ReservedSlot: kick people with 0 idle time too, add back rule 4: alive non-donator, idle > 30, no item
		
			
				
	
	
		
			65 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
#if defined entWatch_core_included
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	#endinput
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#endif
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#define entWatch_core_included
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/* REGISTERS */
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#define REGISTER_WEAPON         1
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#define REGISTER_BUTTON         2
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#define REGISTER_TRIGGER        3
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/* SLOTS */
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#define SLOT_NONE               0
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#define SLOT_PRIMARY            1
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#define SLOT_SECONDARY          2
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#define SLOT_KNIFE              3
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#define SLOT_GRENADES           4
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/* MODES */
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#define MODE_COOLDOWN           1
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#define MODE_MAXUSES            2
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#define MODE_COOLDOWNMAXUSES    3
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#define MODE_COOLDOWNCHARGES    4
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/* CLASSES */
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#include <basic>
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#include "entWatch/CConfig.inc"
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#include "entWatch/CItem.inc"
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public SharedPlugin __pl_entWatch_core =
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{
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	name = "entWatch-core",
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	file = "entWatch-core.smx",
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	#if defined REQUIRE_PLUGIN
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		required = 1
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	#else
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		required = 0
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	#endif
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};
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#if !defined REQUIRE_PLUGIN
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	public void __pl_entWatch_core_SetNTVOptional()
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	{
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		MarkNativeAsOptional("EW_GetItemCount");
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		MarkNativeAsOptional("EW_GetItemData");
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		MarkNativeAsOptional("EW_ClientHasItem");
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	}
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#endif
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native int EW_GetItemCount();
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native CItem EW_GetItemData(int index);
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native bool EW_ClientHasItem(int client);
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forward void EW_OnClientItemDrop(int client, int index);
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forward void EW_OnClientItemDeath(int client, int index);
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forward void EW_OnClientItemPickup(int client, int index);
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forward void EW_OnClientItemActivate(int client, int index);
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forward void EW_OnClientItemDisconnect(int client, int index);
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forward Action EW_OnClientItemCanPickup(int client, int index);
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forward Action EW_OnClientItemCanActivate(int client, int index);
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