752 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			752 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
#include <zombiereloaded>
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#include <clientprefs>
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#include <multicolors>
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#include <sourcemod>
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#include <sdktools>
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#include "loghelper.inc"
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#define SPECMODE_NONE           0
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#define SPECMODE_FIRSTPERSON    4
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#define SPECMODE_THIRDPERSON    5
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#define SPECMODE_FREELOOK       6
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/* BOOLS */
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bool g_bHideCrown[MAXPLAYERS+1];
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bool g_bHideDialog[MAXPLAYERS+1];
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bool g_bProtection[MAXPLAYERS+1];
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/* COOKIES */
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Handle g_hCookie_HideCrown;
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Handle g_hCookie_HideDialog;
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Handle g_hCookie_Protection;
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/* CONVARS */
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ConVar g_hCVar_Protection;
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ConVar g_hCVar_ProtectionMinimal1;
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ConVar g_hCVar_ProtectionMinimal2;
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ConVar g_hCVar_ProtectionMinimal3;
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/* INTERGERS */
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int g_iCrownEntity = -1;
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int g_iDialogLevel = 100000;
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int g_iPlayerWinner[3];
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int g_iPlayerDamage[MAXPLAYERS+1];
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int g_iPlayerDamageHits[MAXPLAYERS+1];
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int g_iPlayerDamageFrom1K[MAXPLAYERS + 1];
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Plugin myinfo =
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{
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	name         = "Top Defenders",
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	author       = "Neon & zaCade",
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	description  = "Show Top Defenders after each round",
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	version      = "1.0.0"
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};
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
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{
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	CreateNative("TopDefenders_GetClientDamage", Native_GetClientDamage);
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	CreateNative("TopDefenders_GetClientHits",   Native_GetClientHits);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnPluginStart()
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{
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	LoadTranslations("plugin.topdefenders.phrases");
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	g_hCVar_Protection         = CreateConVar("sm_topdefenders_protection", "1", "", FCVAR_NONE, true, 0.0, true, 1.0);
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	g_hCVar_ProtectionMinimal1 = CreateConVar("sm_topdefenders_minimal_1", "15", "", FCVAR_NONE, true, 1.0, true, 64.0);
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	g_hCVar_ProtectionMinimal2 = CreateConVar("sm_topdefenders_minimal_2", "30", "", FCVAR_NONE, true, 1.0, true, 64.0);
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	g_hCVar_ProtectionMinimal3 = CreateConVar("sm_topdefenders_minimal_3", "45", "", FCVAR_NONE, true, 1.0, true, 64.0);
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	g_hCookie_HideCrown  = RegClientCookie("topdefenders_hidecrown",  "", CookieAccess_Private);
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	g_hCookie_HideDialog = RegClientCookie("topdefenders_hidedialog", "", CookieAccess_Private);
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	g_hCookie_Protection = RegClientCookie("topdefenders_protection", "", CookieAccess_Private);
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	CreateTimer(0.1, UpdateScoreboard, INVALID_HANDLE, TIMER_REPEAT);
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	CreateTimer(0.1, UpdateDialog,     INVALID_HANDLE, TIMER_REPEAT);
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	RegConsoleCmd("sm_togglecrown",    OnToggleCrown);
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	RegConsoleCmd("sm_toggledialog",   OnToggleDialog);
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	RegConsoleCmd("sm_toggleimmunity", OnToggleImmunity);
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	HookEvent("round_start",  OnRoundStart);
