Update VPN-Check.sp
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222e999114
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@ -1,7 +1,7 @@
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#include <sourcemod>
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#include <sourcemod>
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#include <steamworks>
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#include <steamworks>
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#include <multicolors>
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#include <multicolors>
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#include <RevEmuAPI>
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#include <NoSteamManager>
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#pragma newdecls required
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#pragma newdecls required
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#pragma semicolon 1
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#pragma semicolon 1
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@ -75,7 +75,7 @@ public Action Command_CheckVPN(int client, int args)
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GetClientAuthId(i, AuthId_Steam2, sSteamID, sizeof(sSteamID));
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GetClientAuthId(i, AuthId_Steam2, sSteamID, sizeof(sSteamID));
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GetClientIP(i, sIP, sizeof(sIP));
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GetClientIP(i, sIP, sizeof(sIP));
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if(!RevEmu_IsPlayerSteam(i))
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if(!NSM_IsPlayerSteam(i))
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Format(sBuffer, sizeof(sBuffer), "%s\"%L\"[NOSTEAM] is possibly using a VPN (%s).\n", sBuffer, i, sIP);
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Format(sBuffer, sizeof(sBuffer), "%s\"%L\"[NOSTEAM] is possibly using a VPN (%s).\n", sBuffer, i, sIP);
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else
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else
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Format(sBuffer, sizeof(sBuffer), "%s\"%L\"[STEAM] is possibly using a VPN (%s).\n", sBuffer, i, sIP);
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Format(sBuffer, sizeof(sBuffer), "%s\"%L\"[STEAM] is possibly using a VPN (%s).\n", sBuffer, i, sIP);
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@ -193,7 +193,7 @@ public int OnClientPostAdminCheck_OnTransferResponse(char[] sData, int iSerial)
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{
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{
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if(IsValidClient(i) && CheckCommandAccess(i, "sm_vpn", ADMFLAG_RCON))
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if(IsValidClient(i) && CheckCommandAccess(i, "sm_vpn", ADMFLAG_RCON))
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{
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{
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if(!RevEmu_IsPlayerSteam(client))
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if(!NSM_IsPlayerSteam(client))
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{
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{
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CPrintToChat(i, "{green}[SM]{default} %L[NOSTEAM] is possibly using a {red}VPN {default}(IP: %s). Client will be kicked.", client, sIP);
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CPrintToChat(i, "{green}[SM]{default} %L[NOSTEAM] is possibly using a {red}VPN {default}(IP: %s). Client will be kicked.", client, sIP);
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KickClient(client, "VPN not allowed");
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KickClient(client, "VPN not allowed");
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