1002 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			1002 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
| #include <hlstatsx_loghelper>
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| #include <zombiereloaded>
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| #include <clientprefs>
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| #include <multicolors>
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| #include <sourcemod>
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| #include <sdktools>
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| 
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| #define SPECMODE_NONE           0
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| #define SPECMODE_FIRSTPERSON    4
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| #define SPECMODE_THIRDPERSON    5
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| #define SPECMODE_FREELOOK       6
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| 
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| /* BOOLS */
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| bool g_bEngineCSGO;
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| bool g_bHideCrown[MAXPLAYERS+1];
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| bool g_bHideDialog[MAXPLAYERS+1];
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| bool g_bProtection[MAXPLAYERS+1];
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| 
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| /* COOKIES */
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| Handle g_hCookie_HideCrown;
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| Handle g_hCookie_HideDialog;
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| Handle g_hCookie_Protection;
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| 
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| /* CONVARS */
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| ConVar g_hCVar_Protection;
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| ConVar g_hCVar_ProtectionMinimal1;
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| ConVar g_hCVar_ProtectionMinimal2;
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| ConVar g_hCVar_ProtectionMinimal3;
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| 
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| /* INTERGERS */
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| int g_iDialogLevel = 100000;
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| 
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| int g_iPlayerWinner[6];
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| int g_iPlayerDamage[MAXPLAYERS+1];
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| int g_iPlayerDamageHits[MAXPLAYERS+1];
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| int g_iPlayerDamageFrom1K[MAXPLAYERS + 1];
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| int g_iPlayerInfections[MAXPLAYERS+1];
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| 
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| //----------------------------------------------------------------------------------------------------
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| // Purpose:
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| //----------------------------------------------------------------------------------------------------
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| public Plugin myinfo =
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| {
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| 	name         = "Player Rankings",
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| 	author       = "Neon & zaCade",
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| 	description  = "Show Top Defenders & Infections after each round",
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| 	version      = "1.0.0"
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| };
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| 
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| //----------------------------------------------------------------------------------------------------
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| // Purpose:
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| //----------------------------------------------------------------------------------------------------
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| public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
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| {
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| 	CreateNative("PlayerRankings_GetClientDamage", Native_GetClientDamage);
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| 	CreateNative("PlayerRankings_GetClientHits",   Native_GetClientHits);
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| 
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| 	CreateNative("PlayerRankings_GetClientInfections", Native_GetClientInfections);
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| }
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| 
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| //----------------------------------------------------------------------------------------------------
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| // Purpose:
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| //----------------------------------------------------------------------------------------------------
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| public void OnPluginStart()
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| {
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| 	LoadTranslations("plugin.playerrankings.phrases");
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| 
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| 	g_bEngineCSGO = view_as<bool>(GetEngineVersion() == Engine_CSGO);
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| 
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| 	g_hCVar_Protection         = CreateConVar("sm_topdefenders_protection", "1", "", FCVAR_NONE, true, 0.0, true, 1.0);
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| 	g_hCVar_ProtectionMinimal1 = CreateConVar("sm_topdefenders_minimal_1", "15", "", FCVAR_NONE, true, 1.0, true, 64.0);
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| 	g_hCVar_ProtectionMinimal2 = CreateConVar("sm_topdefenders_minimal_2", "30", "", FCVAR_NONE, true, 1.0, true, 64.0);
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| 	g_hCVar_ProtectionMinimal3 = CreateConVar("sm_topdefenders_minimal_3", "45", "", FCVAR_NONE, true, 1.0, true, 64.0);
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| 
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| 	g_hCookie_HideCrown  = RegClientCookie("topdefenders_hidecrown",  "", CookieAccess_Private);
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| 	g_hCookie_HideDialog = RegClientCookie("topdefenders_hidedialog", "", CookieAccess_Private);
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| 	g_hCookie_Protection = RegClientCookie("topdefenders_protection", "", CookieAccess_Private);
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| 
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| 	CreateTimer(0.1, UpdateScoreboard, INVALID_HANDLE, TIMER_REPEAT);
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| 	CreateTimer(0.1, UpdateDialog,     INVALID_HANDLE, TIMER_REPEAT);
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| 
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| 	RegConsoleCmd("sm_togglecrown",    OnToggleCrown);
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| 	RegConsoleCmd("sm_toggleskull",    OnToggleCrown);
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| 	RegConsoleCmd("sm_toggledialog",   OnToggleDialog);
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| 	RegConsoleCmd("sm_toggleimmunity", OnToggleImmunity);