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	HookEvent("round_end",    OnRoundEnding);
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	HookEvent("player_hurt",  OnClientHurt);
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	HookEvent("player_spawn", OnClientSpawn);
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	HookEvent("player_death", OnClientDeath);
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	SetCookieMenuItem(MenuHandler_CookieMenu, 0, "Top Defenders");
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action OnToggleCrown(int client, int args)
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{
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	ToggleCrown(client);
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	return Plugin_Handled;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action OnToggleDialog(int client, int args)
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{
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	ToggleDialog(client);
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	return Plugin_Handled;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action OnToggleImmunity(int client, int args)
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{
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	ToggleImmunity(client);
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	return Plugin_Handled;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void ToggleCrown(int client)
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{
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	g_bHideCrown[client] = !g_bHideCrown[client];
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	SetClientCookie(client, g_hCookie_HideCrown, g_bHideCrown[client] ? "1" : "");
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	CPrintToChat(client, "{cyan}%t {white}%t", "Chat Prefix", g_bHideCrown[client] ? "Crown Disabled" : "Crown Enabled");
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void ToggleDialog(int client)
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{
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	g_bHideDialog[client] = !g_bHideDialog[client];
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	SetClientCookie(client, g_hCookie_HideDialog, g_bHideDialog[client] ? "1" : "");
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	CPrintToChat(client, "{cyan}%t {white}%t", "Chat Prefix", g_bHideDialog[client] ? "Dialog Disabled" : "Dialog Enabled");
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void ToggleImmunity(int client)
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{
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	g_bProtection[client] = !g_bProtection[client];
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	SetClientCookie(client, g_hCookie_Protection, g_bProtection[client] ? "1" : "");
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	CPrintToChat(client, "{cyan}%t {white}%t", "Chat Prefix", g_bProtection[client] ? "Immunity Disabled" : "Immunity Enabled");
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void ShowSettingsMenu(int client)
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{
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	Menu menu = new Menu(MenuHandler_MainMenu);
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	menu.SetTitle("%T", "Cookie Menu Title", client);
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	AddMenuItemTranslated(menu, "0", "%t: %t", "Crown",    g_bHideCrown[client]  ? "Disabled" : "Enabled");
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	AddMenuItemTranslated(menu, "1", "%t: %t", "Dialog",   g_bHideDialog[client] ? "Disabled" : "Enabled");
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	AddMenuItemTranslated(menu, "2", "%t: %t", "Immunity", g_bProtection[client] ? "Disabled" : "Enabled");
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	menu.ExitBackButton = true;
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	menu.Display(client, MENU_TIME_FOREVER);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void MenuHandler_CookieMenu(int client, CookieMenuAction action, any info, char[] buffer, int maxlen)
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{
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	switch(action)
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	{
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		case(CookieMenuAction_DisplayOption):
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		{
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			Format(buffer, maxlen, "%T", "Cookie Menu", client);
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		}
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		case(CookieMenuAction_SelectOption):
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		{
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			ShowSettingsMenu(client);
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		}
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	}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public int MenuHandler_MainMenu(Menu menu, MenuAction action, int client, int selection)
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{
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	switch(action)
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	{
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		case(MenuAction_Select):
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		{
