8c1117039b
+ atttempt force retry (doesnt work yet)
247 lines
7.2 KiB
SourcePawn
247 lines
7.2 KiB
SourcePawn
#pragma semicolon 1
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#include <sourcemod>
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#include <files>
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#include <multicolors>
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float g_fUptime;
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int g_iRestartCountdown;
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bool g_bForcedRestart;
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ConVar g_cvarMaxPlayersForControlledRestart;
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ConVar g_cvarMinPlayersForForcedRestart;
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ConVar g_cvarMinHoursUptimeForForcedRestart;
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ConVar g_cvarDefaultMap;
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public Plugin myinfo =
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{
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name = "UptimeRestart",
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author = "Dogan",
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description = "Display Server Uptime and do controlled Restarts",
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version = "3.0.0",
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url = ""
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};
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public void OnPluginStart()
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{
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RegAdminCmd("uptime", Command_Uptime, ADMFLAG_GENERIC, "Displays server Uptime");
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RegAdminCmd("sm_uptime", Command_Uptime, ADMFLAG_GENERIC, "Displays server Uptime");
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g_cvarMaxPlayersForControlledRestart = CreateConVar("sm_maxplayers_controlled_restart", "1", "Max Amount of Players Connected to Server to do a controlled restart in the night", FCVAR_NONE, true, 1.0, true, 64.0);
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g_cvarMinPlayersForForcedRestart = CreateConVar("sm_minplayers_forced_restart", "55", "Min Amount of Players Connected to Server to do a forced restart in the afternoon", FCVAR_NONE, true, 1.0, true, 64.0);
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g_cvarMinHoursUptimeForForcedRestart = CreateConVar("sm_minhours_forced_restart", "60", "Min Hours of Uptime to force a forced restart in the afternoon", FCVAR_NONE, true, 1.0, true, 96.0);
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g_cvarDefaultMap = CreateConVar("sm_defaultmap", "ze_atix_panic_b3t", "default map of the server");
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g_iRestartCountdown = 5;
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g_bForcedRestart = false;
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GetUptimeIfControlledRestart();
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SetCorrectDefaultMapAgain();
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AutoExecConfig(true, "plugin.UptimeRestarts");
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CreateTimer(60.0, CheckRestart, _, TIMER_REPEAT);
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CreateTimer(20.0, ForceRestartMessage, _, TIMER_REPEAT);
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}
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public void OnMapEnd()
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{
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if(!g_bForcedRestart)
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return;
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CPrintToChatAll("{red}WARNING:{white} Restarting Server now!");
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CPrintToChatAll("{red}WARNING:{white} Restarting Server now!");
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CPrintToChatAll("{red}WARNING:{white} Restarting Server now!");
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PrintCenterTextAll("WARNING: Restarting Server now!");
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float fUptime = GetEngineTime();
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g_fUptime = g_fUptime + fUptime;
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char sUptime[64];
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FloatToString(g_fUptime, sUptime, sizeof(sUptime));
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File UptimeFile = OpenFile("uptime.txt", "w");
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UptimeFile.WriteLine(sUptime);
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delete UptimeFile;
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char sNextmap[64];
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GetCurrentMap(sNextmap, sizeof(sNextmap));
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char sMapFile[64];
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Format(sMapFile, sizeof(sMapFile), "map %s", sNextmap);
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if(!StrEqual(sMapFile, ""))
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{
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DeleteFile("cfg/defaultmap.cfg");
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File NextmapFile = OpenFile("cfg/defaultmap.cfg", "w");
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NextmapFile.WriteLine(sMapFile);
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delete NextmapFile;
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}
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for(int i = 1; i <= MaxClients; i++)
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{
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if(IsClientConnected(i))
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ClientCommand(i, "retry");
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}
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LogToFile("addons/sourcemod/logs/restarts.txt", "Successfully force-restarted the Server.");
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CreateTimer(0.01, ForceRestart);
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}
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public Action ForceRestart(Handle timer)
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{
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ServerCommand("_restart");
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return Plugin_Handled;
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}
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public void SetCorrectDefaultMapAgain()
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{
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DeleteFile("cfg/defaultmap.cfg");
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char sDefaultMap[64];
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GetConVarString(g_cvarDefaultMap, sDefaultMap, sizeof(sDefaultMap));
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char sMapFile[64];
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Format(sMapFile, sizeof(sMapFile), "map %s", sDefaultMap);
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File NextmapFile = OpenFile("cfg/defaultmap.cfg", "w");
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NextmapFile.WriteLine(sMapFile);
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delete NextmapFile;
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}
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public void GetUptimeIfControlledRestart()
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{
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File UptimeFile = OpenFile("uptime.txt", "r");
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if(UptimeFile != null)//Server was restarted automatically by this plugin
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{
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char sUptime[64];
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UptimeFile.ReadLine(sUptime, sizeof(sUptime));
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g_fUptime = StringToFloat(sUptime);
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delete UptimeFile;
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DeleteFile("uptime.txt");
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}
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else//Server crashed or restarted manually
