Create NoSteamManager.inc
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								NoSteamManager/scripting/include/NoSteamManager.inc
									
									
									
									
									
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								NoSteamManager/scripting/include/NoSteamManager.inc
									
									
									
									
									
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							| @ -0,0 +1,48 @@ | |||||||
|  | #if defined _NoSteamManager_included
 | ||||||
|  | 	#endinput
 | ||||||
|  | #endif
 | ||||||
|  | 
 | ||||||
|  | #define _NoSteamManager_included
 | ||||||
|  | 
 | ||||||
|  | /** | ||||||
|  |  * Check if clients usertype is legit. | ||||||
|  |  * | ||||||
|  |  * @param clients           The client index. | ||||||
|  |  * | ||||||
|  |  * @return                  True if valid, false otherwise. | ||||||
|  |  * @error                   Invalid client index, not connected or fake client. | ||||||
|  |  */ | ||||||
|  | native bool NSM_IsPlayerSteam(int client); | ||||||
|  | 
 | ||||||
|  | /** | ||||||
|  |  * Retrieve clients usertype. | ||||||
|  |  * | ||||||
|  |  * @param clients           The client index. | ||||||
|  |  * @param type              The buffer to write to. | ||||||
|  |  * @param maxlength         The maximum buffer length. | ||||||
|  |  * | ||||||
|  |  * @return                  True on success, false otherwise. | ||||||
|  |  * @error                   Invalid client index, not connected or fake client. | ||||||
|  |  */ | ||||||
|  | native bool NSM_GetPlayerType(int client, char[] type, int maxlength); | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | public SharedPlugin __pl_NoSteamManager = | ||||||
|  | { | ||||||
|  | 	name = "NoSteamManager", | ||||||
|  | 	file = "NoSteamManager_Connect.smx", | ||||||
|  | 
 | ||||||
|  | 	#if defined REQUIRE_PLUGIN
 | ||||||
|  | 		required = 1 | ||||||
|  | 	#else
 | ||||||
|  | 		required = 0 | ||||||
|  | 	#endif
 | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | #if !defined REQUIRE_PLUGIN
 | ||||||
|  | 	public void __pl_NoSteamManager_SetNTVOptional() | ||||||
|  | 	{ | ||||||
|  | 		MarkNativeAsOptional("NSM_IsPlayerSteam"); | ||||||
|  | 		MarkNativeAsOptional("NSM_GetPlayerType"); | ||||||
|  | 	} | ||||||
|  | #endif
 | ||||||
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