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			switch(selection)
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			{
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				case(0): ToggleCrown(client);
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				case(1): ToggleDialog(client);
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				case(2): ToggleImmunity(client);
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			}
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			ShowSettingsMenu(client);
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		}
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		case(MenuAction_Cancel):
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		{
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			ShowCookieMenu(client);
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		}
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		case(MenuAction_End):
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		{
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			delete menu;
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		}
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	}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnMapStart()
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{
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	PrecacheSound("unloze/holy.wav");
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	PrecacheModel("models/unloze/crown_v2.mdl");
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	AddFileToDownloadsTable("sound/unloze/holy.wav");
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	AddFileToDownloadsTable("models/unloze/crown_v2.mdl");
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	AddFileToDownloadsTable("models/unloze/crown_v2.phy");
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	AddFileToDownloadsTable("models/unloze/crown_v2.vvd");
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	AddFileToDownloadsTable("models/unloze/crown_v2.sw.vtx");
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	AddFileToDownloadsTable("models/unloze/crown_v2.dx80.vtx");
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	AddFileToDownloadsTable("models/unloze/crown_v2.dx90.vtx");
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	AddFileToDownloadsTable("materials/models/unloze/crown/crown.vmt");
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	AddFileToDownloadsTable("materials/models/unloze/crown/crown.vtf");
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	AddFileToDownloadsTable("materials/models/unloze/crown/crown_bump.vtf");
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	AddFileToDownloadsTable("materials/models/unloze/crown/crown_detail.vtf");
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	AddFileToDownloadsTable("materials/models/unloze/crown/crown_lightwarp.vtf");
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	GetTeams();
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnClientCookiesCached(int client)
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{
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	char sBuffer[4];
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	GetClientCookie(client, g_hCookie_HideCrown, sBuffer, sizeof(sBuffer));
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	if (sBuffer[0])
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		g_bHideCrown[client] = true;
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	else
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		g_bHideCrown[client] = false;
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	GetClientCookie(client, g_hCookie_HideDialog, sBuffer, sizeof(sBuffer));
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	if (sBuffer[0])
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		g_bHideDialog[client] = true;
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	else
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		g_bHideDialog[client] = false;
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	GetClientCookie(client, g_hCookie_Protection, sBuffer, sizeof(sBuffer));
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	if (sBuffer[0])
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		g_bProtection[client] = true;
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	else
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		g_bProtection[client] = false;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnClientDisconnect(int client)
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{
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	g_iPlayerDamage[client] = 0;
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	g_iPlayerDamageHits[client] = 0;
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	g_iPlayerDamageFrom1K[client] = 0;
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	g_bHideCrown[client]  = false;
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	g_bHideDialog[client] = false;
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	g_bProtection[client] = false;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public int SortDefendersList(int[] elem1, int[] elem2, const int[][] array, Handle hndl)
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{
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	if (elem1[1] > elem2[1]) return -1;
