787 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			787 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
| //====================================================================================================
 | |
| //
 | |
| // Name: [entWatch] Core
 | |
| // Author: zaCade & Prometheum
 | |
| // Description: Handle the core functions of [entWatch]
 | |
| //
 | |
| //====================================================================================================
 | |
| #include <multicolors>
 | |
| 
 | |
| #pragma newdecls required
 | |
| 
 | |
| #include <sourcemod>
 | |
| #include <sdkhooks>
 | |
| #include <sdktools>
 | |
| #include <entWatch_core>
 | |
| #include <entWatch_helpers>
 | |
| 
 | |
| /* BOOLS */
 | |
| bool g_bLate;
 | |
| bool g_bLoaded;
 | |
| bool g_bLoadPending;
 | |
| bool g_bIntermission;
 | |
| 
 | |
| /* ARRAYS */
 | |
| ArrayList g_hArray_Items;
 | |
| ArrayList g_hArray_Configs;
 | |
| 
 | |
| /* FORWARDS */
 | |
| Handle g_hFwd_OnClientItemDrop;
 | |
| Handle g_hFwd_OnClientItemDeath;
 | |
| Handle g_hFwd_OnClientItemPickup;
 | |
| Handle g_hFwd_OnClientItemActivate;
 | |
| Handle g_hFwd_OnClientItemDisconnect;
 | |
| 
 | |
| /* HOOKS */
 | |
| Handle g_hFwd_OnClientItemCanPickup;
 | |
| Handle g_hFwd_OnClientItemCanActivate;
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public Plugin myinfo =
 | |
| {
 | |
| 	name         = "[entWatch] Core",
 | |
| 	author       = "zaCade & Prometheum",
 | |
| 	description  = "Handle the core functions of [entWatch]",
 | |
| 	version      = "4.0.0"
 | |
| };
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public APLRes AskPluginLoad2(Handle hMyself, bool bLate, char[] sError, int errorSize)
 | |
| {
 | |
| 	g_bLate = bLate;
 | |
| 
 | |
| 	CreateNative("EW_GetItemCount", Native_GetItemCount);
 | |
| 	CreateNative("EW_GetItemData",  Native_GetItemData);
 | |
| 	CreateNative("EW_ClientHasItem",  Native_ClientHasItem);
 | |
| 
 | |
| 	RegPluginLibrary("entWatch-core");
 | |
| 	return APLRes_Success;
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public void OnPluginStart()
 | |
| {
 | |
| 	g_hFwd_OnClientItemDrop        = CreateGlobalForward("EW_OnClientItemDrop",        ET_Ignore, Param_Cell, Param_Cell);
 | |
| 	g_hFwd_OnClientItemDeath       = CreateGlobalForward("EW_OnClientItemDeath",       ET_Ignore, Param_Cell, Param_Cell);
 | |
| 	g_hFwd_OnClientItemPickup      = CreateGlobalForward("EW_OnClientItemPickup",      ET_Ignore, Param_Cell, Param_Cell);
 | |
| 	g_hFwd_OnClientItemActivate    = CreateGlobalForward("EW_OnClientItemActivate",    ET_Ignore, Param_Cell, Param_Cell);
 | |
| 	g_hFwd_OnClientItemDisconnect  = CreateGlobalForward("EW_OnClientItemDisconnect",  ET_Ignore, Param_Cell, Param_Cell);
 | |
| 
 | |
| 	g_hFwd_OnClientItemCanPickup   = CreateGlobalForward("EW_OnClientItemCanPickup",   ET_Hook, Param_Cell, Param_Cell);
 | |
| 	g_hFwd_OnClientItemCanActivate = CreateGlobalForward("EW_OnClientItemCanActivate", ET_Hook, Param_Cell, Param_Cell);
 | |
| 
 | |
| 	g_hArray_Items   = new ArrayList();
 | |
| 	g_hArray_Configs = new ArrayList();
 | |
| 
 | |
| 	RegAdminCmd("sm_ereload", Command_ReloadConfig, ADMFLAG_BAN);
 | |
| 
 | |
| 	HookEvent("player_death", OnClientDeath);
 | |
