sm-plugins/UptimeRestarts/scripting/UptimeRestarts.sp
dogan 8c1117039b UptimeRestart: fix map switch
+ atttempt force retry (doesnt work yet)
2020-07-08 16:59:54 +02:00

247 lines
7.2 KiB
SourcePawn

#pragma semicolon 1
#include <sourcemod>
#include <files>
#include <multicolors>
float g_fUptime;
int g_iRestartCountdown;
bool g_bForcedRestart;
ConVar g_cvarMaxPlayersForControlledRestart;
ConVar g_cvarMinPlayersForForcedRestart;
ConVar g_cvarMinHoursUptimeForForcedRestart;
ConVar g_cvarDefaultMap;
public Plugin myinfo =
{
name = "UptimeRestart",
author = "Dogan",
description = "Display Server Uptime and do controlled Restarts",
version = "3.0.0",
url = ""
};
public void OnPluginStart()
{
RegAdminCmd("uptime", Command_Uptime, ADMFLAG_GENERIC, "Displays server Uptime");
RegAdminCmd("sm_uptime", Command_Uptime, ADMFLAG_GENERIC, "Displays server Uptime");
g_cvarMaxPlayersForControlledRestart = CreateConVar("sm_maxplayers_controlled_restart", "1", "Max Amount of Players Connected to Server to do a controlled restart in the night", FCVAR_NONE, true, 1.0, true, 64.0);
g_cvarMinPlayersForForcedRestart = CreateConVar("sm_minplayers_forced_restart", "55", "Min Amount of Players Connected to Server to do a forced restart in the afternoon", FCVAR_NONE, true, 1.0, true, 64.0);
g_cvarMinHoursUptimeForForcedRestart = CreateConVar("sm_minhours_forced_restart", "60", "Min Hours of Uptime to force a forced restart in the afternoon", FCVAR_NONE, true, 1.0, true, 96.0);
g_cvarDefaultMap = CreateConVar("sm_defaultmap", "ze_atix_panic_b3t", "default map of the server");
g_iRestartCountdown = 5;
g_bForcedRestart = false;
GetUptimeIfControlledRestart();
SetCorrectDefaultMapAgain();
AutoExecConfig(true, "plugin.UptimeRestarts");
CreateTimer(60.0, CheckRestart, _, TIMER_REPEAT);
CreateTimer(20.0, ForceRestartMessage, _, TIMER_REPEAT);
}
public void OnMapEnd()
{
if(!g_bForcedRestart)
return;
CPrintToChatAll("{red}WARNING:{white} Restarting Server now!");
CPrintToChatAll("{red}WARNING:{white} Restarting Server now!");
CPrintToChatAll("{red}WARNING:{white} Restarting Server now!");
PrintCenterTextAll("WARNING: Restarting Server now!");
float fUptime = GetEngineTime();
g_fUptime = g_fUptime + fUptime;
char sUptime[64];
FloatToString(g_fUptime, sUptime, sizeof(sUptime));
File UptimeFile = OpenFile("uptime.txt", "w");
UptimeFile.WriteLine(sUptime);
delete UptimeFile;
char sNextmap[64];
GetCurrentMap(sNextmap, sizeof(sNextmap));
char sMapFile[64];
Format(sMapFile, sizeof(sMapFile), "map %s", sNextmap);
if(!StrEqual(sMapFile, ""))
{
DeleteFile("cfg/defaultmap.cfg");
File NextmapFile = OpenFile("cfg/defaultmap.cfg", "w");
NextmapFile.WriteLine(sMapFile);
delete NextmapFile;
}
for(int i = 1; i <= MaxClients; i++)
{
if(IsClientConnected(i))
ClientCommand(i, "retry");
}
LogToFile("addons/sourcemod/logs/restarts.txt", "Successfully force-restarted the Server.");
CreateTimer(0.01, ForceRestart);
}
public Action ForceRestart(Handle timer)
{
ServerCommand("_restart");
return Plugin_Handled;
}
public void SetCorrectDefaultMapAgain()
{
DeleteFile("cfg/defaultmap.cfg");
char sDefaultMap[64];
GetConVarString(g_cvarDefaultMap, sDefaultMap, sizeof(sDefaultMap));
char sMapFile[64];
Format(sMapFile, sizeof(sMapFile), "map %s", sDefaultMap);
File NextmapFile = OpenFile("cfg/defaultmap.cfg", "w");
NextmapFile.WriteLine(sMapFile);
delete NextmapFile;
}
public void GetUptimeIfControlledRestart()
{
File UptimeFile = OpenFile("uptime.txt", "r");
if(UptimeFile != null)//Server was restarted automatically by this plugin
{
char sUptime[64];
UptimeFile.ReadLine(sUptime, sizeof(sUptime));
g_fUptime = StringToFloat(sUptime);
