allowing fakeclients and autismbots to be mother zombie again for the second or third time now
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@ -115,6 +115,7 @@ public int Native_IsAutismBot(Handle hPlugin, int numParams)
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return g_bIsAutismBot[client];
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return g_bIsAutismBot[client];
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}
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}
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/*
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public Action ZR_OnClientMotherZombieEligible(int client)
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public Action ZR_OnClientMotherZombieEligible(int client)
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{
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{
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if (g_bIsAutismBot[client])
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if (g_bIsAutismBot[client])
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@ -122,3 +123,4 @@ public Action ZR_OnClientMotherZombieEligible(int client)
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return Plugin_Continue;
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return Plugin_Continue;
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}
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}
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*/
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@ -540,13 +540,13 @@ public void CheckPopulation()
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}
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}
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else
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else
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{
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{
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max = RoundToFloor(iPlayers * 0.5);
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max = RoundToFloor(iPlayers * 0.3);
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min = RoundToFloor(iPlayers * 0.1);
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min = RoundToFloor(iPlayers * 0.1);
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}
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}
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iFakesNeeded = GetRandomInt(min, max);
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iFakesNeeded = GetRandomInt(min, max);
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//iFakesNeeded = randomAmount - iPlayers;
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//iFakesNeeded = randomAmount - iPlayers;
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if (iFakesNeeded < 0 || iPlayers > 45)
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if (iFakesNeeded < 0 || iPlayers > 50)
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{
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{
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iFakesNeeded = 0;
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iFakesNeeded = 0;
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iFakesInTeamNeeded = 0;
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iFakesInTeamNeeded = 0;
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@ -690,6 +690,7 @@ public void OnGameFrame()
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}
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}
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}
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}
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/*
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public Action ZR_OnClientMotherZombieEligible(int client)
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public Action ZR_OnClientMotherZombieEligible(int client)
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{
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{
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if (g_bFakePopulation[client])
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if (g_bFakePopulation[client])
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@ -697,3 +698,4 @@ public Action ZR_OnClientMotherZombieEligible(int client)
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return Plugin_Continue;
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return Plugin_Continue;
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}
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}
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*/
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