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| 
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| 	HookEvent("round_start",  OnRoundStart);
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| 	HookEvent("round_end",    OnRoundEnding);
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| 	HookEvent("player_hurt",  OnClientHurt);
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| 	HookEvent("player_spawn", OnClientSpawn);
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| 
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| 	SetCookieMenuItem(MenuHandler_CookieMenu, 0, "Player Rankings");
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| }
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| 
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| //----------------------------------------------------------------------------------------------------
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| // Purpose:
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| //----------------------------------------------------------------------------------------------------
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| public Action OnToggleCrown(int client, int args)
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| {
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| 	ToggleCrown(client);
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| 	return Plugin_Handled;
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| }
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| 
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| //----------------------------------------------------------------------------------------------------
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| // Purpose:
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| //----------------------------------------------------------------------------------------------------
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| public Action OnToggleDialog(int client, int args)
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| {
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| 	ToggleDialog(client);
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| 	return Plugin_Handled;
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| }
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| 
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| //----------------------------------------------------------------------------------------------------
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| // Purpose:
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| //----------------------------------------------------------------------------------------------------
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| public Action OnToggleImmunity(int client, int args)
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| {
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| 	ToggleImmunity(client);
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| 	return Plugin_Handled;
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| }
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| 
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| //----------------------------------------------------------------------------------------------------
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| // Purpose:
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| //----------------------------------------------------------------------------------------------------
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| public void ToggleCrown(int client)
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| {
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| 	g_bHideCrown[client] = !g_bHideCrown[client];
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| 
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| 	SetClientCookie(client, g_hCookie_HideCrown, g_bHideCrown[client] ? "1" : "");
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| 
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| 	CPrintToChat(client, "{cyan}%t {white}%t", "Chat Prefix", g_bHideCrown[client] ? "Crown Disabled" : "Crown Enabled");
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| }
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| 
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| //----------------------------------------------------------------------------------------------------
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| // Purpose:
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| //----------------------------------------------------------------------------------------------------
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| public void ToggleDialog(int client)
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| {
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| 	g_bHideDialog[client] = !g_bHideDialog[client];
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| 
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| 	SetClientCookie(client, g_hCookie_HideDialog, g_bHideDialog[client] ? "1" : "");
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| 
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| 	CPrintToChat(client, "{cyan}%t {white}%t", "Chat Prefix", g_bHideDialog[client] ? "Dialog Disabled" : "Dialog Enabled");
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| }
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| 
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| //----------------------------------------------------------------------------------------------------
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| // Purpose:
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| //----------------------------------------------------------------------------------------------------
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| public void ToggleImmunity(int client)
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| {
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| 	g_bProtection[client] = !g_bProtection[client];
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| 
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| 	SetClientCookie(client, g_hCookie_Protection, g_bProtection[client] ? "1" : "");
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| 
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| 	CPrintToChat(client, "{cyan}%t {white}%t", "Chat Prefix", g_bProtection[client] ? "Immunity Disabled" : "Immunity Enabled");
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| }
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| 
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| //----------------------------------------------------------------------------------------------------
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| // Purpose:
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| //----------------------------------------------------------------------------------------------------
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| public void ShowSettingsMenu(int client)
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| {
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| 	Menu menu = new Menu(MenuHandler_MainMenu);
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| 
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| 	menu.SetTitle("%T", "Cookie Menu Title", client);
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| 
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| 	AddMenuItemTranslated(menu, "0", "%t: %t", "Crown",    g_bHideCrown[client]  ? "Disabled" : "Enabled");
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| 	AddMenuItemTranslated(menu, "1", "%t: %t", "Dialog",   g_bHideDialog[client] ? "Disabled" : "Enabled");
