FixPointViewcontrol: Don't disable point_viewcontrol upon player death or disconnect
There was no need to!
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@ -9,19 +9,15 @@
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public Plugin myinfo =
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{
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name = "FixPointViewcontrol",
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author = "xen + BotoX",
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description = "",
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version = "1.0",
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author = "xen",
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description = "A plugin to make disabling point_viewcontrol work properly",
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version = "1.1",
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url = ""
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}
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Handle g_hAcceptInput;
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int g_iAttachedViewControl[MAXPLAYERS + 1] = {INVALID_ENT_REFERENCE, ...};
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public void OnPluginStart()
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{
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HookEvent("player_death", Event_PlayerDeath, EventHookMode_Post);
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// Gamedata.
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Handle hConfig = LoadGameConfigFile("sdktools.games");
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if (hConfig == INVALID_HANDLE)
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@ -42,36 +38,11 @@ public void OnPluginStart()
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DHookAddParam(g_hAcceptInput, HookParamType_Int);
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}
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public Action Event_PlayerDeath(Handle hEvent, const char[] szName, bool bDontBroadcast)
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{
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int client = GetClientOfUserId(GetEventInt(hEvent, "userid"));
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DisableViewControl(client);
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}
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public void OnClientDisconnect(int client)
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{
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DisableViewControl(client);
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}
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void DisableViewControl(int client)
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{
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if (g_iAttachedViewControl[client] == INVALID_ENT_REFERENCE)
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return;
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int entity = EntRefToEntIndex(g_iAttachedViewControl[client]);
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if (entity == INVALID_ENT_REFERENCE)
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return;
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AcceptEntityInput(entity, "Disable", client, entity);
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}
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public void OnEntityCreated(int entity, const char[] classname)
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{
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if (StrEqual(classname, "point_viewcontrol"))
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{
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DHookEntity(g_hAcceptInput, false, entity);
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}
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}
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public MRESReturn Hook_AcceptInput(int entity, Handle hReturn, Handle hParams)
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{
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@ -85,16 +56,8 @@ public MRESReturn Hook_AcceptInput(int entity, Handle hReturn, Handle hParams)
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if (iActivator < 1 || iActivator > MaxClients)
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return MRES_Ignored;
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if (StrEqual(sCommand, "Enable", false))
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{
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g_iAttachedViewControl[iActivator] = EntIndexToEntRef(entity);
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}
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else if (StrEqual(sCommand, "Disable", false))
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{
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SetEntPropEnt(entity, Prop_Data, "m_hPlayer", iActivator);
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g_iAttachedViewControl[iActivator] = INVALID_ENT_REFERENCE;
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}
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return MRES_Ignored;
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}
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