, sizeof(groups_));
kv.GetString(map_, kv_map, sizeof(kv_map), "not_found");
if(FindIntInArray(groups_, tmp, groups[group]) != -1 && StrEqual(kv_map, "not_found"))
{
groupcur++;
kv.SetString(map_, map_);
}
}
}
delete kv;
}
}
return -1;
}
public int Native_GetMapVIPRestriction(Handle plugin, int numParams)
{
int client = GetNativeCell(2);
int len;
GetNativeStringLength(1, len);
if(len <= 0)
return false;
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
// Check if client should bypass vip restrictions
if(client >= 1 && client <= MaxClients)
{
// Client has bypass flag, dont return vip restrictions
if(CheckCommandAccess(client, "sm_nominate_ignore", ADMFLAG_CHEATS))
return false;
// Client has vip flag, dont return vip restrictions
if(CheckCommandAccess(client, "sm_nominate_vip", ADMFLAG_CUSTOM1))
return false;
}
return InternalGetMapVIPRestriction(map);
}
public int Native_GetExtendsLeft(Handle plugin, int numParams)
{
return GetConVarInt(g_Cvar_Extend) - g_Extends;
}
public int Native_AreRestrictionsActive(Handle plugin, int numParams)
{
return InternalAreRestrictionsActive();
}
public int Native_SimulateMapEnd(Handle plugin, int numParams)
{
OnMapEnd();
return 0;
}
stock void AddMapItem(const char[] map)
{
AddMenuItem(g_VoteMenu, map, map);
}
stock void GetMapItem(Handle menu, int position, char[] map, int mapLen)
{
GetMenuItem(menu, position, map, mapLen, _, _, _, -1);
}
stock void AddExtendToMenu(Handle menu, MapChange when)
{
/* Do we add any special items? */
// Moved for Mapchooser Extended
if (g_iNextmapState != 0) //we return if admin set next map. if all extends were used or map was not extended.
{
return;
}
if((when == MapChange_Instant || when == MapChange_RoundEnd) && GetConVarBool(g_Cvar_DontChange))
{
// Built-in votes doesnt have "Dont Change", send Extend instead
AddMenuItem(menu, VOTE_DONTCHANGE, "Dont Change");
}
else if(GetConVarBool(g_Cvar_Extend) && g_Extends < GetConVarInt(g_Cvar_Extend))
{
AddMenuItem(menu, VOTE_EXTEND, "Extend Map");
}
}
// 0 = IncludeMaps, 1 = Reserved, 2 = IncludeMaps+Reserved
stock int GetVoteSize(int what=0)
{
int includeMaps = GetConVarInt(g_Cvar_IncludeMaps);
int includeMapsReserved = GetConVarInt(g_Cvar_IncludeMapsReserved);
if(what == 0)
return includeMaps;
else if(what == 1)
return includeMapsReserved;
else if(what == 2)
return includeMaps + includeMapsReserved;
return 0;
}
stock int InternalGetMapCooldown(const char[] map)
{
int Cooldown = g_Cvar_ExcludeMaps.IntValue;
if(g_Config && g_Config.JumpToKey(map))
{
Cooldown = g_Config.GetNum("Cooldown", Cooldown);
g_Config.Rewind();
}
return Cooldown;
}
stock int InternalGetMapCooldownTime(const char[] map)
{
char time[16];
g_Cvar_ExcludeMapsTime.GetString(time, sizeof(time));
int Cooldown = TimeStrToSeconds(time);
if(g_Config && g_Config.JumpToKey(map))
{
g_Config.GetString("CooldownTime", time, sizeof(time), "");
if(time[0])
Cooldown = TimeStrToSeconds(time);
g_Config.Rewind();
}
return Cooldown;
}
stock int InternalGetMapMinTime(const char[] map)
{
int MinTime = 0;
if(g_Config && g_Config.JumpToKey(map))
{
MinTime = g_Config.GetNum("MinTime", MinTime);
g_Config.Rewind();
}
return MinTime;
}
stock int InternalGetMapMaxTime(const char[] map)
{
int MaxTime = 0;
if(g_Config && g_Config.JumpToKey(map))
{
MaxTime = g_Config.GetNum("MaxTime", MaxTime);
g_Config.Rewind();
}
return MaxTime;
}
stock int InternalGetMapMinPlayers(const char[] map)
{
int MinPlayers = 0;
if(g_Config && g_Config.JumpToKey(map))
{
MinPlayers = g_Config.GetNum("MinPlayers", MinPlayers);
g_Config.Rewind();
}
return MinPlayers;
}
stock int InternalGetMapMaxPlayers(const char[] map)
{
int MaxPlayers = 0;
if(g_Config && g_Config.JumpToKey(map))
{
