sm-plugins/BossHP/scripting/CConfig.inc
2017-02-26 01:11:04 +01:00

322 lines
5.8 KiB
SourcePawn

#if defined _class_cconfig_
#endinput
#endif
#define _class_cconfig_
enum eConfigMethod
{
eConfigMethod_Invalid = 0,
eConfigMethod_Breakable = 1,
eConfigMethod_Counter = 2,
eConfigMethod_HPBar = 3
}
methodmap CConfig < Basic
{
public CConfig()
{
Basic myclass = new Basic();
myclass.SetString("sName", "");
myclass.SetInt("iMethod", eConfigMethod_Invalid);
myclass.SetString("sTrigger", "");
myclass.SetString("sOutput", "");
myclass.SetFloat("fTriggerDelay", 0.0);
myclass.SetString("sShowTrigger", "");
myclass.SetString("sShowOutput", "");
myclass.SetFloat("fShowTriggerDelay", 0.0);
myclass.SetString("sKillTrigger", "");
myclass.SetString("sKillOutput", "");
myclass.SetFloat("fKillTriggerDelay", 0.0);
myclass.SetBool("bMultiTrigger", false);
myclass.SetBool("bNameFixup", false);
myclass.SetInt("iTimeout", -1);
return view_as<CConfig>(myclass);
}
public bool GetName(char[] buffer, int length)
{
return this.GetString("sName", buffer, length);
}
public void SetName(const char[] buffer)
{
this.SetString("sName", buffer);
}
property eConfigMethod iMethod
{
public get()
{
return view_as<eConfigMethod>(this.GetInt("iMethod"));
}
public set(eConfigMethod value)
{
this.SetInt("iMethod", view_as<int>(value));
}
}
public bool GetTrigger(char[] buffer, int length)
{
return this.GetString("sTrigger", buffer, length);
}
public void SetTrigger(const char[] buffer)
{
this.SetString("sTrigger", buffer);
}
public bool GetOutput(char[] buffer, int length)
{
return this.GetString("sOutput", buffer, length);
}
public void SetOutput(const char[] buffer)
{
this.SetString("sOutput", buffer);
}
property float fTriggerDelay
{
public get()
{
return this.GetFloat("fTriggerDelay");
}
public set(float value)
{
this.SetFloat("fTriggerDelay", value);
}
}
public bool GetShowTrigger(char[] buffer, int length)
{
return this.GetString("sShowTrigger", buffer, length);
}
public void SetShowTrigger(const char[] buffer)
{
this.SetString("sShowTrigger", buffer);
}
public bool GetShowOutput(char[] buffer, int length)
{
return this.GetString("sShowOutput", buffer, length);
}
public void SetShowOutput(const char[] buffer)
{
this.SetString("sShowOutput", buffer);
}
property float fShowTriggerDelay
{
public get()
{
return this.GetFloat("fShowTriggerDelay");
}
public set(float value)
{
this.SetFloat("fShowTriggerDelay", value);
}
}
public bool GetKillTrigger(char[] buffer, int length)
{
return this.GetString("sKillTrigger", buffer, length);
}
public void SetKillTrigger(const char[] buffer)
{
this.SetString("sKillTrigger", buffer);
}
public bool GetKillOutput(char[] buffer, int length)
{
return this.GetString("sKillOutput", buffer, length);
}
public void SetKillOutput(const char[] buffer)
{
this.SetString("sKillOutput", buffer);
}
property float fKillTriggerDelay
{
public get()
{
return this.GetFloat("fKillTriggerDelay");
}
public set(float value)
{
this.SetFloat("fKillTriggerDelay", value);
}
}
property bool bMultiTrigger
{
public get()
{
return this.GetBool("bMultiTrigger");
}
public set(bool value)
{
this.SetBool("bMultiTrigger", value);
}
}
property bool bNameFixup
{
public get()
{
return this.GetBool("bNameFixup");
}
public set(bool value)
{
this.SetBool("bNameFixup", value);
}
}
property int iTimeout
{
public get()
{
return this.GetInt("iTimeout");
}
public set(int value)
{
this.SetInt("iTimeout", value);
}
}
property bool IsBreakable {
public get() {
return (this.iMethod == eConfigMethod_Breakable);
}
}
property bool IsCounter {
public get() {
return (this.iMethod == eConfigMethod_Counter);
}
}
property bool IsHPBar {
public get() {
return (this.iMethod == eConfigMethod_HPBar);
}
}
}
methodmap CConfigBreakable < CConfig
{
public CConfigBreakable()
{
CConfig myclass = new CConfig();
myclass.SetString("sBreakable", "");
myclass.iMethod = eConfigMethod_Breakable;
return view_as<CConfigBreakable>(myclass);
}
public bool GetBreakable(char[] buffer, int length)
{
return this.GetString("sBreakable", buffer, length);
}
public void SetBreakable(const char[] buffer)
{
this.SetString("sBreakable", buffer);
}
}
methodmap CConfigCounter < CConfig
{
public CConfigCounter()
{
CConfig myclass = new CConfig();
myclass.SetString("sCounter", "");
myclass.SetBool("bCounterReverse", false);
myclass.iMethod = eConfigMethod_Counter;
return view_as<CConfigCounter>(myclass);
}
public bool GetCounter(char[] buffer, int length)
{
return this.GetString("sCounter", buffer, length);
}
public void SetCounter(const char[] buffer)
{
this.SetString("sCounter", buffer);
}
property bool bCounterReverse
{
public get()
{
return this.GetBool("bCounterReverse");
}
public set(bool value)
{
this.SetBool("bCounterReverse", value);
}
}
}
methodmap CConfigHPBar < CConfigCounter
{
public CConfigHPBar()
{
CConfigCounter myclass = new CConfigCounter();
myclass.SetString("sIterator", "");
myclass.SetString("sBackup", "");
myclass.SetBool("bIteratorReverse", false);
myclass.iMethod = eConfigMethod_HPBar;
return view_as<CConfigHPBar>(myclass);
}
public bool GetIterator(char[] buffer, int length)
{
return this.GetString("sIterator", buffer, length);
}
public void SetIterator(const char[] buffer)
{
this.SetString("sIterator", buffer);
}
public bool GetBackup(char[] buffer, int length)
{
return this.GetString("sBackup", buffer, length);
}
public void SetBackup(const char[] buffer)
{
this.SetString("sBackup", buffer);
}
property bool bIteratorReverse
{
public get()
{
return this.GetBool("bIteratorReverse");
}
public set(bool value)
{
this.SetBool("bIteratorReverse", value);
}
}
}