added natives in mapchooser for knockback low pop plugin which now on low pop gives infintie ammo and high HP for doing difficult maps

This commit is contained in:
jenz 2026-04-13 14:23:11 +02:00
parent d12aff14ac
commit d396e006b9
3 changed files with 95 additions and 9 deletions

View File

@ -1,6 +1,9 @@
#include <sourcemod>
#include <BotTargeting>
#include <cstrike>
#include <mapchooser_extended>
bool g_bDoingMapTouristMode;
public Plugin myinfo =
{
@ -14,18 +17,39 @@ public Plugin myinfo =
public void OnPluginStart()
{
HookEvent("round_start", OnRoundStart);
g_bDoingMapTouristMode = false;
}
public void OnPluginEnd()
{
ServerCommand("zr_class_set_multiplier zombies knockback 1.0");
g_bDoingMapTouristMode = false;
}
public void OnMapEnd()
{
g_bDoingMapTouristMode = false;
ServerCommand("zr_class_set_multiplier zombies knockback 1.0");
}
public void OnMapStart()
{
char map[PLATFORM_MAX_PATH];
GetCurrentMap(map, PLATFORM_MAX_PATH);
//skipping de_, cs_, zm_ maps
if (StrContains(map, "ze_") == 0)
{
//Decided for now to exclude MaxPlayers
//MaxTime, MinTime, MinPlayers, CooldownTime, MinHoursAvg
if (GetMapMaxTime(map) != 0 || GetMapMinTime(map) != 0 || GetMapMinPlayers(map) != 0 /*|| GetMapMaxPlayers(map) != 0*/ || GetMapCooldownTime(map) != 0
|| GetMapMinHoursAvg(map) != 0)
{
g_bDoingMapTouristMode = true;
}
}
}
public void OnRoundStart(Event hEvent, const char[] sEvent, bool bDontBroadcast)
{
int active_player_count = 0;
@ -51,15 +75,36 @@ public void OnRoundStart(Event hEvent, const char[] sEvent, bool bDontBroadcast)
if (knockback_increase > 1.0)
{
PrintToChatAll("LOW POP: increased zombie knockback to X%.2f to balance gameplay", knockback_increase);
PrintToChatAll("LOW POP: increased zombie knockback to X%.2f to balance gameplay", knockback_increase);
PrintToChatAll("LOW POP: increased zombie knockback to X%.2f to balance gameplay", knockback_increase);
if (g_bDoingMapTouristMode)
{
PrintToChatAll("LOW POP ON DIFFICULT MAP: ENABLING INFINITE AMMO AND 500 HP FOR CT");
PrintToChatAll("LOW POP ON DIFFICULT MAP: ENABLING INFINITE AMMO AND 500 HP FOR CT");
PrintToChatAll("LOW POP ON DIFFICULT MAP: ENABLING INFINITE AMMO AND 500 HP FOR CT");
CreateTimer(3.0, SetHealthOnCT);
}
else
{
PrintToChatAll("LOW POP: increased zombie knockback to X%.2f to balance gameplay", knockback_increase);
PrintToChatAll("LOW POP: increased zombie knockback to X%.2f to balance gameplay", knockback_increase);
PrintToChatAll("LOW POP: increased zombie knockback to X%.2f to balance gameplay", knockback_increase);
}
}
ServerCommand("zr_class_set_multiplier zombies knockback %.2f", knockback_increase);
if (!g_bDoingMapTouristMode)
{
ServerCommand("zr_class_set_multiplier zombies knockback %.2f", knockback_increase);
}
ServerCommand("sm_iammo @all 0");
}
else
{
ServerCommand("zr_class_set_multiplier zombies knockback 1.0");
ServerCommand("sm_iammo @all 0");
}
}
public Action SetHealthOnCT(Handle timer)
{
ServerCommand("sm_iammo @all 1");
ServerCommand("sm_hp @ct 500");
return Plugin_Handled;
}

View File

@ -115,6 +115,7 @@ native int GetMapMinTime(const char[] map);
native int GetMapMaxTime(const char[] map);
native int GetMapMinPlayers(const char[] map);
native int GetMapMaxPlayers(const char[] map);
native int GetMapMinHoursAvg(const char[] map);
// 0 = Okay
// >0 = Minutes till Okay

View File

@ -484,6 +484,7 @@ public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max
CreateNative("GetMapMaxTime", Native_GetMapMaxTime);
CreateNative("GetMapMinPlayers", Native_GetMapMinPlayers);
CreateNative("GetMapMaxPlayers", Native_GetMapMaxPlayers);
CreateNative("GetMapMinHoursAvg", Native_GetMapMinHoursAvg);
CreateNative("GetMapTimeRestriction", Native_GetMapTimeRestriction);
CreateNative("GetMapPlayerRestriction", Native_GetMapPlayerRestriction);
CreateNative("GetMapGroups", Native_GetMapGroups);
@ -2778,6 +2779,7 @@ public int Native_GetMapCooldown(Handle plugin, int numParams)
return Cooldown;
}
//GetMapCooldownTime
public int Native_GetMapCooldownTime(Handle plugin, int numParams)
{
int len;
@ -2789,10 +2791,7 @@ public int Native_GetMapCooldownTime(Handle plugin, int numParams)
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
int Cooldown = 0;
g_TimeMapList.GetValue(map, Cooldown);
return Cooldown;
return InternalGetMapCooldownTime2(map);
}
public int Native_GetMapMinTime(Handle plugin, int numParams)
@ -2837,6 +2836,20 @@ public int Native_GetMapMinPlayers(Handle plugin, int numParams)
return InternalGetMapMinPlayers(map);
}
public int Native_GetMapMinHoursAvg(Handle plugin, int numParams)
{
int len;
GetNativeStringLength(1, len);
if(len <= 0)
return false;
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
return InternalGetMapMinHoursAvg(map);
}
public int Native_GetMapMaxPlayers(Handle plugin, int numParams)
{
int len;
@ -3079,6 +3092,22 @@ stock int InternalGetMapCooldown(const char[] map)
return Cooldown;
}
stock int InternalGetMapCooldownTime2(const char[] map)
{
char time[16];
int Cooldown = 0;
if(g_Config && g_Config.JumpToKey(map))
{
g_Config.GetString("CooldownTime", time, sizeof(time), "");
if(time[0])
Cooldown = TimeStrToSeconds(time);
g_Config.Rewind();
}
return Cooldown;
}
stock int InternalGetMapCooldownTime(const char[] map)
{
char time[16];
@ -3136,6 +3165,17 @@ stock int InternalGetMapMinPlayers(const char[] map)
return MinPlayers;
}
stock int InternalGetMapMinHoursAvg(const char[] map)
{
int MinHoursAvg = 0;
if(g_Config && g_Config.JumpToKey(map))
{
MinHoursAvg = g_Config.GetNum("MinHoursAvg", MinHoursAvg);
g_Config.Rewind();
}
return MinHoursAvg;
}
stock int InternalGetMapMaxPlayers(const char[] map)
{
int MaxPlayers = 0;