543 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			SourcePawn
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			543 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			SourcePawn
		
	
	
		
			Executable File
		
	
	
	
	
#include <sourcemod>
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#include <sdktools>
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#include <cstrike>
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#pragma semicolon 1
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#pragma newdecls required
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#define MAXNAMES 500
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ArrayList g_hNames;
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bool g_bFakePopulation[MAXPLAYERS + 1];
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bool g_bMapEnded;
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int g_iBaseLatency[MAXPLAYERS + 1];
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int g_iLatency[MAXPLAYERS + 1];
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int g_iAdminFakes;
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int g_iPopulation;
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bool g_bCheckRequested;
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bool g_bBlockInstantFakeConnects;
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Plugin myinfo =
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{
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	name        = "ImprovedHitboxes", //camouflage
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	author      = "Neon + Dogan + Botox",
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	description = "Handle Hitboxes via Plugin",
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	version     = "5.3.0",
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	url         = "https://steamcommunity.com/id/n3ontm"
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};
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnPluginStart()
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{
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	RegAdminCmd("sm_debugfakes", Command_DebugFakes, ADMFLAG_GENERIC, "Shows the amount of fake-clients on server");
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	RegAdminCmd("sm_fakes", Command_Fakes, ADMFLAG_GENERIC, "Shows the fake-clients on server");
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	RegAdminCmd("sm_setfakes", Command_SetFakes, ADMFLAG_RCON, "Manually sets the amount of fake-clients");
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	int arraySize = ByteCountToCells(MAX_NAME_LENGTH);
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	g_hNames = CreateArray(arraySize);
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	g_iAdminFakes = -1;
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	g_iPopulation = GetClientCount(false);
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if(IsClientConnected(i) && IsFakeClient(i))
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			g_iPopulation--;
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	}
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	g_bMapEnded = false;
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	g_bBlockInstantFakeConnects = false;
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	CreateTimer(5.0, BlockInstantFakeConnects, _, TIMER_REPEAT);
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	CreateTimer(3.0, RandomizePing, _, TIMER_REPEAT);
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	CreateTimer(150.0, RandomizeNames, _, TIMER_REPEAT);
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	HookUserMessage(GetUserMessageId("SayText2"), UserMessage_SayText2, true);
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	RequestFrame(CheckPopulation);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnPluginEnd()
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{
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if(g_bFakePopulation[i])
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		{
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			g_bFakePopulation[i] = false;
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			g_iLatency[i] = 0;
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			KickClient(i, "Disconnect by user.");
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		}
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	}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnMapStart()
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{
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	char sFile[PLATFORM_MAX_PATH];
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	char sLine[MAX_NAME_LENGTH];
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	BuildPath(Path_SM, sFile, sizeof(sFile), "configs/fakeclients_names.txt");
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	Handle hFile = OpenFile(sFile, "r");
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	if(hFile != INVALID_HANDLE)
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	{
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		int iLine = 0;
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		g_hNames.Clear();
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		while (!IsEndOfFile(hFile))
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		{
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			if (!ReadFileLine(hFile, sLine, sizeof(sLine)) || iLine >= MAXNAMES)
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				break;
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			TrimString(sLine);
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			g_hNames.PushString(sLine);
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			iLine++;
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		}
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		delete hFile;
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	}
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	else
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		SetFailState("Could not open file: configs/fakeclients_names.txt");
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	g_bMapEnded = false;
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	g_bBlockInstantFakeConnects = false;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnMapEnd()
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{
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	g_bMapEnded = true;
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	g_iAdminFakes = -1;
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	g_iPopulation = GetClientCount(false);
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if(IsClientConnected(i) && IsFakeClient(i))
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			g_iPopulation--;
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	}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action BlockInstantFakeConnects(Handle timer)
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{
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	g_bBlockInstantFakeConnects = false;
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	RequestFrame(CheckPopulation);
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	return Plugin_Continue;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action RandomizePing(Handle timer)
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{
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if(g_bFakePopulation[i])
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			g_iLatency[i] = g_iBaseLatency[i] + GetRandomInt(-3, 3);
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	}
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	return Plugin_Continue;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action RandomizeNames(Handle timer)
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{
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	ArrayList hNames = g_hNames.Clone();
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if(g_bFakePopulation[i])
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		{
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			int iRand = GetRandomInt(0, hNames.Length - 1);
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			char sName[MAX_NAME_LENGTH];
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			hNames.GetString(iRand, sName, sizeof(sName));
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			hNames.Erase(iRand);
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			SetClientName(i, sName);
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		}
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	}
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	delete hNames;
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	return Plugin_Continue;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action UserMessage_SayText2(UserMsg msg_id, BfRead msg, const int[] players, int playersNum, bool reliable, bool init)
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{
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	if(!reliable)
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		return Plugin_Continue;
