Actually add the logging changes to ExtraCommands

🤔
This commit is contained in:
Obuss 2017-01-29 03:46:08 -06:00
parent 21209f67ea
commit fb5c0bcb7c

View File

@ -28,7 +28,7 @@ public Plugin myinfo =
name = "Advanced Commands",
author = "BotoX + Obus",
description = "Adds extra commands for admins.",
version = "2.1.2",
version = "2.1.3",
url = "https://github.com/CSSZombieEscape/sm-plugins/tree/master/ExtraCommands/"
};
@ -263,16 +263,12 @@ public Action Command_Health(int client, int argc)
SetEntProp(iTargets[i], Prop_Send, "m_iHealth", amount, 1);
}
if(bIsML)
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Set health to \x04%d\x01 on target \x04%s", amount, sTargetName);
ShowActivity2(client, "\x01[SM] \x04", "\x01Set health to \x04%d\x01 on target \x04%s", amount, sTargetName);
if(iTargetCount > 1)
LogAction(client, -1, "\"%L\" set health to \"%d\" on target \"%s\"", client, amount, sTargetName);
}
else
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Set health to \x04%d\x01 on target \x04%s", amount, sTargetName);
LogAction(client, iTargets[0], "\"%L\" set health to \"%d\" on target \"%L\"", client, amount, iTargets[0]);
}
return Plugin_Handled;
}
@ -308,16 +304,12 @@ public Action Command_Armor(int client, int argc)
SetEntProp(iTargets[i], Prop_Send, "m_ArmorValue", amount, 1);
}
if(bIsML)
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Set kevlar to \x04%d\x01 on target \x04%s", amount, sTargetName);
ShowActivity2(client, "\x01[SM] \x04", "\x01Set kevlar to \x04%d\x01 on target \x04%s", amount, sTargetName);
if(iTargetCount > 1)
LogAction(client, -1, "\"%L\" set kevlar to \"%d\" on target \"%s\"", client, amount, sTargetName);
}
else
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Set kevlar to \x04%d\x01 on target \x04%s", amount, sTargetName);
LogAction(client, iTargets[0], "\"%L\" set kevlar to \"%d\" on target \"%L\"", client, amount, iTargets[0]);
}
return Plugin_Handled;
}
@ -451,16 +443,12 @@ public Action Command_Weapon(int client, int argc)
}
}
if(bIsML)
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Gave \x04%s\x01 to target \x04%s", sWeapon, sTargetName);
ShowActivity2(client, "\x01[SM] \x04", "\x01Gave \x04%s\x01 to target \x04%s", sWeapon, sTargetName);
if(iTargetCount > 1)
LogAction(client, -1, "\"%L\" gave \"%s\" to target \"%s\"", client, sWeapon, sTargetName);
}
else
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Gave \x04%s\x01 to target \x04%s", sWeapon, sTargetName);
LogAction(client, iTargets[0], "\"%L\" gave \"%s\" to target \"%L\"", client, sWeapon, iTargets[0]);
}
return Plugin_Handled;
}
@ -504,17 +492,13 @@ public Action Command_Strip(int client, int argc)
}
}
if(bIsML)
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Stripped all weapons from target \x04%s", sTargetName);
ShowActivity2(client, "\x01[SM] \x04", "\x01Stripped all weapons from target \x04%s", sTargetName);
if(iTargetCount > 1)
LogAction(client, -1, "\"%L\" stripped all weapons from target \"%s\"", client, sTargetName);
}
else
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Stripped all weapons from target \x04%s", sTargetName);
LogAction(client, iTargets[0], "\"%L\" stripped all weapons from target \"%L\"", client, iTargets[0]);
}
return Plugin_Handled;
}
@ -690,16 +674,12 @@ public Action Command_Speed(int client, int argc)
SetEntPropFloat(iTargets[i], Prop_Data, "m_flLaggedMovementValue", speed);
}
if(bIsML)
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Set speed to \x04%.2f\x01 on target \x04%s", speed, sTargetName);
ShowActivity2(client, "\x01[SM] \x04", "\x01Set speed to \x04%.2f\x01 on target \x04%s", speed, sTargetName);
if(iTargetCount > 1)
LogAction(client, -1, "\"%L\" set speed to \"%.2f\" on target \"%s\"", client, speed, sTargetName);
}
else
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Set speed to \x04%.2f\x01 on target \x04%s", speed, sTargetName);
