changed true to false so CD is put on for when no map restrictions because of less than min requirement for enabling nomination restrictions
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@ -526,7 +526,7 @@ public void OnMapStart()
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}
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g_Config.Rewind();
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if(InternalAreRestrictionsActive(true))
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if(InternalAreRestrictionsActive(false))
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g_SaveCDOnMapEnd = true;
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else
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g_SaveCDOnMapEnd = false;
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@ -3040,6 +3040,13 @@ stock int InternalGetMapPlayerRestriction(const char[] map)
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return 0;
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}
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/*
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false means we never put the map on cooldown if time range is inside the no map restriction time or
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if less than the minimum active players for enabling map restrictions are on the server.
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true means we put maps on Cooldown even if there was no map restrictions because of less than 15 active players (the number is a cvar, its not static)
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true still respects the time range with no map restrictions (23:30 to 10:30 right now) and wont apply cooldown there.
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*/
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stock bool InternalAreRestrictionsActive(bool skip_player_check)
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{
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if (!GetConVarBool(g_Cvar_NoRestrictionTimeframeEnable))
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