Create NoSteamManager.inc
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								NoSteamManager/scripting/include/NoSteamManager.inc
									
									
									
									
									
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								NoSteamManager/scripting/include/NoSteamManager.inc
									
									
									
									
									
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#if defined _NoSteamManager_included
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	#endinput
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#endif
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#define _NoSteamManager_included
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/**
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 * Check if clients usertype is legit.
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 *
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 * @param clients           The client index.
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 *
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 * @return                  True if valid, false otherwise.
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 * @error                   Invalid client index, not connected or fake client.
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 */
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native bool NSM_IsPlayerSteam(int client);
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/**
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 * Retrieve clients usertype.
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 *
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 * @param clients           The client index.
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 * @param type              The buffer to write to.
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 * @param maxlength         The maximum buffer length.
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 *
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 * @return                  True on success, false otherwise.
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 * @error                   Invalid client index, not connected or fake client.
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 */
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native bool NSM_GetPlayerType(int client, char[] type, int maxlength);
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public SharedPlugin __pl_NoSteamManager =
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{
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	name = "NoSteamManager",
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	file = "NoSteamManager_Connect.smx",
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	#if defined REQUIRE_PLUGIN
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		required = 1
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	#else
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		required = 0
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	#endif
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};
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#if !defined REQUIRE_PLUGIN
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	public void __pl_NoSteamManager_SetNTVOptional()
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	{
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		MarkNativeAsOptional("NSM_IsPlayerSteam");
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		MarkNativeAsOptional("NSM_GetPlayerType");
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	}
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#endif
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