ZombieManager: tiny fixes

This commit is contained in:
dogan 2020-10-31 13:58:08 +01:00
parent d8f1848c21
commit e354874fb8

View File

@ -34,7 +34,7 @@ public Plugin myinfo =
name = "Zombie Manager",
author = "Dogan",
description = "Tools to manage testround and zombies",
version = "3.1.0",
version = "3.2.0",
url = ""
};
@ -70,7 +70,7 @@ public void OnPluginStart()
RegConsoleCmd("sm_zombiespawnsound", OnToggleZombieSpawnSound, "Toggle blocking the Sound when Mother Zombies spawn");
RegConsoleCmd("sm_zss", OnToggleZombieSpawnSound, "Toggle blocking the Sound when Mother Zombies spawn");
g_hZombieSpawnSound = RegClientCookie("zss_blocked", "is mother zombie spawn sound blocked", CookieAccess_Protected);
SetCookieMenuItem(MenuHandler_CookieMenu, 0, "Mother Zombie Spawn Sound");
SetCookieMenuItem(MenuHandler_CookieMenu, 0, "MotherZombieSpawnSound");
AutoExecConfig(true, "plugin.ZombieManager");
@ -151,7 +151,7 @@ public void ToggleZombieSpawnSound(int client)
g_bZombieSpawnSound[client] = !g_bZombieSpawnSound[client];
SetClientCookie(client, g_hZombieSpawnSound, g_bZombieSpawnSound[client] ? "1" : "");
CPrintToChat(client, "{cyan}[MotherZombieSpawnSound] {white}%s", g_bZombieSpawnSound[client] ? "Mother Zombie Spawn Sound disabled." : "Mother Zombie Spawn Sound enabled.");
CPrintToChat(client, "{cyan}[MotherZombieSpawnSound] {white}%s", g_bZombieSpawnSound[client] ? "Sound disabled." : "Sound enabled.");
}
public void OnClientCookiesCached(int client)
@ -238,11 +238,11 @@ public void ShowSettingsMenu(int client)
{
Menu menu = new Menu(MenuHandler_MainMenu);
menu.SetTitle("Mother Zombie Spawn Sound Settings", client);
menu.SetTitle("MotherZombieSpawnSound Settings", client);
char sBuffer[128];
Format(sBuffer, sizeof(sBuffer), "Mother Zombie Spawn Sound: %s", g_bZombieSpawnSound[client] ? "Disabled" : "Enabled");
Format(sBuffer, sizeof(sBuffer), "Sound: %s", g_bZombieSpawnSound[client] ? "Disabled" : "Enabled");
menu.AddItem("0", sBuffer);
menu.ExitBackButton = true;
@ -256,7 +256,7 @@ public void MenuHandler_CookieMenu(int client, CookieMenuAction action, any info
{
case(CookieMenuAction_DisplayOption):
{
Format(buffer, maxlen, "Mother Zombie Spawn Sound", client);
Format(buffer, maxlen, "MotherZombieSpawnSound", client);
}
case(CookieMenuAction_SelectOption):
{
@ -417,7 +417,7 @@ public Action OnPlayerHurt(Event event, const char[] name, bool dontBroadcast)
public Action:OnTakeDamage(victim, &attacker, &inflictor, &Float:damage, &damagetype)
{
if(!g_bZombieDrown)
if(!g_bZombieDrown || !IsPlayerAlive(victim))
return Plugin_Continue;
if(!ZR_IsClientZombie(victim) || damagetype != DMG_DROWN)//Zombie taking damage from drowning