331 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			331 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
#pragma semicolon 1
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#include <sourcemod>
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#include <sdktools>
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#pragma newdecls required
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public Plugin myinfo =
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{
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	name 		= "Teleport Commands",
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	author		= "Obus",
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	description	= "Adds commands to teleport clients.",
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	version		= "1.3.1",
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	url			= "https://github.com/CSSZombieEscape/sm-plugins/blob/master/Teleport/"
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}
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public void OnPluginStart()
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{
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	LoadTranslations("common.phrases");
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	RegAdminCmd("sm_bring", Command_Bring, ADMFLAG_GENERIC, "Brings a client to your position.");
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	RegAdminCmd("sm_goto", Command_Goto, ADMFLAG_GENERIC, "Teleport to a client.");
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	RegAdminCmd("sm_send", Command_Send, ADMFLAG_GENERIC, "Send a client to another client.");
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	RegAdminCmd("sm_tpaim", Command_TpAim, ADMFLAG_GENERIC, "Teleport a client to your aimpoint.");
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}
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public Action Command_Bring(int client, int argc)
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{
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	if (!client)
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	{
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		PrintToServer("[SM] Cannot use command from server console.");
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		return Plugin_Handled;
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	}
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	if (argc < 1)
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	{
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		PrintToChat(client, "[SM] Usage: sm_bring <name|#userid>");
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		return Plugin_Handled;
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	}
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	char sArgs[64];
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	char sTargetName[MAX_TARGET_LENGTH];
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	int iTargets[MAXPLAYERS];
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	int iTargetCount;
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	bool bIsML;
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	GetCmdArg(1, sArgs, sizeof(sArgs));
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	if ((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_ALIVE, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
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	{
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		ReplyToTargetError(client, iTargetCount);
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		return Plugin_Handled;
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	}
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	float vecClientPos[3];
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	GetClientAbsOrigin(client, vecClientPos);
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	for (int i = 0; i < iTargetCount; i++)
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	{
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		TeleportEntity(iTargets[i], vecClientPos, NULL_VECTOR, NULL_VECTOR);
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	}
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	ShowActivity2(client, "\x01[SM] \x04", "\x01Brought \x04%s\x01", sTargetName);
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	if (iTargetCount > 1)
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		LogAction(client, -1, "\"%L\" brought \"%s\"", client, sTargetName);
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	else
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		LogAction(client, iTargets[0], "\"%L\" brought \"%L\"", client, iTargets[0]);
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	return Plugin_Handled;
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}
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public Action Command_Goto(int client, int argc)
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{
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	if (!client)
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	{
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		PrintToServer("[SM] Cannot use command from server console.");
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		return Plugin_Handled;
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	}
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	if (argc < 1)
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	{
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		PrintToChat(client, "[SM] Usage: sm_goto <name|#userid|@aim>");
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		return Plugin_Handled;
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	}
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	int iTarget;
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	char sTarget[32];
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	GetCmdArg(1, sTarget, sizeof(sTarget));
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	if (strcmp(sTarget, "@aim") == 0)
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	{
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		if (argc > 1)
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		{
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			char sOption[2];
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			GetCmdArg(2, sOption, sizeof(sOption));
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			if (StringToInt(sOption) <= 0)
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			{
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				float vecAimPoint[3];
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				if (!TracePlayerAngles(client, vecAimPoint))
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				{
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					PrintToChat(client, "[SM] Couldn't perform trace to your aimpoint.");
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					return Plugin_Handled;
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				}
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				TeleportEntity(client, vecAimPoint, NULL_VECTOR, NULL_VECTOR);
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				ShowActivity3(client, "\x01[SM] \x04", "\x01Teleported to their aimpoint.");
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				ReplyToCommand(client, "[SM] Teleported you to your aimpoint.");
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				LogAction(client, -1, "\"%L\" teleported to their aimpoint", client);
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				return Plugin_Handled;
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			}
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		}
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		int iAimTarget = GetClientAimTarget(client, true);
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		if (iAimTarget == -1)
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		{
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			float vecAimPoint[3];
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			if (!TracePlayerAngles(client, vecAimPoint))
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			{
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				PrintToChat(client, "[SM] Couldn't perform trace to your aimpoint.");
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				return Plugin_Handled;
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			}
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			TeleportEntity(client, vecAimPoint, NULL_VECTOR, NULL_VECTOR);
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			ShowActivity3(client, "\x01[SM] \x04", "\x01Teleported to their aimpoint.");
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			ReplyToCommand(client, "[SM] Teleported you to your aimpoint.");
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			LogAction(client, -1, "\"%L\" teleported to their aimpoint", client);
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			return Plugin_Handled;
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		}
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	}
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	if ((iTarget = FindTarget(client, sTarget)) <= 0)
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		return Plugin_Handled;
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	float vecTargetPos[3];
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	GetClientAbsOrigin(iTarget, vecTargetPos);
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	TeleportEntity(client, vecTargetPos, NULL_VECTOR, NULL_VECTOR);
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	ShowActivity2(client, "\x01[SM] \x04", "\x01Teleported to \x04%N\x01.", iTarget);
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	LogAction(client, iTarget, "\"%L\" teleported to \"%L\"", client, iTarget);
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	return Plugin_Handled;
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}
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public Action Command_Send(int client, int argc)
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{
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	if (argc < 2)
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	{
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		PrintToChat(client, "[SM] Usage: sm_send <name|#userid> <name|#userid>");
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		return Plugin_Handled;
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	}
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	int iTarget;