| 	HookEvent("round_start",  OnRoundStart);
 | |
| 	HookEvent("round_end",    OnRoundEnd);
 | |
| 
 | |
| 	if (g_bLate)
 | |
| 	{
 | |
| 		for (int client = 1; client <= MaxClients; client++)
 | |
| 		{
 | |
| 			if (!IsClientInGame(client) || IsFakeClient(client))
 | |
| 				continue;
 | |
| 
 | |
| 			SDKHook(client, SDKHook_WeaponEquipPost, OnWeaponPickup);
 | |
| 			SDKHook(client, SDKHook_WeaponDropPost, OnWeaponDrop);
 | |
| 			SDKHook(client, SDKHook_WeaponCanUse, OnWeaponTouch);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public Action Command_ReloadConfig(int client, int args)
 | |
| {
 | |
| 	if (g_bLoaded)
 | |
| 	{
 | |
| 		g_bLoadPending = !g_bLoadPending;
 | |
| 
 | |
| 		if (g_bLoadPending)
 | |
| 		{
 | |
| 			CReplyToCommand(client, "\x07%s[entWatch] \x07%sConfig load pending, loading at roundstart.", "E01B5D", "F16767");
 | |
| 			return Plugin_Handled;
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			CReplyToCommand(client, "\x07%s[entWatch] \x07%sPending config load cancelled!", "E01B5D", "F16767");
 | |
| 			return Plugin_Handled;
 | |
| 		}
 | |
| 	}
 | |
| 	else
 | |
| 	{
 | |
| 		g_bLoaded = LoadConfig();
 | |
| 
 | |
| 		if (g_bLoaded)
 | |
| 		{
 | |
| 			CReplyToCommand(client, "\x07%s[entWatch] \x07%sConfig load successful.", "E01B5D", "F16767");
 | |
| 			return Plugin_Handled;
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			CReplyToCommand(client, "\x07%s[entWatch] \x07%sConfig load failed!", "E01B5D", "F16767");
 | |
| 			return Plugin_Handled;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public void OnMapStart()
 | |
| {
 | |
| 	g_bLoaded = LoadConfig();
 | |
| 
 | |
| 	g_bLoadPending = false;
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| stock bool LoadConfig()
 | |
| {
 | |
| 	g_hArray_Items.Clear();
 | |
| 	g_hArray_Configs.Clear();
 | |
| 
 | |
| 	char sCurrentMap[128];
 | |
| 	GetCurrentMap(sCurrentMap, sizeof(sCurrentMap));
 | |
| 	String_ToLower(sCurrentMap, sCurrentMap, sizeof(sCurrentMap));
 | |
| 
 | |
| 	char sFilePathDefault[PLATFORM_MAX_PATH];
 | |
| 	char sFilePathOverride[PLATFORM_MAX_PATH];
 | |
| 
 | |
| 	BuildPath(Path_SM, sFilePathDefault, sizeof(sFilePathDefault), "configs/entwatch/%s.cfg", sCurrentMap);
 | |
| 	BuildPath(Path_SM, sFilePathOverride, sizeof(sFilePathOverride), "configs/entwatch/%s.override.cfg", sCurrentMap);
 | |
| 
 | |
| 	KeyValues hConfig = new KeyValues("items");
 | |
| 
 | |
| 	if (FileExists(sFilePathOverride))
 | |
| 	{
 | |
| 		if (!hConfig.ImportFromFile(sFilePathOverride))
 | |
| 		{
 | |
| 			LogMessage("Unable to load config \"%s\"!", sFilePathOverride);
 | |
| 
 | |
| 			delete hConfig;
 | |
| 			return false;
 | |
| 		}
 | |
| 		else LogMessage("Loaded config \"%s\"", sFilePathOverride);
 | |
| 	}
 | |
| 	else
 | |
| 	{
 | |
| 		if (!hConfig.ImportFromFile(sFilePathDefault))
 | |
| 		{
 | |
| 			LogMessage("Unable to load config \"%s\"!", sFilePathDefault);
 | |
| 
 | |
| 			delete hConfig;
 | |
| 			return false;
 | |
| 		}
 | |
| 		else LogMessage("Loaded config \"%s\"", sFilePathDefault);
 | |
| 	}
 | |
| 
 | |
| 	if (hConfig.GotoFirstSubKey())
 | |
| 	{
 | |
| 		int iConfigID;
 | |
| 
 | |
| 		do
 | |
| 		{
 | |
| 			CConfig config = new CConfig();
 | |
| 
 | |
