174 lines
3.9 KiB
SourcePawn
174 lines
3.9 KiB
SourcePawn
#pragma semicolon 1
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#include <sourcemod>
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#pragma newdecls required
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bool g_bProtoBuf;
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bool g_bBlocked[MAXPLAYERS + 1];
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int g_iMessageClient = -1;
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public Plugin myinfo =
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{
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name = "RadioMute",
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description = "Very simple plugin to block players from using the in-game radio in supported games.",
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author = "Obus",
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version = "1.0.1",
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url = ""
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}
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public void OnPluginStart()
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{
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LoadTranslations("common.phrases");
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if(GetFeatureStatus(FeatureType_Native, "GetUserMessageType") == FeatureStatus_Available && GetUserMessageType() == UM_Protobuf)
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g_bProtoBuf = true;
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UserMsg RadioText = GetUserMessageId("RadioText");
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if (RadioText == INVALID_MESSAGE_ID)
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SetFailState("This game does not support the \"RadioText\" UserMessage.");
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UserMsg SendAudio = GetUserMessageId("SendAudio");
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if (SendAudio == INVALID_MESSAGE_ID)
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SetFailState("This game does not support the \"SendAudio\" UserMessage.");
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RegAdminCmd("sm_radiomute", Command_RadioMute, ADMFLAG_BAN, "Block a client from using the in-game radio.");
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RegAdminCmd("sm_radiounmute", Command_RadioUnmute, ADMFLAG_BAN, "Unblock a client from using the in-game radio.");
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HookUserMessage(RadioText, _hkRadioText, true);
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HookUserMessage(SendAudio, _hkSendAudio, true);
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}
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public void OnMapEnd()
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{
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for (int i = 1; i <= MaxClients; i++)
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{
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g_bBlocked[i] = false;
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}
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}
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public void OnClientDisconnect(int client)
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{
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g_bBlocked[client] = false;
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}
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public Action Command_RadioMute(int client, int argc)
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{
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if (argc < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_radiomute <target>");
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return Plugin_Handled;
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}
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char sArgs[64];
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char sTargetName[MAX_TARGET_LENGTH];
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int iTargets[MAXPLAYERS];
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int iTargetCount;
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bool bIsML;
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GetCmdArg(1, sArgs, sizeof(sArgs));
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if ((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_CONNECTED, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
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{
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ReplyToTargetError(client, iTargetCount);
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return Plugin_Handled;
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}
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for (int i = 0; i < iTargetCount; i++)
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{
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g_bBlocked[iTargets[i]] = true;
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}
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ShowActivity2(client, "\x01[SM] \x04", "\x01Radio muted \x04%s\x01", sTargetName);
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LogAction(client, -1, "\"%L\" radio muted \"%s\"", client, sTargetName);
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return Plugin_Handled;
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}
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public Action Command_RadioUnmute(int client, int argc)
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{
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if (argc < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_radiounmute <target>");
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return Plugin_Handled;
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}
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char sArgs[64];
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char sTargetName[MAX_TARGET_LENGTH];
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int iTargets[MAXPLAYERS];
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int iTargetCount;
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bool bIsML;
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GetCmdArg(1, sArgs, sizeof(sArgs));
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if ((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_CONNECTED, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
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{
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ReplyToTargetError(client, iTargetCount);
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return Plugin_Handled;
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}
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for (int i = 0; i < iTargetCount; i++)
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{
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g_bBlocked[iTargets[i]] = false;
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}
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ShowActivity2(client, "\x01[SM] \x04", "\x01Radio unmuted \x04%s\x01", sTargetName);
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LogAction(client, -1, "\"%L\" radio unmuted \"%s\"", client, sTargetName);
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return Plugin_Handled;
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}
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public Action _hkRadioText(UserMsg msg_id, Handle bf, const int[] players, int playersNum, bool reliable, bool init)
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{
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if (g_bProtoBuf)
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{
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g_iMessageClient = PbReadInt(bf, "client");
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}
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else
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{
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BfReadByte(bf);
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g_iMessageClient = BfReadByte(bf);
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}
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if (g_bBlocked[g_iMessageClient])
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{
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return Plugin_Handled;
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}
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return Plugin_Continue;
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}
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public Action _hkSendAudio(UserMsg msg_id, Handle bf, const int[] players, int playersNum, bool reliable, bool init)
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{
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if (g_iMessageClient == -1)
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return Plugin_Continue;
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char sSound[128];
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if(g_bProtoBuf)
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PbReadString(bf, "radio_sound", sSound, sizeof(sSound));
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else
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BfReadString(bf, sSound, sizeof(sSound), false);
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if (strncmp(sSound[6], "lock", 4, false) == 0)
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return Plugin_Continue;
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if (g_bBlocked[g_iMessageClient])
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{
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g_iMessageClient = -1;
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return Plugin_Handled;
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}
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g_iMessageClient = -1;
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return Plugin_Continue;
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}
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