sm-plugins/CELT_VOICE/scripting/nosteam_celt_audio.sp

123 lines
3.1 KiB
SourcePawn

#include <sourcemod>
#include <PlayerManager>
#include <sdktools>
#include <basecomm>
#include <clientprefs>
#include <voice>
#pragma semicolon 1
#pragma newdecls required
Handle g_hCheckMutes = null;
Handle g_hCookieTorchMuted = null;
public Plugin myinfo =
{
name = "NoSteam CELT Voice override",
author = "jenz",
version = "1.0"
};
public void OnPluginStart()
{
g_hCheckMutes = CreateTimer(5.0, check_mutes, _, TIMER_REPEAT);
g_hCookieTorchMuted = RegClientCookie("torch_muted", "is torch muted", CookieAccess_Protected);
}
public void OnPluginEnd()
{
if (g_hCheckMutes != null)
{
delete g_hCheckMutes;
}
}
public Action check_mutes(Handle timer, any data)
{
for (int i = 1; i <= MaxClients; i++)
{
if (!IsValidClient(i) || IsFakeClient(i))
{
continue;
}
for (int j = 1; j <= MaxClients; j++)
{
if (!IsValidClient(j) || i == j || IsFakeClient(j))
{
continue;
}
//i = muter, j = mutee
bool isMuted = GetListenOverride(i, j) == Listen_No;
if (!isMuted)
{
isMuted = BaseComm_IsClientMuted(j);
}
//PrintToChatAll("i: %N. j: %N. isMuted: %i", i, j, isMuted);
ClientMutedOtherClient(i, j, isMuted);
}
}
//sourceTV special case, index 0.
for (int j = 1; j <= MaxClients; j++)
{
if (!IsValidClient(j) || IsFakeClient(j))
{
continue;
}
//yeah its monkey work but server can probably handle it fine.
char sBuffer[2];
GetClientCookie(j, g_hCookieTorchMuted, sBuffer, sizeof(sBuffer));
//PrintToChatAll("sBuffer: %s. j: %N", sBuffer, j);
if(sBuffer[0] != '\0')
{
ClientMutedOtherClient(j, 0, true);
}
else
{
ClientMutedOtherClient(j, 0, false);
}
}
return Plugin_Continue;
}
public void OnClientAuthorized(int client, const char[] auth)
{
if (IsFakeClient(client))
{
return;
}
SetClientNoSteam(client, false);
if (!PM_IsPlayerSteam(client))
{
SetClientNoSteam(client, true);
//setting it too early does not work, so some delay needed.
CreateTimer(10.0, Timer_SendVoiceInit, GetClientSerial(client));
CreateTimer(20.0, Timer_SendVoiceInit, GetClientSerial(client));
CreateTimer(30.0, Timer_SendVoiceInit, GetClientSerial(client));
CreateTimer(40.0, Timer_SendVoiceInit, GetClientSerial(client));
CreateTimer(50.0, Timer_SendVoiceInit, GetClientSerial(client));
CreateTimer(60.0, Timer_SendVoiceInit, GetClientSerial(client));
}
}
public Action Timer_SendVoiceInit(Handle timer, int Serial)
{
int client;
if ((client = GetClientFromSerial(Serial)) == 0)
{
return Plugin_Handled;
}
if (IsValidClient(client))
{
SendCeltVoiceInit(client);
}
return Plugin_Handled;
}
stock bool IsValidClient(int client)
{
if (client > 0 && client <= MaxClients && IsClientConnected(client) && IsClientInGame(client))
return true;
return false;
}