| 			char sName[64], sShort[64], sColor[64], sFilter[64];
 | |
| 			hConfig.GetString("name",   sName,   sizeof(sName));
 | |
| 			hConfig.GetString("short",  sShort,  sizeof(sShort));
 | |
| 			hConfig.GetString("color",  sColor,  sizeof(sColor));
 | |
| 			hConfig.GetString("filter", sFilter, sizeof(sFilter));
 | |
| 
 | |
| 			config.SetName(sName);
 | |
| 			config.SetShort(sShort);
 | |
| 			config.SetColor(sColor);
 | |
| 			config.SetFilter(sFilter);
 | |
| 
 | |
| 			config.iConfigID  = iConfigID++;
 | |
| 			config.iWeaponID  = hConfig.GetNum("weaponid");
 | |
| 			config.iButtonID  = hConfig.GetNum("buttonid");
 | |
| 			config.iTriggerID = hConfig.GetNum("triggerid");
 | |
| 			config.iDisplay   = hConfig.GetNum("display");
 | |
| 			config.iSlot      = hConfig.GetNum("slot");
 | |
| 			config.iMode      = hConfig.GetNum("mode");
 | |
| 			config.iMaxUses   = hConfig.GetNum("maxuses");
 | |
| 			config.iCooldown  = hConfig.GetNum("cooldown");
 | |
| 
 | |
| 			g_hArray_Configs.Push(config);
 | |
| 		}
 | |
| 		while (hConfig.GotoNextKey());
 | |
| 	}
 | |
| 
 | |
| 	if (g_bLate)
 | |
| 	{
 | |
| 		int entity = INVALID_ENT_REFERENCE;
 | |
| 		while ((entity = FindEntityByClassname(entity, "*")) != INVALID_ENT_REFERENCE)
 | |
| 		{
 | |
| 			char sClassname[64];
 | |
| 			if(GetEntityClassname(entity, sClassname, sizeof(sClassname)))
 | |
| 				OnEntitySpawned(entity, sClassname);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	delete hConfig;
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public void OnRoundStart(Event hEvent, const char[] sEvent, bool bDontBroadcast)
 | |
| {
 | |
| 	if (g_bLoadPending)
 | |
| 	{
 | |
| 		g_bLoaded = LoadConfig();
 | |
| 
 | |
| 		if (g_bLoaded)
 | |
| 		{
 | |
| 			CPrintToChatAll("\x07%s[entWatch] \x07%sPending config load successfull.", "E01B5D", "F16767");
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	g_bLoadPending = false;
 | |
| 	g_bIntermission = false;
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public void OnRoundEnd(Event hEvent, const char[] sEvent, bool bDontBroadcast)
 | |
| {
 | |
| 	if (g_hArray_Items.Length)
 | |
| 		g_hArray_Items.Clear();
 | |
| 
 | |
| 	g_bIntermission = true;
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public void OnEntitySpawned(int entity, const char[] classname)
 | |
| {
 | |
| 	if (Entity_IsValid(entity) && g_hArray_Configs.Length)
 | |
| 	{
 | |
| 		int iHammerID = Entity_GetHammerID(entity);
 | |
| 
 | |
| 		for (int index; index < g_hArray_Configs.Length; index++)
 | |
| 		{
 | |
| 			CConfig config = g_hArray_Configs.Get(index);
 | |
| 
 | |
| 			if (config.iWeaponID && config.iWeaponID == iHammerID)
 | |
| 			{
 | |
| 				if (!RegisterExistingItem(config, entity, REGISTER_WEAPON))
 | |
| 				{
 | |
| 					CItem item = new CItem(config);
 | |
| 
 | |
| 					if (RegisterItemEntity(item, entity, REGISTER_WEAPON))
 | |
| 					{
 | |
| 						g_hArray_Items.Push(item);
 | |
| 
 | |
| 						SortADTArrayCustom(g_hArray_Items, SortItemsArray);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 			else if (config.iButtonID && config.iButtonID == iHammerID)
 | |
| 			{
 | |
| 				if (!RegisterExistingItem(config, entity, REGISTER_BUTTON))
 | |
| 				{
 | |
| 					CItem item = new CItem(config);
 | |
