637 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			637 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
#pragma semicolon 1
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#pragma dynamic 128*1024
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#include <sourcemod>
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#include <sdktools>
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#include <SteamWorks>
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#include <cstrike>
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#include <AdvancedTargeting>
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#undef REQUIRE_PLUGIN
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#include <AdvancedTargeting>
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#define REQUIRE_PLUGIN
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#undef REQUIRE_EXTENSIONS
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#tryinclude <voice>
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#define REQUIRE_EXTENSIONS
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#pragma newdecls required
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Handle g_FriendsArray[MAXPLAYERS + 1] = {INVALID_HANDLE, ...};
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bool g_Plugin_voiceannounce_ex = false;
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bool g_Extension_Voice = false;
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bool g_bLateLoad = false;
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#include <SteamAPI.secret> //#define STEAM_API_KEY here
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public Plugin myinfo =
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{
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	name = "Advanced Targeting",
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	author = "BotoX + Obus + Dogan",
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	description = "Adds extra targeting methods",
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	version = "1.4",
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	url = "https://github.com/CSSZombieEscape/sm-plugins/tree/master/AdvancedTargeting/"
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}
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public void OnPluginStart()
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{
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	AddMultiTargetFilter("@admins", Filter_Admin, "Admins", false);
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	AddMultiTargetFilter("@!admins", Filter_NotAdmin, "Not Admins", false);
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	AddMultiTargetFilter("@friends", Filter_Friends, "Steam Friends", false);
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	AddMultiTargetFilter("@!friends", Filter_NotFriends, "Not Steam Friends", false);
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	AddMultiTargetFilter("@random", Filter_Random, "a Random Player", false);
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	AddMultiTargetFilter("@randomct", Filter_RandomCT, "a Random CT", false);
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	AddMultiTargetFilter("@randomt", Filter_RandomT, "a Random T", false);
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	AddMultiTargetFilter("@randomspec", Filter_RandomSpec, "a Random Spec", false);
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	AddMultiTargetFilter("@alivect", Filter_AliveCT, "Alive Humans", false);
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	AddMultiTargetFilter("@alivet", Filter_AliveT, "Alive Zombies", false);
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	AddMultiTargetFilter("@talking", Filter_Talking, "Talking", false);
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	AddMultiTargetFilter("@!talking", Filter_NotTalking, "Not Talking", false);
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	AddMultiTargetFilter("@speaking", Filter_Talking, "Talking", false);
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	AddMultiTargetFilter("@!speaking", Filter_NotTalking, "Not Talking", false);
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	RegConsoleCmd("sm_admins", Command_Admins, "Currently online admins.");
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	RegConsoleCmd("sm_friends", Command_Friends, "Currently online friends.");
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	if(g_bLateLoad)
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	{
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		char sSteam32ID[32];
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		for(int i = 1; i <= MaxClients; i++)
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		{
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			if(IsClientInGame(i) && !IsFakeClient(i) && IsClientAuthorized(i) &&
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				GetClientAuthId(i, AuthId_Steam2, sSteam32ID, sizeof(sSteam32ID)))
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			{
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				OnClientAuthorized(i, sSteam32ID);
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			}
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		}
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	}
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}
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public void OnPluginEnd()
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{
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	RemoveMultiTargetFilter("@admins", Filter_Admin);
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	RemoveMultiTargetFilter("@!admins", Filter_NotAdmin);
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	RemoveMultiTargetFilter("@friends", Filter_Friends);
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	RemoveMultiTargetFilter("@!friends", Filter_NotFriends);
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	RemoveMultiTargetFilter("@random", Filter_Random);
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	RemoveMultiTargetFilter("@randomct", Filter_RandomCT);
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	RemoveMultiTargetFilter("@randomt", Filter_RandomT);
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	RemoveMultiTargetFilter("@randomspec", Filter_RandomSpec);
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	RemoveMultiTargetFilter("@alivect", Filter_AliveCT);
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	RemoveMultiTargetFilter("@alivet", Filter_AliveT);
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	RemoveMultiTargetFilter("@talking", Filter_Talking);
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	RemoveMultiTargetFilter("@!talking", Filter_NotTalking);
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	RemoveMultiTargetFilter("@speaking", Filter_Talking);
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	RemoveMultiTargetFilter("@!speaking", Filter_NotTalking);
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}
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public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
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{
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	CreateNative("IsClientFriend", Native_IsClientFriend);
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	CreateNative("ReadClientFriends", Native_ReadClientFriends);
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	RegPluginLibrary("AdvancedTargeting");
