Update Status.sp
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@ -2,7 +2,7 @@
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#include <sourcemod>
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#include <sourcemod>
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#include <sdktools>
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#include <sdktools>
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#include <RevEmuAPI>
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#include <NoSteamManager>
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#tryinclude "serverfps.inc"
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#tryinclude "serverfps.inc"
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@ -175,7 +175,7 @@ public Action Command_Status(int client, const char[] command, int args)
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if (IsFakeClient(player))
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if (IsFakeClient(player))
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FormatEx(sPlayerType, sizeof(sPlayerType), "FakeClient");
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FormatEx(sPlayerType, sizeof(sPlayerType), "FakeClient");
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else
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else
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RevEmu_GetPlayerType(player, sPlayerType, sizeof(sPlayerType));
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NSM_GetPlayerType(player, sPlayerType, sizeof(sPlayerType));
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PrintToConsole(client, "# %8s %40s %24s %12s %4s %4s %10s %16s %s",
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PrintToConsole(client, "# %8s %40s %24s %12s %4s %4s %10s %16s %s",
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sPlayerID, sPlayerName, sPlayerAuth, sPlayerTime, sPlayerPing, sPlayerLoss, sPlayerState, sPlayerAddr, sPlayerType);
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sPlayerID, sPlayerName, sPlayerAuth, sPlayerTime, sPlayerPing, sPlayerLoss, sPlayerState, sPlayerAddr, sPlayerType);
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