Supprimer 'BossHP/ze_v0u0v_a5.cfg'

This commit is contained in:
h4sard 2017-08-05 09:53:07 +02:00
parent e2ad209ef7
commit d6a3c85ed7

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@ -1,137 +0,0 @@
"bosses"
{
"0"
{
"name" "Octopus"
"method" "hpbar"
"trigger" "bosslvl1_trigger:OnStartTouch"
"iterator" "bosslvl1_4_counter3"
"counter" "bosslvl1_4_counter1"
"backup" "bosslvl1_4_counter2"
}
"1"
{
"name" "Octopus"
"method" "hpbar"
"trigger" "bosslvl4_trigger:OnStartTouch"
"iterator" "bosslvl1_4_counter3"
"counter" "bosslvl1_4_counter1"
"backup" "bosslvl1_4_counter2"
}
"2"
{
"name" "Sonic"
"method" "hpbar"
"trigger" "bosslvl3_trigger:OnStartTouch"
"iterator" "bosslvl3_6_counter3"
"counter" "bosslvl3_6_counter1"
"backup" "bosslvl3_6_counter2"
}
"3"
{
"name" "Sonic 2"
"method" "hpbar"
"trigger" "bosslvl3_trigger:OnStartTouch"
"iterator" "bosslvl3_6_counter6"
"counter" "bosslvl3_6_counter4"
"backup" "bosslvl3_6_counter5"
}
"4"
{
"name" "Sonic the Bike"
"method" "hpbar"
"trigger" "bosslvl6_trigger:OnStartTouch"
"iterator" "bosslvl6_counter3"
"counter" "bosslvl6_counter1"
"backup" "bosslvl6_counter2"
}
"5"
{
"name" "Sun"
"method" "hpbar"
"trigger" "bosslvl2_trigger:OnStartTouch"
"iterator" "bosslvl2_5_counter3"
"counter" "bosslvl2_5_counter1"
"backup" "bosslvl2_5_counter2"
}
"6"
{
"name" "Sun"
"method" "hpbar"
"trigger" "bosslvl5_trigger:OnStartTouch"
"iterator" "bosslvl2_5_counter3"
"counter" "bosslvl2_5_counter1"
"backup" "bosslvl2_5_counter2"
}
"7"
{
"name" "Priest"
"method" "hpbar"
"trigger" "bosslvl3_2_trigger_lvl3:OnStartTouch"
"iterator" "bosslvl3_2_counter3"
"counter" "bosslvl3_2_counter1"
"backup" "bosslvl3_2_counter2"
}
"8"
{
"name" "Priest"
"method" "hpbar"
"trigger" "bosslvl3_2_trigger_lvl6:OnStartTouch"
"iterator" "bosslvl3_2_counter3"
"counter" "bosslvl3_2_counter1"
"backup" "bosslvl3_2_counter2"
}
"9"
{
"name" "Flamethrower Soldier"
"method" "breakable"
"trigger" "npc1_temp1:OnEntitySpawned"
"showtrigger" "npc1_body:OnTakeDamage"
"multitrigger" "1"
"timeout" "3"
"breakable" "npc1_body"
}
"10"
{
"name" "Freezer Soldier"
"method" "breakable"
"trigger" "npc2_temp1:OnEntitySpawned"
"showtrigger" "npc2_body:OnTakeDamage"
"multitrigger" "1"
"timeout" "3"
"breakable" "npc2_body"
}
"11"
{
"name" "Minigun Soldier"
"method" "breakable"
"trigger" "npc3_temp1:OnEntitySpawned"
"showtrigger" "npc3_body:OnTakeDamage"
"multitrigger" "1"
"timeout" "3"
"breakable" "npc3_body"
}
"12"
{
"name" "Twin Sword Soldier"
"method" "breakable"
"trigger" "npc4_temp1:OnEntitySpawned"
"showtrigger" "npc4_body:OnTakeDamage"
"multitrigger" "1"
"timeout" "3"
"breakable" "npc4_body"
}
}