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	if (elem1[1] < elem2[1]) return 1;
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	return 0;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action UpdateScoreboard(Handle timer)
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{
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	int iSortedList[MAXPLAYERS+1][2];
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	int iSortedCount;
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	for (int client = 1; client <= MaxClients; client++)
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	{
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		if (!IsClientInGame(client))
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			continue;
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		SetEntProp(client, Prop_Data, "m_iDeaths", 0);
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		if (!g_iPlayerDamage[client])
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			continue;
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		iSortedList[iSortedCount][0] = client;
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		iSortedList[iSortedCount][1] = g_iPlayerDamage[client];
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		iSortedCount++;
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	}
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	SortCustom2D(iSortedList, iSortedCount, SortDefendersList);
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	for (int rank = 0; rank < iSortedCount; rank++)
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	{
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		SetEntProp(iSortedList[rank][0], Prop_Data, "m_iDeaths", rank + 1);
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	}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action UpdateDialog(Handle timer)
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{
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	if (g_iDialogLevel <= 0)
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		return;
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	int iSortedList[MAXPLAYERS+1][2];
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	int iSortedCount;
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	for (int client = 1; client <= MaxClients; client++)
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	{
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		if (!IsClientInGame(client) || !g_iPlayerDamage[client])
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			continue;
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		iSortedList[iSortedCount][0] = client;
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		iSortedList[iSortedCount][1] = g_iPlayerDamage[client];
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		iSortedCount++;
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	}
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	SortCustom2D(iSortedList, iSortedCount, SortDefendersList);
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	for (int rank = 0; rank < iSortedCount; rank++)
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	{
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		switch(rank)
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		{
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			case(0): SendDialog(iSortedList[rank][0], "#%d (D: %d | P: -%d)",          g_iDialogLevel, 1, rank + 1, iSortedList[rank][1], iSortedList[rank][1] - iSortedList[rank + 1][1]);
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			case(1): SendDialog(iSortedList[rank][0], "#%d (D: %d | N: +%d)",          g_iDialogLevel, 1, rank + 1, iSortedList[rank][1], iSortedList[rank - 1][1] - iSortedList[rank][1]);
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			default: SendDialog(iSortedList[rank][0], "#%d (D: %d | N: +%d | F: +%d)", g_iDialogLevel, 1, rank + 1, iSortedList[rank][1], iSortedList[rank - 1][1] - iSortedList[rank][1], iSortedList[0][1] - iSortedList[rank][1]);
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		}
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	}
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	g_iDialogLevel--;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnRoundStart(Event hEvent, const char[] sEvent, bool bDontBroadcast)
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{
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	g_iDialogLevel = 100000;
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	for (int client = 1; client <= MaxClients; client++)
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	{
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		g_iPlayerDamage[client] = 0;
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		g_iPlayerDamageHits[client] = 0;
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		g_iPlayerDamageFrom1K[client] = 0;
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	}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnRoundEnding(Event hEvent, const char[] sEvent, bool bDontBroadcast)
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{
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	g_iPlayerWinner = {-1, -1, -1};
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	int iSortedList[MAXPLAYERS+1][3];
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	int iSortedCount;
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	for (int client = 1; client <= MaxClients; client++)
