update to checking when to block velocity
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commit
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@ -20,7 +20,7 @@ public Plugin myinfo =
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};
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bool bhop_restricted_nosteamer[MAXPLAYERS + 1];
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int client_check_count[MAXPLAYERS + 1];
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int buttons_old[MAXPLAYERS + 1];
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public void OnPluginStart()
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{
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@ -41,7 +41,7 @@ stock bool IsValidClient(int client)
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public void OnClientDisconnect(int client)
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{
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bhop_restricted_nosteamer[client] = false;
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client_check_count[client] = 0;
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buttons_old[client] = 0;
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}
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public void OnClientPostAdminCheck(int client)
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@ -49,7 +49,7 @@ public void OnClientPostAdminCheck(int client)
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if (!IsFakeClient(client) && !IsClientSourceTV(client) && !PM_IsPlayerSteam(client))
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{
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bhop_restricted_nosteamer[client] = true;
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client_check_count[client] = 0;
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buttons_old[0] = 0;
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}
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}
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@ -57,20 +57,27 @@ public void OnPlayerRunCmdPost(int client, int buttons, int impulse, const float
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int cmdnum, int tickcount, int seed, const int mouse[2])
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{
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if (!IsValidClient(client) || !IsPlayerAlive(client) || !bhop_restricted_nosteamer[client]) return;
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client_check_count[client]++;
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int generic_cap = 50;
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if (client_check_count[client] > generic_cap)
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if (!(buttons_old[client] & IN_JUMP) && (!(buttons & IN_JUMP)))
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return;
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if (buttons_old[client] & IN_JUMP)
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{
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client_check_count[client] = 0;
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float vVel[3];
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GetEntPropVector(client, Prop_Data, "m_vecVelocity", vVel);
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float fVelocity = SquareRoot(Pow(vVel[0], 2.0) + Pow(vVel[1], 2.0));
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float velocity_block[3];
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velocity_block[0] = 0.0;
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velocity_block[1] = 0.0;
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velocity_block[2] = 0.0;
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if (fVelocity > 320.0)
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TeleportEntity(client, NULL_VECTOR, NULL_VECTOR, velocity_block);
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if (!(buttons & IN_JUMP))
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if (GetEntityFlags(client) & FL_ONGROUND)
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buttons_old[client] = buttons;
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return;
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}
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float vVel[3];
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GetEntPropVector(client, Prop_Data, "m_vecVelocity", vVel);
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float fVelocity = SquareRoot(Pow(vVel[0], 2.0) + Pow(vVel[1], 2.0));
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float velocity_block[3];
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velocity_block[0] = vel[0];
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velocity_block[1] = vel[1];
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velocity_block[2] = vel[2];
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velocity_block[1] = 0.0;
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if (fVelocity > 320.0)
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{
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TeleportEntity(client, NULL_VECTOR, NULL_VECTOR, velocity_block);
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}
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buttons_old[client] = buttons;
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}
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