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	g_bLateLoad = late;
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	return APLRes_Success;
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}
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public void OnAllPluginsLoaded()
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{
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	g_Plugin_voiceannounce_ex = LibraryExists("voiceannounce_ex");
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	g_Extension_Voice = LibraryExists("Voice");
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	LogMessage("AdvancedTargeting capabilities:\nVoiceAnnounce: %s\nVoice: %s",
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		(g_Plugin_voiceannounce_ex ? "loaded" : "not loaded"),
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		(g_Extension_Voice ? "loaded" : "not loaded"));
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}
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public void OnLibraryAdded(const char[] name)
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{
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	if(StrEqual(name, "voiceannounce_ex"))
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		g_Plugin_voiceannounce_ex = true;
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	else if(StrEqual(name, "Voice"))
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		g_Extension_Voice = true;
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}
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public void OnLibraryRemoved(const char[] name)
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{
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	if(StrEqual(name, "voiceannounce_ex"))
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		g_Plugin_voiceannounce_ex = false;
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	else if(StrEqual(name, "Voice"))
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		g_Extension_Voice = false;
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}
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public Action Command_Admins(int client, int args)
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{
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	char aBuf[1024];
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	char aBuf2[MAX_NAME_LENGTH];
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if(IsClientInGame(i) && !IsFakeClient(i) && GetAdminFlag(GetUserAdmin(i), Admin_Generic))
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		{
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			GetClientName(i, aBuf2, sizeof(aBuf2));
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			StrCat(aBuf, sizeof(aBuf), aBuf2);
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			StrCat(aBuf, sizeof(aBuf), ", ");
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		}
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	}
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	if(strlen(aBuf))
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	{
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		aBuf[strlen(aBuf) - 2] = 0;
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		ReplyToCommand(client, "[SM] Admins currently online: %s", aBuf);
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	}
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	else
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		ReplyToCommand(client, "[SM] Admins currently online: none");
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	return Plugin_Handled;
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}
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public Action Command_Friends(int client, int args)
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{
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	if(!client)
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		return Plugin_Handled;
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	if(g_FriendsArray[client] == INVALID_HANDLE)
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	{
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		PrintToChat(client, "[SM] Could not read your friendslist, your profile must be set to public!");
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		return Plugin_Handled;
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	}
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	char aBuf[1024];
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	char aBuf2[MAX_NAME_LENGTH];
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if(IsClientInGame(i) && !IsFakeClient(i) && IsClientAuthorized(i))
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		{
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			int Steam3ID = GetSteamAccountID(i);
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			if(FindValueInArray(g_FriendsArray[client], Steam3ID) != -1)
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			{
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				GetClientName(i, aBuf2, sizeof(aBuf2));
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				StrCat(aBuf, sizeof(aBuf), aBuf2);
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				StrCat(aBuf, sizeof(aBuf), ", ");
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			}
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		}
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	}
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	if(strlen(aBuf))
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	{
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		aBuf[strlen(aBuf) - 2] = 0;
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		PrintToChat(client, "[SM] Friends currently online: %s", aBuf);
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	}
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	else
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		PrintToChat(client, "[SM] Friends currently online: none");
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	return Plugin_Handled;
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}
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public bool Filter_AliveCT(const char[] sPattern, Handle hClients, int client)
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{
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if(IsClientInGame(i) && !IsFakeClient(i) && GetClientTeam(i) == CS_TEAM_CT && IsPlayerAlive(i))
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		{
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			PushArrayCell(hClients, i);
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		}
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	}
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	return true;
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}
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public bool Filter_AliveT(const char[] sPattern, Handle hClients, int client)
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{
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if(IsClientInGame(i) && !IsFakeClient(i) && GetClientTeam(i) == CS_TEAM_T && IsPlayerAlive(i))
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		{
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			PushArrayCell(hClients, i);
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		}
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	}
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	return true;
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}
