219 lines
5.3 KiB
SourcePawn
219 lines
5.3 KiB
SourcePawn
#pragma semicolon 1
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#pragma newdecls required
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#include <sourcemod>
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#include <sdktools>
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#include <FullUpdate>
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Handle g_hCBaseClient_UpdateAcknowledgedFramecount;
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Handle g_hCBaseClient_OnRequestFullUpdate;
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Handle g_hGetClient;
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Address m_nDeltaTick;
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Address m_nForceWaitForTick;
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Address g_pBaseServer;
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int g_iLastFullUpdate[MAXPLAYERS + 1] = { 0, ... };
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public Plugin myinfo =
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{
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name = "FullUpdate",
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author = "BotoX, PŠΣ™ SHUFEN, maxime1907",
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description = "Serverside cl_fullupdate",
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version = "1.3.0"
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}
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public void OnPluginStart()
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{
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GameData hGameData = new GameData("FullUpdate.games");
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if (hGameData == null) {
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SetFailState("Couldn't load FullUpdate.games game config!");
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return;
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}
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#if !defined GetClientIClient
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g_pBaseServer = GameConfGetAddress(hGameData, "CBaseServer");
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if(g_pBaseServer == Address_Null)
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{
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SetFailState("Couldn't get BaseServer address!");
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return;
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}
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StartPrepSDKCall(SDKCall_Raw);
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if (!PrepSDKCall_SetFromConf(hGameData, SDKConf_Virtual, "CBaseServer::GetClient"))
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{
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delete hGameData;
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SetFailState("PrepSDKCall_SetFromConf(hGameData, SDKConf_Virtual, \"CBaseServer::GetClient\" failed!");
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return;
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}
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PrepSDKCall_SetReturnInfo(SDKType_PlainOldData, SDKPass_Plain);
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PrepSDKCall_AddParameter(SDKType_PlainOldData, SDKPass_Plain);
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g_hGetClient = EndPrepSDKCall();
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#endif
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if (GetEngineVersion() != Engine_CSGO)
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{
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// void CBaseClient::UpdateAcknowledgedFramecount()
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StartPrepSDKCall(SDKCall_Raw);
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if(!PrepSDKCall_SetFromConf(hGameData, SDKConf_Virtual, "CBaseClient::UpdateAcknowledgedFramecount"))
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{
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delete hGameData;
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SetFailState("PrepSDKCall_SetFromConf(hGameData, SDKConf_Virtual, \"CBaseClient::UpdateAcknowledgedFramecount\" failed!");
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return;
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}
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PrepSDKCall_AddParameter(SDKType_PlainOldData, SDKPass_Plain);
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g_hCBaseClient_UpdateAcknowledgedFramecount = EndPrepSDKCall();
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}
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else
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{
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// void CBaseClient::OnRequestFullUpdate(char const *pchReason)
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StartPrepSDKCall(SDKCall_Raw);
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if (!PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, "CBaseClient::OnRequestFullUpdate")) {
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delete hGameData;
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SetFailState("PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, \"CBaseClient::OnRequestFullUpdate\") failed!");
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return;
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}
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PrepSDKCall_AddParameter(SDKType_String, SDKPass_Pointer);
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g_hCBaseClient_OnRequestFullUpdate = EndPrepSDKCall();
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int offset = hGameData.GetOffset("m_nDeltaTick");
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if (offset == -1) {
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delete hGameData;
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SetFailState("Cannot get offset CBaseClient->m_nDeltaTick");
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return;
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}
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m_nDeltaTick = view_as<Address>(offset);
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offset = hGameData.GetOffset("m_nForceWaitForTick");
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if (offset == -1) {
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delete hGameData;
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SetFailState("Cannot get offset CBaseClient->m_nForceWaitForTick");
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return;
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}
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m_nForceWaitForTick = view_as<Address>(offset);
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}
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delete hGameData;
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RegConsoleCmd("sm_fullupdate", Command_FullUpdate);
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AddCommandListener(Command_cl_fullupdate, "cl_fullupdate");
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RegConsoleCmd("fullupdate", Command_FullUpdate);
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}
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public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
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{
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CreateNative("ClientFullUpdate", Native_FullUpdate);
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RegPluginLibrary("FullUpdate");
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return APLRes_Success;
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}
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public void OnClientConnected(int client)
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{
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g_iLastFullUpdate[client] = 0;
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}
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bool FullUpdate(int client)
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{
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if(g_iLastFullUpdate[client] + 1 > GetTime())
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return false;
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if (IsFakeClient(client))
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return false;
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if (GetEngineVersion() != Engine_CSGO)
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{
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Address pIClient = GetBaseClient(client);
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if (!pIClient)
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return false;
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SDKCall(g_hCBaseClient_UpdateAcknowledgedFramecount, pIClient, -1);
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}
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else
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{
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Address pIClient = GetBaseClient(client);
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if (!pIClient)
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return false;
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int iDeltaTick = LoadFromAddress(pIClient + m_nDeltaTick, NumberType_Int32);
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int iForceWaitForTick = LoadFromAddress(pIClient + m_nForceWaitForTick, NumberType_Int32);
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if (iForceWaitForTick > 0) {
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return false;
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}
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else {
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if (iDeltaTick == -1)
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return false;
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char sReason[128];
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FormatEx(sReason, sizeof(sReason), "%N called this function by 'sm_fullupdate' command", client);
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SDKCall(g_hCBaseClient_OnRequestFullUpdate, pIClient, sReason);
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}
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// get acknowledged client frame
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StoreToAddress(pIClient + m_nDeltaTick, -1, NumberType_Int32);
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}
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g_iLastFullUpdate[client] = GetTime();
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return true;
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}
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public int Native_FullUpdate(Handle plugin, int numParams)
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{
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int client = GetNativeCell(1);
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if(client > MaxClients || client <= 0)
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{
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ThrowNativeError(SP_ERROR_NATIVE, "Client is not valid.");
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return 0;
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}
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if(!IsClientInGame(client))
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{
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ThrowNativeError(SP_ERROR_NATIVE, "Client is not in-game.");
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return 0;
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}
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if(IsFakeClient(client))
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{
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ThrowNativeError(SP_ERROR_NATIVE, "Client is fake-client.");
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return 0;
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}
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return FullUpdate(client);
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}
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public Action Command_cl_fullupdate(int client, const char[] command, int args)
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{
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Command_FullUpdate(client, -1);
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return Plugin_Handled;
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}
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public Action Command_FullUpdate(int client, int args)
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{
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FullUpdate(client);
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return Plugin_Handled;
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}
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#if !defined GetClientIClient
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stock Address GetClientIClient(int client)
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{
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return SDKCall(g_hGetClient, g_pBaseServer, client-1);
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}
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#endif
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stock Address GetBaseClient(int client)
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{
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Address pIClientTmp = GetClientIClient(client);
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if(!pIClientTmp)
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return Address_Null;
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// The IClient vtable is +4 from the IGameEventListener2 (CBaseClient) vtable due to multiple inheritance.
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return pIClientTmp - view_as<Address>(4);
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}
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