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	{
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		if (!IsClientInGame(client) || !g_iPlayerDamage[client])
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			continue;
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		iSortedList[iSortedCount][0] = client;
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		iSortedList[iSortedCount][1] = g_iPlayerDamage[client];
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		iSortedList[iSortedCount][2] = g_iPlayerDamageHits[client];
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		iSortedCount++;
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	}
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	SortCustom2D(iSortedList, iSortedCount, SortDefendersList);
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	for (int rank = 0; rank < iSortedCount; rank++)
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	{
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		LogMessage("%d. %L - %d damage in %d hits", rank + 1, iSortedList[rank][0], iSortedList[rank][1], iSortedList[rank][2])
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	}
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	if (iSortedCount)
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	{
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		char sBuffer[512];
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		Format(sBuffer, sizeof(sBuffer), "TOP DEFENDERS:");
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		Format(sBuffer, sizeof(sBuffer), "%s\n*************************", sBuffer);
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		if (iSortedList[0][0])
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		{
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			Format(sBuffer, sizeof(sBuffer), "%s\n1. %N - %d damage in %d hits", sBuffer, iSortedList[0][0], iSortedList[0][1], iSortedList[0][2]);
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			LogPlayerEvent(iSortedList[0][0], "triggered", "top_defender");
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			g_iPlayerWinner[0] = GetSteamAccountID(iSortedList[0][0]);
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		}
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		if (iSortedList[1][0])
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		{
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			Format(sBuffer, sizeof(sBuffer), "%s\n2. %N - %d damage in %d hits", sBuffer, iSortedList[1][0], iSortedList[1][1], iSortedList[1][2]);
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			LogPlayerEvent(iSortedList[1][0], "triggered", "second_defender");
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			g_iPlayerWinner[1] = GetSteamAccountID(iSortedList[1][0]);
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		}
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 | 
						|
		if (iSortedList[2][0])
 | 
						|
		{
 | 
						|
			Format(sBuffer, sizeof(sBuffer), "%s\n3. %N - %d damage in %d hits", sBuffer, iSortedList[2][0], iSortedList[2][1], iSortedList[2][2]);
 | 
						|
			LogPlayerEvent(iSortedList[2][0], "triggered", "third_defender");
 | 
						|
 | 
						|
			g_iPlayerWinner[2] = GetSteamAccountID(iSortedList[2][0]);
 | 
						|
		}
 | 
						|
 | 
						|
		Format(sBuffer, sizeof(sBuffer), "%s\n*************************", sBuffer);
 | 
						|
 | 
						|
		Handle hMessage = StartMessageAll("HudMsg");
 | 
						|
		if (hMessage)
 | 
						|
		{
 | 
						|
			if (GetUserMessageType() == UM_Protobuf)
 | 
						|
			{
 | 
						|
				PbSetInt(hMessage, "channel", 50);
 | 
						|
				PbSetInt(hMessage, "effect", 0);
 | 
						|
				PbSetColor(hMessage, "clr1", {255, 255, 255, 255});
 | 
						|
				PbSetColor(hMessage, "clr2", {255, 255, 255, 255});
 | 
						|
				PbSetVector2D(hMessage, "pos", Float:{0.02, 0.45});
 | 
						|
				PbSetFloat(hMessage, "fade_in_time", 0.1);
 | 
						|
				PbSetFloat(hMessage, "fade_out_time", 0.1);
 | 
						|
				PbSetFloat(hMessage, "hold_time", 5.0);
 | 
						|
				PbSetFloat(hMessage, "fx_time", 0.0);
 | 
						|
				PbSetString(hMessage, "text", sBuffer);
 | 
						|
				EndMessage();
 | 
						|
			}
 | 
						|
			else
 | 
						|
			{
 | 
						|
				BfWriteByte(hMessage, 50);
 | 
						|
				BfWriteFloat(hMessage, 0.02);
 | 
						|
				BfWriteFloat(hMessage, 0.25);
 | 
						|
				BfWriteByte(hMessage, 0);
 | 
						|
				BfWriteByte(hMessage, 128);
 | 
						|
				BfWriteByte(hMessage, 255);
 | 
						|
				BfWriteByte(hMessage, 255);
 | 
						|
				BfWriteByte(hMessage, 255);
 | 
						|
				BfWriteByte(hMessage, 255);
 | 
						|
				BfWriteByte(hMessage, 255);
 | 
						|
				BfWriteByte(hMessage, 255);
 | 
						|
				BfWriteByte(hMessage, 0);
 | 
						|
				BfWriteFloat(hMessage, 0.1);
 | 
						|
				BfWriteFloat(hMessage, 0.1);
 | 
						|
				BfWriteFloat(hMessage, 5.0);
 | 
						|
				BfWriteFloat(hMessage, 0.0);
 | 
						|
				BfWriteString(hMessage, sBuffer);
 | 
						|
				EndMessage();
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if(GetEngineVersion() == Engine_CSGO)
 | 
						|
		{
 | 
						|
			int iSplits
 | 
						|
			char sSplits[16][512];
 | 
						|
 | 
						|
			if((iSplits = ExplodeString(sBuffer, "\n", sSplits, sizeof(sSplits), sizeof(sSplits[]))) != 0)
 | 
						|
			{
 | 
						|
