[SB++] Dont save BaseComm mutes/gags.
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@ -345,7 +345,7 @@ public BaseComm_OnClientMute(client, bool:muteState)
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if (g_MuteType[client] == bNot)
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if (g_MuteType[client] == bNot)
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{
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{
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MarkClientAsMuted(client, _, _, _, _, _, "Muted through BaseComm natives");
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MarkClientAsMuted(client, _, _, _, _, _, "Muted through BaseComm natives");
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SavePunishment(_, client, TYPE_MUTE, _, "Muted through BaseComm natives");
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//SavePunishment(_, client, TYPE_MUTE, _, "Muted through BaseComm natives");
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}
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}
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}
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}
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else
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else
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@ -367,7 +367,7 @@ public BaseComm_OnClientGag(client, bool:gagState)
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if (g_GagType[client] == bNot)
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if (g_GagType[client] == bNot)
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{
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{
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MarkClientAsGagged(client, _, _, _, _, _, "Gagged through BaseComm natives");
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MarkClientAsGagged(client, _, _, _, _, _, "Gagged through BaseComm natives");
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SavePunishment(_, client, TYPE_GAG, _, "Gagged through BaseComm natives");
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//SavePunishment(_, client, TYPE_GAG, _, "Gagged through BaseComm natives");
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}
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}
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}
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}
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else
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else
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