added vscript for eternal grove with the slight change that the plugin is not unloading itself
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				| @ -6,6 +6,14 @@ | |||||||
| #endif
 | #endif
 | ||||||
| #define _ENT_INDEX_included
 | #define _ENT_INDEX_included
 | ||||||
| 
 | 
 | ||||||
|  | stock int Vscripts_GetEntityIndexByHammerID(int HammerID, const char[] classname = "*", int startEnt = -1) | ||||||
|  | { | ||||||
|  | 	while((startEnt = FindEntityByClassname(startEnt,classname))!= -1) { | ||||||
|  | 		if (GetEntProp(startEnt, Prop_Data, "m_iHammerID") == HammerID) | ||||||
|  | 			return startEnt; | ||||||
|  | 	} | ||||||
|  | 	return -1; | ||||||
|  | } | ||||||
| 
 | 
 | ||||||
| public int GetEntityIndexByHammerID(int HammerID, const char[] classname) { | public int GetEntityIndexByHammerID(int HammerID, const char[] classname) { | ||||||
| 	int i = -1; | 	int i = -1; | ||||||
|  | |||||||
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