sm-plugins/_FakePopulation/scripting/FakePopulation.sp

369 lines
9.6 KiB
SourcePawn

#include <sourcemod>
#include <sdktools>
#include <cstrike>
#pragma semicolon 1
#pragma newdecls required
#define NUMBEROFNAMES 62
char g_cName[NUMBEROFNAMES][] = {"Dwelitram", "Gwyri", "Caredus", "Arerawia", "Vilali", "Astiwiel", "Vardonydd", "Ybaossa", "Umyk", "Nico50Pax", "Onand", "Thelian", "Nydaleth", "Chomarin", "Traedien", "Miev", "Kaaede", "Koamond", "TheRottenBenson", "BigLegend2017", "TRIGGEREDHarambexXx", "InPepe2016", "xXxMaster2012", "InBoixXx", "TheKopsing", "Cornelius", "Gustavo", "Bryant", "Winfred", "Nicolas", "Mitchel", "Dana", "Carrol", "Darell", "Ruben", "Jeromy", "Wade", "Scotty", "Salvatore", "Kory", "Don", "Morgan", "Kurtis", "Federico", "Darin", "css-ru", "aimbot", "lastkraftwagenfahrzeug", "edger", "clownface", "слово", "счастливый", "kara", "puta", "meow", "uncle sam", "FunBun", "Counter-Strike.Com.Ua", "For-css.Ru", "BOBO", "", "."};
bool g_bFakePopulation[MAXPLAYERS + 1];
bool g_bMapEnded;
int g_iBaseLatency[MAXPLAYERS + 1];
int g_iLatency[MAXPLAYERS + 1];
int g_iAdminFakes;
bool g_bCheckRequested;
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Plugin myinfo =
{
name = "ImprovedHitboxes", //camouflage
author = "Neon + Dogan + Botox",
description = "Handle Hitboxes via Plugin",
version = "4.0",
url = "https://steamcommunity.com/id/n3ontm"
};
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnPluginStart()
{
RegAdminCmd("sm_debugfakes", Command_DebugFakes, ADMFLAG_RCON, "Shows the amount of fake-clients on server");
RegAdminCmd("sm_setfakes", Command_SetFakes, ADMFLAG_RCON, "Manually sets the amount of fake-clients");
RegAdminCmd("sm_fakes", Command_Fakes, ADMFLAG_RCON, "Shows the fake-clients on server");
g_iAdminFakes = -1;
g_bMapEnded = false;
CreateTimer(3.0, RandomizePing, _, TIMER_REPEAT);
RequestFrame(CheckPopulation);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnPluginEnd()
{
for(int i = 1; i <= MaxClients; i++)
{
if(g_bFakePopulation[i])
{
g_bFakePopulation[i] = false;
g_iLatency[i] = 0;
KickClient(i);
}
}
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnMapStart()
{
g_bMapEnded = false;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnMapEnd()
{
g_bMapEnded = true;
g_iAdminFakes = -1;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action RandomizePing(Handle timer)
{
for(int i = 1; i <= MaxClients; i++)
{
if(g_bFakePopulation[i])
g_iLatency[i] = g_iBaseLatency[i] + GetRandomInt(-3, 3);
}
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action Command_DebugFakes(int client, int argc)
{
int iFakes = 0;
int iFakesInTeam = 0;
for(int i = 1; i <= MaxClients; i++)
{
if (g_bFakePopulation[i])
iFakes++;
if (g_bFakePopulation[i] && GetClientTeam(i) > 0)
iFakesInTeam++;
}
ReplyToCommand(client, "[SM] There are currently %d Fake-Clients, from which %d are in Spectate.", iFakes, iFakes - iFakesInTeam);
return Plugin_Handled;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action Command_SetFakes(int client, int argc)
{
if (argc < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_setfakes <amount of fakes>");
return Plugin_Handled;
}
char sArgs[16];
GetCmdArg(1, sArgs, sizeof(sArgs));
if (!StringToIntEx(sArgs, g_iAdminFakes))
{
ReplyToCommand(client, "[SM] Invalid value");
return Plugin_Handled;
}
ReplyToCommand(client, "[SM] You set the amount of Fake-Clients to %d.", g_iAdminFakes);
CheckPopulation();
return Plugin_Handled;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action Command_Fakes(int client, int args)
{
char aBuf[1024];
char aBuf2[MAX_NAME_LENGTH];
for(int i = 1; i <= MaxClients; i++)