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| 	AddMenuItemTranslated(menu, "2", "%t: %t", "Immunity", g_bProtection[client] ? "Disabled" : "Enabled");
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| 
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| 	menu.ExitBackButton = true;
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| 
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| 	menu.Display(client, MENU_TIME_FOREVER);
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| }
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| 
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| //----------------------------------------------------------------------------------------------------
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| // Purpose:
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| //----------------------------------------------------------------------------------------------------
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| public void MenuHandler_CookieMenu(int client, CookieMenuAction action, any info, char[] buffer, int maxlen)
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| {
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| 	switch(action)
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| 	{
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| 		case(CookieMenuAction_DisplayOption):
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| 		{
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| 			Format(buffer, maxlen, "%T", "Cookie Menu", client);
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| 		}
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| 		case(CookieMenuAction_SelectOption):
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| 		{
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| 			ShowSettingsMenu(client);
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| 		}
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| 	}
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| }
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| 
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| //----------------------------------------------------------------------------------------------------
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| // Purpose:
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| //----------------------------------------------------------------------------------------------------
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| public int MenuHandler_MainMenu(Menu menu, MenuAction action, int client, int selection)
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| {
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| 	switch(action)
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| 	{
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| 		case(MenuAction_Select):
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| 		{
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| 			switch(selection)
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| 			{
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| 				case(0): ToggleCrown(client);
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| 				case(1): ToggleDialog(client);
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| 				case(2): ToggleImmunity(client);
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| 			}
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| 
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| 			ShowSettingsMenu(client);
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| 		}
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| 		case(MenuAction_Cancel):
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| 		{
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| 			ShowCookieMenu(client);
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| 		}
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| 		case(MenuAction_End):
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| 		{
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| 			delete menu;
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| 		}
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| 	}
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| }
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| 
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| //----------------------------------------------------------------------------------------------------
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| // Purpose:
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| //----------------------------------------------------------------------------------------------------
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| public void OnMapStart()
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| {
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| 	PrecacheSound("unloze/holy.wav");
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| 	PrecacheModel("models/unloze/crown_v3.mdl");
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| 	PrecacheModel("models/unloze/skull_v3.mdl");
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| 
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| 	AddFileToDownloadsTable("sound/unloze/holy.wav");
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| 
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| 	AddFileToDownloadsTable("models/unloze/crown_v3.mdl");
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| 	AddFileToDownloadsTable("models/unloze/crown_v3.phy");
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| 	AddFileToDownloadsTable("models/unloze/crown_v3.vvd");
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| 	AddFileToDownloadsTable("models/unloze/crown_v3.sw.vtx");
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| 	AddFileToDownloadsTable("models/unloze/crown_v3.dx80.vtx");
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| 	AddFileToDownloadsTable("models/unloze/crown_v3.dx90.vtx");
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| 	AddFileToDownloadsTable("materials/models/unloze/crown/crown.vmt");
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| 	AddFileToDownloadsTable("materials/models/unloze/crown/crown.vtf");
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| 	AddFileToDownloadsTable("materials/models/unloze/crown/crown_bump.vtf");
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| 	AddFileToDownloadsTable("materials/models/unloze/crown/crown_detail.vtf");
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| 	AddFileToDownloadsTable("materials/models/unloze/crown/crown_lightwarp.vtf");
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| 
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| 	AddFileToDownloadsTable("models/unloze/skull_v3.mdl");
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| 	AddFileToDownloadsTable("models/unloze/skull_v3.phy");
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| 	AddFileToDownloadsTable("models/unloze/skull_v3.vvd");
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| 	AddFileToDownloadsTable("models/unloze/skull_v3.sw.vtx");
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| 	AddFileToDownloadsTable("models/unloze/skull_v3.dx80.vtx");
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| 	AddFileToDownloadsTable("models/unloze/skull_v3.dx90.vtx");
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| 	AddFileToDownloadsTable("materials/models/unloze/skull/skull.vmt");
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| 	AddFileToDownloadsTable("materials/models/unloze/skull/skull.vtf");
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| 	AddFileToDownloadsTable("materials/models/unloze/skull/skull_bump.vtf");
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| 	AddFileToDownloadsTable("materials/models/unloze/skull/skull_horn_b.vmt");
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| 	AddFileToDownloadsTable("materials/models/unloze/skull/skull_horn_b.vtf");
