95 lines
2.5 KiB
SourcePawn
95 lines
2.5 KiB
SourcePawn
#pragma semicolon 1
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#include <sourcemod>
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#include <multicolors>
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bool NewPlayer[MAXPLAYERS + 1] = { false, ... };
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Database g_hDatabase;
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public Plugin myinfo =
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{
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name = "ConnectAnnounceNewPlayers",
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author = "'Dogan",
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description = "Connect Announcer for new Players",
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version = "1.0.0",
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url = ""
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}
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public void OnPluginStart()
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{
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Database.Connect(SQL_OnDatabaseConnect, "unloze_newplayers");
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}
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public void OnClientPostAdminCheck(int client)
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{
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if(IsFakeClient(client) || IsClientSourceTV(client))
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return;
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char sAuthID[32];
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GetClientAuthId(client, AuthId_Steam2, sAuthID, sizeof(sAuthID));
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char sQuery[512];
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Format(sQuery, sizeof(sQuery), "SELECT * FROM connections WHERE auth='%s'", sAuthID);
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g_hDatabase.Query(SQL_OnQueryCompleted, sQuery, GetClientSerial(client), DBPrio_Low);
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}
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public void SQL_OnDatabaseConnect(Database db, const char[] error, any data)
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{
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if(!db || strlen(error))
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{
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LogError("Database error: %s", error);
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return;
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}
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g_hDatabase = db;
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char sQuery[512];
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Format(sQuery, sizeof(sQuery), "CREATE TABLE IF NOT EXISTS connections (`auth` varchar(32))");
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g_hDatabase.Query(SQL_OnQueryCompleted, sQuery, _, DBPrio_Low);
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}
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public void SQL_OnQueryCompleted(Database db, DBResultSet results, const char[] error, any data)
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{
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if(!db || strlen(error))
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{
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LogError("Query error: %s", error);
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return;
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}
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int client;
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if ((client = GetClientFromSerial(data)) == 0)
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return;
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char sAuthID[32];
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GetClientAuthId(client, AuthId_Steam2, sAuthID, sizeof(sAuthID));
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if(results.RowCount && results.FetchRow())
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{
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int iFieldNum;
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char sResultAddress[32];
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results.FieldNameToNum("auth", iFieldNum);
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results.FetchString(iFieldNum, sResultAddress, sizeof(sResultAddress));
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if(StrEqual(sAuthID, sResultAddress, true))
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return;
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}
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NewPlayer[client] = true;
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NewPlayerMessage(client);
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char sQuery[512];
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Format(sQuery, sizeof(sQuery), "INSERT INTO connections (auth) VALUES ('%s')" , sAuthID);
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g_hDatabase.Query(SQL_OnQueryCompleted, sQuery, _, DBPrio_Low);
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}
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public Action NewPlayerMessage(int client)
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{
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char sName[128];
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GetClientName(client, sName, sizeof(sName));
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CPrintToChatAll("{cyan}Player {midnightblue}%s {cyan}has just connected an Unloze Server for the first time! Welcome!", sName);
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CPrintToChat(client, "{cyan}Hi %s. Welcome to the {midnightblue}Unloze Zombie Escape Server{cyan}! We hope you enjoy your stay here and add our server to your favorites. Make sure to check out our website at {midnightblue}www.unloze.com{cyan}.", sName);
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} |