| 
 | |
| 					if (RegisterItemEntity(item, entity, REGISTER_BUTTON))
 | |
| 					{
 | |
| 						g_hArray_Items.Push(item);
 | |
| 
 | |
| 						SortADTArrayCustom(g_hArray_Items, SortItemsArray);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 			else if (config.iTriggerID && config.iTriggerID == iHammerID)
 | |
| 			{
 | |
| 				if (!RegisterExistingItem(config, entity, REGISTER_TRIGGER))
 | |
| 				{
 | |
| 					CItem item = new CItem(config);
 | |
| 
 | |
| 					if (RegisterItemEntity(item, entity, REGISTER_TRIGGER))
 | |
| 					{
 | |
| 						g_hArray_Items.Push(item);
 | |
| 
 | |
| 						SortADTArrayCustom(g_hArray_Items, SortItemsArray);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| stock bool RegisterExistingItem(CConfig config, int entity, int type)
 | |
| {
 | |
| 	if (Entity_IsValid(entity) && g_hArray_Items.Length)
 | |
| 	{
 | |
| 		for (int index; index < g_hArray_Items.Length; index++)
 | |
| 		{
 | |
| 			CItem item = g_hArray_Items.Get(index);
 | |
| 
 | |
| 			if (item.dConfig == config)
 | |
| 			{
 | |
| 				if (RegisterItemEntity(item, entity, type))
 | |
| 					return true;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| stock bool RegisterItemEntity(CItem item, int entity, int type)
 | |
| {
 | |
| 	if (Entity_IsValid(entity))
 | |
| 	{
 | |
| 		int iOwner  = Entity_GetOwner(entity);
 | |
| 		int iParent = Entity_GetParent(entity);
 | |
| 
 | |
| 		switch(type)
 | |
| 		{
 | |
| 			case REGISTER_WEAPON:
 | |
| 			{
 | |
| 				if (!item.bWeapon && (iOwner == INVALID_ENT_REFERENCE))
 | |
| 				{
 | |
| 					item.iWeapon = entity;
 | |
| 
 | |
| 					return true;
 | |
| 				}
 | |
| 			}
 | |
| 			case REGISTER_BUTTON:
 | |
| 			{
 | |
| 				if (!item.bButton && (iParent == INVALID_ENT_REFERENCE || (item.bWeapon && iParent == item.iWeapon)))
 | |
| 				{
 | |
| 					SDKHook(entity, SDKHook_Use, OnButtonPress);
 | |
| 
 | |
| 					item.iButton = entity;
 | |
| 
 | |
| 					return true;
 | |
| 				}
 | |
| 			}
 | |
| 			case REGISTER_TRIGGER:
 | |
| 			{
 | |
| 				if (!item.bTrigger && (iParent == INVALID_ENT_REFERENCE || (item.bWeapon && iParent == item.iWeapon)))
 | |
| 				{
 | |
| 					SDKHook(entity, SDKHook_StartTouch, OnTriggerTouch);
 | |
| 					SDKHook(entity, SDKHook_EndTouch, OnTriggerTouch);
 | |
| 					SDKHook(entity, SDKHook_Touch, OnTriggerTouch);
 | |
| 
 | |
| 					item.iTrigger = entity;
 | |
| 
 | |
| 					return true;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public void OnEntityDestroyed(int entity)
 | |
| {
 | |
| 	if (Entity_IsValid(entity) && g_hArray_Items.Length)
 | |
| 	{
 | |
| 		for (int index; index < g_hArray_Items.Length; index++)
 | |
| 		{
 | |
| 			CItem item = g_hArray_Items.Get(index);
 | |
| 
 | |
| 			if (item.bWeapon && item.iWeapon == entity)
 | |
| 			{
 | |
| 				item.iClient = INVALID_ENT_REFERENCE;
 | |
| 				item.iWeapon = INVALID_ENT_REFERENCE;
 | |
| 
 | |
| 				return;
 | |
| 			}
 | |
| 			else if (item.bButton && item.iButton == entity)
 | |
| 			{
 | |
| 				item.iButton = INVALID_ENT_REFERENCE;
 | |
| 
 | |
| 				return;
 | |
| 			}
 | |
| 			else if (item.bTrigger && item.iTrigger == entity)
 | |
| 			{
 | |
| 				item.iTrigger = INVALID_ENT_REFERENCE;
 | |
| 
 | |
