Merge branch 'bosshp-configs2' of olegtsvetkov/sm-plugins into master

This commit is contained in:
BotoX 2017-04-08 20:59:06 +02:00 committed by Gogs
commit f00eb6c827
12 changed files with 457 additions and 0 deletions

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"bosses"
{
"0"
{
"name" "Boss"
"method" "counter"
"trigger" "Boss_HP_Adder:OnStartTouch"
"counter" "Boss_HP"
}
"1"
{
"name" "Boss"
"method" "counter"
"trigger" "Boss_HP_Ragemode:OnStartTouch"
"counter" "Boss_HP_Ragemode"
}
"1"
{
"name" "Boss"
"method" "counter"
"trigger" "trigger_multiple:OnStartTouch"
"counter" "Bossreturn_HP_Counter"
}
}

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"bosses"
{
"0"
{
"name" "BOWSER"
"method" "counter"
"trigger" "ins_score_trigger:OnStartTouch"
"counter" "final_counter"
}
"1"
{
"name" "BOWSER"
"method" "counter"
"trigger" "boss_hp_inc_hard:OnStartTouch"
"counter" "boss_hp_counter"
}
"2"
{
"name" "BOWSER"
"method" "counter"
"trigger" "boss_hp_inc_vh:OnStartTouch"
"counter" "boss_hp_counter"
}
"3"
{
"name" "BOWSER"
"method" "counter"
"trigger" "boss_hp_inc_ins:OnStartTouch"
"counter" "boss_hp_counter"
}
}

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"bosses"
{
"0"
{
"name" "True Bahamut"
"method" "counter"
"trigger" "hp_counter:OnStartTouch"
"counter" "true_bahamut_hp_100"
}
"1"
{
"name" "True Bahamut"
"method" "counter"
"trigger" "hp_counter:OnStartTouch"
"counter" "true_bahamut_hp_75"
}
"2"
{
"name" "True Bahamut"
"method" "counter"
"trigger" "hp_counter:OnStartTouch"
"counter" "true_bahamut_hp_50"
}
"3"
{
"name" "True Bahamut"
"method" "counter"
"trigger" "hp_counter:OnStartTouch"
"counter" "true_bahamut_hp_25"
}
"4"
{
"name" "Dalamud"
"method" "counter"
"trigger" "hp_counter:OnStartTouch"
"counter" "dalamud_hp_100"
}
"5"
{
"name" "Dalamud"
"method" "counter"
"trigger" "hp_counter:OnStartTouch"
"counter" "dalamud_hp_50"
}
"6"
{
"name" "Wall_1"
"method" "counter"
"trigger" "ads_attack_hp_counter:OnStartTouch"
"counter" "ads_atack1_hp"
}
"7"
{
"name" "Wall_2"
"method" "counter"
"trigger" "ads_attack_hp_counter:OnStartTouch"
"counter" "ads_atack2_hp"
}
"8"
{
"name" "Bahamut"
"method" "counter"
"trigger" "bahamut_hp_counter:OnStartTouch"
"counter" "bahamut_hp_100"
}
"9"
{
"name" "Bahamut"
"method" "counter"
"trigger" "bahamut_hp_counter:OnStartTouch"
"counter" "bahamut_hp_75"
}
"10"
{
"name" "Bahamut"
"method" "counter"
"trigger" "bahamut_hp_counter:OnStartTouch"
"counter" "bahamut_hp_50"
}
"11"
{
"name" "Bahamut"
"method" "counter"
"trigger" "bahamut_hp_counter:OnStartTouch"
"counter" "bahamut_hp_25"
}
"12"
{
"name" "Wall"
"method" "counter"
"trigger" "ads_hp_counter:OnStartTouch"
"counter" "ads_hp"
}
"13"
{
"name" "Nael"
"method" "counter"
"trigger" "lv3_nael_hp_counter:OnStartTouch"
"counter" "lv3_nael_hp"
}
"14"
{
"name" "Behemoth"
"method" "counter"
"trigger" "behemoth_hp_set:OnStartTouch"
"counter" "behemoth_king_hp1_counter"
}
"15"
{
"name" "Behemoth"
"method" "counter"
"trigger" "behemoth_hp_set:OnStartTouch"
"counter" "behemoth_king_hp2_counter"
}
"16"
{
"name" "Behemoth"
"method" "counter"
"trigger" "behemoth_hp_set:OnStartTouch"
"counter" "behemoth_king_hp3_counter"
}
}

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"bosses"
{
"0"
{
"name" "Dragon"
"method" "breakable"
"trigger" "healthadder:OnStartTouch"
"breakable" "drake_hp"
}
}

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"bosses"
{
"0" // Stage 1
{
"name" "White Knight"
"method" "hpbar"
"trigger" "Noctali_Boss_AddHP:OnStartTouch"
"iterator" "Noctali_Boss_Health_Final"
"counter" "Noctali_Boss_Health_Init"
"backup" "Noctali_Boss_Health"
}
"1" // Stage 2
{
"name" "Antlion"
"method" "counter"
"trigger" "Item_Antlion_Relay:OnTrigger"
"counter" "Item_Antlion_Counter"
}
"2" // Stage 2_2
{
"name" "White Knight"
"method" "breakable"
"trigger" "Zone_5_Prevent_Kill_Winner:OnStartTouch"
"breakable" "Item_White_Knight_Physbox"
}
"3" // Stage 3
{
"name" "Balrog"
"method" "breakable"
"trigger" "Boss_Arena_Zombies_Reset:OnStartTouch"
"breakable" "Item_Balrog_HitBox"
}
"3" // Stage
{
"name" "Hasard Wing"
"method" "breakable"
"trigger" "Hasard_Stripper:OnTrigger"
"breakable" "Hasard_Wing"
}
}