LogAction(client, iTargets[0], "\"%L\" set speed to \"%.2f\" on target \"%L\"", client, speed, iTargets[0]);
}
return Plugin_Handled;
}
@ -776,16 +756,12 @@ public Action Command_Cash(int client, int argc)
SetEntProp(iTargets[i], Prop_Send, "m_iAccount", iCash);
}
if(bIsML)
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Set cash to \x04%d\x01 on target \x04%s", iCash, sTargetName);
ShowActivity2(client, "\x01[SM] \x04", "\x01Set cash to \x04%d\x01 on target \x04%s", iCash, sTargetName);
if(iTargetCount > 1)
LogAction(client, -1, "\"%L\" set cash to \"%d\" on target \"%s\"", client, iCash, sTargetName);
}
else
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Set cash to \x04%d\x01 on target \x04%s", iCash, sTargetName);
LogAction(client, iTargets[0], "\"%L\" set cash to \"%d\" on target \"%L\"", client, iCash, iTargets[0]);
}
return Plugin_Handled;
}
@ -821,16 +797,12 @@ public Action Command_ModelScale(int client, int argc)
SetEntPropFloat(iTargets[i], Prop_Send, "m_flModelScale", fScale);
}
if(bIsML)
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Set model scale to \x04%.2f\x01 on target \x04%s", fScale, sTargetName);
ShowActivity2(client, "\x01[SM] \x04", "\x01Set model scale to \x04%.2f\x01 on target \x04%s", fScale, sTargetName);
if(iTargetCount > 1)
LogAction(client, -1, "\"%L\" set model scale to \"%.2f\" on target \"%s\"", client, fScale, sTargetName);
}
else
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Set model scale to \x04%.2f\x01 on target \x04%s", fScale, sTargetName);
LogAction(client, iTargets[0], "\"%L\" set model scale to \"%.2f\" on target \"%L\"", client, fScale, iTargets[0]);
}
return Plugin_Handled;
}
@ -877,16 +849,12 @@ public Action Command_SetModel(int client, int argc)
SetEntityModel(iTargets[i], sArgs2);
}
if(bIsML)
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Set model to \x04%s\x01 on target \x04%s", sArgs2, sTargetName);
ShowActivity2(client, "\x01[SM] \x04", "\x01Set model to \x04%s\x01 on target \x04%s", sArgs2, sTargetName);
if(iTargetCount > 1)
LogAction(client, -1, "\"%L\" set model to \"%s\" on target \"%s\"", client, sArgs2, sTargetName);
}
else
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Set model to \x04%s\x01 on target \x04%s", sArgs2, sTargetName);
LogAction(client, iTargets[0], "\"%L\" set model to \"%s\" on target \"%L\"", client, sArgs2, iTargets[0]);
}
return Plugin_Handled;
}
@ -922,16 +890,12 @@ public Action Command_SetScore(int client, int argc)
SetEntProp(iTargets[i], Prop_Data, "m_iFrags", iVal);
}
if(bIsML)
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Set score to \x04%d\x01 on target \x04%s", iVal, sTargetName);
ShowActivity2(client, "\x01[SM] \x04", "\x01Set score to \x04%d\x01 on target \x04%s", iVal, sTargetName);
if(iTargetCount > 1)
LogAction(client, -1, "\"%L\" set score to \"%d\" on target \"%s\"", client, iVal, sTargetName);
}
else
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Set score to \x04%d\x01 on target \x04%s", iVal, sTargetName);
LogAction(client, iTargets[0], "\"%L\" set score to \"%d\" on target \"%L\"", client, iVal, iTargets[0]);
}
return Plugin_Handled;
}
@ -967,7 +931,7 @@ public Action Command_SetDeaths(int client, int argc)
SetEntProp(iTargets[i], Prop_Data, "m_iDeaths", iVal);
}
if(bIsML)
if(iTargetCount > 1)
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Set deaths to \x04%d\x01 on target \x04%s", iVal, sTargetName);
LogAction(client, -1, "\"%L\" set deaths to \"%d\" on target \"%s\"", client, iVal, sTargetName);
@ -1161,7 +1125,7 @@ public Action Command_SetClanTag(int client, int argc)
public Action Command_FakeCommand(int client, int argc)
{
if (argc < 2)
if(argc < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_fakecommand <#userid|name> [command] [args]");
return Plugin_Handled;