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	int client;
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	char sMessage[32];
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	if(GetUserMessageType() == UM_Protobuf) //fuck cs go but "ClEaN CoDe"
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	{
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		PbReadString(msg, "msg_name", sMessage, sizeof(sMessage));
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		if(!(sMessage[0] == '#' && StrContains(sMessage, "Name_Change")))
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			return Plugin_Continue;
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		client = PbReadInt(msg, "ent_idx");
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	}
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	else
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	{
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		client = BfReadByte(msg);
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		BfReadByte(msg);
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		BfReadString(msg, sMessage, sizeof(sMessage));
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		if(!(sMessage[0] == '#' && StrContains(sMessage, "Name_Change")))
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			return Plugin_Continue;
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	}
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	if(g_bFakePopulation[client])
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		return Plugin_Handled;
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	return Plugin_Continue;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action Command_DebugFakes(int client, int argc)
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{
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	int iFakes = 0;
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	int iFakesInTeam = 0;
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	int iPlayers = GetClientCount(false);
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if (g_bFakePopulation[i])
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			iFakes++;
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		if (g_bFakePopulation[i] && GetClientTeam(i) > 0)
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			iFakesInTeam++;
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		if(IsClientConnected(i) && IsFakeClient(i))
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			iPlayers--;
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	}
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	ReplyToCommand(client, "[SM] There are currently %d Fake-Clients, from which %d are in Spectate.", iFakes, iFakes - iFakesInTeam);
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	ReplyToCommand(client, "[SM] Server Population at the end of the previous Map: %d.", g_iPopulation);
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	ReplyToCommand(client, "[SM] Current Server Population: %d. Difference: %d.", iPlayers, iPlayers - g_iPopulation);
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	return Plugin_Handled;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action Command_SetFakes(int client, int argc)
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{
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	if (argc < 1)
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	{
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		ReplyToCommand(client, "[SM] Usage: sm_setfakes <amount of fakes>");
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		return Plugin_Handled;
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	}
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	char sArgs[16];
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	GetCmdArg(1, sArgs, sizeof(sArgs));
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	if (!StringToIntEx(sArgs, g_iAdminFakes))
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	{
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		ReplyToCommand(client, "[SM] Invalid value");
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		return Plugin_Handled;
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	}
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	ReplyToCommand(client, "[SM] You set the amount of Fake-Clients to %d.", g_iAdminFakes);
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	CheckPopulation();
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	return Plugin_Handled;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action Command_Fakes(int client, int args)
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{
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	char aBuf[1024];
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	char aBuf2[MAX_NAME_LENGTH];
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if(IsClientInGame(i))
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		{
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			if(g_bFakePopulation[i])
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			{
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				GetClientName(i, aBuf2, sizeof(aBuf2));
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				StrCat(aBuf, sizeof(aBuf), aBuf2);
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				StrCat(aBuf, sizeof(aBuf), ", ");
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			}
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		}
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	}
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	if(strlen(aBuf))
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	{
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		aBuf[strlen(aBuf) - 2] = 0;
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		ReplyToCommand(client, "[SM] Fake-Clients online: %s", aBuf);
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	}
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	else
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		ReplyToCommand(client, "[SM] Fake-Clients online: none");
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	return Plugin_Handled;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnClientConnected(int client)
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{
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	if (!g_bCheckRequested && !IsFakeClient(client))
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	{
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		RequestFrame(CheckPopulation);
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		g_bCheckRequested = true;
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	}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnClientDisconnect(int client)
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{
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	if (client > 0)
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	{
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		if(g_bFakePopulation[client])
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		{
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			g_bFakePopulation[client] = false;
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			g_iLatency[client] = 0;
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		}
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		if (!g_bCheckRequested && !IsFakeClient(client))
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		{
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			RequestFrame(CheckPopulation);
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			g_bCheckRequested = true;
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		}
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	}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void CheckPopulation()
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{
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	g_bCheckRequested = false;
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	if(g_bMapEnded)
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		return;
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	int iPlayers = GetClientCount(false);
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if(IsClientConnected(i) && IsFakeClient(i))
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			iPlayers--;
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	}
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	bool bServerDying;
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	if(iPlayers < (g_iPopulation - 10))
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		bServerDying = true;
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	int iFakes = 0;
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	int iFakesInTeam = 0;
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if (g_bFakePopulation[i])
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			iFakes++;
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	}
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	int iFakesNeeded = 0;
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	int iFakesInTeamNeeded = 0;
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	if(bServerDying)
