29 lines
		
	
	
		
			963 B
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			963 B
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
#if defined _TopDefenders_OnRoundEnd
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	#endinput
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#endif
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#define _TopDefenders_OnRoundEnd
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/**
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 * Called when TopDefenders are being printed out.
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 *
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 * @param iPlayers          The sorted array of the Defenders' Client IDs. (iPlayers[0] is the TopDefender)
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 * @param iDamage           The sorted array of the Defenders' Damages. (iDamage[0] is the TopDefender's Damage)
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 * @param iHits             The sorted array of the Defenders' Hits. (iHits[0] is the TopDefender's Hits)
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 */
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forward void TopDefenders_OnRoundEnd(int iPlayers[MAXPLAYERS+1], int iDamage[MAXPLAYERS+1], int iHits[MAXPLAYERS+1]);
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/**
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 * Returns the current damage of a client
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 *
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 * @param client		Client index.
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 * @return				The current damage of the client.
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 */
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native int TopDefenders_GetClientDamage(int client);
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/**
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 * Returns the current hits of a client
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 *
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 * @param client		Client index.
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 * @return				The current hits of the client.
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 */
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native int TopDefenders_GetClientHits(int client); |