129 lines
3.7 KiB
SourcePawn
129 lines
3.7 KiB
SourcePawn
#pragma semicolon 1
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#pragma newdecls required
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#include <sourcemod>
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#include <sdktools>
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#include <dhooks>
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#define FVPHYSICS_NO_IMPACT_DMG 0x0400 // don't do impact damage to anything
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public Plugin myinfo =
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{
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name = "FixVPhysicsCrush",
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author = "BotoX",
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description = "",
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version = "0.0",
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url = ""
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};
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Handle g_hAcceptInput;
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Handle g_hSetGameFlags;
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Handle g_hGetGameFlags;
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int g_hPhysicsObject;
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public void OnPluginStart()
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{
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Handle hGameData = LoadGameConfigFile("sdktools.games");
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if(!hGameData)
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SetFailState("Couldn't load sdktools gamedata.");
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// CBaseEntity::AcceptInput( const char *szInputName, CBaseEntity *pActivator, CBaseEntity *pCaller, variant_t Value, int outputID )
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int Offset = GameConfGetOffset(hGameData, "AcceptInput");
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if(Offset == -1)
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SetFailState("Failed to find AcceptInput offset.");
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g_hAcceptInput = DHookCreate(Offset, HookType_Entity, ReturnType_Bool, ThisPointer_CBaseEntity, OnAcceptInput);
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if(g_hAcceptInput == INVALID_HANDLE)
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SetFailState("Failed to DHook AcceptInput.");
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DHookAddParam(g_hAcceptInput, HookParamType_CharPtr);
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DHookAddParam(g_hAcceptInput, HookParamType_CBaseEntity);
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DHookAddParam(g_hAcceptInput, HookParamType_CBaseEntity);
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DHookAddParam(g_hAcceptInput, HookParamType_Object, 20, DHookPass_ByVal|DHookPass_ODTOR|DHookPass_OCTOR|DHookPass_OASSIGNOP); //varaint_t is a union of 12 (float[3]) plus two int type params 12 + 8 = 20
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DHookAddParam(g_hAcceptInput, HookParamType_Int);
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hGameData = LoadGameConfigFile("FixVPhysicsCrush.games");
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if(!hGameData)
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SetFailState("Couldn't load FixVPhysicsCrush gamedata.");
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// CPhysicsObject::SetGameFlags(unsigned short)
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StartPrepSDKCall(SDKCall_Raw);
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if(!PrepSDKCall_SetFromConf(hGameData, SDKConf_Virtual, "SetGameFlags"))
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{
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delete hGameData;
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SetFailState("PrepSDKCall_SetFromConf(hGameData, SDKConf_Virtual, \"SetGameFlags\") failed!");
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}
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PrepSDKCall_AddParameter(SDKType_PlainOldData, SDKPass_Plain);
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g_hSetGameFlags = EndPrepSDKCall();
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// CPhysicsObject::GetGameFlags()
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StartPrepSDKCall(SDKCall_Raw);
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if(!PrepSDKCall_SetFromConf(hGameData, SDKConf_Virtual, "GetGameFlags"))
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{
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delete hGameData;
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SetFailState("PrepSDKCall_SetFromConf(hGameData, SDKConf_Virtual, \"GetGameFlags\") failed!");
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}
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PrepSDKCall_SetReturnInfo(SDKType_PlainOldData, SDKPass_Plain);
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g_hGetGameFlags = EndPrepSDKCall();
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int hCollisionGroup = FindSendPropInfo("CBaseEntity", "m_CollisionGroup");
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if (hCollisionGroup == -1)
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SetFailState("Couldn't find CBaseEntity::m_CollisionGroup");
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// CNetworkVar( int, m_CollisionGroup );
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// IPhysicsObject *m_pPhysicsObject;
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g_hPhysicsObject = hCollisionGroup + 4;
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// Late load.
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int entity = INVALID_ENT_REFERENCE;
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while((entity = FindEntityByClassname(entity, "phys_thruster")) != INVALID_ENT_REFERENCE)
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{
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OnEntityCreated(entity, "phys_thruster");
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}
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}
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public void OnEntityCreated(int entity, const char[] classname)
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{
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if(StrEqual(classname, "phys_thruster"))
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{
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DHookEntity(g_hAcceptInput, true, entity);
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}
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}
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public MRESReturn OnAcceptInput(int entity, Handle hReturn, Handle hParams)
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{
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char sCommand[128];
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DHookGetParamString(hParams, 1, sCommand, sizeof(sCommand));
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if(StrEqual(sCommand, "Activate", false))
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{
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int attachedObject = GetEntPropEnt(entity, Prop_Data, "m_attachedObject");
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if(attachedObject)
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{
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int vphysObj = GetVPhysicsObject(attachedObject);
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if(vphysObj)
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{
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int flags = VPhysicsGetGameFlags(vphysObj);
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flags |= FVPHYSICS_NO_IMPACT_DMG;
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VPhysicsSetGameFlags(vphysObj, flags);
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}
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}
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}
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}
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int VPhysicsGetGameFlags(int vphysicsObj)
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{
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return SDKCall(g_hGetGameFlags, vphysicsObj);
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}
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void VPhysicsSetGameFlags(int vphysicsObj, int flags)
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{
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SDKCall(g_hSetGameFlags, vphysicsObj, flags);
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}
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int GetVPhysicsObject(int entity)
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{
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return GetEntData(entity, g_hPhysicsObject, 4);
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}
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