142 lines
2.2 KiB
SourcePawn
142 lines
2.2 KiB
SourcePawn
#if defined _class_cplayer_
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#endinput
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#endif
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#define _class_cplayer_
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methodmap CPlayer < Basic
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{
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public CPlayer(int client)
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{
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Basic myclass = new Basic();
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myclass.SetInt("iClient", client);
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myclass.SetBool("bFlagged", false);
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myclass.SetInt("iJumps", 0);
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myclass.SetInt("iHyperJumps", 0);
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myclass.SetInt("iHackJumps", 0);
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myclass.SetArray("aJumps", {0, 0, 0}, 3);
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myclass.SetHandle("hStreak", new CStreak());
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myclass.SetHandle("hStreaks", new ArrayList(1));
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return view_as<CPlayer>(myclass);
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}
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property int iClient
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{
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public get()
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{
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return this.GetInt("iClient");
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}
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public set(int value)
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{
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this.SetInt("iClient", value);
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}
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}
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property bool bFlagged
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{
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public get()
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{
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return this.GetBool("bFlagged");
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}
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public set(bool value)
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{
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this.SetBool("bFlagged", value);
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}
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}
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property int iJumps
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{
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public get()
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{
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return this.GetInt("iJumps");
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}
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public set(int value)
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{
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this.SetInt("iJumps", value);
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}
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}
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property int iHyperJumps
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{
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public get()
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{
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return this.GetInt("iHyperJumps");
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}
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public set(int value)
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{
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this.SetInt("iHyperJumps", value);
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}
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}
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property int iHackJumps
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{
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public get()
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{
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return this.GetInt("iHackJumps");
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}
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public set(int value)
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{
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this.SetInt("iHackJumps", value);
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}
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}
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public void GetJumps(int value[3])
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{
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this.GetArray("aJumps", value, sizeof(value));
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}
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public void SetJumps(const int value[3])
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{
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this.SetArray("aJumps", value, sizeof(value));
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}
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property CStreak hStreak
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{
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public get()
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{
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return view_as<CStreak>(this.GetHandle("hStreak"));
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}
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public set(CStreak value)
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{
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this.SetHandle("hStreak", value);
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}
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}
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property ArrayList hStreaks
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{
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public get()
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{
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return view_as<ArrayList>(this.GetHandle("hStreaks"));
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}
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public set(ArrayList value)
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{
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this.SetHandle("hStreaks", value);
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}
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}
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public void Dispose(bool disposemembers=true)
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{
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if(disposemembers)
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{
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ArrayList hStreaks = this.hStreaks;
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CStreak hStreak;
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for(int i = 0; i < hStreaks.Length; i++)
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{
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hStreak = view_as<CStreak>(hStreaks.Get(i));
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hStreak.Dispose();
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}
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delete hStreaks;
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if(this.hStreak != hStreak)
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this.hStreak.Dispose();
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}
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delete this;
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}
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}
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