sm-plugins/RadioMute/scripting/RadioMute.sp
2020-10-31 13:44:47 +01:00

174 lines
3.9 KiB
SourcePawn

#pragma semicolon 1
#include <sourcemod>
#pragma newdecls required
bool g_bProtoBuf;
bool g_bBlocked[MAXPLAYERS + 1];
int g_iMessageClient = -1;
public Plugin myinfo =
{
name = "RadioMute",
description = "Very simple plugin to block players from using the in-game radio in supported games.",
author = "Obus",
version = "1.0.1",
url = ""
}
public void OnPluginStart()
{
LoadTranslations("common.phrases");
if(GetFeatureStatus(FeatureType_Native, "GetUserMessageType") == FeatureStatus_Available && GetUserMessageType() == UM_Protobuf)
g_bProtoBuf = true;
UserMsg RadioText = GetUserMessageId("RadioText");
if (RadioText == INVALID_MESSAGE_ID)
SetFailState("This game does not support the \"RadioText\" UserMessage.");
UserMsg SendAudio = GetUserMessageId("SendAudio");
if (SendAudio == INVALID_MESSAGE_ID)
SetFailState("This game does not support the \"SendAudio\" UserMessage.");
RegAdminCmd("sm_radiomute", Command_RadioMute, ADMFLAG_BAN, "Block a client from using the in-game radio.");
RegAdminCmd("sm_radiounmute", Command_RadioUnmute, ADMFLAG_BAN, "Unblock a client from using the in-game radio.");
HookUserMessage(RadioText, _hkRadioText, true);
HookUserMessage(SendAudio, _hkSendAudio, true);
}
public void OnMapEnd()
{
for (int i = 1; i <= MaxClients; i++)
{
g_bBlocked[i] = false;
}
}
public void OnClientDisconnect(int client)
{
g_bBlocked[client] = false;
}
public Action Command_RadioMute(int client, int argc)
{
if (argc < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_radiomute <target>");
return Plugin_Handled;
}
char sArgs[64];
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
GetCmdArg(1, sArgs, sizeof(sArgs));
if ((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_CONNECTED, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
for (int i = 0; i < iTargetCount; i++)
{
g_bBlocked[iTargets[i]] = true;
}
ShowActivity2(client, "\x01[SM] \x04", "\x01Radio muted \x04%s\x01", sTargetName);
LogAction(client, -1, "\"%L\" radio muted \"%s\"", client, sTargetName);
return Plugin_Handled;
}
public Action Command_RadioUnmute(int client, int argc)
{
if (argc < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_radiounmute <target>");
return Plugin_Handled;
}
char sArgs[64];
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
GetCmdArg(1, sArgs, sizeof(sArgs));
if ((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_CONNECTED, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
for (int i = 0; i < iTargetCount; i++)
{
g_bBlocked[iTargets[i]] = false;
}
ShowActivity2(client, "\x01[SM] \x04", "\x01Radio unmuted \x04%s\x01", sTargetName);
LogAction(client, -1, "\"%L\" radio unmuted \"%s\"", client, sTargetName);
return Plugin_Handled;
}
public Action _hkRadioText(UserMsg msg_id, Handle bf, const int[] players, int playersNum, bool reliable, bool init)
{
if (g_bProtoBuf)
{
g_iMessageClient = PbReadInt(bf, "client");
}
else
{
BfReadByte(bf);
g_iMessageClient = BfReadByte(bf);
}
if (g_bBlocked[g_iMessageClient])
{
return Plugin_Handled;
}
return Plugin_Continue;
}
public Action _hkSendAudio(UserMsg msg_id, Handle bf, const int[] players, int playersNum, bool reliable, bool init)
{
if (g_iMessageClient == -1)
return Plugin_Continue;
char sSound[128];
if(g_bProtoBuf)
PbReadString(bf, "radio_sound", sSound, sizeof(sSound));
else
BfReadString(bf, sSound, sizeof(sSound), false);
if (strncmp(sSound[6], "lock", 4, false) == 0)
return Plugin_Continue;
if (g_bBlocked[g_iMessageClient])
{
g_iMessageClient = -1;
return Plugin_Handled;
}
g_iMessageClient = -1;
return Plugin_Continue;
}