MaxPlayers = g_Config.GetNum("MaxPlayers", MaxPlayers);
g_Config.Rewind();
}
return MaxPlayers;
}
stock int InternalGetMapGroups(const char[] map, int[] groups, int size)
{
int found = 0;
if(g_Config && g_Config.JumpToKey("_groups"))
{
if(!g_Config.GotoFirstSubKey(false))
{
g_Config.Rewind();
return -999;
}
do
{
char groupstr[8];
g_Config.GetSectionName(groupstr, sizeof(groupstr));
int group = StringToInt(groupstr);
if(g_Config.JumpToKey(map, false))
{
groups[found++] = group;
if(found >= size)
{
g_Config.Rewind();
return found;
}
g_Config.GoBack();
}
} while(g_Config.GotoNextKey());
g_Config.Rewind();
}
return found;
}
stock void InternalGetCvars()
{
if (g_Config && g_Config.JumpToKey("_cvars"))
{
g_Config.GotoFirstSubKey(false);
char cvar_name[256];
char cvar_value[256];
do
{
g_Config.GetSectionName(cvar_name, sizeof(cvar_name));
g_Config.GetString(NULL_STRING, cvar_value, sizeof(cvar_value));
ServerCommand("sm_cvar %s %s", cvar_name, cvar_value);
} while (g_Config.GotoNextKey(false));
g_Config.Rewind();
}
}
stock int InternalGetGroupMax(int group)
{
char groupstr[8];
IntToString(group, groupstr, sizeof(groupstr));
if(g_Config && g_Config.JumpToKey("_groups"))
{
if(g_Config.JumpToKey(groupstr, false))
{
int max = g_Config.GetNum("_max", -1);
g_Config.Rewind();
return max;
}
g_Config.Rewind();
}
return -1;
}
// 0 = Okay
// >0 = Minutes till Okay
stock int InternalGetMapTimeRestriction(const char[] map)
{
char sTime[8];
FormatTime(sTime, sizeof(sTime), "%H%M");
int CurTime = StringToInt(sTime);
int MinTime = InternalGetMapMinTime(map);
int MaxTime = InternalGetMapMaxTime(map);
//Wrap around.
CurTime = (CurTime <= MinTime) ? CurTime + 2400 : CurTime;
MaxTime = (MaxTime <= MinTime) ? MaxTime + 2400 : MaxTime;
if (!(MinTime <= CurTime <= MaxTime))
{
//Wrap around.
MinTime = (MinTime <= CurTime) ? MinTime + 2400 : MinTime;
MinTime = (MinTime <= MaxTime) ? MinTime + 2400 : MinTime;
// Convert our 'time' to minutes.
CurTime = (RoundToFloor(float(CurTime / 100)) * 60) + (CurTime % 100);
MinTime = (RoundToFloor(float(MinTime / 100)) * 60) + (MinTime % 100);
MaxTime = (RoundToFloor(float(MaxTime / 100)) * 60) + (MaxTime % 100);
return MinTime - CurTime;
}
return 0;
}
public void OnClientPostAdminCheck(int client)
{
is_bot_player[client] = false;
Format(player_mapvote[client], 128, "");
char auth[50];
GetClientAuthId(client, AuthId_Engine, auth, sizeof(auth));
if (StrEqual("[U:1:1221121532]", auth, false) || StrEqual("STEAM_0:0:610560766", auth, false))
{
is_bot_player[client] = true;
}
if (StrEqual("[U:1:408797742]", auth, false) || StrEqual("STEAM_0:0:204398871", auth, false))
{
is_bot_player[client] = true;
}
if (StrEqual("[U:1:1036189204]", auth, false) || StrEqual("STEAM_0:0:518094602", auth, false))
{
is_bot_player[client] = true;
}
if (StrEqual("[U:1:120378081]", auth, false) || StrEqual("STEAM_0:1:60189040", auth, false))
{
is_bot_player[client] = true;
}
}
// <0 = Less than MinPlayers
// 0 = Okay
// >0 = More than MaxPlayers
stock int InternalGetMapPlayerRestriction(const char[] map)
{
int NumPlayers = GetClientCount(false);
int MinPlayers = InternalGetMapMinPlayers(map);
int MaxPlayers = InternalGetMapMaxPlayers(map);
if(MinPlayers && NumPlayers < MinPlayers)
return NumPlayers - MinPlayers;
if(MaxPlayers && NumPlayers > MaxPlayers)
return NumPlayers - MaxPlayers;
return 0;
}
stock bool InternalAreRestrictionsActive()
{
if (!GetConVarBool(g_Cvar_NoRestrictionTimeframeEnable))
return true;
char sTime[8];
FormatTime(sTime, sizeof(sTime), "%H%M");
int CurTime = StringToInt(sTime);
int MinTime = GetConVarInt(g_Cvar_NoRestrictionTimeframeMinTime);
int MaxTime = GetConVarInt(g_Cvar_NoRestrictionTimeframeMaxTime);
//Wrap around.
