sm-plugins/BossHP/configs/bosshp/ze_santassination_css2.cfg
2019-09-23 11:45:34 +02:00

91 lines
1.8 KiB
INI
Executable File

"bosses"
{
"-1" // NPC's
{
"name" "Beaver"
"method" "breakable"
"trigger" "s_npc_beaver:OnEntitySpawned"
"showtrigger" "npc_phys2gg:OnDamaged"
"hurttrigger" "npc_phys2gg:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
"breakable" "npc_phys2gg"
}
"-2"
{
"name" "Elf"
"method" "breakable"
"trigger" "s_npc_elv:OnEntitySpawned"
"showtrigger" "npc_phys2gg1:OnDamaged"
"hurttrigger" "npc_phys2gg1:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
"breakable" "npc_phys2gg1"
}
"-3"
{
"name" "Present"
"method" "breakable"
"trigger" "s_npc_present:OnEntitySpawned"
"showtrigger" "npc_phys2gg2:OnDamaged"
"hurttrigger" "npc_phys2gg2:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
"breakable" "npc_phys2gg2"
}
"-4"
{
"name" "Bender"
"method" "breakable"
"trigger" "s_npc_bender:OnEntitySpawned"
"showtrigger" "npc_phys2gg3:OnDamaged"
"hurttrigger" "npc_phys2gg3:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
"breakable" "npc_phys2gg3"
}
"0" // Warmup
{
"name" "Mufasa"
"method" "breakable"
"trigger" "lionking_mufasaskip_tem:OnEntitySpawned"
"hurttrigger" "lionking_mufasaskip:OnTakeDamage"
"breakable" "lionking_mufasaskip"
}
"1" // Stage 3
{
"name" "Santa Claus"
"method" "breakable"
"trigger" "bosss_start:OnStartTouch"
"hurttrigger" "bosss_hp:OnTakeDamage"
"breakable" "bosss_hp"
}
"2"
{
"name" "Santa Claus"
"method" "breakable"
"trigger" "bosss_start1:OnStartTouch"
"hurttrigger" "bosss_hp1:OnTakeDamage"
"breakable" "bosss_hp1"
}
"3"
{
"name" "Socrates"
"method" "breakable"
"trigger" "bosss_start2:OnStartTouch"
"hurttrigger" "bosss_hp2:OnTakeDamage"
"breakable" "bosss_hp2"
}
}