sm-plugins/SaveLevel/scripting/SaveLevel.sp

522 lines
12 KiB
SourcePawn

#pragma semicolon 1
#include <sourcemod>
#include <sdktools>
#include <outputinfo>
#pragma newdecls required
StringMap g_PlayerLevels;
KeyValues g_Config;
KeyValues g_PropAltNames;
#define PLUGIN_VERSION "2.0"
public Plugin myinfo =
{
name = "SaveLevel",
author = "BotoX",
description = "Saves players level on maps when they disconnect and restore them on connect.",
version = PLUGIN_VERSION,
url = ""
};
public void OnPluginStart()
{
LoadTranslations("common.phrases");
g_PropAltNames = new KeyValues("PropAltNames");
g_PropAltNames.SetString("m_iName", "targetname");
RegAdminCmd("sm_level", Command_Level, ADMFLAG_GENERIC, "Set a players map level.");
}
public void OnPluginEnd()
{
if(g_Config)
delete g_Config;
if(g_PlayerLevels)
delete g_PlayerLevels;
delete g_PropAltNames;
}
public void OnMapStart()
{
if(g_Config)
delete g_Config;
if(g_PlayerLevels)
delete g_PlayerLevels;
char sMapName[PLATFORM_MAX_PATH];
GetCurrentMap(sMapName, sizeof(sMapName));
char sConfigFile[PLATFORM_MAX_PATH];
BuildPath(Path_SM, sConfigFile, sizeof(sConfigFile), "configs/savelevel/%s.cfg", sMapName);
if(!FileExists(sConfigFile))
{
LogMessage("Could not find mapconfig: \"%s\"", sConfigFile);
return;
}
LogMessage("Found mapconfig: \"%s\"", sConfigFile);
g_Config = new KeyValues("levels");
if(!g_Config.ImportFromFile(sConfigFile))
{
delete g_Config;
LogMessage("ImportFromFile() failed!");
return;
}
g_Config.Rewind();
if(!g_Config.GotoFirstSubKey())
{
delete g_Config;
LogMessage("GotoFirstSubKey() failed!");
return;
}
g_PlayerLevels = new StringMap();
}
public void OnClientPostAdminCheck(int client)
{
if(!g_Config)
return;
char sSteamID[32];
GetClientAuthId(client, AuthId_Steam3, sSteamID, sizeof(sSteamID));
static char sTargets[128];
if(g_PlayerLevels.GetString(sSteamID, sTargets, sizeof(sTargets)))
{
g_PlayerLevels.Remove(sSteamID);
char sNames[128];
static char asTargets[4][32];
int Split = ExplodeString(sTargets, ";", asTargets, sizeof(asTargets), sizeof(asTargets[]));
int Found = 0;
for(int i = 0; i < Split; i++)
{
static char sName[32];
if(RestoreLevel(client, asTargets[i], sName, sizeof(sName)))
{
if(Found)
StrCat(sNames, sizeof(sNames), ", ");
Found++;
StrCat(sNames, sizeof(sNames), sName);
}
}
if(Found)
PrintToChatAll("\x03[SaveLevel]\x01 \x04%N\x01 has been restored to: \x04%s", client, sNames);
}
}
public void OnClientDisconnect(int client)
{
if(!g_Config || !g_PlayerLevels || !IsClientInGame(client))
return;
char sTargets[128];
if(GetLevel(client, sTargets, sizeof(sTargets)))
{
char sSteamID[32];
GetClientAuthId(client, AuthId_Steam3, sSteamID, sizeof(sSteamID));
g_PlayerLevels.SetString(sSteamID, sTargets, true);
}
}
bool RestoreLevel(int client, const char[] sTarget, char[] sName = NULL_STRING, int NameLen = 0)
{
g_Config.Rewind();
if(!g_Config.JumpToKey(sTarget))
return false;
if(NameLen)
g_Config.GetString("name", sName, NameLen);
static char sKey[32];
static char sValue[1024];
if(!g_Config.JumpToKey("restore"))
return false;
if(!g_Config.GotoFirstSubKey(false))
return false;
do
{
g_Config.GetSectionName(sKey, sizeof(sKey));
g_Config.GetString(NULL_STRING, sValue, sizeof(sValue));
if(StrEqual(sKey, "AddOutput", false))
{
SetVariantString(sValue);
AcceptEntityInput(client, sKey, client, client);
}
else if(StrEqual(sKey, "DeleteOutput", false))
{
int Index;
// Output (e.g. m_OnUser1)
int Target = FindCharInString(sValue, ' ');
if(Target == -1)
{
while((Index = FindOutput(client, sValue, 0)) != -1)
DeleteOutput(client, sValue, Index);
continue;
}
sValue[Target] = 0; Target++;
while(IsCharSpace(sValue[Target]))
Target++;
// Target (e.g. leveling_counter)
int Input = FindCharInString(sValue[Target], ',');
if(Input == -1)
{
while((Index = FindOutput(client, sValue, 0, sValue[Target])) != -1)
DeleteOutput(client, sValue, Index);