| 				return;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public int SortItemsArray(int index1, int index2, Handle array, Handle hndl)
 | |
| {
 | |
| 	CConfig config1 = view_as<CItem>(g_hArray_Items.Get(index1)).dConfig;
 | |
| 	CConfig config2 = view_as<CItem>(g_hArray_Items.Get(index2)).dConfig;
 | |
| 
 | |
| 	if (config1.iConfigID < config2.iConfigID) return -1;
 | |
| 	if (config1.iConfigID > config2.iConfigID) return 1;
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public void OnClientPutInServer(int client)
 | |
| {
 | |
| 	if (!IsFakeClient(client))
 | |
| 	{
 | |
| 		SDKHook(client, SDKHook_WeaponEquipPost, OnWeaponPickup);
 | |
| 		SDKHook(client, SDKHook_WeaponDropPost, OnWeaponDrop);
 | |
| 		SDKHook(client, SDKHook_WeaponCanUse, OnWeaponTouch);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public void OnClientDisconnect(int client)
 | |
| {
 | |
| 	if (!IsFakeClient(client) && g_hArray_Items.Length)
 | |
| 	{
 | |
| 		for (int index; index < g_hArray_Items.Length; index++)
 | |
| 		{
 | |
| 			CItem item = g_hArray_Items.Get(index);
 | |
| 
 | |
| 			if (item.bClient && item.iClient == client)
 | |
| 			{
 | |
| 				if (item.bWeapon && !(item.dConfig.iSlot == SLOT_NONE || item.dConfig.iSlot == SLOT_KNIFE))
 | |
| 				{
 | |
| 					SDKHooks_DropWeapon(item.iClient, item.iWeapon, NULL_VECTOR, NULL_VECTOR);
 | |
| 				}
 | |
| 
 | |
| 				item.iClient = INVALID_ENT_REFERENCE;
 | |
| 
 | |
| 				Call_StartForward(g_hFwd_OnClientItemDisconnect);
 | |
| 				Call_PushCell(client);
 | |
| 				Call_PushCell(index);
 | |
| 				Call_Finish();
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public void OnClientDeath(Event hEvent, const char[] sEvent, bool bDontBroadcast)
 | |
| {
 | |
| 	int client = GetClientOfUserId(hEvent.GetInt("userid"));
 | |
| 
 | |
| 	if (Client_IsValid(client) && !IsFakeClient(client) && g_hArray_Items.Length)
 | |
| 	{
 | |
| 		for (int index; index < g_hArray_Items.Length; index++)
 | |
| 		{
 | |
| 			CItem item = g_hArray_Items.Get(index);
 | |
| 
 | |
| 			if (item.bClient && item.iClient == client)
 | |
| 			{
 | |
| 				if (item.bWeapon && !(item.dConfig.iSlot == SLOT_NONE || item.dConfig.iSlot == SLOT_KNIFE))
 | |
| 				{
 | |
| 					SDKHooks_DropWeapon(item.iClient, item.iWeapon, NULL_VECTOR, NULL_VECTOR);
 | |
| 				}
 | |
| 
 | |
| 				item.iClient = INVALID_ENT_REFERENCE;
 | |
| 
 | |
| 				Call_StartForward(g_hFwd_OnClientItemDeath);
 | |
| 				Call_PushCell(client);
 | |
| 				Call_PushCell(index);
 | |
| 				Call_Finish();
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public Action OnWeaponPickup(int client, int weapon)
 | |
| {
 | |
| 	if (Client_IsValid(client) && Entity_IsValid(weapon) && g_hArray_Items.Length)
 | |
| 	{
 | |
| 		for (int index; index < g_hArray_Items.Length; index++)
 | |
| 		{
 | |
| 			CItem item = g_hArray_Items.Get(index);
 | |
| 
 | |
| 			if (item.bWeapon && item.iWeapon == weapon)
 | |
| 			{
 | |
| 				item.iClient = client;
 | |
| 
 | |
| 				Call_StartForward(g_hFwd_OnClientItemPickup);
 | |
| 				Call_PushCell(client);
 | |
| 				Call_PushCell(index);
 | |
| 				Call_Finish();
 | |
| 
 | |
| 				return;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public Action OnWeaponDrop(int client, int weapon)
 | |
| {
 | |