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| 	AddFileToDownloadsTable("materials/models/unloze/skull/skull_horn_b_bump.vtf");
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| }
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| 
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| //----------------------------------------------------------------------------------------------------
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| // Purpose:
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| //----------------------------------------------------------------------------------------------------
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| public void OnClientCookiesCached(int client)
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| {
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| 	char sBuffer[4];
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| 	GetClientCookie(client, g_hCookie_HideCrown, sBuffer, sizeof(sBuffer));
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| 
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| 	if (sBuffer[0])
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| 		g_bHideCrown[client] = true;
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| 	else
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| 		g_bHideCrown[client] = false;
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| 
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| 	GetClientCookie(client, g_hCookie_HideDialog, sBuffer, sizeof(sBuffer));
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| 
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| 	if (sBuffer[0])
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| 		g_bHideDialog[client] = true;
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| 	else
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| 		g_bHideDialog[client] = false;
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| 
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| 	GetClientCookie(client, g_hCookie_Protection, sBuffer, sizeof(sBuffer));
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| 
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| 	if (sBuffer[0])
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| 		g_bProtection[client] = true;
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| 	else
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| 		g_bProtection[client] = false;
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| }
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| 
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| //----------------------------------------------------------------------------------------------------
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| // Purpose:
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| //----------------------------------------------------------------------------------------------------
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| public void OnClientDisconnect(int client)
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| {
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| 	g_iPlayerDamage[client] = 0;
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| 	g_iPlayerDamageHits[client] = 0;
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| 	g_iPlayerDamageFrom1K[client] = 0;
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| 	g_iPlayerInfections[client] = 0;
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| 
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| 	g_bHideCrown[client]  = false;
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| 	g_bHideDialog[client] = false;
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| 	g_bProtection[client] = false;
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| }
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| 
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| //----------------------------------------------------------------------------------------------------
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| // Purpose:
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| //----------------------------------------------------------------------------------------------------
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| public int SortRankingsList(int[] elem1, int[] elem2, const int[][] array, Handle hndl)
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| {
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| 	if (elem1[1] > elem2[1]) return -1;
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| 	if (elem1[1] < elem2[1]) return 1;
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| 
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| 	return 0;
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| }
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| 
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| //----------------------------------------------------------------------------------------------------
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| // Purpose:
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| //----------------------------------------------------------------------------------------------------
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| public Action UpdateScoreboard(Handle timer)
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| {
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| 	int iSortedList[MAXPLAYERS+1][2];
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| 	int iSortedCount;
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| 
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| 	for (int client = 1; client <= MaxClients; client++)
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| 	{
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| 		if (!IsClientInGame(client))
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| 			continue;
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| 
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| 		SetEntProp(client, Prop_Data, "m_iDeaths", 0);
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| 
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| 		if (!g_iPlayerDamage[client])
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| 			continue;
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| 
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| 		iSortedList[iSortedCount][0] = client;
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| 		iSortedList[iSortedCount][1] = g_iPlayerDamage[client];
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| 		iSortedCount++;
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| 	}
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| 
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| 	SortCustom2D(iSortedList, iSortedCount, SortRankingsList);
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| 
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| 	for (int rank = 0; rank < iSortedCount; rank++)
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| 	{
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| 		SetEntProp(iSortedList[rank][0], Prop_Data, "m_iDeaths", rank + 1);
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| 	}
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| }
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| 
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| //----------------------------------------------------------------------------------------------------
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| // Purpose:
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| //----------------------------------------------------------------------------------------------------
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| public Action UpdateDialog(Handle timer)
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| {