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	{
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		if (iPlayers > 45)
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		{
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			iFakesNeeded = 6;
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			iFakesInTeamNeeded = 2;
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		}
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		else if (iPlayers > 20)
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		{
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			iFakesNeeded = 7;
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			iFakesInTeamNeeded = 3;
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		}
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		else if (iPlayers > 10)
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		{
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			iFakesNeeded = 6;
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			iFakesInTeamNeeded = 2;
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		}
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		else
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		{
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			iFakesNeeded = 5;
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			iFakesInTeamNeeded = 0;
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		}
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	}
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	else
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	{
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		if (iPlayers > 61)
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		{
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			iFakesNeeded = 0;
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			iFakesInTeamNeeded = 0;
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		}
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		else if(iPlayers > 59)
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		{
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			iFakesNeeded = 1;
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			iFakesInTeamNeeded = 0;
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		}
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		else if(iPlayers > 57)
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		{
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			iFakesNeeded = 2;
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			iFakesInTeamNeeded = 1;
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		}
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		else if(iPlayers > 55)
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		{
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			iFakesNeeded = 3;
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			iFakesInTeamNeeded = 1;
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		}
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		else if (iPlayers > 20)
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		{
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			iFakesNeeded = 5;
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			iFakesInTeamNeeded = 2;
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		}
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		else if (iPlayers > 10)
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		{
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			iFakesNeeded = 5;
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			iFakesInTeamNeeded = 1;
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		}
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		else
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		{
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			iFakesNeeded = 5;
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			iFakesInTeamNeeded = 0;
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		}
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	}
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	if(g_iAdminFakes != -1)
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		iFakesNeeded = g_iAdminFakes;
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	if (iFakes != iFakesNeeded)
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	{
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		while (iFakes < iFakesNeeded && !g_bBlockInstantFakeConnects)
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		{
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			ArrayList hNames = g_hNames.Clone();
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			char sName[MAX_NAME_LENGTH];
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			for(int i = 1; i <= MaxClients; i++)
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			{
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				if(g_bFakePopulation[i])
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				{
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					GetClientName(i, sName, sizeof(sName));
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					int iPos = hNames.FindString(sName);
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					if (iPos > -1)
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						hNames.Erase(iPos);
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				}
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			}
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			int iRand = GetRandomInt(0, hNames.Length - 1);
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			hNames.GetString(iRand, sName, sizeof(sName));
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			delete hNames;
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			int iIndex = CreateFakeClient(sName);
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			if(iIndex < 1 || iIndex > MaxClients)
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				return;
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			SetEntityFlags(iIndex, FL_CLIENT);
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			DispatchKeyValue(iIndex, "classname", "player");
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			DispatchSpawn(iIndex);
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			g_bFakePopulation[iIndex] = true;
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			g_iBaseLatency[iIndex] = GetRandomInt(20, 110);
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			g_iLatency[iIndex] = g_iBaseLatency[iIndex];
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			AdminId FakeAdmin = CreateAdmin();
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			SetAdminFlag(FakeAdmin, Admin_Custom6, true);
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			SetUserAdmin(iIndex, FakeAdmin, true);
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			//CS_SetClientClanTag(iIndex, "UNLOZE");
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			iFakes++;
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			g_bBlockInstantFakeConnects = true;
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		}
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		while (iFakes > iFakesNeeded)
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		{
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			for(int i = 1; i <= MaxClients; i++)
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			{
 | 
						|
				if(g_bFakePopulation[i])
 | 
						|
				{
 | 
						|
					g_bFakePopulation[i] = false;
 | 
						|
					g_iLatency[i] = 0;
 | 
						|
					KickClient(i, "Disconnect by user.");
 | 
						|
					iFakes--;
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	for(int i = 1; i <= MaxClients; i++)
 | 
						|
	{
 | 
						|
		if (g_bFakePopulation[i] && GetClientTeam(i) >= CS_TEAM_T)
 | 
						|
			iFakesInTeam++;
 | 
						|
	}
 | 
						|
 | 
						|
	if (iFakes == iFakesNeeded && iFakesInTeam != iFakesInTeamNeeded && g_iAdminFakes == -1)
 | 
						|
	{
 | 
						|
		while (iFakesInTeam < iFakesInTeamNeeded)
 | 
						|
		{
 | 
						|
			for(int i = 1; i <= MaxClients; i++)
 | 
						|
			{
 | 
						|
				if(g_bFakePopulation[i] && GetClientTeam(i) <= CS_TEAM_SPECTATOR)
 | 
						|
				{
 | 
						|
					ChangeClientTeam(i, CS_TEAM_CT);
 | 
						|
					FakeClientCommandEx(i, "joinclass");
 | 
						|
					iFakesInTeam++;
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		while (iFakesInTeam > iFakesInTeamNeeded)
 | 
						|
		{
 | 
						|
			for(int i = 1; i <= MaxClients; i++)
 | 
						|
			{
 | 
						|
				if(g_bFakePopulation[i] && GetClientTeam(i) >= CS_TEAM_T)
 | 
						|
				{
 | 
						|
					ChangeClientTeam(i, CS_TEAM_SPECTATOR);
 | 
						|
					iFakesInTeam--;
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
// Purpose:
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
public void OnGameFrame()
 | 
						|
{
 | 
						|
	for(int i = 1; i <= MaxClients; i++)
 | 
						|
	{
 | 
						|
		if(g_bFakePopulation[i])
 | 
						|
		{
 | 
						|
			int iResEnt = GetPlayerResourceEntity();
 | 
						|
 | 
						|
			if(iResEnt == -1)
 | 
						|
				return;
 | 
						|
 | 
						|
			SetEntProp(iResEnt, Prop_Send, "m_iPing", g_iLatency[i], _, i);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 |