ConnectAnnounceNewPlayers: change chat color
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3041a3b968
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@ -123,14 +123,14 @@ public Action NewPlayerMessage(int client)
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char sName[128];
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GetClientName(client, sName, sizeof(sName));
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CPrintToChatAll("{cyan}Player {midnightblue}%s {cyan}has just connected to an UNLOZE Server for the first time! Welcome!", sName);
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CPrintToChatAll("{cyan}Player {blueviolet}%s {cyan}has just connected to an UNLOZE Server for the first time! Welcome!", sName);
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if(g_cvServerType.IntValue >= 1 && g_cvServerType.IntValue <= 3)
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{
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CPrintToChat(client, "{cyan}Hi %s. Welcome to the {midnightblue}Unloze %s Server{cyan}! We hope you enjoy your stay here and add our server to your favorites. Make sure to check out our website at {midnightblue}www.unloze.com{cyan}.", sName, g_cServerMessage);
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CPrintToChat(client, "{cyan}Hi %s. Welcome to the {blueviolet}Unloze %s Server{cyan}! We hope you enjoy your stay here and add our server to your favorites. Make sure to check out our website at {blueviolet}www.unloze.com{cyan}.", sName, g_cServerMessage);
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}
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else
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{
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CPrintToChat(client, "{cyan}Hi %s. Welcome to this {midnightblue}Unloze Server{cyan}! We hope you enjoy your stay here and add our server to your favorites. Make sure to check out our website at {midnightblue}www.unloze.com{cyan}.", sName);
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CPrintToChat(client, "{cyan}Hi %s. Welcome to this {blueviolet}Unloze Server{cyan}! We hope you enjoy your stay here and add our server to your favorites. Make sure to check out our website at {blueviolet}www.unloze.com{cyan}.", sName);
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}
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}
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