delete UptimeFile;
DeleteFile("uptime.txt");
}
else//Server crashed or restarted manually
LogToFile("addons/sourcemod/logs/restarts.txt", "Server crashed or was restarted manually.");
}
public Action Command_Uptime(int client, int args)
{
float fUptime = GetEngineTime();
char sUptime[64];
int iUptime = RoundFloat(fUptime);
int iDays = (iUptime / 86400);
int iHours = (iUptime / 3600) % 24;
int iMinutes = (iUptime / 60) % 60;
int iSeconds = (iUptime % 60);
if (iDays)
Format(sUptime, sizeof(sUptime), "%d Days %d Hours %d Minutes %d Seconds.", iDays, iHours, iMinutes, iSeconds);
else if (iHours)
Format(sUptime, sizeof(sUptime), "%d Hours %d Minutes %d Seconds.", iHours, iMinutes, iSeconds);
else if (iMinutes)
Format(sUptime, sizeof(sUptime), "%d Minutes %d Seconds.", iMinutes, iSeconds);
else
Format(sUptime, sizeof(sUptime), "%d Seconds.", iSeconds);
ReplyToCommand(client, "[SM] Real Server Uptime: %s", sUptime);
fUptime = GetEngineTime() + g_fUptime;
iUptime = RoundFloat(fUptime);
iDays = (iUptime / 86400);
iHours = (iUptime / 3600) % 24;
iMinutes = (iUptime / 60) % 60;
iSeconds = (iUptime % 60);
if (iDays)
Format(sUptime, sizeof(sUptime), "%d Days %d Hours %d Minutes %d Seconds.", iDays, iHours, iMinutes, iSeconds);
else if (iHours)
Format(sUptime, sizeof(sUptime), "%d Hours %d Minutes %d Seconds.", iHours, iMinutes, iSeconds);
else if (iMinutes)
Format(sUptime, sizeof(sUptime), "%d Minutes %d Seconds.", iMinutes, iSeconds);
else
Format(sUptime, sizeof(sUptime), "%d Seconds.", iSeconds);
ReplyToCommand(client, "[SM] Cumulative Server Uptime: %s", sUptime);
return Plugin_Handled;
}
public Action CheckRestart(Handle timer)
{
if(g_bForcedRestart)
return Plugin_Continue;
float fMinHoursUptime = g_cvarMinHoursUptimeForForcedRestart.FloatValue * 60.0 * 60.0;
int iPlayers = GetClientCount(false);
for(int i = 1; i <= MaxClients; i++)
{
if(IsClientConnected(i) && IsFakeClient(i))
iPlayers--;
}
if((GetEngineTime() > fMinHoursUptime) && (iPlayers > g_cvarMinPlayersForForcedRestart.IntValue))
{
g_bForcedRestart = true;
return Plugin_Continue;
}
if(!IsItRestartTime() || GetEngineTime() < 57500)
return Plugin_Continue;
if(iPlayers > g_cvarMaxPlayersForControlledRestart.IntValue) //jenz's autism bot
return Plugin_Continue;
float fUptime = GetEngineTime();
g_fUptime = g_fUptime + fUptime;
char sUptime[64];
FloatToString(g_fUptime, sUptime, sizeof(sUptime));
File UptimeFile = OpenFile("uptime.txt", "w");
UptimeFile.WriteLine(sUptime);
delete UptimeFile;
CreateTimer(1.0, RestartCountdown, _, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE);
return Plugin_Continue;
}
stock bool IsItRestartTime()
{
int iTime = GetTime();
int iHour;
char sTime[32];
FormatTime(sTime, sizeof(sTime), "%H", iTime);
iHour = StringToInt(sTime[0]);
if (iHour >= 3 && iHour < 8)
return true;
return false;
}
public Action RestartCountdown(Handle timer)
{
PrintCenterTextAll("WARNING: Restarting Server in %d.", g_iRestartCountdown);
CPrintToChatAll("{red}WARNING:{white} Restarting Server in %d.", g_iRestartCountdown);
g_iRestartCountdown--;
if(g_iRestartCountdown < 0)
{
LogToFile("addons/sourcemod/logs/restarts.txt", "Successfully auto-restarted the Server.");
ServerCommand("_restart");
return Plugin_Handled;
}
return Plugin_Handled; //Server is dead by here anyway xD
}
public Action ForceRestartMessage(Handle timer)
{
if(!g_bForcedRestart)
return Plugin_Continue;
CPrintToChatAll("{red}WARNING:{white} Restarting Server when this Map ends!");
CPrintToChatAll("{red}WARNING:{white} Restarting Server when this Map ends!");
CPrintToChatAll("{red}WARNING:{white} Remember to rejoin after couple seconds!");
return Plugin_Continue;
}