CurTime = (CurTime <= MinTime) ? CurTime + 2400 : CurTime;
MaxTime = (MaxTime <= MinTime) ? MaxTime + 2400 : MaxTime;
if ((MinTime <= CurTime <= MaxTime))
{
return false;
}
//if (IsValidClient(i) && !IsFakeClient(i) && !IsClientSourceTV(i) && !is_bot_player[i]
// && (GetClientTeam(i) == CS_TEAM_T || GetClientTeam(i) == CS_TEAM_CT))
// a lot more simplified again so its easier to understand.
int NumPlayers = GetClientCount(false);
if (NumPlayers <= g_iSkipAllRestrictions)
{
return false;
}
return true;
}
stock int FindIntInArray(int[] array, int size, int value)
{
for(int i = 0; i < size; i++)
{
if(array[i] == value)
return i;
}
return -1;
}
stock bool InternalGetCasualPool(const char[] map)
{
int CasualPool = 0;
if(g_Config && g_Config.JumpToKey(map))
{
CasualPool = g_Config.GetNum("CasualPool", CasualPool);
g_Config.Rewind();
}
return view_as<bool>(CasualPool);
}
stock bool InternalGetMapVIPRestriction(const char[] map)
{
int VIP = 0;
if(g_Config && g_Config.JumpToKey(map))
{
VIP = g_Config.GetNum("VIP", VIP);
g_Config.Rewind();
}
return view_as<bool>(VIP);
}
stock void InternalRestoreMapCooldowns()
{
char sCooldownFile[PLATFORM_MAX_PATH];
BuildPath(Path_SM, sCooldownFile, sizeof(sCooldownFile), "configs/mapchooser_extended/cooldowns.cfg");
if(!FileExists(sCooldownFile))
{
LogMessage("Could not find cooldown file: \"%s\"", sCooldownFile);
return;
}
KeyValues Cooldowns = new KeyValues("mapchooser_extended");
if(!Cooldowns.ImportFromFile(sCooldownFile))
{
LogMessage("Unable to load cooldown file: \"%s\"", sCooldownFile);
delete Cooldowns;
return;
}
if(!Cooldowns.GotoFirstSubKey(true))
{
LogMessage("Unable to goto first sub key: \"%s\"", sCooldownFile);
delete Cooldowns;
return;
}
int Cooldown;
char map[PLATFORM_MAX_PATH];
do
{
if(!Cooldowns.GetSectionName(map, sizeof(map)))
{
LogMessage("Unable to get section name: \"%s\"", sCooldownFile);
delete Cooldowns;
return;
}
if((Cooldown = Cooldowns.GetNum("Cooldown", -1)) > 0)
{
LogMessage("Restored cooldown: %s -> %d", map, Cooldown);
g_OldMapList.SetValue(map, Cooldown, true);
}
if((Cooldown = Cooldowns.GetNum("CooldownTime", -1)) > 0)
{
LogMessage("Restored time cooldown: %s -> %d", map, Cooldown);
g_TimeMapList.SetValue(map, Cooldown, true);
}
} while(Cooldowns.GotoNextKey(true));
delete Cooldowns;
}
stock void InternalStoreMapCooldowns()
{
char sCooldownFile[PLATFORM_MAX_PATH];
BuildPath(Path_SM, sCooldownFile, sizeof(sCooldownFile), "configs/mapchooser_extended/cooldowns.cfg");
if(!FileExists(sCooldownFile))
{
LogMessage("Could not find cooldown file: \"%s\"", sCooldownFile);
return;
}
KeyValues Cooldowns = new KeyValues("mapchooser_extended");
int Cooldown;
char map[PLATFORM_MAX_PATH];
StringMapSnapshot OldMapListSnapshot = g_OldMapList.Snapshot();
for(int i = 0; i < OldMapListSnapshot.Length; i++)
{
OldMapListSnapshot.GetKey(i, map, sizeof(map));
g_OldMapList.GetValue(map, Cooldown);
if (!Cooldowns.JumpToKey(map, true))
{
LogMessage("Unable to create/find key: %s", map);
delete OldMapListSnapshot;
delete Cooldowns;
return;
}
Cooldowns.SetNum("Cooldown", Cooldown);
Cooldowns.Rewind();
}
delete OldMapListSnapshot;
StringMapSnapshot TimeMapListSnapshot = g_TimeMapList.Snapshot();
for(int i = 0; i < TimeMapListSnapshot.Length; i++)
{
TimeMapListSnapshot.GetKey(i, map, sizeof(map));
g_TimeMapList.GetValue(map, Cooldown);
if (!Cooldowns.JumpToKey(map, true))
{
LogMessage("Unable to create/find key: %s", map);
delete TimeMapListSnapshot;
delete Cooldowns;
return;
}
Cooldowns.SetNum("CooldownTime", Cooldown);
Cooldowns.Rewind();
}
delete TimeMapListSnapshot;
if(!Cooldowns.ExportToFile(sCooldownFile))
{
LogMessage("Unable to export cooldown file: \"%s\"", sCooldownFile);
delete Cooldowns;
return;
}
delete Cooldowns;
}
stock int TimeStrToSeconds(const char[] str)
{
int seconds = 0;
int maxlen = strlen(str);
for(int i = 0; i < maxlen;)
{
int val = 0;
i += StringToIntEx(str[i], val);
if(str[i] == 'h')
{
val *= 60;
i++;
}
seconds += val * 60;
}
return seconds;
}
stock bool IsValidClient(int client)
{
if (client > 0 && client <= MaxClients && IsClientConnected(client) && IsClientInGame(client) && !IsFakeClient(client) && !IsClientSourceTV(client))
return true;
return false;
}