{
if(IsClientInGame(i))
{
if(g_bFakePopulation[i])
{
GetClientName(i, aBuf2, sizeof(aBuf2));
StrCat(aBuf, sizeof(aBuf), aBuf2);
StrCat(aBuf, sizeof(aBuf), ", ");
}
}
}
if(strlen(aBuf))
{
aBuf[strlen(aBuf) - 2] = 0;
ReplyToCommand(client, "[SM] Fake-Clients online: %s", aBuf);
}
else
ReplyToCommand(client, "[SM] Fake-Clients online: none");
return Plugin_Handled;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnClientConnected(int client)
{
if (!g_bCheckRequested && !IsFakeClient(client))
{
RequestFrame(CheckPopulation);
g_bCheckRequested = true;
}
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnClientDisconnect(int client)
{
if (client > 0)
{
if(g_bFakePopulation[client])
{
g_bFakePopulation[client] = false;
g_iLatency[client] = 0;
}
if (!g_bCheckRequested && !IsFakeClient(client))
{
RequestFrame(CheckPopulation);
g_bCheckRequested = true;
}
}
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void CheckPopulation()
{
g_bCheckRequested = false;
if(g_bMapEnded)
return;
int iPlayers = GetClientCount(false);
for(int i = 1; i <= MaxClients; i++)
{
if(IsClientConnected(i) && IsFakeClient(i))
iPlayers--;
}
int iFakes = 0;
int iFakesInTeam = 0;
for(int i = 1; i <= MaxClients; i++)
{
if (g_bFakePopulation[i])
iFakes++;
}
int iFakesNeeded = 0;
int iFakesInTeamNeeded = 0;
if (iPlayers > 61)
{
iFakesNeeded = 0;
iFakesInTeamNeeded = 0;
}
else if(iPlayers > 59)
{
iFakesNeeded = 1;
iFakesInTeamNeeded = 0;
}
else if(iPlayers > 57)
{
iFakesNeeded = 2;
iFakesInTeamNeeded = 1;
}
else if(iPlayers > 55)
{
iFakesNeeded = 3;
iFakesInTeamNeeded = 1;
}
else if (iPlayers > 20)
{
iFakesNeeded = 4;
iFakesInTeamNeeded = 2;
}
else if (iPlayers > 10)
{
iFakesNeeded = 3;
iFakesInTeamNeeded = 1;
}
else if (iPlayers > 5)
{
iFakesNeeded = 2;
iFakesInTeamNeeded = 0;
}
else
{
iFakesNeeded = 0;
iFakesInTeamNeeded = 0;
}
if(g_iAdminFakes != -1)
iFakesNeeded = g_iAdminFakes;
if (iFakes != iFakesNeeded)
{
while (iFakes < iFakesNeeded)
{
int RandomName = GetRandomInt(0, NUMBEROFNAMES - 1);
int iIndex = CreateFakeClient(g_cName[RandomName]);
if(iIndex < 1 || iIndex > MaxClients)
return;
SetEntityFlags(iIndex, FL_CLIENT);
DispatchKeyValue(iIndex, "classname", "player");
DispatchSpawn(iIndex);
g_bFakePopulation[iIndex] = true;
g_iBaseLatency[iIndex] = GetRandomInt(20, 110);
g_iLatency[iIndex] = g_iBaseLatency[iIndex];
AdminId FakeAdmin = CreateAdmin();
SetAdminFlag(FakeAdmin, Admin_Custom6, true);
SetUserAdmin(iIndex, FakeAdmin, true);
CS_SetClientClanTag(iIndex, "UNLOZE");
iFakes++;
}
while (iFakes > iFakesNeeded)
{
for(int i = 1; i <= MaxClients; i++)
{
if(g_bFakePopulation[i])
{
g_bFakePopulation[i] = false;
g_iLatency[i] = 0;
KickClient(i);
iFakes--;
break;
}
}
}
}
for(int i = 1; i <= MaxClients; i++)
{
if (g_bFakePopulation[i] && GetClientTeam(i) >= CS_TEAM_T)
iFakesInTeam++;
}
if (iFakes == iFakesNeeded && iFakesInTeam != iFakesInTeamNeeded && g_iAdminFakes == -1)
{
while (iFakesInTeam < iFakesInTeamNeeded)
{
for(int i = 1; i <= MaxClients; i++)
{
if(g_bFakePopulation[i] && GetClientTeam(i) <= CS_TEAM_SPECTATOR)
{
ChangeClientTeam(i, CS_TEAM_CT);
FakeClientCommandEx(i, "joinclass");
iFakesInTeam++;
break;
}
}
}
while (iFakesInTeam > iFakesInTeamNeeded)
{
for(int i = 1; i <= MaxClients; i++)
{
if(g_bFakePopulation[i] && GetClientTeam(i) >= CS_TEAM_T)
{
ChangeClientTeam(i, CS_TEAM_SPECTATOR);
iFakesInTeam--;
break;
}
}
}
}
}
public void OnGameFrame()
{
for(int i = 1; i <= MaxClients; i++)
{
if(g_bFakePopulation[i])
{
int iResEnt = GetPlayerResourceEntity();
if(iResEnt == -1)
return;
SetEntProp(iResEnt, Prop_Send, "m_iPing", g_iLatency[i], _, i);
}
}
}