163 lines
4.7 KiB
SourcePawn
Executable File
163 lines
4.7 KiB
SourcePawn
Executable File
/**
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* vim: set ts=4 :
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* =============================================================================
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* MapChooser Extended
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* Creates a map vote at appropriate times, setting sm_nextmap to the winning
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* vote
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*
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* MapChooser Extended (C)2011-2013 Powerlord (Ross Bemrose)
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* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#if defined _mapchooser_extended_included_
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#endinput
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#endif
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#define _mapchooser_extended_included_
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#include <mapchooser>
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// MCE 1.9 series
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enum CanNominateResult
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{
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CanNominate_No_VoteFull, /** No, nominations list is full */
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CanNominate_No_VoteInProgress, /** No, map vote is in progress */
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CanNominate_No_VoteComplete, /** No, map vote is completed */
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CanNominate_Yes, /** Yes, you can nominate */
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};
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/**
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* Called whenever warning timer starts
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*
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*/
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forward void OnMapVoteWarningStart();
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/**
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* Called whenever runoff warning timer starts
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*/
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forward void OnMapVoteRunnoffWarningStart();
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/**
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* Called whenever the timer ticks
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*/
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forward void OnMapVoteWarningTick(int time);
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/**
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* Called whenever vote starts
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*
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* @deprecated Will be removed in MapChooser 1.8. Use OnMapVoteStarted instead.
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*/
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forward void OnMapVoteStart();
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/**
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* Called whenever vote ends
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*/
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forward void OnMapVoteEnd(const char[] map);
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/**
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* Is a map on the current game's official list?
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* This should be treated as informative only.
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*
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* @param map Name of map to check
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* @return true if it's on the list of official maps for this game
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*/
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native bool IsMapOfficial(const char[] map);
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/**
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* Is nominate allowed?
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*
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* @return A CanNominateResult corresponding to whether a vote is allowed or not
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*/
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native CanNominateResult CanNominate();
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/**
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* Add map to nomination exclude list.
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* Known as cooldown.
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*
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* @param map Name of map
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* @param cooldown Cooldown, interpretation depends on mode.
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* @param mode 0: Normal, use cooldown value from config/default.
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* 1: Set or replace cooldown with cooldown value.
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* 2: Set or replace cooldown with cooldown value if greater than current cooldown.
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* @return true on success
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*/
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native bool ExcludeMap(const char[] map, int cooldown = 0, int mode = 0);
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// Cooldown in seconds
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native bool ExcludeMapTime(const char[] map, int cooldown = 0, int mode = 0);
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native int GetMapCooldown(const char[] map);
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native int GetMapCooldownTime(const char[] map); // in unix time
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native int GetMapMinTime(const char[] map);
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native int GetMapMaxTime(const char[] map);
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native int GetMapMinPlayers(const char[] map);
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native int GetMapMaxPlayers(const char[] map);
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// 0 = Okay
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// >0 = Minutes till Okay
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native int GetMapTimeRestriction(const char[] map);
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// <0 = Less than MinPlayers
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// 0 = Okay
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// >0 = More than MaxPlayers
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native int GetMapPlayerRestriction(const char[] map);
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// <=0 = No group
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// >0 = Groups found
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native int GetMapGroups(const char[] map, int[] groups, int size);
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// <0 = No restriction
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// >=0 = Group _max -> Group full
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native int GetMapGroupRestriction(const char[] map, int client = 0);
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native bool GetMapVIPRestriction(const char[] map, int client = 0);
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/**
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* Amount of Extends left on the current map
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*
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* @return amounts of extends left
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*/
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native int GetExtendsLeft();
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native bool AreRestrictionsActive();
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native int SimulateMapEnd();
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native int GetAveragePlayerTimeOnServerMapRestriction(const char[] map);
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public SharedPlugin __pl_mapchooser_extended =
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{
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name = "mapchooser",
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file = "mapchooser_extended.smx",
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#if defined REQUIRE_PLUGIN
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required = 1,
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#else
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required = 0,
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#endif
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};
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