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	char sArgs[32];
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	char sTarget[32];
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	char sTargetName[MAX_TARGET_LENGTH];
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	int iTargets[MAXPLAYERS];
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	int iTargetCount;
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	bool bIsML;
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	GetCmdArg(1, sArgs, sizeof(sArgs));
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	GetCmdArg(2, sTarget, sizeof(sTarget));
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	if ((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_ALIVE, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
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	{
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		ReplyToTargetError(client, iTargetCount);
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		return Plugin_Handled;
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	}
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	if (strcmp(sTarget, "@aim") == 0)
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	{
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		if (!client)
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		{
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			ReplyToCommand(client, "[SM] Cannot use \"sm_send @aim\" from server console.");
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			return Plugin_Handled;
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		}
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		float vecAimPoint[3];
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		if (!TracePlayerAngles(client, vecAimPoint))
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		{
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			PrintToChat(client, "[SM] Couldn't perform trace to your aimpoint.");
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			return Plugin_Handled;
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		}
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		for (int i = 0; i < iTargetCount; i++)
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		{
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			TeleportEntity(iTargets[i], vecAimPoint, NULL_VECTOR, NULL_VECTOR);
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		}
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		ShowActivity3(client, "\x01[SM] \x04", "\x01Teleported \x04%s\x01 to their aimpoint.", sTargetName);
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		ReplyToCommand(client, "\x01[SM] Teleported \x04%s\x01 to your aimpoint.", sTargetName);
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		if (iTargetCount > 1)
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			LogAction(client, -1, "\"%L\" teleported target \"%s\" to their aimpoint", client, sTargetName);
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		else
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			LogAction(client, iTargets[0], "\"%L\" teleported target \"%L\" to their aimpoint", client, iTargets[0]);
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		return Plugin_Handled;
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	}
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	if ((iTarget = FindTarget(client, sTarget)) <= 0)
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		return Plugin_Handled;
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	float vecTargetPos[3];
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	GetClientAbsOrigin(iTarget, vecTargetPos);
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	for (int i = 0; i < iTargetCount; i++)
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	{
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		TeleportEntity(iTargets[i], vecTargetPos, NULL_VECTOR, NULL_VECTOR);
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	}
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	ShowActivity2(client, "\x01[SM] \x04", "\x01Teleported \x04%s\x01 to \x04%N\x01.", sTargetName, iTarget);
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	if (iTargetCount > 1)
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		LogAction(client, -1, "\"%L\" teleported target \"%s\" to \"%L\"", client, sTargetName, iTarget);
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	else
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		LogAction(client, iTargets[0], "\"%L\" teleported target \"%L\" to \"%L\"", client, iTargets[0], iTarget);
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	return Plugin_Handled;
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}
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public Action Command_TpAim(int client, int argc)
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{
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	if (!client)
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	{
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		PrintToServer("[SM] Cannot use command from server console.");
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		return Plugin_Handled;
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	}
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	char sArgs[32];
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	char sTargetName[MAX_TARGET_LENGTH];
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	int iTargets[MAXPLAYERS];
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	int iTargetCount;
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	bool bIsML;
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	GetCmdArg(1, sArgs, sizeof(sArgs));
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	if ((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_ALIVE, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
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	{
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		ReplyToTargetError(client, iTargetCount);
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		return Plugin_Handled;
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	}
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	float vecAimPoint[3];
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	TracePlayerAngles(client, vecAimPoint);
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	for (int i = 0; i < iTargetCount; i++)
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	{
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		TeleportEntity(iTargets[i], vecAimPoint, NULL_VECTOR, NULL_VECTOR);
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	}
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	ShowActivity3(client, "\x01[SM] \x04", "\x01Teleported \x04%s\x01 to their aimpoint.", sTargetName);
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	ReplyToCommand(client, "\x01[SM] Teleported \x04%s\x01 to your aimpoint.", sTargetName);
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	if (iTargetCount > 1)
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		LogAction(client, -1, "\"%L\" teleported \"%s\" to their aimpoint", client, sTargetName);
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	else
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		LogAction(client, iTargets[0], "\"%L\" teleported \"%L\" to their aimpoint", client, iTargets[0]);
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	return Plugin_Handled;
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}
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bool TracePlayerAngles(int client, float vecResult[3])
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{
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	if (!IsClientInGame(client))
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		return false;
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	float vecEyeAngles[3];
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	float vecEyeOrigin[3];
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	GetClientEyeAngles(client, vecEyeAngles);
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	GetClientEyePosition(client, vecEyeOrigin);
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	Handle hTraceRay = TR_TraceRayFilterEx(vecEyeOrigin, vecEyeAngles, MASK_SHOT_HULL, RayType_Infinite, TraceEntityFilter_FilterPlayers);
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	if (TR_DidHit(hTraceRay))
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	{
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		TR_GetEndPosition(vecResult, hTraceRay);
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		delete hTraceRay;
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		return true;
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	}
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	delete hTraceRay;
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	return false;
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}
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stock bool TraceEntityFilter_FilterPlayers(int entity, int contentsMask)
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{
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	return entity > MaxClients;
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}
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stock void ShowActivity3(int client, const char[] tag, const char[] fmt, any ...)
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{
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	char sFinal[255];
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	char sFormatted[255];
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	char sActivitySource[MAX_NAME_LENGTH];
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	FormatActivitySource(client, client, sActivitySource, sizeof(sActivitySource));
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	VFormat(sFormatted, sizeof(sFormatted), fmt, 4);
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	Format(sFinal, sizeof(sFinal), "%s%s: %s", tag, sActivitySource, sFormatted);
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	for (int i = 1; i <= MaxClients; i++)
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	{
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		if (!IsClientInGame(i) || IsFakeClient(i))
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			continue;
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		PrintToChat(i, sFinal);
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	}
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}
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