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| 	if (g_bEngineCSGO || g_iDialogLevel <= 0)
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| 		return;
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| 
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| 	int iSortedList[MAXPLAYERS+1][2];
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| 	int iSortedCount;
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| 
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| 	for (int client = 1; client <= MaxClients; client++)
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| 	{
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| 		if (!IsClientInGame(client) || !g_iPlayerDamage[client])
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| 			continue;
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| 
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| 		iSortedList[iSortedCount][0] = client;
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| 		iSortedList[iSortedCount][1] = g_iPlayerDamage[client];
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| 		iSortedCount++;
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| 	}
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| 
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| 	SortCustom2D(iSortedList, iSortedCount, SortRankingsList);
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| 
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| 	for (int rank = 0; rank < iSortedCount; rank++)
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| 	{
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| 		switch(rank)
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| 		{
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| 			case(0): SendDialog(iSortedList[rank][0], "#%d (D: %d | P: -%d)",          g_iDialogLevel, 1, rank + 1, iSortedList[rank][1], iSortedList[rank][1] - iSortedList[rank + 1][1]);
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| 			case(1): SendDialog(iSortedList[rank][0], "#%d (D: %d | N: +%d)",          g_iDialogLevel, 1, rank + 1, iSortedList[rank][1], iSortedList[rank - 1][1] - iSortedList[rank][1]);
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| 			default: SendDialog(iSortedList[rank][0], "#%d (D: %d | N: +%d | F: +%d)", g_iDialogLevel, 1, rank + 1, iSortedList[rank][1], iSortedList[rank - 1][1] - iSortedList[rank][1], iSortedList[0][1] - iSortedList[rank][1]);
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| 		}
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| 	}
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| 
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| 	g_iDialogLevel--;
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| }
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| 
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| //----------------------------------------------------------------------------------------------------
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| // Purpose:
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| //----------------------------------------------------------------------------------------------------
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| public void OnRoundStart(Event hEvent, const char[] sEvent, bool bDontBroadcast)
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| {
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| 	g_iDialogLevel = 100000;
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| 
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| 	for (int client = 1; client <= MaxClients; client++)
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| 	{
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| 		g_iPlayerDamage[client] = 0;
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| 		g_iPlayerDamageHits[client] = 0;
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| 		g_iPlayerDamageFrom1K[client] = 0;
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| 		g_iPlayerInfections[client] = 0;
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| 	}
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| }
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| 
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| //----------------------------------------------------------------------------------------------------
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| // Purpose:
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| //----------------------------------------------------------------------------------------------------
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| public void OnRoundEnding(Event hEvent, const char[] sEvent, bool bDontBroadcast)
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| {
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| 	g_iPlayerWinner = {-1, -1, -1, -1, -1, -1};
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| 
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| 	int iSortedListDefenders[MAXPLAYERS+1][3];
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| 	int iSortedCountDefenders;
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| 
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| 	int iSortedListInfectors[MAXPLAYERS+1][2];
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| 	int iSortedCountInfectors;
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| 
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| 	for (int client = 1; client <= MaxClients; client++)
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| 	{
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| 		if (!IsClientInGame(client))
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| 			continue;
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| 
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| 		if (g_iPlayerDamage[client])
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| 		{
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| 			iSortedListDefenders[iSortedCountDefenders][0] = client;
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| 			iSortedListDefenders[iSortedCountDefenders][1] = g_iPlayerDamage[client];
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| 			iSortedListDefenders[iSortedCountDefenders][2] = g_iPlayerDamageHits[client];
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| 			iSortedCountDefenders++;
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| 		}
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| 
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| 		if (g_iPlayerInfections[client])
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| 		{
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| 			iSortedListInfectors[iSortedCountInfectors][0] = client;
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| 			iSortedListInfectors[iSortedCountInfectors][1] = g_iPlayerInfections[client];
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| 			iSortedCountInfectors++;
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| 		}
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| 	}
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| 
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| 	SortCustom2D(iSortedListDefenders, iSortedCountDefenders, SortRankingsList);
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| 	SortCustom2D(iSortedListInfectors, iSortedCountInfectors, SortRankingsList);
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| 
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| 	for (int rank = 0; rank < iSortedCountDefenders; rank++)
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| 	{
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| 		LogMessage("%d. %L - %d damage in %d hits", rank + 1, iSortedListDefenders[rank][0], iSortedListDefenders[rank][1], iSortedListDefenders[rank][2])
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| 	}