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public bool Filter_Admin(const char[] sPattern, Handle hClients, int client)
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{
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if(IsClientInGame(i) && !IsFakeClient(i) && GetAdminFlag(GetUserAdmin(i), Admin_Generic))
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		{
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			PushArrayCell(hClients, i);
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		}
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	}
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	return true;
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}
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public bool Filter_NotAdmin(const char[] sPattern, Handle hClients, int client)
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{
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if(IsClientInGame(i) && !IsFakeClient(i) && !GetAdminFlag(GetUserAdmin(i), Admin_Generic))
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		{
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			PushArrayCell(hClients, i);
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		}
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	}
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	return true;
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}
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public bool Filter_Friends(const char[] sPattern, Handle hClients, int client)
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{
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	if(g_FriendsArray[client] == INVALID_HANDLE)
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	{
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		PrintToChat(client, "[SM] Could not read your friendslist, your profile must be set to public!");
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		return false;
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	}
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if(i != client && IsClientInGame(i) && !IsFakeClient(i) && IsClientAuthorized(i))
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		{
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			int Steam3ID = GetSteamAccountID(i);
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			if(FindValueInArray(g_FriendsArray[client], Steam3ID) != -1)
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				PushArrayCell(hClients, i);
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		}
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	}
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	return true;
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}
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public bool Filter_NotFriends(const char[] sPattern, Handle hClients, int client)
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{
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	if(g_FriendsArray[client] == INVALID_HANDLE)
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	{
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		PrintToChat(client, "[SM] Could not read your friendslist, your profile must be set to public!");
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		return false;
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	}
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if(i != client && IsClientInGame(i) && !IsFakeClient(i) && IsClientAuthorized(i))
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		{
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			int Steam3ID = GetSteamAccountID(i);
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			if(FindValueInArray(g_FriendsArray[client], Steam3ID) == -1)
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				PushArrayCell(hClients, i);
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		}
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	}
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	return true;
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}
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public bool Filter_Random(const char[] sPattern, Handle hClients, int client)
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{
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	int iRand = GetRandomInt(1, MaxClients);
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	if(IsClientInGame(iRand) && IsPlayerAlive(iRand))
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		PushArrayCell(hClients, iRand);
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	else
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		Filter_Random(sPattern, hClients, client);
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	return true;
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}
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public bool Filter_RandomCT(const char[] sPattern, Handle hClients, int client)
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{
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	int iCTCount = GetTeamClientCount(CS_TEAM_CT);
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	if(!iCTCount)
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		return false;
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	int[] iCTs = new int[iCTCount];
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	int iCurIndex;
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if(!IsClientInGame(i) || GetClientTeam(i) != CS_TEAM_CT)
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			continue;
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		if(!IsPlayerAlive(i))
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		{
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			iCTCount--;
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			continue;
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		}
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		iCTs[iCurIndex] = i;
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		iCurIndex++;
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	}
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	PushArrayCell(hClients, iCTs[GetRandomInt(0, iCTCount-1)]);
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	return true;
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}
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public bool Filter_RandomT(const char[] sPattern, Handle hClients, int client)
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{
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	int iTCount = GetTeamClientCount(CS_TEAM_T);
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	if(!iTCount)
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		return false;
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	int[] iTs = new int[iTCount];
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	int iCurIndex;
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if(!IsClientInGame(i) || GetClientTeam(i) != CS_TEAM_T)
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			continue;
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		if(!IsPlayerAlive(i))
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		{
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			iTCount--;
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			continue;
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		}
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		iTs[iCurIndex] = i;
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		iCurIndex++;
