sm-plugins/BossHP/configs/bosshp/ze_mountain_escape_v5_zy.cfg
2019-09-23 11:45:34 +02:00

117 lines
2.3 KiB
INI
Executable File

"bosses"
{
"0"
{
"name" "Predator Stage - 1"
"method" "counter"
"trigger" "fboss_start_trigger:OnStartTouch"
"hurttrigger" "fboss_relay_hurter:OnTrigger"
"counter" "fboss_math_2"
}
"1"
{
"name" "Predator Stage - 2"
"method" "counter"
"trigger" "fboss_math_2:OnHitMin"
"hurttrigger" "fboss_relay_hurter2:OnTrigger"
"counter" "fboss_math_1"
}
"2"
{
"name" "Stanley Kubrick"
"method" "counter"
"trigger" "triggerKubrickHP:OnStartTouch"
"hurttrigger" "physboxKubrickBaseHits:OnHealthChanged"
"counter" "mathHPBaseForKubrick"
}
"3"
{
"name" "Medusa"
"method" "counter"
"trigger" "mboss_s_triggerTeleportChamber:OnStartTouch"
"hurttrigger" "mboss_physhurt:OnDamaged"
"counter" "mboss_math_health"
}
"4"
{
"name" "Bahamut"
"method" "counter"
"trigger" "triggerBahamutTrigger:OnStartTouch"
"hurttrigger" "physboxBahamutBaseHits:OnHealthChanged"
"counter" "mathBahamutHits"
}
"5"
{
"name" "Defensive Robot"
"method" "counter"
"trigger" "papercrap_ExtBossStart:OnStartTouch"
"hurttrigger" "papercrap_ExtBoss:OnHealthChanged"
"counter" "papercrap_BossExtHitP"
}
"6"
{
"name" "Giant Crab"
"method" "breakable"
"trigger" "boss_counter:OnStartTouch"
"hurttrigger" "boss_health:OnTakeDamage"
"breakable" "boss_health"
}
"7"
{
"name" "Giant Crab 2"
"method" "breakable"
"trigger" "boss2_come:OnStartTouch"
"hurttrigger" "boss2_health:OnTakeDamage"
"breakable" "boss2_health"
}
"8"
{
"name" "Nazgul"
"method" "breakable"
"trigger" "item_nazgul_7:OnTakeDamage"
"hurttrigger" "item_nazgul_7:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
"breakable" "item_nazgul_7"
}
"9"
{
"name" "Train"
"method" "breakable"
"trigger" "train1_health:OnTakeDamage"
"hurttrigger" "train1_health:OnTakeDamage"
"timeout" "3"
"breakable" "train1_health"
}
"10"
{
"name" "Train"
"method" "breakable"
"trigger" "train1_1_health:OnTakeDamage"
"hurttrigger" "train1_1_health:OnTakeDamage"
"timeout" "3"
"breakable" "train1_1_health"
}
"11"
{
"name" "Train"
"method" "breakable"
"trigger" "train1_2_health:OnTakeDamage"
"hurttrigger" "train1_2_health:OnTakeDamage"
"timeout" "3"
"breakable" "train1_2_health"
}
}