| 	if (Client_IsValid(client) && Entity_IsValid(weapon) && g_hArray_Items.Length)
 | |
| 	{
 | |
| 		for (int index; index < g_hArray_Items.Length; index++)
 | |
| 		{
 | |
| 			CItem item = g_hArray_Items.Get(index);
 | |
| 
 | |
| 			if (item.bWeapon && item.iWeapon == weapon)
 | |
| 			{
 | |
| 				item.iClient = INVALID_ENT_REFERENCE;
 | |
| 
 | |
| 				Call_StartForward(g_hFwd_OnClientItemDrop);
 | |
| 				Call_PushCell(client);
 | |
| 				Call_PushCell(index);
 | |
| 				Call_Finish();
 | |
| 
 | |
| 				return;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public Action OnButtonPress(int button, int client)
 | |
| {
 | |
| 	if (Client_IsValid(client) && Entity_IsValid(button) && g_hArray_Items.Length)
 | |
| 	{
 | |
| 		if (HasEntProp(button, Prop_Data, "m_bLocked") &&
 | |
| 			GetEntProp(button, Prop_Data, "m_bLocked"))
 | |
| 			return Plugin_Handled;
 | |
| 
 | |
| 		for (int index; index < g_hArray_Items.Length; index++)
 | |
| 		{
 | |
| 			CItem item = g_hArray_Items.Get(index);
 | |
| 
 | |
| 			if ((item.bButton && item.iButton == button) &&
 | |
| 				(item.bClient && item.iClient == client))
 | |
| 			{
 | |
| 				Action aResult;
 | |
| 				Call_StartForward(g_hFwd_OnClientItemCanActivate);
 | |
| 				Call_PushCell(client);
 | |
| 				Call_PushCell(index);
 | |
| 				Call_Finish(aResult);
 | |
| 
 | |
| 				switch(aResult)
 | |
| 				{
 | |
| 					case Plugin_Continue, Plugin_Changed:
 | |
| 					{
 | |
| 						if (HasEntProp(button, Prop_Data, "m_flWait"))
 | |
| 						{
 | |
| 							if (item.flWait < GetEngineTime())
 | |
| 							{
 | |
| 								item.flWait = GetEngineTime() + GetEntPropFloat(button, Prop_Data, "m_flWait");
 | |
| 							}
 | |
| 							else return Plugin_Handled;
 | |
| 						}
 | |
| 
 | |
| 						switch(item.dConfig.iMode)
 | |
| 						{
 | |
| 							case MODE_COOLDOWN:
 | |
| 							{
 | |
| 								if (item.flTimeReady < GetEngineTime())
 | |
| 								{
 | |
| 									item.flTimeReady = GetEngineTime() + item.dConfig.iCooldown;
 | |
| 								}
 | |
| 								else return Plugin_Handled;
 | |
| 							}
 | |
| 							case MODE_MAXUSES:
 | |
| 							{
 | |
| 								if (item.iTimesUsed < item.dConfig.iMaxUses)
 | |
| 								{
 | |
| 									item.iTimesUsed++;
 | |
| 								}
 | |
| 								else return Plugin_Handled;
 | |
| 							}
 | |
| 							case MODE_COOLDOWNMAXUSES:
 | |
| 							{
 | |
| 								if (item.flTimeReady < GetEngineTime() && item.iTimesUsed < item.dConfig.iMaxUses)
 | |
| 								{
 | |
| 									item.flTimeReady = GetEngineTime() + item.dConfig.iCooldown;
 | |
| 									item.iTimesUsed++;
 | |
| 								}
 | |
| 								else return Plugin_Handled;
 | |
| 							}
 | |
| 							case MODE_COOLDOWNCHARGES:
 | |
| 							{
 | |
| 								if (item.flTimeReady < GetEngineTime())
 | |
| 								{
 | |
| 									item.iTimesUsed++;
 | |
| 
 | |
| 									if (item.iTimesUsed >= item.dConfig.iMaxUses)
 | |
| 									{
 | |
| 										item.flTimeReady = GetEngineTime() + item.dConfig.iCooldown;
 | |
| 										item.iTimesUsed = 0;
 | |
| 									}
 | |
| 								}
 | |
| 								else return Plugin_Handled;
 | |
| 							}
 | |
| 						}
 | |
| 
 | |
| 						char sFilter[64];
 | |
| 						if (item.dConfig.GetFilter(sFilter, sizeof(sFilter)) && sFilter[0])