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	}
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	PushArrayCell(hClients, iTs[GetRandomInt(0, iTCount-1)]);
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	return true;
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}
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public bool Filter_RandomSpec(const char[] sPattern, Handle hClients, int client)
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{
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	int iSpecCount = GetTeamClientCount(CS_TEAM_SPECTATOR);
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	if(!iSpecCount)
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		return false;
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	int[] iSpecs = new int[iSpecCount];
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	int iCurIndex;
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if(!IsClientInGame(i) || GetClientTeam(i) != CS_TEAM_SPECTATOR)
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			continue;
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		if(IsClientSourceTV(i))
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		{
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			iSpecCount--;
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			continue;
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		}
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		iSpecs[iCurIndex] = i;
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		iCurIndex++;
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	}
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	PushArrayCell(hClients, iSpecs[GetRandomInt(0, iSpecCount-1)]);
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	return true;
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}
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stock bool _IsClientSpeaking(int client)
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{
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	#if defined _voiceannounceex_included_
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	if(g_Plugin_voiceannounce_ex)
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		return IsClientSpeaking(client);
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	#endif
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	#if defined _voice_included
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	if(g_Extension_Voice)
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		return IsClientTalking(client);
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	#endif
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	return false;
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}
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public bool Filter_Talking(const char[] sPattern, Handle hClients, int client)
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{
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if(IsClientInGame(i) && !IsFakeClient(i) && _IsClientSpeaking(i))
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		{
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			PushArrayCell(hClients, i);
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		}
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	}
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	return true;
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}
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public bool Filter_NotTalking(const char[] sPattern, Handle hClients, int client)
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{
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	for(int i = 1; i <= MaxClients; i++)
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	{
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		if(IsClientInGame(i) && !IsFakeClient(i) && !_IsClientSpeaking(i))
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		{
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			PushArrayCell(hClients, i);
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		}
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	}
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	return true;
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}
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public void OnClientAuthorized(int client, const char[] auth)
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{
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	if(IsFakeClient(client))
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		return;
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	char sSteam64ID[32];
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	Steam32IDtoSteam64ID(auth, sSteam64ID, sizeof(sSteam64ID));
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	static char sRequest[256];
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	FormatEx(sRequest, sizeof(sRequest), "http://api.steampowered.com/ISteamUser/GetFriendList/v0001/?key=%s&steamid=%s&relationship=friend&format=vdf", STEAM_API_KEY, sSteam64ID);
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	Handle hRequest = SteamWorks_CreateHTTPRequest(k_EHTTPMethodGET, sRequest);
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	if (!hRequest ||
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		!SteamWorks_SetHTTPRequestContextValue(hRequest, client) ||
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		!SteamWorks_SetHTTPCallbacks(hRequest, OnTransferComplete) ||
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		!SteamWorks_SendHTTPRequest(hRequest))
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	{
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		CloseHandle(hRequest);
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						|
	}
 | 
						|
}
 | 
						|
 | 
						|
public void OnClientDisconnect(int client)
 | 
						|
{
 | 
						|
	if(g_FriendsArray[client] != INVALID_HANDLE)
 | 
						|
		CloseHandle(g_FriendsArray[client]);
 | 
						|
 | 
						|
	g_FriendsArray[client] = INVALID_HANDLE;
 | 
						|
}
 | 
						|
 | 
						|
public int OnTransferComplete(Handle hRequest, bool bFailure, bool bRequestSuccessful, EHTTPStatusCode eStatusCode, int client)
 | 
						|
{
 | 
						|
	if(bFailure || !bRequestSuccessful || eStatusCode != k_EHTTPStatusCode200OK)
 | 
						|
	{
 | 
						|
		// Private profile or maybe steam down?
 | 
						|
		//LogError("SteamAPI HTTP Response failed: %d", eStatusCode);
 | 
						|
		CloseHandle(hRequest);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	int Length;
 | 
						|
	SteamWorks_GetHTTPResponseBodySize(hRequest, Length);
 | 
						|
 | 
						|
	char[] sData = new char[Length];
 | 
						|
	SteamWorks_GetHTTPResponseBodyData(hRequest, sData, Length);
 | 
						|
	//SteamWorks_GetHTTPResponseBodyCallback(hRequest, APIWebResponse, client);
 | 
						|
 | 
						|
	CloseHandle(hRequest);
 | 
						|
 | 
						|
	APIWebResponse(sData, client);
 | 
						|
}
 | 
						|
 | 
						|
public void APIWebResponse(const char[] sData, int client)
 | 
						|
{
 | 
						|
	KeyValues Response = new KeyValues("SteamAPIResponse");
 | 
						|
	if(!Response.ImportFromString(sData, "SteamAPIResponse"))
 | 
						|
	{
 | 
						|
		LogError("ImportFromString(sData, \"SteamAPIResponse\") failed.");
 | 
						|
		delete Response;
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if(!Response.JumpToKey("friends"))
 | 
						|
	{
 | 
						|
		LogError("JumpToKey(\"friends\") failed.");
 | 
						|
		delete Response;
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	// No friends?