				for (int iSplit; iSplit < iSplits; iSplit++)
 | 
						|
				{
 | 
						|
					PrintToChatAll(sSplits[iSplit]);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else
 | 
						|
			PrintToChatAll(sBuffer);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
// Purpose:
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
public void OnClientHurt(Event hEvent, const char[] sEvent, bool bDontBroadcast)
 | 
						|
{
 | 
						|
	int client = GetClientOfUserId(hEvent.GetInt("attacker"));
 | 
						|
	int victim = GetClientOfUserId(hEvent.GetInt("userid"));
 | 
						|
 | 
						|
	if (client < 1 || client > MaxClients || victim < 1 || victim > MaxClients)
 | 
						|
		return;
 | 
						|
 | 
						|
	if (client == victim || (IsPlayerAlive(client) && ZR_IsClientZombie(client)))
 | 
						|
		return;
 | 
						|
 | 
						|
	int iDamage = hEvent.GetInt("dmg_health");
 | 
						|
 | 
						|
	g_iPlayerDamage[client] += iDamage;
 | 
						|
	g_iPlayerDamageHits[client] += 1;
 | 
						|
	g_iPlayerDamageFrom1K[client] += iDamage;
 | 
						|
 | 
						|
	if (g_iPlayerDamageFrom1K[client] >= 1000)
 | 
						|
	{
 | 
						|
		g_iPlayerDamageFrom1K[client] -= 1000;
 | 
						|
		LogPlayerEvent(client, "triggered", "damage_zombie");
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
// Purpose:
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
public void OnClientSpawn(Event hEvent, const char[] sEvent, bool bDontBroadcast)
 | 
						|
{
 | 
						|
	int client = GetClientOfUserId(hEvent.GetInt("userid"));
 | 
						|
 | 
						|
	if (g_iPlayerWinner[0] == GetSteamAccountID(client) && !g_bHideCrown[client])
 | 
						|
	{
 | 
						|
		CreateTimer(7.0, OnClientSpawnPost, client, TIMER_FLAG_NO_MAPCHANGE);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
// Purpose:
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
public Action OnClientSpawnPost(Handle timer, int client)
 | 
						|
{
 | 
						|
	if (!IsClientInGame(client) || IsFakeClient(client) || !IsPlayerAlive(client))
 | 
						|
		return;
 | 
						|
 | 
						|
	if ((g_iCrownEntity = CreateEntityByName("prop_dynamic")) == INVALID_ENT_REFERENCE)
 | 
						|
		return;
 | 
						|
 | 
						|
	SetEntityModel(g_iCrownEntity, "models/unloze/crown_v2.mdl");
 | 
						|
 | 
						|
	DispatchKeyValue(g_iCrownEntity, "solid",                 "0");
 | 
						|
	DispatchKeyValue(g_iCrownEntity, "modelscale",            "1.5");
 | 
						|
	DispatchKeyValue(g_iCrownEntity, "disableshadows",        "1");
 | 
						|
	DispatchKeyValue(g_iCrownEntity, "disablereceiveshadows", "1");
 | 
						|
	DispatchKeyValue(g_iCrownEntity, "disablebonefollowers",  "1");
 | 
						|
 | 
						|
	float fVector[3];
 | 
						|
	float fAngles[3];
 | 
						|
	GetClientAbsOrigin(client, fVector);
 | 
						|
	GetClientAbsAngles(client, fAngles);
 | 
						|
 | 
						|
	fVector[2] += 80.0;
 | 
						|
	fAngles[0] = 8.0;
 | 
						|
	fAngles[2] = 5.5;
 | 
						|
 | 
						|
	TeleportEntity(g_iCrownEntity, fVector, fAngles, NULL_VECTOR);
 | 
						|
 | 
						|
	float fDirection[3];
 | 
						|
	fDirection[0] = 0.0;
 | 
						|
	fDirection[1] = 0.0;
 | 
						|
	fDirection[2] = 1.0;
 | 
						|
 | 
						|
	TE_SetupSparks(fVector, fDirection, 1000, 200);
 | 
						|
	TE_SendToAll();
 | 
						|
 | 
						|
	SetVariantString("!activator");
 | 
						|
	AcceptEntityInput(g_iCrownEntity, "SetParent", client);
 | 
						|
}
 | 
						|
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
// Purpose:
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
public void OnClientDeath(Event hEvent, const char[] sEvent, bool bDontBroadcast)
 | 
						|
{
 | 
						|
	int client = GetClientOfUserId(hEvent.GetInt("userid"));
 | 
						|
 | 
						|
	if (g_iPlayerWinner[0] == GetSteamAccountID(client) && !IsPlayerAlive(client))
 | 
						|
	{
 | 
						|
		if (g_iCrownEntity != INVALID_ENT_REFERENCE && AcceptEntityInput(g_iCrownEntity, "Kill"))
 | 
						|
		{
 | 
						|
			g_iCrownEntity = INVALID_ENT_REFERENCE;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
// Purpose:
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
public Action ZR_OnClientInfect(&client, &attacker, &bool:motherInfect, &bool:respawnOverride, &bool:respawn)
 | 
						|
{
 | 
						|
	if (g_hCVar_Protection.BoolValue && motherInfect && !g_bProtection[client])
 | 
						|
	{
 | 
						|
		if ((g_iPlayerWinner[0] == GetSteamAccountID(client) && GetClientCount() >= g_hCVar_ProtectionMinimal1.IntValue) ||
 | 
						|
			(g_iPlayerWinner[1] == GetSteamAccountID(client) && GetClientCount() >= g_hCVar_ProtectionMinimal2.IntValue) ||
 | 
						|
			(g_iPlayerWinner[2] == GetSteamAccountID(client) && GetClientCount() >= g_hCVar_ProtectionMinimal3.IntValue))
 | 
						|
		{
 | 
						|
			Handle hMessageInfection = StartMessageOne("HudMsg", client);
 | 
						|
			if (hMessageInfection)
 | 
						|
			{
 | 
						|
				if (GetUserMessageType() == UM_Protobuf)
 | 
						|
				{
 | 
						|
					PbSetInt(hMessageInfection, "channel", 50);
 | 
						|
					PbSetInt(hMessageInfection, "effect", 0);
 | 
						|
					PbSetColor(hMessageInfection, "clr1", {255, 255, 255, 255});
 | 
						|
					PbSetColor(hMessageInfection, "clr2", {255, 255, 255, 255});
 | 
						|
					PbSetVector2D(hMessageInfection, "pos", Float:{-1.0, 0.3});
 | 
						|
					PbSetFloat(hMessageInfection, "fade_in_time", 0.1);
 | 
						|
					PbSetFloat(hMessageInfection, "fade_out_time", 0.1);