 | |
| 							Entity_SetName(client, sFilter);
 | |
| 
 | |
| 						Call_StartForward(g_hFwd_OnClientItemActivate);
 | |
| 						Call_PushCell(client);
 | |
| 						Call_PushCell(index);
 | |
| 						Call_Finish();
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				return aResult;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return Plugin_Handled;
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public Action OnTriggerTouch(int trigger, int client)
 | |
| {
 | |
| 	if (Client_IsValid(client) && Entity_IsValid(trigger) && g_hArray_Items.Length)
 | |
| 	{
 | |
| 		for (int index; index < g_hArray_Items.Length; index++)
 | |
| 		{
 | |
| 			CItem item = g_hArray_Items.Get(index);
 | |
| 
 | |
| 			if (item.bTrigger && item.iTrigger == trigger)
 | |
| 			{
 | |
| 				if (g_bIntermission)
 | |
| 					return Plugin_Handled;
 | |
| 
 | |
| 				Action aResult;
 | |
| 				Call_StartForward(g_hFwd_OnClientItemCanPickup);
 | |
| 				Call_PushCell(client);
 | |
| 				Call_PushCell(index);
 | |
| 				Call_Finish(aResult);
 | |
| 
 | |
| 				return aResult;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return Plugin_Handled;
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public Action OnWeaponTouch(int client, int weapon)
 | |
| {
 | |
| 	if (Client_IsValid(client) && Entity_IsValid(weapon) && g_hArray_Items.Length)
 | |
| 	{
 | |
| 		for (int index; index < g_hArray_Items.Length; index++)
 | |
| 		{
 | |
| 			CItem item = g_hArray_Items.Get(index);
 | |
| 
 | |
| 			if (item.bWeapon && item.iWeapon == weapon)
 | |
| 			{
 | |
| 				if (g_bIntermission)
 | |
| 					return Plugin_Handled;
 | |
| 
 | |
| 				Action aResult;
 | |
| 				Call_StartForward(g_hFwd_OnClientItemCanPickup);
 | |
| 				Call_PushCell(client);
 | |
| 				Call_PushCell(index);
 | |
| 				Call_Finish(aResult);
 | |
| 
 | |
| 				return aResult;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return Plugin_Continue;
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public int Native_GetItemCount(Handle hPlugin, int numParams)
 | |
| {
 | |
| 	return g_hArray_Items.Length;
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public int Native_GetItemData(Handle hPlugin, int numParams)
 | |
| {
 | |
| 	int index = GetNativeCell(1);
 | |
| 
 | |
| 	if ((index < 0) || (index > g_hArray_Items.Length))
 | |
| 	{
 | |
| 		return ThrowNativeError(SP_ERROR_INDEX, "Item index %d is invalid.", index);
 | |
| 	}
 | |
| 
 | |
| 	return view_as<int>(g_hArray_Items.Get(index));
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public int Native_ClientHasItem(Handle hPlugin, int numParams)
 | |
| {
 | |
| 	int client = GetNativeCell(1);
 | |
| 
 | |
| 	if(client > MaxClients || client <= 0)
 | |
| 	{
 | |
| 		return ThrowNativeError(SP_ERROR_NATIVE, "Client is not valid.");
 | |
| 	}
 | |
| 
 | |
| 	if(!IsClientInGame(client))
 | |
| 	{
 | |
| 		ThrowNativeError(SP_ERROR_NATIVE, "Client is not in game.");
 | |
| 	}
 | |
| 
 | |
| 	for (int index; index < g_hArray_Items.Length; index++)
 | |
| 	{
 | |
| 		CItem item = g_hArray_Items.Get(index);
 | |
| 
 | |
| 		if (item.bClient && item.iClient == client)
 | |
| 		{
 | |
| 			return 1;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 |