 | 
						|
	if(!Response.GotoFirstSubKey())
 | 
						|
	{
 | 
						|
		//LogError("GotoFirstSubKey() failed.");
 | 
						|
		delete Response;
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if(g_FriendsArray[client] != INVALID_HANDLE)
 | 
						|
		CloseHandle(g_FriendsArray[client]);
 | 
						|
 | 
						|
	g_FriendsArray[client] = CreateArray();
 | 
						|
 | 
						|
	char sCommunityID[32];
 | 
						|
	do
 | 
						|
	{
 | 
						|
		Response.GetString("steamid", sCommunityID, sizeof(sCommunityID));
 | 
						|
 | 
						|
		PushArrayCell(g_FriendsArray[client], Steam64toSteam3(sCommunityID));
 | 
						|
	}
 | 
						|
	while(Response.GotoNextKey());
 | 
						|
 | 
						|
	delete Response;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
stock bool Steam32IDtoSteam64ID(const char[] sSteam32ID, char[] sSteam64ID, int Size)
 | 
						|
{
 | 
						|
	if(strlen(sSteam32ID) < 11 || strncmp(sSteam32ID[0], "STEAM_0:", 8))
 | 
						|
	{
 | 
						|
		sSteam64ID[0] = 0;
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	int iUpper = 765611979;
 | 
						|
	int isSteam64ID = StringToInt(sSteam32ID[10]) * 2 + 60265728 + sSteam32ID[8] - 48;
 | 
						|
 | 
						|
	int iDiv = isSteam64ID / 100000000;
 | 
						|
	int iIdx = 9 - (iDiv ? (iDiv / 10 + 1) : 0);
 | 
						|
	iUpper += iDiv;
 | 
						|
 | 
						|
	IntToString(isSteam64ID, sSteam64ID[iIdx], Size - iIdx);
 | 
						|
	iIdx = sSteam64ID[9];
 | 
						|
	IntToString(iUpper, sSteam64ID, Size);
 | 
						|
	sSteam64ID[9] = iIdx;
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
stock int Steam64toSteam3(const char[] sSteam64ID)
 | 
						|
{
 | 
						|
	if(strlen(sSteam64ID) != 17)
 | 
						|
		return 0;
 | 
						|
 | 
						|
	// convert SteamID64 to array of integers
 | 
						|
	int aSteam64ID[17];
 | 
						|
	for(int i = 0; i < 17; i++)
 | 
						|
		aSteam64ID[i] = sSteam64ID[i] - 48;
 | 
						|
 | 
						|
	// subtract individual SteamID64 identifier (0x0110000100000000)
 | 
						|
	int aSteam64IDIdent[] = {7, 6, 5, 6, 1, 1, 9, 7, 9, 6, 0, 2, 6, 5, 7, 2, 8};
 | 
						|
	int Carry = 0;
 | 
						|
	for(int i = 16; i >= 0; i--)
 | 
						|
	{
 | 
						|
		if(aSteam64ID[i] < aSteam64IDIdent[i] + Carry)
 | 
						|
		{
 | 
						|
			aSteam64ID[i] = aSteam64ID[i] - aSteam64IDIdent[i] - Carry + 10;
 | 
						|
			Carry = 1;
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			aSteam64ID[i] = aSteam64ID[i] - aSteam64IDIdent[i] - Carry;
 | 
						|
			Carry = 0;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	char aBuf[17];
 | 
						|
	int j = 0;
 | 
						|
	bool ZereosDone = false;
 | 
						|
	for(int i = 0; i < 17; i++)
 | 
						|
	{
 | 
						|
		if(!ZereosDone && !aSteam64ID[i])
 | 
						|
			continue;
 | 
						|
		ZereosDone = true;
 | 
						|
 | 
						|
		aBuf[j++] = aSteam64ID[i] + 48;
 | 
						|
	}
 | 
						|
 | 
						|
	return StringToInt(aBuf);
 | 
						|
}
 | 
						|
 | 
						|
public int Native_IsClientFriend(Handle plugin, int numParams)
 | 
						|
{
 | 
						|
	int client = GetNativeCell(1);
 | 
						|
	int friend = GetNativeCell(2);
 | 
						|
 | 
						|
	if(client > MaxClients || client <= 0 || friend > MaxClients || friend <= 0)
 | 
						|
	{
 | 
						|
		ThrowNativeError(SP_ERROR_NATIVE, "Client is not valid.");
 | 
						|
		return -1;
 | 
						|
	}
 | 
						|
 | 
						|
	if(!IsClientInGame(client) || !IsClientInGame(friend))
 | 
						|
	{
 | 
						|
		ThrowNativeError(SP_ERROR_NATIVE, "Client is not in-game.");
 | 
						|
		return -1;
 | 
						|
	}
 | 
						|
 | 
						|
	if(g_FriendsArray[client] == INVALID_HANDLE)
 | 
						|
		return -1;
 | 
						|
 | 
						|
	if(IsClientAuthorized(friend))
 | 
						|
	{
 | 
						|
		int Steam3ID = GetSteamAccountID(friend);
 | 
						|
 | 
						|
		if(FindValueInArray(g_FriendsArray[client], Steam3ID) != -1)
 | 
						|
			return 1;
 | 
						|
	}
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
public int Native_ReadClientFriends(Handle plugin, int numParams)
 | 
						|
{
 | 
						|
	int client = GetNativeCell(1);
 | 
						|
 | 
						|
	if(client > MaxClients || client <= 0)
 | 
						|
	{
 | 
						|
		ThrowNativeError(SP_ERROR_NATIVE, "Client is not valid.");
 | 
						|
		return -1;
 | 
						|
	}
 | 
						|
 | 
						|
	if(g_FriendsArray[client] != INVALID_HANDLE)
 | 
						|
		return 1;
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 |