139 lines
3.5 KiB
SourcePawn
139 lines
3.5 KiB
SourcePawn
#pragma semicolon 1
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#pragma newdecls required
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#include <basic>
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#include <sourcemod>
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#include <sdkhooks>
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#include <sdktools>
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#include <dhooks>
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public Plugin myinfo =
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{
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name = "ZItemKnockback",
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author = "BotoX",
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description = "",
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version = "0.0",
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url = ""
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};
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Handle hFireBulletDetour;
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int g_LastAttacker = 0;
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int g_LastVictim = 0;
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public void OnPluginStart()
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{
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Handle hGameData = LoadGameConfigFile("ZItemKnockback.games");
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if(!hGameData)
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SetFailState("Failed to load ZItemKnockback gamedata.");
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hFireBulletDetour = DHookCreateFromConf(hGameData, "CCSPlayer__FireBullet");
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if(!hFireBulletDetour)
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SetFailState("Failed to setup detour for CCSPlayer__FireBullet");
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delete hGameData;
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if(!DHookEnableDetour(hFireBulletDetour, false, Detour_OnFireBullet))
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SetFailState("Failed to detour CCSPlayer__FireBullet.");
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for(int client = 1; client <= MaxClients; client++)
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{
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if(IsClientInGame(client))
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OnClientPutInServer(client);
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}
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}
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public void OnClientPutInServer(int client)
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{
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SDKHook(client, SDKHook_WeaponEquipPost, OnWeaponEquip);
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}
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public Action OnWeaponEquip(int client, int entity)
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{
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if(!IsValidEntity(entity))
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return;
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char sClassname[64];
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GetEntityClassname(entity, sClassname, sizeof(sClassname));
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if(strcmp(sClassname, "weapon_knife", false) != 0)
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return;
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int HammerID = GetEntProp(entity, Prop_Data, "m_iHammerID");
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if(!HammerID)
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return;
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CheckChildren(client, entity);
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}
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void CheckChildren(int client, int parent)
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{
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int entity = INVALID_ENT_REFERENCE;
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while((entity = FindEntityByClassname(entity, "*")) != INVALID_ENT_REFERENCE)
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{
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if(GetEntPropEnt(entity, Prop_Data, "m_pParent") != parent)
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continue;
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char sClassname[64];
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GetEntityClassname(entity, sClassname, sizeof(sClassname));
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char sTargetname[64];
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GetEntPropString(entity, Prop_Data, "m_iName", sTargetname, sizeof(sTargetname));
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PrintToChatAll("%d child: \"%s\" %d (%s)", client, sClassname, entity, sTargetname);
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if(!strncmp(sClassname, "func_physbox", 12, false) || !strcmp(sClassname, "func_breakable", false))
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{
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SDKHook(entity, SDKHook_OnTakeDamage, OnTakeDamage);
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PrintToChatAll("Hooking \"%s\" %d (%s) OnTakeDamage", sClassname, entity, sTargetname);
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}
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else if(!strcmp(sClassname, "trigger_push", false))
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{
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AcceptEntityInput(entity, "Kill");
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PrintToChatAll("Killing \"%s\" %d (%s)", sClassname, entity, sTargetname);
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}
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else
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{
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CheckChildren(client, entity);
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}
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}
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}
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public MRESReturn Detour_OnFireBullet(int pThis, Handle hParams)
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{
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PrintToServer("OnFireBullet called on entity %d!", pThis);
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g_LastAttacker = 0;
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g_LastVictim = 0;
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return MRES_Handled;
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}
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public Action OnTakeDamage(int victim, int &attacker, int &inflictor, float &damage, int &damagetype, int &weapon, float damageForce[3], float damagePosition[3])
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{
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PrintToChatAll("OnTakeDamage(%d, %d, %d, %f, %d, %d)", victim, attacker, inflictor, damage, damagetype, weapon);
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if(attacker <= 0 || attacker > MAXPLAYERS)
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return Plugin_Continue;
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int client = victim;
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while((client = GetEntPropEnt(client, Prop_Data, "m_pParent")) != INVALID_ENT_REFERENCE)
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{
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if(client >= 1 && client <= MAXPLAYERS)
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break;
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}
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PrintToChatAll("\tclient = %d", client);
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if(client <= 0)
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return Plugin_Handled;
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// TODO: Fix for knife
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if(g_LastAttacker == attacker && g_LastVictim == client)
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return Plugin_Handled;
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g_LastAttacker = attacker;
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g_LastVictim = client;
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victim = client;
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PrintToChatAll("\tvictim = %d", victim);
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SDKHooks_TakeDamage(victim, inflictor, attacker, damage, damagetype, weapon, damageForce, damagePosition);
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return Plugin_Handled;
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}
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