continue;
}
sValue[Input] = 0; Input++;
// Input (e.g. add)
int Parameter = Input + FindCharInString(sValue[Input], ',');
if(Input == -1)
{
while((Index = FindOutput(client, sValue, 0, sValue[Target], sValue[Input])) != -1)
DeleteOutput(client, sValue, Index);
continue;
}
sValue[Parameter] = 0; Parameter++;
// Parameter (e.g. 1)
while((Index = FindOutput(client, sValue, 0, sValue[Target], sValue[Input], sValue[Parameter])) != -1)
DeleteOutput(client, sValue, Index);
}
else
{
PropFieldType Type;
int NumBits;
int Offset = FindDataMapInfo(client, sKey, Type, NumBits);
if(Offset != -1)
{
if(Type == PropField_Integer)
{
int Value = StringToInt(sValue);
SetEntData(client, Offset, Value, NumBits / 8, false);
}
else if(Type == PropField_Float)
{
float Value = StringToFloat(sValue);
SetEntDataFloat(client, Offset, Value, false);
}
else if(Type == PropField_String)
{
SetEntDataString(client, Offset, sValue, strlen(sValue) + 1, false);
}
else if(Type == PropField_String_T)
{
static char sAltKey[32];
g_PropAltNames.GetString(sKey, sAltKey, sizeof(sAltKey), NULL_STRING);
if(sAltKey[0])
DispatchKeyValue(client, sAltKey, sValue);
}
}
}
}
while(g_Config.GotoNextKey(false));
g_Config.Rewind();
return true;
}
bool GetLevel(int client, char[] sTargets, int TargetsLen, char[] sNames = NULL_STRING, int NamesLen = 0)
{
if(!g_Config || !g_PlayerLevels || !IsClientInGame(client))
return false;
g_Config.Rewind();
g_Config.GotoFirstSubKey();
static char sTarget[32];
static char sName[32];
static char sKey[32];
static char sValue[1024];
static char sOutput[1024];
bool Found = false;
do
{
g_Config.GetSectionName(sTarget, sizeof(sTarget));
g_Config.GetString("name", sName, sizeof(sName));
if(!g_Config.JumpToKey("match"))
continue;
int Matches = 0;
int ExactMatches = g_Config.GetNum("ExactMatches", -1);
int MinMatches = g_Config.GetNum("MinMatches", -1);
int MaxMatches = g_Config.GetNum("MaxMatches", -1);
if(!g_Config.GotoFirstSubKey(false))
continue;
do
{
static char sSection[32];
g_Config.GetSectionName(sSection, sizeof(sSection));
if(StrEqual(sSection, "outputs"))
{
int _Matches = 0;
int _ExactMatches = g_Config.GetNum("ExactMatches", -1);
int _MinMatches = g_Config.GetNum("MinMatches", -1);
int _MaxMatches = g_Config.GetNum("MaxMatches", -1);
if(g_Config.GotoFirstSubKey(false))
{
do
{
g_Config.GetSectionName(sKey, sizeof(sKey));
g_Config.GetString(NULL_STRING, sValue, sizeof(sValue));
int Count = GetOutputCount(client, sKey);
for(int i = 0; i < Count; i++)
{
GetOutputFormatted(client, sKey, i, sOutput, sizeof(sOutput));
sOutput[FindCharInString(sOutput, ',', true)] = 0;
sOutput[FindCharInString(sOutput, ',', true)] = 0;
if(StrEqual(sValue, sOutput))
_Matches++;
}
}
while(g_Config.GotoNextKey(false));
g_Config.GoBack();
}
g_Config.GoBack();
Matches += CalcMatches(_Matches, _ExactMatches, _MinMatches, _MaxMatches);
}
else if(StrEqual(sSection, "props"))
{
int _Matches = 0;
int _ExactMatches = g_Config.GetNum("ExactMatches", -1);
int _MinMatches = g_Config.GetNum("MinMatches", -1);
int _MaxMatches = g_Config.GetNum("MaxMatches", -1);
if(g_Config.GotoFirstSubKey(false))
{
do
{
g_Config.GetSectionName(sKey, sizeof(sKey));
g_Config.GetString(NULL_STRING, sValue, sizeof(sValue));
GetEntPropString(client, Prop_Data, sKey, sOutput, sizeof(sOutput));
if(StrEqual(sValue, sOutput))
_Matches++;
}
while(g_Config.GotoNextKey(false));
g_Config.GoBack();
}
g_Config.GoBack();
Matches += CalcMatches(_Matches, _ExactMatches, _MinMatches, _MaxMatches);
}
else if(StrEqual(sSection, "math"))
{
if(g_Config.GotoFirstSubKey(false))
{
do
{
g_Config.GetSectionName(sKey, sizeof(sKey));
g_Config.GetString(NULL_STRING, sValue, sizeof(sValue));
int Target = 0;
int Input;
int Parameter;
Input = FindCharInString(sValue[Target], ',');
sValue[Input] = 0; Input++;
Parameter = Input + FindCharInString(sValue[Input], ',');
