PlayerVisibility: Fix bug on paranoid
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@ -97,7 +97,8 @@ public void OnPostThinkPost(int client)
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return;
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return;
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}
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}
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if(GetEntityRenderMode(client) == RENDER_NONE)
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if(GetEntityRenderMode(client) == RENDER_NONE ||
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GetEntityRenderFx(client) != RENDERFX_NONE)
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{
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{
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g_Client_Alpha[client] = 0;
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g_Client_Alpha[client] = 0;
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return;
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return;
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@ -194,5 +195,5 @@ stock void ToolsGetEntityColor(int entity, int aColor[4])
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int Offset = GetEntSendPropOffs(entity, s_sProp);
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int Offset = GetEntSendPropOffs(entity, s_sProp);
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for(int i = 0; i < 4; i++)
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for(int i = 0; i < 4; i++)
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aColor[i] = GetEntData(entity, Offset + i, 1);
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aColor[i] = GetEntData(entity, Offset + i, 1) & 0xFF;
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}
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}
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