29 lines
963 B
SourcePawn
29 lines
963 B
SourcePawn
#if defined _TopDefenders_OnRoundEnd
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#endinput
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#endif
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#define _TopDefenders_OnRoundEnd
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/**
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* Called when TopDefenders are being printed out.
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*
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* @param iPlayers The sorted array of the Defenders' Client IDs. (iPlayers[0] is the TopDefender)
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* @param iDamage The sorted array of the Defenders' Damages. (iDamage[0] is the TopDefender's Damage)
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* @param iHits The sorted array of the Defenders' Hits. (iHits[0] is the TopDefender's Hits)
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*/
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forward void TopDefenders_OnRoundEnd(int iPlayers[MAXPLAYERS+1], int iDamage[MAXPLAYERS+1], int iHits[MAXPLAYERS+1]);
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/**
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* Returns the current damage of a client
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*
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* @param client Client index.
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* @return The current damage of the client.
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*/
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native int TopDefenders_GetClientDamage(int client);
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/**
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* Returns the current hits of a client
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*
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* @param client Client index.
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* @return The current hits of the client.
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*/
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native int TopDefenders_GetClientHits(int client); |