131 lines
3.1 KiB
SourcePawn
131 lines
3.1 KiB
SourcePawn
#pragma semicolon 1
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#include <sourcemod>
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#include <sdktools_entoutput>
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#include <sdktools_entinput>
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#include <sdktools_engine>
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#include <sdkhooks>
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#include <sdktools>
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#include <dhooks>
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public Plugin:myinfo =
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{
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name = "FixGameUI",
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author = "hlstriker + GoD-Tony",
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description = "Fixes game_ui entity bug.",
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version = "1.0",
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url = ""
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}
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new g_iAttachedGameUI[MAXPLAYERS+1];
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new Handle:g_hAcceptInput = INVALID_HANDLE;
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public OnPluginStart()
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{
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HookEvent("player_death", Event_PlayerDeath, EventHookMode_Post);
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HookEntityOutput("game_ui", "PlayerOn", GameUI_PlayerOn);
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HookEntityOutput("game_ui", "PlayerOff", GameUI_PlayerOff);
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// Gamedata.
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Handle hConfig = LoadGameConfigFile("sdktools.games");
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if (hConfig == INVALID_HANDLE)
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{
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SetFailState("Couldn't load sdktools game config!");
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return;
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}
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new offset = GameConfGetOffset(hConfig, "AcceptInput");
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if (offset == -1)
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{
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SetFailState("Failed to find AcceptInput offset");
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}
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CloseHandle(hConfig);
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// DHooks.
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g_hAcceptInput = DHookCreate(offset, HookType_Entity, ReturnType_Bool, ThisPointer_CBaseEntity, Hook_AcceptInput);
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DHookAddParam(g_hAcceptInput, HookParamType_CharPtr);
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DHookAddParam(g_hAcceptInput, HookParamType_CBaseEntity);
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DHookAddParam(g_hAcceptInput, HookParamType_CBaseEntity);
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DHookAddParam(g_hAcceptInput, HookParamType_Object, 20); //varaint_t is a union of 12 (float[3]) plus two int type params 12 + 8 = 20
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DHookAddParam(g_hAcceptInput, HookParamType_Int);
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}
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public Action:Event_PlayerDeath(Handle:hEvent, const String:szName[], bool:bDontBroadcast)
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{
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new iClient = GetClientOfUserId(GetEventInt(hEvent, "userid"));
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RemoveFromGameUI(iClient);
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SetClientViewEntity(iClient, iClient);
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new iFlags = GetEntityFlags(iClient);
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iFlags &= ~FL_ONTRAIN;
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iFlags &= ~FL_FROZEN;
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iFlags &= ~FL_ATCONTROLS;
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SetEntityFlags(iClient, iFlags);
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}
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public OnClientDisconnect(iClient)
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{
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RemoveFromGameUI(iClient);
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}
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public GameUI_PlayerOn(const String:szOutput[], iCaller, iActivator, Float:fDelay)
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{
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if(!(1 <= iActivator <= MaxClients))
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return;
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g_iAttachedGameUI[iActivator] = EntIndexToEntRef(iCaller);
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}
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public GameUI_PlayerOff(const String:szOutput[], iCaller, iActivator, Float:fDelay)
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{
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if(!(1 <= iActivator <= MaxClients))
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return;
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g_iAttachedGameUI[iActivator] = 0;
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}
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RemoveFromGameUI(iClient)
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{
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if(!g_iAttachedGameUI[iClient])
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return;
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new iEnt = EntRefToEntIndex(g_iAttachedGameUI[iClient]);
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if(iEnt == INVALID_ENT_REFERENCE)
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return;
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AcceptEntityInput(iEnt, "Deactivate", iClient, iEnt);
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}
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public OnEntityCreated(entity, const String:classname[])
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{
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if (StrEqual(classname, "game_ui"))
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{
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DHookEntity(g_hAcceptInput, false, entity);
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}
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}
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public MRESReturn:Hook_AcceptInput(thisptr, Handle:hReturn, Handle:hParams)
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{
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new String:sCommand[128];
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DHookGetParamString(hParams, 1, sCommand, sizeof(sCommand));
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if (StrEqual(sCommand, "Deactivate"))
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{
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new pPlayer = GetEntPropEnt(thisptr, Prop_Data, "m_player");
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if (pPlayer == -1)
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{
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// Manually disable think.
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SetEntProp(thisptr, Prop_Data, "m_nNextThinkTick", -1);
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DHookSetReturn(hReturn, false);
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return MRES_Supercede;
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}
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}
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DHookSetReturn(hReturn, true);
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return MRES_Ignored;
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}
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