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"bosses"
{
"0"
{
"name" "Contador"
"method" "hpbar"
"trigger" "contador:OnStartTouch"
"iterator" "hpcount3"
"counter" "hpcount1"
"backup" "hpcount2"
}
"1"
{
"name" "Helicopter"
"method" "counter"
"trigger" "heli_activadorboss2:OnStartTouch"
"iterator" "vidaheli2"
"counter" "vidaheli"
"backup" "recargar_heli_misiles"
}
}

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"bosses"
{
"0"
{
"name" "Combine Dropship"
"method" "breakable"
"trigger" "FBH:OnStartTouch"
"breakable" "FBK"
}
}

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"bosses"
{
"0" // Stage 2
{
"name" "Ball"
"method" "counter"
"trigger" "2_boss_hptrigger:OnStartTouch"
"iterator" "2_boss_hpmasscounter"
"counter" "2_boss_hpcounter"
"backup" "2_boss_attackchangecounter"
}
"1" // Stage 3
{
"name" "Ball"
"method" "counter"
"trigger" "3_boss_hptrigger:OnStartTouch"
"iterator" "3_boss_hpmasscounter"
"counter" "3_boss_hpcounter"
"backup" "3_boss_attackchangecounter"
}
"2" // Stage 4
{
"name" "Ball"
"method" "counter"
"trigger" "4_boss_hptrigger:OnStartTouch"
"iterator" "4_boss_hpmasscounter"
"counter" "4_boss_hpcounter"
"backup" "4_boss_attackchangecounter"
}
}

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"bosses"
{
"0"
{
"name" "Rock Head"
"method" "counter"
"trigger" "trigger_bosshp:OnStartTouch"
"iterator" "boss_hpcounter"
"counter" "counter_bosshp"
}
}

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"bosses"
{
"0" // lvl_2
{
"name" "Snake"
"method" "hpbar"
"trigger" "Room4_Hp_Trigger:OnStartTouch"
"iterator" "Room4_Boss_HpCounter"
"counter" "Room4_Boss_Hp"
"backup" "Room4_Boss_HpBackup"
}
"1" // lvl_5
{
"name" "Medusa"
"method" "hpbar"
"trigger" "medusa_hpadd_trigger:OnStartTouch"
"iterator" "HPCounterIterator"
"counter" "HPCounter"
"backup" "HPCounterBackUp"
}
"3" //lvl_3
{
"name" "Ball"
"method" "counter"
"trigger" "Room5_Phys_HpTrig:OnStartTouch"
"counter" "Room5_Phys_HpCounter1"
}
"3" //lvl_3_2
{
"name" "Ball"
"method" "counter"
"trigger" "Room5_Phys_HpTrig:OnStartTouch"
"counter" "Room5_Phys_HpCounter2"
}
"2" // lvl_4
{
"name" "Little Snake"
"method" "hpbar"
"trigger" "Room8_Hp_Trigger:OnStartTouch"
"iterator" "Room8_Boss_HpCounter"
"counter" "Room8_Boss_Hp"
"backup" "Room8_Boss_HpBackup"
}
"2" // lvl_4_1
{
"name" "Big Snake"
"method" "hpbar"
"trigger" "Room8_Hp_Trigger2:OnStartTouch"
"iterator" "Room8_Boss_HpCounter"
"counter" "Room8_Boss_Hp"
"backup" "Room8_Boss_HpBackup"
}
}

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"bosses"
{
"0" // Stage 4
{
"name" "Controller"
"method" "counter"
"trigger" "l4_boss_start:OnStartTouch"
"counter" "mob_grudge_math1"
}
"1" // Stage 5
{
"name" "Controller"
"method" "counter"
"trigger" "l5_boss_start:OnStartTouch"
"counter" "mob_grudge_math1"
}
"2" // Stage
{
"name" "Energy Ball"
"method" "counter"
"trigger" "start_healthpush1:OnStartTouch"
"counter" "mob_grudge_math_1"
}
"3" // Stage
{
"name" "Energy Ball"
"method" "counter"
"trigger" "boss3_healthpush:OnStartTouch"
"counter" "boss3_health"
}
"4" // Stage
{
"name" "Bloodsucker"
"method" "counter"
"trigger" "bloodsucker_healthpush:OnStartTouch"
"counter" "boss_hp"
}
"5" // Stage
{
"name" "Controller"
"method" "counter"
"trigger" "dw_rot2:OnTrigger"
"counter" "mob_grudge_math"
}
}

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"bosses"
{
"1"
{
"name" "Ball"
"method" "counter"
"trigger" "lastboss_hptrigger:OnStartTouch"
"counter" "lastboss_hpcounter"
}
}