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| 
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| 	for (int rank = 0; rank < iSortedCountInfectors; rank++)
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| 	{
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| 		LogMessage("%d. %L - %d infections", rank + 1, iSortedListInfectors[rank][0], iSortedListInfectors[rank][1])
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| 	}
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| 
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| 	if (iSortedCountDefenders)
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| 	{
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| 		char sBuffer[512];
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| 		Format(sBuffer, sizeof(sBuffer), "TOP DEFENDERS:");
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| 
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| 		if (iSortedListDefenders[0][0])
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| 		{
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| 			Format(sBuffer, sizeof(sBuffer), "%s\n1. %N - %d damage in %d hits", sBuffer, iSortedListDefenders[0][0], iSortedListDefenders[0][1], iSortedListDefenders[0][2]);
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| 
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| 			g_iPlayerWinner[0] = GetSteamAccountID(iSortedListDefenders[0][0]);
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| 
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| 			LH_LogPlayerEvent(iSortedListDefenders[0][0], "triggered", "ze_defender_first", true);
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| 		}
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| 
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| 		if (iSortedListDefenders[1][0])
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| 		{
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| 			Format(sBuffer, sizeof(sBuffer), "%s\n2. %N - %d damage in %d hits", sBuffer, iSortedListDefenders[1][0], iSortedListDefenders[1][1], iSortedListDefenders[1][2]);
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| 
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| 			g_iPlayerWinner[1] = GetSteamAccountID(iSortedListDefenders[1][0]);
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| 
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| 			LH_LogPlayerEvent(iSortedListDefenders[1][0], "triggered", "ze_defender_second", true);
 | |
| 		}
 | |
| 
 | |
| 		if (iSortedListDefenders[2][0])
 | |
| 		{
 | |
| 			Format(sBuffer, sizeof(sBuffer), "%s\n3. %N - %d damage in %d hits", sBuffer, iSortedListDefenders[2][0], iSortedListDefenders[2][1], iSortedListDefenders[2][2]);
 | |
| 
 | |
| 			g_iPlayerWinner[2] = GetSteamAccountID(iSortedListDefenders[2][0]);
 | |
| 
 | |
| 			LH_LogPlayerEvent(iSortedListDefenders[2][0], "triggered", "ze_defender_third", true);
 | |
| 		}
 | |
| 
 | |
| 		if (g_bEngineCSGO)
 | |
| 		{
 | |
| 			int iSplits
 | |
| 			char sSplits[16][512];
 | |
| 
 | |
| 			if ((iSplits = ExplodeString(sBuffer, "\n", sSplits, sizeof(sSplits), sizeof(sSplits[]))) != 0)
 | |
| 			{
 | |
| 				for (int iSplit; iSplit < iSplits; iSplit++)
 | |
| 				{
 | |
| 					PrintToChatAll(sSplits[iSplit]);
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			PrintToMessageHUD(0, 50, Float:{0.02, 0.45}, {0, 128, 255, 255}, {255, 255, 255, 255}, 0, 0.1, 0.1, 5.0, 0.0, sBuffer);
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			PrintToMessageHUD(0, 50, Float:{0.02, 0.25}, {0, 128, 255, 255}, {255, 255, 255, 255}, 0, 0.1, 0.1, 5.0, 0.0, sBuffer);
 | |
| 			PrintToChatAll(sBuffer);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (iSortedCountInfectors)
 | |
| 	{
 | |
| 		char sBuffer[512];
 | |
| 		Format(sBuffer, sizeof(sBuffer), "TOP INFECTORS:");
 | |
| 
 | |
| 		if (iSortedListInfectors[0][0])
 | |
| 		{
 | |
| 			Format(sBuffer, sizeof(sBuffer), "%s\n1. %N - %d infections", sBuffer, iSortedListInfectors[0][0], iSortedListInfectors[0][1]);
 | |
| 
 | |
| 			g_iPlayerWinner[3] = GetSteamAccountID(iSortedListInfectors[0][0]);
 | |
| 
 | |
| 			LH_LogPlayerEvent(iSortedListInfectors[0][0], "triggered", "ze_infector_first", true);
 | |
| 		}
 | |
| 
 | |
| 		if (iSortedListInfectors[1][0])
 | |
| 		{
 | |
| 			Format(sBuffer, sizeof(sBuffer), "%s\n2. %N - %d infections", sBuffer, iSortedListInfectors[1][0], iSortedListInfectors[1][1]);
 | |
| 
 | |
| 			g_iPlayerWinner[4] = GetSteamAccountID(iSortedListInfectors[1][0]);
 | |
| 
 | |
| 			LH_LogPlayerEvent(iSortedListInfectors[1][0], "triggered", "ze_infector_second", true);
 | |
| 		}
 | |
| 
 | |
| 		if (iSortedListInfectors[2][0])
 | |
| 		{
 | |
| 			Format(sBuffer, sizeof(sBuffer), "%s\n3. %N - %d infections", sBuffer, iSortedListInfectors[2][0], iSortedListInfectors[2][1]);
 | |
| 
 | |
| 			g_iPlayerWinner[5] = GetSteamAccountID(iSortedListInfectors[2][0]);
 | |
| 
 | |
| 			LH_LogPlayerEvent(iSortedListInfectors[2][0], "triggered", "ze_infector_third", true);
 | |
| 		}
 | |
| 
 | |
| 		if (g_bEngineCSGO)
 | |
| 		{
 | |
| 			int iSplits
 | |
| 			char sSplits[16][512];
 | |
| 
 | |
| 			if ((iSplits = ExplodeString(sBuffer, "\n", sSplits, sizeof(sSplits), sizeof(sSplits[]))) != 0)
 | |
| 			{
 | |
| 				for (int iSplit; iSplit < iSplits; iSplit++)
 | |
| 				{
 | |
| 					PrintToChatAll(sSplits[iSplit]);
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			PrintToMessageHUD(0, 55, Float:{0.02, 0.6}, {255, 0, 0, 255}, {255, 255, 255, 255}, 0, 0.1, 0.1, 5.0, 0.0, sBuffer);
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			PrintToMessageHUD(0, 55, Float:{0.02, 0.4}, {255, 0, 0, 255}, {255, 255, 255, 255}, 0, 0.1, 0.1, 5.0, 0.0, sBuffer);
 | |
| 			PrintToChatAll(sBuffer);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public void OnClientHurt(Event hEvent, const char[] sEvent, bool bDontBroadcast)
 | |
| {
 | |
| 	int client = GetClientOfUserId(hEvent.GetInt("attacker"));
 | |
| 	int victim = GetClientOfUserId(hEvent.GetInt("userid"));
 | |
| 
 | |
| 	if (client < 1 || client > MaxClients || victim < 1 || victim > MaxClients)
 | |
| 		return;
 | |
| 
 | |
| 	if (client == victim || (IsPlayerAlive(client) && ZR_IsClientZombie(client)))
 | |
| 		return;
 | |
| 
 | |
| 	int iDamage = hEvent.GetInt("dmg_health");
 | |
| 
 | |
| 	g_iPlayerDamage[client] += iDamage;
 | |
| 	g_iPlayerDamageHits[client] += 1;
 | |
| 	g_iPlayerDamageFrom1K[client] += iDamage;
 | |
| 
 | |
| 	if (g_iPlayerDamageFrom1K[client] >= 2000)
 | |
| 	{
 | |
| 		g_iPlayerDamageFrom1K[client] -= 2000;
 | |
| 
 | |
| 		LH_LogPlayerEvent(client, "triggered", "ze_damage_zombie", true);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public void OnClientSpawn(Event hEvent, const char[] sEvent, bool bDontBroadcast)
 | |
| {
 | |
| 	int client = GetClientOfUserId(hEvent.GetInt("userid"));
 | |
| 
 | |
| 	if (!g_bHideCrown[client])
 | |
| 	{
 | |
| 		int steamAccountID = GetSteamAccountID(client);
 | |
| 
 | |
| 		if (g_iPlayerWinner[0] == steamAccountID)
 | |
| 			CreateTimer(7.0, OnClientSpawnPostCrown, GetClientSerial(client), TIMER_FLAG_NO_MAPCHANGE);
 | |
| 
 | |
| 		else if (g_iPlayerWinner[3] == steamAccountID)
 | |
| 			CreateTimer(7.0, OnClientSpawnPostSkull, GetClientSerial(client), TIMER_FLAG_NO_MAPCHANGE);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public Action OnClientSpawnPostCrown(Handle timer, int serial)
 | |
| {
 | |
| 	int client;
 | |
| 	if((client = GetClientFromSerial(serial)) == 0)
 | |
| 		return;
 | |
| 
 | |
| 	if (!IsClientInGame(client) || !IsPlayerAlive(client))
 | |
| 		return;
 | |
| 
 | |
| 	SpawnCrown(client);
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public Action OnClientSpawnPostSkull(Handle timer, int serial)
 | |
| {
 | |
| 	int client;
 | |
| 	if((client = GetClientFromSerial(serial)) == 0)
 | |
| 		return;
 | |
| 
 | |
| 	if (!IsClientInGame(client) || !IsPlayerAlive(client))
 | |
| 		return;
 | |
| 
 | |