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LogToFile("addons/sourcemod/logs/restarts.txt", "Server crashed or was restarted manually.");
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}
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public Action Command_Uptime(int client, int args)
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{
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float fUptime = GetEngineTime();
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char sUptime[64];
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int iUptime = RoundFloat(fUptime);
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int iDays = (iUptime / 86400);
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int iHours = (iUptime / 3600) % 24;
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int iMinutes = (iUptime / 60) % 60;
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int iSeconds = (iUptime % 60);
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if (iDays)
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Format(sUptime, sizeof(sUptime), "%d Days %d Hours %d Minutes %d Seconds.", iDays, iHours, iMinutes, iSeconds);
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else if (iHours)
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Format(sUptime, sizeof(sUptime), "%d Hours %d Minutes %d Seconds.", iHours, iMinutes, iSeconds);
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else if (iMinutes)
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Format(sUptime, sizeof(sUptime), "%d Minutes %d Seconds.", iMinutes, iSeconds);
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else
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Format(sUptime, sizeof(sUptime), "%d Seconds.", iSeconds);
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ReplyToCommand(client, "[SM] Real Server Uptime: %s", sUptime);
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fUptime = GetEngineTime() + g_fUptime;
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iUptime = RoundFloat(fUptime);
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iDays = (iUptime / 86400);
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iHours = (iUptime / 3600) % 24;
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iMinutes = (iUptime / 60) % 60;
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iSeconds = (iUptime % 60);
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if (iDays)
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Format(sUptime, sizeof(sUptime), "%d Days %d Hours %d Minutes %d Seconds.", iDays, iHours, iMinutes, iSeconds);
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else if (iHours)
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Format(sUptime, sizeof(sUptime), "%d Hours %d Minutes %d Seconds.", iHours, iMinutes, iSeconds);
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else if (iMinutes)
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Format(sUptime, sizeof(sUptime), "%d Minutes %d Seconds.", iMinutes, iSeconds);
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else
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Format(sUptime, sizeof(sUptime), "%d Seconds.", iSeconds);
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ReplyToCommand(client, "[SM] Cumulative Server Uptime: %s", sUptime);
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return Plugin_Handled;
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}
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public Action CheckRestart(Handle timer)
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{
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if(g_bForcedRestart)
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return Plugin_Continue;
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float fMinHoursUptime = g_cvarMinHoursUptimeForForcedRestart.FloatValue * 60.0 * 60.0;
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int iPlayers = GetClientCount(false);
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for(int i = 1; i <= MaxClients; i++)
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{
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if(IsClientConnected(i) && IsFakeClient(i))
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iPlayers--;
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}
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if((GetEngineTime() > fMinHoursUptime) && (iPlayers > g_cvarMinPlayersForForcedRestart.IntValue))
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{
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g_bForcedRestart = true;
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return Plugin_Continue;
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}
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if(!IsItRestartTime() || GetEngineTime() < 57500)
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return Plugin_Continue;
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if(iPlayers > g_cvarMaxPlayersForControlledRestart.IntValue) //jenz's autism bot
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return Plugin_Continue;
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float fUptime = GetEngineTime();
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g_fUptime = g_fUptime + fUptime;
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char sUptime[64];
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FloatToString(g_fUptime, sUptime, sizeof(sUptime));
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File UptimeFile = OpenFile("uptime.txt", "w");
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UptimeFile.WriteLine(sUptime);
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delete UptimeFile;
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CreateTimer(1.0, RestartCountdown, _, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE);
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return Plugin_Continue;
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}
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stock bool IsItRestartTime()
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{
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int iTime = GetTime();
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int iHour;
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char sTime[32];
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FormatTime(sTime, sizeof(sTime), "%H", iTime);
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iHour = StringToInt(sTime[0]);
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if (iHour >= 3 && iHour < 8)
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return true;
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return false;
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}
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public Action RestartCountdown(Handle timer)
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{
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PrintCenterTextAll("WARNING: Restarting Server in %d.", g_iRestartCountdown);
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CPrintToChatAll("{red}WARNING:{white} Restarting Server in %d.", g_iRestartCountdown);
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g_iRestartCountdown--;
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if(g_iRestartCountdown < 0)
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{
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LogToFile("addons/sourcemod/logs/restarts.txt", "Successfully auto-restarted the Server.");
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ServerCommand("_restart");
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return Plugin_Handled;
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}
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return Plugin_Handled; //Server is dead by here anyway xD
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}
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public Action ForceRestartMessage(Handle timer)
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{
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if(!g_bForcedRestart)
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return Plugin_Continue;
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CPrintToChatAll("{red}WARNING:{white} Restarting Server when this Map ends!");
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CPrintToChatAll("{red}WARNING:{white} Restarting Server when this Map ends!");
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CPrintToChatAll("{red}WARNING:{white} Remember to rejoin after couple seconds!");
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return Plugin_Continue;
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} |