sValue[Parameter] = 0; Parameter++;
int Value = 0;
int Count = GetOutputCount(client, sKey);
for(int i = 0; i < Count; i++)
{
int _Target = 0;
int _Input;
int _Parameter;
_Input = GetOutputTarget(client, sKey, i, sOutput[_Target], sizeof(sOutput) - _Target);
sOutput[_Input] = 0; _Input++;
_Parameter = _Input + GetOutputTargetInput(client, sKey, i, sOutput[_Input], sizeof(sOutput) - _Input);
sOutput[_Parameter] = 0; _Parameter++;
GetOutputParameter(client, sKey, i, sOutput[_Parameter], sizeof(sOutput) - _Parameter);
if(!StrEqual(sOutput[_Target], sValue[Target]))
continue;
int _Value = StringToInt(sOutput[_Parameter]);
if(StrEqual(sOutput[_Input], "add", false))
Value += _Value;
else if(StrEqual(sOutput[_Input], "subtract", false))
Value -= _Value;
}
int Result = StringToInt(sValue[Parameter]);
if(StrEqual(sValue[Input], "subtract", false))
Result *= -1;
if(Value == Result)
Matches += 1;
}
while(g_Config.GotoNextKey(false));
g_Config.GoBack();
}
g_Config.GoBack();
}
}
while(g_Config.GotoNextKey(false));
g_Config.GoBack();
if(CalcMatches(Matches, ExactMatches, MinMatches, MaxMatches))
{
if(Found)
{
if(TargetsLen)
StrCat(sTargets, TargetsLen, ";");
if(NamesLen)
StrCat(sNames, NamesLen, ", ");
}
Found = true;
if(TargetsLen)
StrCat(sTargets, TargetsLen, sTarget);
if(NamesLen)
StrCat(sNames, NamesLen, sName);
}
}
while(g_Config.GotoNextKey());
g_Config.Rewind();
if(!Found)
return false;
return true;
}
public Action Command_Level(int client, int args)
{
if(!g_Config)
{
ReplyToCommand(client, "[SM] The current map is not supported.");
return Plugin_Handled;
}
if(args < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_level <target> <level>");
return Plugin_Handled;
}
char sTarget[MAX_TARGET_LENGTH];
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
GetCmdArg(1, sTarget, sizeof(sTarget));
if((iTargetCount = ProcessTargetString(sTarget, client, iTargets, MAXPLAYERS, 0, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
char sLevel[32];
GetCmdArg(2, sLevel, sizeof(sLevel));
int Level;
if(!StringToIntEx(sLevel, Level))
{
ReplyToCommand(client, "[SM] Level has to be a number.");
return Plugin_Handled;
}
IntToString(Level, sLevel, sizeof(sLevel));
g_Config.Rewind();
if(!g_Config.JumpToKey("0"))
{
ReplyToCommand(client, "[SM] Setting levels on the current map is not supported.");
return Plugin_Handled;
}
g_Config.GoBack();
if(Level && !g_Config.JumpToKey(sLevel))
{
ReplyToCommand(client, "[SM] Level %s could not be found.", sLevel);
return Plugin_Handled;
}
g_Config.Rewind();
char sPrevNames[128];
if(iTargetCount == 1)
GetLevel(iTargets[0], sPrevNames, 0, sPrevNames, sizeof(sPrevNames));
char sName[32];
for(int i = 0; i < iTargetCount; i++)
{
// Reset level first
if(Level)
{
if(!RestoreLevel(iTargets[i], "0"))
{
ReplyToCommand(client, "[SM] Failed resetting level on %L.", iTargets[i]);
return Plugin_Handled;
}
}
if(!RestoreLevel(iTargets[i], sLevel, sName, sizeof(sName)))
{
ReplyToCommand(client, "[SM] Failed setting level to %s on %L.", sLevel, iTargets[i]);
return Plugin_Handled;
}
LogAction(client, iTargets[i], "Set %L to %s", iTargets[i], sName);
}
if(sPrevNames[0])
ShowActivity2(client, "\x03[SaveLevel]\x01 ", "Set \x04%s\x01 from \x04%s\x01 to \x04%s\x01", sTargetName, sPrevNames, sName);
else
ShowActivity2(client, "\x03[SaveLevel]\x01 ", "Set \x04%s\x01 to \x04%s\x01", sTargetName, sName);
return Plugin_Handled;
}
stock int CalcMatches(int Matches, int ExactMatches, int MinMatches, int MaxMatches)
{
int Value = 0;
if((ExactMatches == -1 && MinMatches == -1 && MaxMatches == -1 && Matches) ||
Matches == ExactMatches ||
(MinMatches != -1 && MaxMatches == -1 && Matches >= MinMatches) ||
(MaxMatches != -1 && MinMatches == -1 && Matches <= MaxMatches) ||
(MinMatches != -1 && MaxMatches != -1 && Matches >= MinMatches && Matches <= MaxMatches))
{
Value++;
}
return Value;
}