| 	SpawnSkull(client);
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| void SpawnCrown(int client)
 | |
| {
 | |
| 	int entity = INVALID_ENT_REFERENCE;
 | |
| 	if ((entity = CreateEntityByName("prop_dynamic")) == INVALID_ENT_REFERENCE)
 | |
| 		return;
 | |
| 
 | |
| 	SetEntityModel(entity, "models/unloze/crown_v3.mdl");
 | |
| 
 | |
| 	DispatchKeyValue(entity, "solid",                 "0");
 | |
| 	DispatchKeyValue(entity, "disableshadows",        "1");
 | |
| 	DispatchKeyValue(entity, "disablereceiveshadows", "1");
 | |
| 	DispatchKeyValue(entity, "disablebonefollowers",  "1");
 | |
| 
 | |
| 	float fVector[3];
 | |
| 	float fAngles[3];
 | |
| 	GetClientAbsOrigin(client, fVector);
 | |
| 	GetClientAbsAngles(client, fAngles);
 | |
| 
 | |
| 	fVector[2] += 80.0;
 | |
| 
 | |
| 	TeleportEntity(entity, fVector, fAngles, NULL_VECTOR);
 | |
| 
 | |
| 	float fDirection[3];
 | |
| 	fDirection[0] = 0.0;
 | |
| 	fDirection[1] = 0.0;
 | |
| 	fDirection[2] = 1.0;
 | |
| 
 | |
| 	TE_SetupSparks(fVector, fDirection, 1000, 200);
 | |
| 	TE_SendToAll();
 | |
| 
 | |
| 	SetVariantString("!activator");
 | |
| 	AcceptEntityInput(entity, "SetParent", client);
 | |
| 
 | |
| 	if (g_bEngineCSGO)
 | |
| 		return;
 | |
| 
 | |
| 	DataPack data = new DataPack();
 | |
| 	data.WriteCell(EntIndexToEntRef(entity));
 | |
| 	data.WriteCell(EntIndexToEntRef(client));
 | |
| 	data.Reset();
 | |
| 
 | |
| 	CreateTimer(0.1, OnCrownUpdate, data, TIMER_REPEAT);
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| void SpawnSkull(int client)
 | |
| {
 | |
| 	int entity = INVALID_ENT_REFERENCE;
 | |
| 	if ((entity = CreateEntityByName("prop_dynamic")) == INVALID_ENT_REFERENCE)
 | |
| 		return;
 | |
| 
 | |
| 	SetEntityModel(entity, "models/unloze/skull_v3.mdl");
 | |
| 
 | |
| 	DispatchKeyValue(entity, "solid",                 "0");
 | |
| 	DispatchKeyValue(entity, "disableshadows",        "1");
 | |
| 	DispatchKeyValue(entity, "disablereceiveshadows", "1");
 | |
| 	DispatchKeyValue(entity, "disablebonefollowers",  "1");
 | |
| 
 | |
| 	float fVector[3];
 | |
| 	float fAngles[3];
 | |
| 	GetClientAbsOrigin(client, fVector);
 | |
| 	GetClientAbsAngles(client, fAngles);
 | |
| 
 | |
| 	fVector[2] += 80.0;
 | |
| 
 | |
| 	TeleportEntity(entity, fVector, fAngles, NULL_VECTOR);
 | |
| 
 | |
| 	float fDirection[3];
 | |
| 	fDirection[0] = 0.0;
 | |
| 	fDirection[1] = 0.0;
 | |
| 	fDirection[2] = 1.0;
 | |
| 
 | |
| 	TE_SetupSparks(fVector, fDirection, 1000, 200);
 | |
| 	TE_SendToAll();
 | |
| 
 | |
| 	SetVariantString("!activator");
 | |
| 	AcceptEntityInput(entity, "SetParent", client);
 | |
| 
 | |
| 	if (g_bEngineCSGO)
 | |
| 		return;
 | |
| 
 | |
| 	DataPack data = new DataPack();
 | |
| 	data.WriteCell(EntIndexToEntRef(entity));
 | |
| 	data.WriteCell(EntIndexToEntRef(client));
 | |
| 	data.Reset();
 | |
| 
 | |
| 	CreateTimer(0.1, OnSkullUpdate, data, TIMER_REPEAT);
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public Action OnCrownUpdate(Handle timer, DataPack data)
 | |
| {
 | |
| 	data.Reset();
 | |
| 
 | |
| 	int entity = INVALID_ENT_REFERENCE;
 | |
| 	if ((entity = EntRefToEntIndex(data.ReadCell())) == INVALID_ENT_REFERENCE)
 | |
| 		return Plugin_Stop;
 | |
| 
 | |
| 	int client = INVALID_ENT_REFERENCE;
 | |
| 	if ((client = EntRefToEntIndex(data.ReadCell())) == INVALID_ENT_REFERENCE)
 | |
| 		return Plugin_Stop;
 | |
| 
 | |
| 	if (!IsValidEntity(entity))
 | |
| 		return Plugin_Stop;
 | |
| 
 | |
| 	if (!IsClientInGame(client) || !IsPlayerAlive(client))
 | |
| 	{
 | |
| 		AcceptEntityInput(entity, "Kill");
 | |
| 		return Plugin_Stop;
 | |
| 	}
 | |
| 	else
 | |
| 	{
 | |
| 		float fAngles[3];
 | |
| 		GetClientAbsAngles(client, fAngles);
 | |
| 
 | |
| 		TeleportEntity(entity, NULL_VECTOR, fAngles, NULL_VECTOR);
 | |
| 		return Plugin_Continue;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public Action OnSkullUpdate(Handle timer, DataPack data)
 | |
| {
 | |
| 	data.Reset();
 | |
| 
 | |
| 	int entity = INVALID_ENT_REFERENCE;
 | |
| 	if ((entity = EntRefToEntIndex(data.ReadCell())) == INVALID_ENT_REFERENCE)
 | |
| 		return Plugin_Stop;
 | |
| 
 | |
| 	int client = INVALID_ENT_REFERENCE;
 | |
| 	if ((client = EntRefToEntIndex(data.ReadCell())) == INVALID_ENT_REFERENCE)
 | |
| 		return Plugin_Stop;
 | |
| 
 | |
| 	if (!IsValidEntity(entity))
 | |
| 		return Plugin_Stop;
 | |
| 
 | |
| 	if (!IsClientInGame(client) || !IsPlayerAlive(client))
 | |
| 	{
 | |
| 		AcceptEntityInput(entity, "Kill");
 | |
| 		return Plugin_Stop;
 | |
| 	}
 | |
| 	else
 | |
| 	{
 | |
| 		float fAngles[3];
 | |
| 		GetClientAbsAngles(client, fAngles);
 | |
| 
 | |
| 		TeleportEntity(entity, NULL_VECTOR, fAngles, NULL_VECTOR);
 | |
| 		return Plugin_Continue;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public Action ZR_OnClientInfect(&client, &attacker, &bool:motherInfect, &bool:respawnOverride, &bool:respawn)
 | |
| {
 | |
| 	if (g_hCVar_Protection.BoolValue && motherInfect && !g_bProtection[client])
 | |
| 	{
 | |
| 		int steamAccountID = GetSteamAccountID(client);
 | |
| 
 | |
| 		if ((g_iPlayerWinner[0] == steamAccountID && GetClientCount() >= g_hCVar_ProtectionMinimal1.IntValue) ||
 | |
| 			(g_iPlayerWinner[1] == steamAccountID && GetClientCount() >= g_hCVar_ProtectionMinimal2.IntValue) ||
 | |
| 			(g_iPlayerWinner[2] == steamAccountID && GetClientCount() >= g_hCVar_ProtectionMinimal3.IntValue))
 | |
| 		{
 | |
| 			PrintToMessageHUD(client, 60, Float:{-1.0, 0.3}, {255, 255, 255, 255}, {255, 255, 255, 255}, 0, 0.1, 0.1, 5.0, 0.0, "%t", "Protected");
 | |
| 			CPrintToChat(client, "{cyan}%t {white}%t", "Chat Prefix", "Protected");
 | |
| 
 | |
| 			EmitSoundToClient(client, "unloze/holy.wav", .volume=1.0);
 | |
| 			return Plugin_Handled;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return Plugin_Continue;
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public void ZR_OnClientInfected(int client, int attacker, bool motherInfect, bool respawnOverride, bool respawn)
 | |
| {
 | |
| 	if (client < 1 || client > MaxClients || attacker < 1 || attacker > MaxClients)
 | |
| 		return;
 | |
| 
 | |
| 	if (client == attacker || (IsPlayerAlive(attacker) && ZR_IsClientHuman(attacker)))
 | |
| 		return;
 | |
| 
 | |
| 	g_iPlayerInfections[attacker] += 1;
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public int Native_GetClientDamage(Handle hPlugin, int numParams)
 | |
| {
 | |
| 	int client = GetNativeCell(1);
 | |
| 	if (client < 1 || client > MaxClients)
 | |
| 	{
 | |
| 		return ThrowNativeError(SP_ERROR_NATIVE, "Invalid client index %d", client);
 | |
| 	}
 | |
| 
 | |
| 	if (!IsClientInGame(client))
 | |
| 	{
 | |
| 		return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is not in game", client);
 | |
| 	}
 | |
| 
 | |
| 	return g_iPlayerDamage[client];
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public int Native_GetClientHits(Handle hPlugin, int numParams)
 | |
| {
 | |
| 	int client = GetNativeCell(1);
 | |
| 	if (client < 1 || client > MaxClients)
 | |
| 	{
 | |
| 		return ThrowNativeError(SP_ERROR_NATIVE, "Invalid client index %d", client);
 | |
| 	}
 | |
| 
 | |
| 	if (!IsClientInGame(client))
 | |
| 	{
 | |
| 		return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is not in game", client);
 | |
| 	}
 | |
| 
 | |
| 	return g_iPlayerDamageHits[client];
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| public int Native_GetClientInfections(Handle hPlugin, int numParams)
 | |
| {
 | |
| 	int client = GetNativeCell(1);
 | |
| 	if (client < 1 || client > MaxClients)
 | |
| 	{
 | |
| 		return ThrowNativeError(SP_ERROR_NATIVE, "Invalid client index %d", client);
 | |
| 	}
 | |
| 
 | |
| 	if (!IsClientInGame(client))
 | |
| 	{
 | |
| 		return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is not in game", client);
 | |
| 	}
 | |
| 
 | |
| 	return g_iPlayerInfections[client];
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| void AddMenuItemTranslated(Menu menu, const char[] info, const char[] display, any ...)