 | 
						|
					PbSetFloat(hMessageInfection, "hold_time", 5.0);
 | 
						|
					PbSetFloat(hMessageInfection, "fx_time", 0.0);
 | 
						|
					PbSetString(hMessageInfection, "text", "You have been protected from being Mother Zombie\nsince you were the Top Defender last round!");
 | 
						|
					EndMessage();
 | 
						|
				}
 | 
						|
				else
 | 
						|
				{
 | 
						|
					BfWriteByte(hMessageInfection, 50);
 | 
						|
					BfWriteFloat(hMessageInfection, -1.0);
 | 
						|
					BfWriteFloat(hMessageInfection, 0.3);
 | 
						|
					BfWriteByte(hMessageInfection, 0);
 | 
						|
					BfWriteByte(hMessageInfection, 255);
 | 
						|
					BfWriteByte(hMessageInfection, 255);
 | 
						|
					BfWriteByte(hMessageInfection, 255);
 | 
						|
					BfWriteByte(hMessageInfection, 255);
 | 
						|
					BfWriteByte(hMessageInfection, 255);
 | 
						|
					BfWriteByte(hMessageInfection, 255);
 | 
						|
					BfWriteByte(hMessageInfection, 255);
 | 
						|
					BfWriteByte(hMessageInfection, 0);
 | 
						|
					BfWriteFloat(hMessageInfection, 0.1);
 | 
						|
					BfWriteFloat(hMessageInfection, 0.1);
 | 
						|
					BfWriteFloat(hMessageInfection, 5.0);
 | 
						|
					BfWriteFloat(hMessageInfection, 0.0);
 | 
						|
					BfWriteString(hMessageInfection, "You have been protected from being Mother Zombie\nsince you were the Top Defender last round!");
 | 
						|
					EndMessage();
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			CPrintToChat(client, "{cyan}%t {white}%s", "Chat Prefix", "You have been protected from being Mother Zombie since you were the Top Defender last round!");
 | 
						|
 | 
						|
			EmitSoundToClient(client, "unloze/holy.wav", .volume=1.0);
 | 
						|
			return Plugin_Handled;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return Plugin_Continue;
 | 
						|
}
 | 
						|
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
// Purpose:
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
public int Native_GetClientDamage(Handle hPlugin, int numParams)
 | 
						|
{
 | 
						|
	int client = GetNativeCell(1);
 | 
						|
	if (client < 1 || client > MaxClients)
 | 
						|
	{
 | 
						|
		return ThrowNativeError(SP_ERROR_NATIVE, "Invalid client index %d", client);
 | 
						|
	}
 | 
						|
 | 
						|
	if (!IsClientInGame(client))
 | 
						|
	{
 | 
						|
		return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is not in game", client);
 | 
						|
	}
 | 
						|
 | 
						|
	return g_iPlayerDamage[client];
 | 
						|
}
 | 
						|
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
// Purpose:
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
public int Native_GetClientHits(Handle hPlugin, int numParams)
 | 
						|
{
 | 
						|
	int client = GetNativeCell(1);
 | 
						|
	if (client < 1 || client > MaxClients)
 | 
						|
	{
 | 
						|
		return ThrowNativeError(SP_ERROR_NATIVE, "Invalid client index %d", client);
 | 
						|
	}
 | 
						|
 | 
						|
	if (!IsClientInGame(client))
 | 
						|
	{
 | 
						|
		return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is not in game", client);
 | 
						|
	}
 | 
						|
 | 
						|
	return g_iPlayerDamageHits[client];
 | 
						|
}
 | 
						|
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
// Purpose:
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
void AddMenuItemTranslated(Menu menu, const char[] info, const char[] display, any ...)
 | 
						|
{
 | 
						|
	char buffer[128];
 | 
						|
	VFormat(buffer, sizeof(buffer), display, 4);
 | 
						|
 | 
						|
	menu.AddItem(info, buffer);
 | 
						|
}
 | 
						|
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
// Purpose:
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
void SendDialog(int client, const char[] display, const int level, const int time, any ...)
 | 
						|
{
 | 
						|
	char buffer[128];
 | 
						|
	VFormat(buffer, sizeof(buffer), display, 5);
 | 
						|
 | 
						|
	KeyValues kv = new KeyValues("dialog", "title", buffer);
 | 
						|
	kv.SetColor("color", 255, 255, 255, 255);
 | 
						|
	kv.SetNum("level", level);
 | 
						|
	kv.SetNum("time", time);
 | 
						|
 | 
						|
	if (!g_bHideDialog[client])
 | 
						|
	{
 | 
						|
		CreateDialog(client, kv, DialogType_Msg);
 | 
						|
	}
 | 
						|
 | 
						|
	for (int spec = 1; spec <= MaxClients; spec++)
 | 
						|
	{
 | 
						|
		if (!IsClientInGame(spec) || !IsClientObserver(spec) || g_bHideDialog[spec])
 | 
						|
			continue;
 | 
						|
 | 
						|
		int specMode   = GetClientSpectatorMode(spec);
 | 
						|
		int specTarget = GetClientSpectatorTarget(spec);
 | 
						|
 | 
						|
		if ((specMode == SPECMODE_FIRSTPERSON || specMode == SPECMODE_THIRDPERSON) && specTarget == client)
 | 
						|
		{
 | 
						|
			CreateDialog(spec, kv, DialogType_Msg);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	delete kv;
 | 
						|
}
 | 
						|
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
// Purpose:
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
int GetClientSpectatorMode(int client)
 | 
						|
{
 | 
						|
	return GetEntProp(client, Prop_Send, "m_iObserverMode");
 | 
						|
}
 | 
						|
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
// Purpose:
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
int GetClientSpectatorTarget(int client)
 | 
						|
{
 | 
						|
	return GetEntPropEnt(client, Prop_Send, "m_hObserverTarget");
 | 
						|
} |