 | |
| {
 | |
| 	char buffer[128];
 | |
| 	VFormat(buffer, sizeof(buffer), display, 4);
 | |
| 
 | |
| 	menu.AddItem(info, buffer);
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| void PrintToMessageHUD(int client, int channel, float position[2], int color1[4], int color2[4], int effect, float fadein, float fadeout, float hold, float fx, const char[] text, any ...)
 | |
| {
 | |
| 	char buffer[512];
 | |
| 	VFormat(buffer, sizeof(buffer), text, 12);
 | |
| 
 | |
| 	Handle hMessage = ((client == 0) ? StartMessageAll("HudMsg") : StartMessageOne("HudMsg", client));
 | |
| 	if (hMessage)
 | |
| 	{
 | |
| 		if (GetUserMessageType() == UM_Protobuf)
 | |
| 		{
 | |
| 			PbSetInt(hMessage, "channel", channel);
 | |
| 			PbSetInt(hMessage, "effect", effect);
 | |
| 
 | |
| 			PbSetVector2D(hMessage, "pos", position);
 | |
| 
 | |
| 			PbSetColor(hMessage, "clr1", color1);
 | |
| 			PbSetColor(hMessage, "clr2", color2);
 | |
| 
 | |
| 			PbSetFloat(hMessage, "fade_in_time", fadein);
 | |
| 			PbSetFloat(hMessage, "fade_out_time", fadeout);
 | |
| 			PbSetFloat(hMessage, "hold_time", hold);
 | |
| 			PbSetFloat(hMessage, "fx_time", fx);
 | |
| 
 | |
| 			PbSetString(hMessage, "text", buffer);
 | |
| 			EndMessage();
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			BfWriteByte(hMessage, channel);
 | |
| 
 | |
| 			BfWriteFloat(hMessage, position[0]);
 | |
| 			BfWriteFloat(hMessage, position[1]);
 | |
| 
 | |
| 			BfWriteByte(hMessage, color1[0]);
 | |
| 			BfWriteByte(hMessage, color1[1]);
 | |
| 			BfWriteByte(hMessage, color1[2]);
 | |
| 			BfWriteByte(hMessage, color1[3]);
 | |
| 			BfWriteByte(hMessage, color2[0]);
 | |
| 			BfWriteByte(hMessage, color2[1]);
 | |
| 			BfWriteByte(hMessage, color2[2]);
 | |
| 			BfWriteByte(hMessage, color2[3]);
 | |
| 			BfWriteByte(hMessage, effect);
 | |
| 
 | |
| 			BfWriteFloat(hMessage, fadein);
 | |
| 			BfWriteFloat(hMessage, fadeout);
 | |
| 			BfWriteFloat(hMessage, hold);
 | |
| 			BfWriteFloat(hMessage, fx);
 | |
| 
 | |
| 			BfWriteString(hMessage, buffer);
 | |
| 			EndMessage();
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| void SendDialog(int client, const char[] text, const int level, const int time, any ...)
 | |
| {
 | |
| 	char buffer[128];
 | |
| 	VFormat(buffer, sizeof(buffer), text, 5);
 | |
| 
 | |
| 	KeyValues kv = new KeyValues("dialog", "title", buffer);
 | |
| 	kv.SetColor("color", 255, 255, 255, 255);
 | |
| 	kv.SetNum("level", level);
 | |
| 	kv.SetNum("time", time);
 | |
| 
 | |
| 	if (!g_bHideDialog[client])
 | |
| 	{
 | |
| 		CreateDialog(client, kv, DialogType_Msg);
 | |
| 	}
 | |
| 
 | |
| 	for (int spec = 1; spec <= MaxClients; spec++)
 | |
| 	{
 | |
| 		if (!IsClientInGame(spec) || !IsClientObserver(spec) || g_bHideDialog[spec])
 | |
| 			continue;
 | |
| 
 | |
| 		int specMode   = GetClientSpectatorMode(spec);
 | |
| 		int specTarget = GetClientSpectatorTarget(spec);
 | |
| 
 | |
| 		if ((specMode == SPECMODE_FIRSTPERSON || specMode == SPECMODE_THIRDPERSON) && specTarget == client)
 | |
| 		{
 | |
| 			CreateDialog(spec, kv, DialogType_Msg);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	delete kv;
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| int GetClientSpectatorMode(int client)
 | |
| {
 | |
| 	return GetEntProp(client, Prop_Send, "m_iObserverMode");
 | |
| }
 | |
| 
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| // Purpose:
 | |
| //----------------------------------------------------------------------------------------------------
 | |
| int GetClientSpectatorTarget(int client)
 | |
| {
 | |
| 	return GetEntPropEnt(client, Prop_Send, "m_hObserverTarget");
 | |
| } |